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@@ -1,5 +1,5 @@
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/*
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-** $Id: lmathlib.c,v 1.127 2018/03/22 19:54:49 roberto Exp roberto $
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+** $Id: lmathlib.c,v 1.128 2018/03/26 19:48:46 roberto Exp $
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** Standard mathematical library
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** See Copyright Notice in lua.h
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*/
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@@ -247,7 +247,7 @@ static int math_type (lua_State *L) {
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/*
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** {==================================================================
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-** Pseudo-Random Number Generator based on 'xorshift128+'.
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+** Pseudo-Random Number Generator based on 'xoroshiro128+'.
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** ===================================================================
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*/
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@@ -270,34 +270,45 @@ static int math_type (lua_State *L) {
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/* a 64-bit value */
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typedef unsigned long long I;
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-static I xorshift128plus (I *state) {
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- I x = state[0];
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- I y = state[1];
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- state[0] = y;
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- x ^= x << 23;
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- state[1] = (x ^ (x >> 18)) ^ (y ^ (y >> 5));
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- return state[1] + y;
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+
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+/* rotate left 'x' by 'n' bits */
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+static I rotl (I x, int n) {
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+ return (x << n) | (x >> (64 - n));
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+}
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+
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+static I nextrand (I *state) {
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+ I s0 = state[0];
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+ I s1 = state[1];
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+ I res = s0 + s1;
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+ res = rotl(res, 41); /* extra step to change place of lower bits */
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+ s1 = s1 ^ s0;
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+ state[0] = rotl(s0, 55) ^ (s1 ^ (s1 << 14));
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+ state[1] = rotl(s1, 36);
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+ return res;
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}
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+
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/* must take care to not shift stuff by more than 63 slots */
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-#define shiftI (64 - FIGS) /* leave FIGS bits */
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-#define shiftF (l_mathop(0.5) / (1LLU << (FIGS - 1))) /* 2^(-FIG) */
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/*
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** Convert bits from a random integer into a float in the
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** interval [0,1).
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*/
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+#define maskFIG (~(~1LLU << (FIGS - 1))) /* use FIGS bits */
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+#define shiftFIG (l_mathop(0.5) / (1LLU << (FIGS - 1))) /* 2^(-FIGS) */
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+
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static lua_Number I2d (I x) {
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- return (lua_Number)(x >> shiftI) * shiftF;
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+ return (lua_Number)(x & maskFIG) * shiftFIG;
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}
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-/* convert an 'I' to a lua_Unsigned (using higher bits) */
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-#define I2UInt(x) ((lua_Unsigned)((x) >> (64 - LUA_UNSIGNEDBITS)))
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+/* convert an 'I' to a lua_Unsigned */
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+#define I2UInt(x) ((lua_Unsigned)(x))
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-/* convert a lua_Integer to an 'I' */
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+/* convert a lua_Unsigned to an 'I' */
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#define Int2I(x) ((I)(x))
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+
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#else /* no long long }{ */
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/*
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@@ -330,14 +341,10 @@ static I packI (lu_int32 h, lu_int32 l) {
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/* i ^ (i << n) */
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static I Ixorshl (I i, int n) {
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+ lua_assert(n > 0 && n < 32);
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return packI(i.h ^ ((i.h << n) | (i.l >> (32 - n))), i.l ^ (i.l << n));
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}
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-/* i ^ (i >> n) */
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-static I Ixorshr (I i, int n) {
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- return packI(i.h ^ (i.h >> n), i.l ^ ((i.l >> n) | (i.h << (32 - n))));
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-}
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-
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static I Ixor (I i1, I i2) {
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return packI(i1.h ^ i2.h, i1.l ^ i2.l);
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}
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@@ -349,18 +356,29 @@ static I Iadd (I i1, I i2) {
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return result;
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}
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+/*
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+** Rotate left. As all offsets here are larger than 32, do a rotate right
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+** of 64 - offset.
