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better support for 64-bit machines (avoid excessive use of longs)

Roberto Ierusalimschy 25 年之前
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96253ed8ce
共有 15 个文件被更改,包括 85 次插入72 次删除
  1. 2 2
      lapi.c
  2. 3 2
      ldo.c
  3. 3 3
      lgc.c
  4. 8 4
      llimits.h
  5. 10 10
      lmem.c
  6. 8 8
      lmem.h
  7. 3 3
      lobject.c
  8. 3 3
      lobject.h
  9. 4 4
      lstate.h
  10. 11 8
      lstring.c
  11. 3 3
      lstring.h
  12. 12 10
      lstrlib.c
  13. 10 7
      ltable.c
  14. 2 2
      ltable.h
  15. 3 3
      lvm.c

+ 2 - 2
lapi.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lapi.c,v 1.109 2000/10/26 12:47:05 roberto Exp roberto $
+** $Id: lapi.c,v 1.110 2000/10/30 12:50:09 roberto Exp roberto $
 ** Lua API
 ** See Copyright Notice in lua.h
 */
@@ -389,7 +389,7 @@ LUA_API void lua_rawcall (lua_State *L, int nargs, int nresults) {
 
 /* GC values are expressed in Kbytes: #bytes/2^10 */
 #define GCscale(x)		((int)((x)>>10))
-#define GCunscale(x)		((unsigned long)(x)<<10)
+#define GCunscale(x)		((mem_int)(x)<<10)
 
 LUA_API int lua_getgcthreshold (lua_State *L) {
   return GCscale(L->GCthreshold);

+ 3 - 2
ldo.c

@@ -1,5 +1,5 @@
 /*
-** $Id: ldo.c,v 1.108 2000/10/20 16:39:03 roberto Exp roberto $
+** $Id: ldo.c,v 1.109 2000/10/30 12:38:50 roberto Exp roberto $
 ** Stack and Call structure of Lua
 ** See Copyright Notice in lua.h
 */
@@ -241,7 +241,7 @@ static void f_parser (lua_State *L, void *ud) {
 
 static int protectedparser (lua_State *L, ZIO *z, int bin) {
   struct ParserS p;
-  unsigned long old_blocks;
+  mem_int old_blocks;
   int status;
   p.z = z; p.bin = bin;
   luaC_checkGC(L);
@@ -249,6 +249,7 @@ static int protectedparser (lua_State *L, ZIO *z, int bin) {
   status = luaD_runprotected(L, f_parser, &p);
   if (status == 0) {
     /* add new memory to threshold (as it probably will stay) */
+    LUA_ASSERT(L->nblocks >= old_blocks, "cannot reduce memory usage here");
     L->GCthreshold += (L->nblocks - old_blocks);
   }
   else if (status == LUA_ERRRUN)  /* an error occurred: correct error code */

+ 3 - 3
lgc.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lgc.c,v 1.71 2000/10/05 13:00:17 roberto Exp roberto $
+** $Id: lgc.c,v 1.72 2000/10/26 12:47:05 roberto Exp roberto $
 ** Garbage Collector
 ** See Copyright Notice in lua.h
 */
@@ -229,7 +229,7 @@ static void collecttable (lua_State *L) {
 
 
 static void checktab (lua_State *L, stringtable *tb) {
-  if (tb->nuse < (lint32)(tb->size/4) && tb->size > 10)
+  if (tb->nuse < (luint32)(tb->size/4) && tb->size > 10)
     luaS_resize(L, tb, tb->size/2);  /* table is too big */
 }
 
@@ -286,7 +286,7 @@ static void collectudata (lua_State *L, int all) {
 static void checkMbuffer (lua_State *L) {
   if (L->Mbuffsize > MINBUFFER*2) {  /* is buffer too big? */
     size_t newsize = L->Mbuffsize/2;  /* still larger than MINBUFFER */
-    L->nblocks += (newsize - L->Mbuffsize)*sizeof(char);
+    L->nblocks -= (L->Mbuffsize - newsize)*sizeof(char);
     L->Mbuffsize = newsize;
     luaM_reallocvector(L, L->Mbuffer, newsize, char);
   }

