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@@ -3,7 +3,7 @@
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** Mathematics library to LUA
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*/
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-char *rcs_mathlib="$Id: mathlib.c,v 1.6 1994/11/18 19:46:21 roberto Stab roberto $";
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+char *rcs_mathlib="$Id: mathlib.c,v 1.7 1994/12/16 15:53:57 roberto Exp roberto $";
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#include <stdio.h> /* NULL */
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#include <math.h>
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@@ -169,10 +169,11 @@ static void math_pow (void)
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lua_Object op = lua_getparam(3);
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if (!lua_isnumber(o1) || !lua_isnumber(o2) || *(lua_getstring(op)) != 'p')
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{
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+ lua_Object old = lua_getlocked(old_pow);
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lua_pushobject(o1);
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lua_pushobject(o2);
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lua_pushobject(op);
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- if (lua_callfunction(lua_getlocked(old_pow)) != 0)
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+ if (lua_callfunction(old) != 0)
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lua_error(NULL);
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}
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else
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