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+*/
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+static I Irotli (I i, int n) {
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+ n = 64 - n;
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+ lua_assert(n > 0 && n < 32);
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+ return packI((i.h >> n) | (i.l << (32 - n)),
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+ (i.h << (32 - n)) | (i.l >> n));
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+}
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/*
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-** implementation of 'xorshift128+' algorithm on 'I' values
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+** implementation of 'xoroshiro128+' algorithm on 'I' values
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*/
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-static I xorshift128plus (I *state) {
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- I x = state[0];
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- I y = state[1];
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- state[0] = y;
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- x = Ixorshl(x, 23); /* x ^= x << 23; */
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- /* state[1] = (x ^ (x >> 18)) ^ (y ^ (y >> 5)); */
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- state[1] = Ixor(Ixorshr(x, 18), Ixorshr(y, 5));
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- return Iadd(state[1], y); /* return state[1] + y; */
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+static I nextrand (I *state) {
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+ I s0 = state[0];
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+ I s1 = state[1];
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+ I res = Iadd(s0, s1);
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+ res = Irotli(res, 41);
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+ s1 = Ixor(s1, s0);
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+ state[0] = Ixor(Irotli(s0, 55), Ixorshl(s1, 14));
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+ state[1] = Irotli(s1, 36);
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+ return res;
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}
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@@ -373,45 +391,39 @@ static I xorshift128plus (I *state) {
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#if FIGS <= 32
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-#define maskLOW 0 /* do not need bits from lower half */
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-#define maskHI (~(~(lu_int32)0 >> (FIGS - 1) >> 1)) /* use FIGS bits */
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-#define shiftHI 1 /* no shift */
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-#define shiftF (1 / l_mathop(4294967296.0)) /* 2^(-32) */
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+#define maskHI 0 /* do not need bits from higher half */
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+#define maskLOW (~(~UONE << (FIGS - 1))) /* use FIGS bits */
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+#define shiftFIG (l_mathop(0.5) / (UONE << (FIGS - 1))) /* 2^(-FIGS) */
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#else /* 32 < FIGS <= 64 */
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/* must take care to not shift stuff by more than 31 slots */
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-/* use FIGS - 32 bits from lower half */
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-#define maskLOW (~(~(lu_int32)0 >> (FIGS - 33) >> 1))
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-
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-/* use all bits from higher half */
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-#define maskHI (~(lu_int32)0)
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+/* use FIGS - 32 bits from higher half */
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+#define maskHI (~(~UONE << (FIGS - 33)))
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-#define shiftHI l_mathop(4294967296.0) /* 2^32 */
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+/* use all bits from lower half */
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+#define maskLOW (~(lu_int32)0)
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-/* 2^(-64) */
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-#define shiftF ((lua_Number)(1 / (shiftHI * shiftHI)))
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+/* 2^(-FIGS) == (1 / 2^33) / 2^(FIGS-33) */
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+#define shiftFIG ((lua_Number)(1.0 / 8589934592.0) / (UONE << (FIGS - 33)))
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#endif
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+#define twoto32 l_mathop(4294967296.0) /* 2^32 */
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+
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static lua_Number I2d (I x) {
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lua_Number h = (lua_Number)(x.h & maskHI);
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lua_Number l = (lua_Number)(x.l & maskLOW);
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- return (h * shiftHI + l) * shiftF;
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+ return (h * twoto32 + l) * shiftFIG;
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}
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+
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static lua_Unsigned I2UInt (I x) {
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-#if (LUA_MAXINTEGER >> 30) <= 1
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-/* at most 32 bits; use only high bits */
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- return ((lua_Unsigned)x.h);
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-#else
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-/* at least 33 bits */
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- return ((lua_Unsigned)x.h << (LUA_UNSIGNEDBITS - 32)) |
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- (lua_Unsigned)x.l >> (64 - LUA_UNSIGNEDBITS);
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-#endif
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+ return ((lua_Unsigned)x.h << 31 << 1) | (lua_Unsigned)x.l;
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}
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+
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static I Int2I (lua_Unsigned n) {
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return packI((lu_int32)(n >> 31 >> 1), (lu_int32)n & ~(lu_int32)0);
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}
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@@ -427,47 +439,36 @@ typedef struct {
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} RanState;
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-/*
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-** Return the higher bit set in 'x' (first bit is 1).