+ 8 - 4
llimits.h

@@ -1,5 +1,5 @@
 /*
-** $Id: llimits.h,v 1.18 2000/10/09 13:47:32 roberto Exp roberto $
+** $Id: llimits.h,v 1.19 2000/10/26 12:47:05 roberto Exp roberto $
 ** Limits, basic types, and some other "installation-dependent" definitions
 ** See Copyright Notice in lua.h
 */
@@ -50,7 +50,11 @@ typedef LUA_NUM_TYPE Number;
 
 
 
-typedef unsigned long lint32;  /* unsigned int with at least 32 bits */
+typedef unsigned long luint32;  /* unsigned int with at least 32 bits */
+typedef long lint32;              /* signed int with at least 32 bits */
+
+/* an unsigned integer big enough to count the total memory used by Lua */
+typedef unsigned long mem_int;
 
 
 #define MAX_SIZET	((size_t)(~(size_t)0)-2)
@@ -62,7 +66,7 @@ typedef unsigned long lint32;  /* unsigned int with at least 32 bits */
 ** conversion of pointer to int (for hashing only)
 ** (the shift removes bits that are usually 0 because of alignment)
 */
-#define IntPoint(p)  (((unsigned long)(p)) >> 3)
+#define IntPoint(p)  (((luint32)(p)) >> 3)
 
 
 
@@ -87,7 +91,7 @@ union L_Umaxalign { double d; char *s; long l; };
 ** For a very small machine, you may change that to 2 bytes (and adjust
 ** the following limits accordingly)
 */
-typedef unsigned long Instruction;
+typedef luint32 Instruction;
 
 
 /*

+ 10 - 10
lmem.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lmem.c,v 1.38 2000/10/26 12:47:05 roberto Exp roberto $
+** $Id: lmem.c,v 1.39 2000/10/30 16:29:59 roberto Exp roberto $
 ** Interface to Memory Manager
 ** See Copyright Notice in lua.h
 */
@@ -41,17 +41,17 @@
 #define MARK		0x55  /* 01010101 (a nice pattern) */
 
 
-#define blocksize(b)	((unsigned long *)((char *)(b) - HEADER))
+#define blocksize(b)	((size_t *)((char *)(b) - HEADER))
 
-unsigned long memdebug_numblocks = 0;
-unsigned long memdebug_total = 0;
-unsigned long memdebug_maxmem = 0;
-unsigned long memdebug_memlimit = LONG_MAX;
+mem_int memdebug_numblocks = 0;
+mem_int memdebug_total = 0;
+mem_int memdebug_maxmem = 0;
+mem_int memdebug_memlimit = LONG_MAX;
 
 
 static void *checkblock (void *block) {
-  unsigned long *b = blocksize(block);
-  unsigned long size = *b;
+  size_t *b = blocksize(block);
+  size_t size = *b;
   int i;
   for (i=0;i<MARKSIZE;i++)
     assert(*(((char *)b)+HEADER+size+i) == MARK+i);  /* corrupted block? */
@@ -93,7 +93,7 @@ static void *debug_realloc (void *block, size_t size) {
     memdebug_total += size;
     if (memdebug_total > memdebug_maxmem) memdebug_maxmem = memdebug_total;
     memdebug_numblocks++;
-    *(unsigned long *)newblock = size;
+    *(size_t *)newblock = size;
     for (i=0;i<MARKSIZE;i++)
       *(newblock+HEADER+size+i) = (char)(MARK+i);
     return newblock+HEADER;
@@ -131,7 +131,7 @@ void *luaM_growaux (lua_State *L, void *block, size_t nelems,
 /*
 ** generic allocation routine.
 */
-void *luaM_realloc (lua_State *L, void *block, lint32 size) {
+void *luaM_realloc (lua_State *L, void *block, luint32 size) {
   if (size == 0) {
     free(block);  /* block may be NULL; that is OK for free */
     return NULL;

+ 8 - 8
lmem.h

@@ -1,5 +1,5 @@
 /*
-** $Id: lmem.h,v 1.15 2000/08/07 18:39:16 roberto Exp roberto $
+** $Id: lmem.h,v 1.16 2000/10/30 16:29:59 roberto Exp roberto $
 ** Interface to Memory Manager
 ** See Copyright Notice in lua.h
 */
@@ -13,7 +13,7 @@
 #include "llimits.h"
 #include "lua.h"
 
