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@@ -33,8 +33,6 @@
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#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_VCCL)
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-/* inverse of 'pcRel' */
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-#define invpcRel(pc, p) ((p)->code + (pc) + 1)
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static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
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const char **name);
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@@ -791,16 +789,30 @@ l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
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/*
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** Check whether new instruction 'newpc' is in a different line from
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-** previous instruction 'oldpc'.
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+** previous instruction 'oldpc'. More often than not, 'newpc' is only
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+** one or a few instructions after 'oldpc' (it must be after, see
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+** caller), so try to avoid calling 'luaG_getfuncline'. If they are
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+** too far apart, there is a good chance of a ABSLINEINFO in the way,
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+** so it goes directly to 'luaG_getfuncline'.
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*/
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static int changedline (const Proto *p, int oldpc, int newpc) {
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if (p->lineinfo == NULL) /* no debug information? */
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return 0;
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- while (oldpc++ < newpc) {
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- if (p->lineinfo[oldpc] != 0)
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- return (luaG_getfuncline(p, oldpc - 1) != luaG_getfuncline(p, newpc));
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+ if (newpc - oldpc < MAXIWTHABS / 2) { /* not too far apart? */
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+ int delta = 0; /* line diference */
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+ int pc = oldpc;
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+ for (;;) {
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+ int lineinfo = p->lineinfo[++pc];
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+ if (lineinfo == ABSLINEINFO)
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+ break; /* cannot compute delta; fall through */
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+ delta += lineinfo;
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+ if (pc == newpc)
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+ return (delta != 0); /* delta computed successfully */
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+ }
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}
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- return 0; /* no line changes between positions */
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+ /* either instructions are too far apart or there is an absolute line
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+ info in the way; compute line difference explicitly */
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+ return (luaG_getfuncline(p, oldpc) != luaG_getfuncline(p, newpc));
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}
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@@ -808,20 +820,19 @@ static int changedline (const Proto *p, int oldpc, int newpc) {
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** Traces the execution of a Lua function. Called before the execution
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** of each opcode, when debug is on. 'L->oldpc' stores the last
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** instruction traced, to detect line changes. When entering a new
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-** function, 'npci' will be zero and will test as a new line without
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-** the need for 'oldpc'; so, 'oldpc' does not need to be initialized
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-** before. Some exceptional conditions may return to a function without
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-** updating 'oldpc'. In that case, 'oldpc' may be invalid; if so, it is
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-** reset to zero. (A wrong but valid 'oldpc' at most causes an extra
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-** call to a line hook.)
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+** function, 'npci' will be zero and will test as a new line whatever
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+** the value of 'oldpc'. Some exceptional conditions may return to
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+** a function without setting 'oldpc'. In that case, 'oldpc' may be
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+** invalid; if so, use zero as a valid value. (A wrong but valid 'oldpc'
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+** at most causes an extra call to a line hook.)
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+** This function is not "Protected" when called, so it should correct
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+** 'L->top' before calling anything that can run the GC.
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*/
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int luaG_traceexec (lua_State *L, const Instruction *pc) {
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CallInfo *ci = L->ci;
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lu_byte mask = L->hookmask;
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const Proto *p = ci_func(ci)->p;
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int counthook;
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- /* 'L->oldpc' may be invalid; reset it in this case */
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- int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
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if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
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ci->u.l.trap = 0; /* don't need to stop again */
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return 0; /* turn off 'trap' */
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@@ -837,15 +848,16 @@ int luaG_traceexec (lua_State *L, const Instruction *pc) {
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ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
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return 1; /* do not call hook again (VM yielded, so it did not move) */
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}
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- if (!isIT(*(ci->u.l.savedpc - 1)))
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- L->top = ci->top; /* prepare top */
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+ if (!isIT(*(ci->u.l.savedpc - 1))) /* top not being used? */
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+ L->top = ci->top; /* correct top */
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if (counthook)
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luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
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if (mask & LUA_MASKLINE) {
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+ /* 'L->oldpc' may be invalid; use zero in this case */
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+ int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
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int npci = pcRel(pc, p);
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- if (npci == 0 || /* call linehook when enter a new function, */
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- pc <= invpcRel(oldpc, p) || /* when jump back (loop), or when */
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- changedline(p, oldpc, npci)) { /* enter new line */
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+ if (npci <= oldpc || /* call hook when jump back (loop), */
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+ changedline(p, oldpc, npci)) { /* or when enter new line */
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int newline = luaG_getfuncline(p, npci);
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luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
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}
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