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-*/
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-static int higherbit (lua_Unsigned x) {
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- /* table of higher bits from 0 to 255 */
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- static const unsigned char hb[256] = {
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- 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
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- 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
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- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
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- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
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- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
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- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
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- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
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- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
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- };
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- int l = 0;
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- while (x >= 256) { l += 8; x >>= 8; }
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- return l + hb[x];
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-}
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-
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-
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/*
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** Project the random integer 'ran' into the interval [0, n].
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-** To get a uniform projection into [0,n], we first compute 'shf', the
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-** largest number that we can right-shift 'ran' and still get numbers
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-** as larger as 'n'. We then shift 'ran'; if the result is inside [0, n],
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-** we are done. Otherwise, we try with another 'ran' until we have a
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-** result inside the interval. (We use right shifts to avoid the lowest
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-** bits of 'ran', which has poorer distributions.)
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+** Because 'ran' has 2^B possible values, the projection can only be
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+** uniform when the size of the interval is a power of 2 (exact
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+** division). To get a uniform projection into [0, n], we first compute
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+** 'lim', the smallest Mersenne number not smaller than 'n'. We then
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+** project 'ran' into the interval [0, lim]. If the result is inside
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+** [0, n], we are done. Otherwise, we try with another 'ran' until we
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+** have a result inside the interval.
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*/
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static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n,
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RanState *state) {
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- if (n == 0) return 0; /* special case for the unit set */
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- else {
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- int shf = LUA_UNSIGNEDBITS - higherbit(n);
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- lua_assert(~(lua_Unsigned)0 >> shf >= n && /* not larger */
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- ~(lua_Unsigned)0 >> shf >> 1 < n); /* largest */
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- while ((ran >>= shf) > n)
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- ran = I2UInt(xorshift128plus(state->s));
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- return ran;
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+ lua_Unsigned lim = n;
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+ if ((lim & (lim + 1)) > 0) { /* 'lim + 1' is not a power of 2? */
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+ /* compute the smallest (2^b - 1) not smaller than 'n' */
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+ lim |= (lim >> 1);
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+ lim |= (lim >> 2);
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+ lim |= (lim >> 4);
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+ lim |= (lim >> 8);
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+ lim |= (lim >> 16);
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+#if (LUA_MAXINTEGER >> 30 >> 2) > 0
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+ lim |= (lim >> 32); /* integer type has more than 32 bits */
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+#endif
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}
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+ lua_assert((lim & (lim + 1)) == 0 /* 'lim + 1' is a power of 2 */
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+ && lim >= n /* not smaller than 'n' */
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+ && (lim == 0 || (lim >> 1) < n)); /* it is the smallest one */
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+ while ((ran &= lim) > n)
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+ ran = I2UInt(nextrand(state->s));
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+ return ran;
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}
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@@ -475,7 +476,7 @@ static int math_random (lua_State *L) {
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lua_Integer low, up;
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lua_Unsigned p;
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RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
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- I rv = xorshift128plus(state->s); /* next pseudo-random value */
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+ I rv = nextrand(state->s); /* next pseudo-random value */
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switch (lua_gettop(L)) { /* check number of arguments */
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case 0: { /* no arguments */
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lua_pushnumber(L, I2d(rv)); /* float between 0 and 1 */
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@@ -511,7 +512,7 @@ static void setseed (I *state, lua_Unsigned n) {
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state[0] = Int2I(n);
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state[1] = Int2I(0xff); /* avoid a zero state */
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for (i = 0; i < 16; i++)
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- xorshift128plus(state); /* discard initial values to "spread" seed */
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+ nextrand(state); /* discard initial values to "spread" seed */
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}
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