-void *luaM_realloc (lua_State *L, void *oldblock, lint32 size);
+void *luaM_realloc (lua_State *L, void *oldblock, luint32 size);
 void *luaM_growaux (lua_State *L, void *block, size_t nelems,
                     int inc, size_t size, const char *errormsg,
                     size_t limit);
@@ -21,20 +21,20 @@ void *luaM_growaux (lua_State *L, void *block, size_t nelems,
 #define luaM_free(L, b)		luaM_realloc(L, (b), 0)
 #define luaM_malloc(L, t)	luaM_realloc(L, NULL, (t))
 #define luaM_new(L, t)          ((t *)luaM_malloc(L, sizeof(t)))
-#define luaM_newvector(L, n,t)  ((t *)luaM_malloc(L, (n)*(lint32)sizeof(t)))
+#define luaM_newvector(L, n,t)  ((t *)luaM_malloc(L, (n)*(luint32)sizeof(t)))
 
 #define luaM_growvector(L, v,nelems,inc,t,e,l) \
           ((v)=(t *)luaM_growaux(L, v,nelems,inc,sizeof(t),e,l))
 
 #define luaM_reallocvector(L, v,n,t) \
-	((v)=(t *)luaM_realloc(L, v,(n)*(lint32)sizeof(t)))
+	((v)=(t *)luaM_realloc(L, v,(n)*(luint32)sizeof(t)))
 
 
 #ifdef LUA_DEBUG
-extern unsigned long memdebug_numblocks;
-extern unsigned long memdebug_total;
-extern unsigned long memdebug_maxmem;
-extern unsigned long memdebug_memlimit;
+extern mem_int memdebug_numblocks;
+extern mem_int memdebug_total;
+extern mem_int memdebug_maxmem;
+extern mem_int memdebug_memlimit;
 #endif
 
 

+ 3 - 3
lobject.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lobject.c,v 1.54 2000/10/10 19:53:20 roberto Exp roberto $
+** $Id: lobject.c,v 1.55 2000/10/20 16:36:32 roberto Exp roberto $
 ** Some generic functions over Lua objects
 ** See Copyright Notice in lua.h
 */
@@ -30,8 +30,8 @@ const char *const luaO_typenames[] = {
 /*
 ** returns smaller power of 2 larger than `n' (minimum is MINPOWER2) 
 */
-lint32 luaO_power2 (lint32 n) {
-  lint32 p = MINPOWER2;
+luint32 luaO_power2 (luint32 n) {
+  luint32 p = MINPOWER2;
   while (p<=n) p<<=1;
   return p;
 }

+ 3 - 3
lobject.h

@@ -1,5 +1,5 @@
 /*
-** $Id: lobject.h,v 1.81 2000/10/30 16:29:59 roberto Exp roberto $
+** $Id: lobject.h,v 1.82 2000/10/30 17:49:19 roberto Exp roberto $
 ** Type definitions for Lua objects
 ** See Copyright Notice in lua.h
 */
@@ -82,7 +82,7 @@ typedef struct lua_TObject {
 typedef struct TString {
   union {
     struct {  /* for strings */
-      unsigned long hash;
+      luint32 hash;
       int constindex;  /* hint to reuse constants */
     } s;
     struct {  /* for userdata */
@@ -191,7 +191,7 @@ extern const char *const luaO_typenames[];
 #define luaO_typename(o)	(luaO_typenames[ttype(o)])
 
 
-lint32 luaO_power2 (lint32 n);
+luint32 luaO_power2 (luint32 n);
 char *luaO_openspace (lua_State *L, size_t n);
 
 int luaO_equalObj (const TObject *t1, const TObject *t2);

+ 4 - 4
lstate.h

@@ -1,5 +1,5 @@
 /*
-** $Id: lstate.h,v 1.40 2000/09/29 12:42:13 roberto Exp roberto $
+** $Id: lstate.h,v 1.41 2000/10/05 13:00:17 roberto Exp roberto $
 ** Global State
 ** See Copyright Notice in lua.h
 */
@@ -37,7 +37,7 @@ struct TM;  /* defined in ltm.h */
 
 typedef struct stringtable {
   int size;
-  lint32 nuse;  /* number of elements */
+  luint32 nuse;  /* number of elements */
   TString **hash;
 } stringtable;
 
@@ -65,8 +65,8 @@ struct lua_State {
   struct Ref *refArray;  /* locked objects */
   int refSize;  /* size of refArray */
   int refFree;  /* list of free positions in refArray */
-  unsigned long GCthreshold;
-  unsigned long nblocks;  /* number of `bytes' currently allocated */
+  mem_int GCthreshold;
+  mem_int nblocks;  /* number of `bytes' currently allocated */
   lua_Hook callhook;
   lua_Hook linehook;
   int allowhooks;

+ 11 - 8
lstring.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lstring.c,v 1.44 2000/10/26 12:47:05 roberto Exp roberto $
+** $Id: lstring.c,v 1.45 2000/10/30 17:49:19 roberto Exp roberto $
 ** String table (keeps all strings handled by Lua)
 ** See Copyright Notice in lua.h
 */
@@ -44,8 +44,8 @@ void luaS_freeall (lua_State *L) {
 }
 
 
-static unsigned long hash_s (const char *s, size_t l) {
-  unsigned long h = l;  /* seed */
+static luint32 hash_s (const char *s, size_t l) {
+  luint32 h = l;  /* seed */
   size_t step = (l>>5)|1;  /* if string is too long, don't hash all its chars */
   for (; l>=step; l-=step)
     h = h ^ ((h<<5)+(h>>2)+(unsigned char)*(s++));
@@ -62,7 +62,7 @@ void luaS_resize (lua_State *L, stringtable *tb, int newsize) {
     TString *p = tb->hash[i];
     while (p) {  /* for each node in the list */
       TString *next = p->nexthash;  /* save next */
-      unsigned long h = (tb == &L->strt) ? p->u.s.hash : IntPoint(p->u.d.value);
+      luint32 h = (tb == &L->strt) ? p->u.s.hash : IntPoint(p->u.d.value);
       int h1 = h&(newsize-1);  /* new position */
       LUA_ASSERT(h%newsize == (h&(newsize-1)),
                     "a&(x-1) == a%x, for x power of 2");
@@ -72,7 +72,10 @@ void luaS_resize (lua_State *L, stringtable *tb, int newsize) {
     }
   }
   luaM_free(L, tb->hash);
-  L->nblocks += (newsize - tb->size)*sizeof(TString *);
+  if (newsize > tb->size)  /* avoid "unsigned negative" values */
+    L->nblocks += (newsize - tb->size)*sizeof(TString *);
+  else
+    L->nblocks -= (tb->size - newsize)*sizeof(TString *);
   tb->size = newsize;
   tb->hash = newhash;
 }
@@ -82,14 +85,14 @@ static void newentry (lua_State *L, stringtable *tb, TString *ts, int h) {
   ts->nexthash = tb->hash[h];  /* chain new entry */
   tb->hash[h] = ts;
   tb->nuse++;
-  if (tb->nuse > (lint32)tb->size && tb->size < MAX_INT/2)  /* too crowded? */
+  if (tb->nuse > (luint32)tb->size && tb->size < MAX_INT/2)  /* too crowded? */
     luaS_resize(L, tb, tb->size*2);
 }
 
 
 
 TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
-  unsigned long h = hash_s(str, l);
+  luint32 h = hash_s(str, l);
   int h1 = h & (L->strt.size-1);
   TString *ts;
   for (ts = L->strt.hash[h1]; ts; ts = ts->nexthash) {
@@ -113,7 +116,7 @@ TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
 
 TString *luaS_newudata (lua_State *L, size_t s, void *udata) {
   union L_UTString *uts = (union L_UTString *)luaM_malloc(L,
-                                (lint32)sizeof(union L_UTString)+s);
+                                (luint32)sizeof(union L_UTString)+s);
   TString *ts = &uts->ts;
   ts->marked = 0;
   ts->nexthash = NULL;

+ 3 - 3
lstring.h

@@ -1,5 +1,5 @@
 /*
-** $Id: lstring.h,v 1.23 2000/10/26 12:47:05 roberto Exp roberto $
+** $Id: lstring.h,v 1.24 2000/10/30 17:49:19 roberto Exp roberto $
 ** String table (keep all strings handled by Lua)
 ** See Copyright Notice in lua.h
 */
@@ -20,8 +20,8 @@
 #define RESERVEDMARK	3
 
 
-#define sizestring(l)	((long)sizeof(TString) + \
-                         ((long)(l+1)-TSPACK)*(long)sizeof(char))
+#define sizestring(l)	((lint32)sizeof(TString) + \
+                         ((lint32)(l+1)-TSPACK)*(lint32)sizeof(char))
 
 
 void luaS_init (lua_State *L);

+ 12 - 10
lstrlib.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lstrlib.c,v 1.56 2000/10/27 16:15:53 roberto Exp roberto $
+** $Id: lstrlib.c,v 1.57 2000/11/23 13:49:35 roberto Exp roberto $
 ** Standard library for string operations and pattern-matching
 ** See Copyright Notice in lua.h
 */
@@ -17,6 +17,8 @@
 #include "lualib.h"
 
 
+typedef long sint32;	/* a "signed" version for size_t */
+
 
 static int str_len (lua_State *L) {
   size_t l;
@@ -26,19 +28,19 @@ static int str_len (lua_State *L) {
 }
 
 
-static long posrelat (long pos, size_t len) {
+static sint32 posrelat (sint32 pos, size_t len) {
   /* relative string position: negative means back from end */
-  return (pos>=0) ? pos : (long)len+pos+1;
+  return (pos>=0) ? pos : (sint32)len+pos+1;
 }
 
 
 static int str_sub (lua_State *L) {
   size_t l;
   const char *s = luaL_check_lstr(L, 1, &l);
-  long start = posrelat(luaL_check_long(L, 2), l);
-  long end = posrelat(luaL_opt_long(L, 3, -1), l);
+  sint32 start = posrelat(luaL_check_long(L, 2), l);
+  sint32 end = posrelat(luaL_opt_long(L, 3, -1), l);
   if (start < 1) start = 1;
-  if (end > (long)l) end = l;
+  if (end > (sint32)l) end = l;
   if (start <= end)
     lua_pushlstring(L, s+start-1, end-start+1);
   else lua_pushstring(L, "");
@@ -87,7 +89,7 @@ static int str_rep (lua_State *L) {
 static int str_byte (lua_State *L) {
   size_t l;
   const char *s = luaL_check_lstr(L, 1, &l);
-  long pos = posrelat(luaL_opt_long(L, 2, 1), l);
+  sint32 pos = posrelat(luaL_opt_long(L, 2, 1), l);
   luaL_arg_check(L, 0<pos && (size_t)pos<=l, 2,  "out of range");
   lua_pushnumber(L, (unsigned char)s[pos-1]);
   return 1;
@@ -126,7 +128,7 @@ typedef struct MatchState {
   int level;  /* total number of captures (finished or unfinished) */
   struct {
     const char *init;
-    long len;  /* -1 signals unfinished capture */
+    sint32 len;  /* -1 signals unfinished capture */
   } capture[MAX_CAPTURES];
   lua_State *L;
 } MatchState;
@@ -251,7 +253,7 @@ static const char *matchbalance (MatchState *ms, const char *s, const char *p) {
 
 static const char *max_expand (MatchState *ms, const char *s, const char *p,
                                const char *ep) {
-  long i = 0;  /* counts maximum expand for item */
+  sint32 i = 0;  /* counts maximum expand for item */
   while ((s+i)<ms->src_end && luaI_singlematch((unsigned char)*(s+i), p, ep))
     i++;
   /* keeps trying to match with the maximum repetitions */
@@ -399,7 +401,7 @@ static int str_find (lua_State *L) {
   size_t l1, l2;
   const char *s = luaL_check_lstr(L, 1, &l1);
   const char *p = luaL_check_lstr(L, 2, &l2);
-  long init = posrelat(luaL_opt_long(L, 3, 1), l1) - 1;
+  sint32 init = posrelat(luaL_opt_long(L, 3, 1), l1) - 1;
   luaL_arg_check(L, 0 <= init && (size_t)init <= l1, 3, "out of range");
   if (lua_gettop(L) > 3 ||  /* extra argument? */
       strpbrk(p, SPECIALS) == NULL) {  /* or no special characters? */

+ 10 - 7
ltable.c

@@ -1,5 +1,5 @@
 /*
-** $Id: ltable.c,v 1.57 2000/10/05 12:14:08 roberto Exp roberto $
+** $Id: ltable.c,v 1.58 2000/10/26 12:47:05 roberto Exp roberto $
 ** Lua tables (hash)
 ** See Copyright Notice in lua.h
 */
@@ -40,10 +40,10 @@
 ** of its hash value)
 */
 Node *luaH_mainposition (const Hash *t, const TObject *key) {
-  unsigned long h;
+  luint32 h;
   switch (ttype(key)) {
     case LUA_TNUMBER:
-      h = (unsigned long)(long)nvalue(key);
+      h = (luint32)(lint32)nvalue(key);
       break;
     case LUA_TSTRING:
       h = tsvalue(key)->u.s.hash;
@@ -82,7 +82,7 @@ static const TObject *luaH_getany (lua_State *L, const Hash *t,
 
 /* specialized version for numbers */
 const TObject *luaH_getnum (const Hash *t, Number key) {
-  Node *n = &t->node[(unsigned long)(long)key&(t->size-1)];
+  Node *n = &t->node[(luint32)(lint32)key&(t->size-1)];
   do {
     if (ttype(&n->key) == LUA_TNUMBER && nvalue(&n->key) == key)
       return &n->val;
@@ -158,7 +158,7 @@ void luaH_remove (Hash *t, TObject *key) {
 }
 
 
-static void setnodevector (lua_State *L, Hash *t, lint32 size) {
+static void setnodevector (lua_State *L, Hash *t, luint32 size) {
   int i;
   if (size > MAX_INT)
     lua_error(L, "table overflow");
@@ -167,7 +167,10 @@ static void setnodevector (lua_State *L, Hash *t, lint32 size) {
     ttype(&t->node[i].key) = ttype(&t->node[i].val) = LUA_TNIL;
     t->node[i].next = NULL;
   }
-  L->nblocks += gcsize(L, size) - gcsize(L, t->size);
+  if ((int)size > t->size)  /* avoid "unsigned negative" values */
+    L->nblocks += gcsize(L, size) - gcsize(L, t->size);
+  else
+    L->nblocks -= gcsize(L, t->size) - gcsize(L, size);
   t->size = size;
   t->firstfree = &t->node[size-1];  /* first free position to be used */
 }
@@ -214,7 +217,7 @@ static void rehash (lua_State *L, Hash *t) {
   int i;
   LUA_ASSERT(nelems<=oldsize, "wrong count");
   if (nelems >= oldsize-oldsize/4)  /* using more than 3/4? */
-    setnodevector(L, t, (lint32)oldsize*2);
+    setnodevector(L, t, (luint32)oldsize*2);
   else if (nelems <= oldsize/4 &&  /* less than 1/4? */
            oldsize > MINPOWER2)
     setnodevector(L, t, oldsize/2);

+ 2 - 2
ltable.h

@@ -1,5 +1,5 @@
 /*
-** $Id: ltable.h,v 1.23 2000/06/06 16:31:41 roberto Exp roberto $
+** $Id: ltable.h,v 1.24 2000/08/31 14:08:27 roberto Exp roberto $
 ** Lua tables (hash)
 ** See Copyright Notice in lua.h
 */
@@ -24,7 +24,7 @@ TObject *luaH_set (lua_State *L, Hash *t, const TObject *key);
 Node * luaH_next (lua_State *L, const Hash *t, const TObject *r);
 TObject *luaH_setint (lua_State *L, Hash *t, int key);
 void luaH_setstrnum (lua_State *L, Hash *t, TString *key, Number val);
-unsigned long luaH_hash (lua_State *L, const TObject *key);
+luint32 luaH_hash (lua_State *L, const TObject *key);
 const TObject *luaH_getglobal (lua_State *L, const char *name);
 
 /* exported only for debugging */

+ 3 - 3
lvm.c

@@ -1,5 +1,5 @@
 /*
-** $Id: lvm.c,v 1.145 2000/10/06 12:45:25 roberto Exp roberto $
+** $Id: lvm.c,v 1.146 2000/10/26 12:47:05 roberto Exp roberto $
 ** Lua virtual machine
 ** See Copyright Notice in lua.h
 */
@@ -295,8 +295,8 @@ void luaV_strconc (lua_State *L, int total, StkId top) {
     }
     else if (tsvalue(top-1)->len > 0) {  /* if len=0, do nothing */
       /* at least two string values; get as many as possible */
-      lint32 tl = (lint32)tsvalue(top-1)->len + 
-                  (lint32)tsvalue(top-2)->len;
+      luint32 tl = (luint32)tsvalue(top-1)->len + 
+                   (luint32)tsvalue(top-2)->len;
       char *buffer;
       int i;
       while (n < total && !tostring(L, top-n-1)) {  /* collect total length */