فهرست منبع

numbers are stored in ascii format for better portability and simplicity

Roberto Ierusalimschy 26 سال پیش
والد
کامیت
b4ad600b93
2فایلهای تغییر یافته به همراه52 افزوده شده و 140 حذف شده
  1. 34 67
      lundump.c
  2. 18 73
      lundump.h

+ 34 - 67
lundump.c

@@ -1,5 +1,5 @@
 /*
 /*
-** $Id: lundump.c,v 1.8 1999/03/30 20:29:34 roberto Exp roberto $
+** $Id: lundump.c,v 1.18 1999/04/09 03:10:40 lhf Exp lhf $
 ** load bytecodes from files
 ** load bytecodes from files
 ** See Copyright Notice in lua.h
 ** See Copyright Notice in lua.h
 */
 */
@@ -14,12 +14,11 @@
 #include "lundump.h"
 #include "lundump.h"
 
 
 #define	LoadBlock(b,size,Z)	ezread(Z,b,size)
 #define	LoadBlock(b,size,Z)	ezread(Z,b,size)
-#define	LoadNative(t,Z)		LoadBlock(&t,sizeof(t),Z)
 
 
-#if ID_NUMBER==ID_NATIVE
-	#define doLoadNumber(f,Z)	LoadNative(f,Z)
+#if LUAC_NATIVE
+	#define doLoadNumber(x,Z)	LoadBlock(&x,sizeof(x),Z)
 #else
 #else
-	#define doLoadNumber(f,Z)	f=LoadNumber(Z)
+	#define doLoadNumber(x,Z)	x=LoadNumber(Z)
 #endif
 #endif
 
 
 static void unexpectedEOZ (ZIO* Z)
 static void unexpectedEOZ (ZIO* Z)
@@ -54,38 +53,17 @@ static unsigned long LoadLong (ZIO* Z)
  return (hi<<16)|lo;
  return (hi<<16)|lo;
 }
 }
 
 
-#if ID_NUMBER==ID_REAL4			/* LUA_NUMBER */
-/* assumes sizeof(long)==4 and sizeof(float)==4 (IEEE) */
-static float LoadFloat (ZIO* Z)
+static real LoadNumber (ZIO* Z)
 {
 {
- unsigned long l=LoadLong(Z);
- float f;
- memcpy(&f,&l,sizeof(f));
- return f;
-}
-#endif
-
-#if ID_NUMBER==ID_REAL8			/* LUA_NUMBER */
-/* assumes sizeof(long)==4 and sizeof(double)==8 (IEEE) */
-static double LoadDouble (ZIO* Z)
-{
- unsigned long l[2];
- double f;
- int x=1;
- if (*(char*)&x==1)			/* little-endian */
- {
-  l[1]=LoadLong(Z);
-  l[0]=LoadLong(Z);
- }
- else					/* big-endian */
- {
-  l[0]=LoadLong(Z);
-  l[1]=LoadLong(Z);
- }
- memcpy(&f,l,sizeof(f));
- return f;
+ char b[256];
+ int size=ezgetc(Z);
+ LoadBlock(b,size,Z);
+ b[size]=0;
+ if (b[0]=='-')
+  return -luaO_str2d(b+1);
+ else
+  return luaO_str2d(b);
 }
 }
-#endif
 
 
 static int LoadInt (ZIO* Z, char* message)
 static int LoadInt (ZIO* Z, char* message)
 {
 {
@@ -103,7 +81,7 @@ static Byte* LoadCode (ZIO* Z)
  Byte* b=luaM_malloc(size+PAD);
  Byte* b=luaM_malloc(size+PAD);
  LoadBlock(b,size,Z);
  LoadBlock(b,size,Z);
  if (b[size-1]!=ENDCODE) luaL_verror("bad code in %s",zname(Z));
  if (b[size-1]!=ENDCODE) luaL_verror("bad code in %s",zname(Z));
- memset(b+size,ENDCODE,PAD);		/* pad for safety */
+ memset(b+size,ENDCODE,PAD);		/* pad code for safety */
  return b;
  return b;
 }
 }
 
 
@@ -188,9 +166,7 @@ static void LoadSignature (ZIO* Z)
 
 
 static void LoadHeader (ZIO* Z)
 static void LoadHeader (ZIO* Z)
 {
 {
- int version,id,sizeofR;
- real f=-TEST_NUMBER,tf=TEST_NUMBER;
- luaU_testnumber();
+ int version,sizeofR;
  LoadSignature(Z);
  LoadSignature(Z);
  version=ezgetc(Z);
  version=ezgetc(Z);
  if (version>VERSION)
  if (version>VERSION)
@@ -201,17 +177,30 @@ static void LoadHeader (ZIO* Z)
   luaL_verror(
   luaL_verror(
 	"%s too old: version=0x%02x; expected at least 0x%02x",
 	"%s too old: version=0x%02x; expected at least 0x%02x",
 	zname(Z),version,VERSION0);
 	zname(Z),version,VERSION0);
- id=ezgetc(Z);				/* test number representation */
- sizeofR=ezgetc(Z);
- if (id!=ID_NUMBER || sizeofR!=sizeof(real))
-  luaL_verror("unknown number signature in %s: "
-	"read 0x%02x%02x; expected 0x%02x%02x",
-	zname(Z),id,sizeofR,ID_NUMBER,sizeof(real));
+ sizeofR=ezgetc(Z);			/* test number representation */
+#if LUAC_NATIVE
+ if (sizeofR==0)
+  luaL_verror("cannot read numbers in %s: "
+	"support for decimal format not enabled",
+	zname(Z));
+ if (sizeofR!=sizeof(real))
+  luaL_verror("unknown number size in %s: read %d; expected %d",
+	zname(Z),sizeofR,sizeof(real));
+ else
+ {
+ real f=-TEST_NUMBER,tf=TEST_NUMBER;
  doLoadNumber(f,Z);
  doLoadNumber(f,Z);
  if (f!=tf)
  if (f!=tf)
   luaL_verror("unknown number representation in %s: "
   luaL_verror("unknown number representation in %s: "
 	"read " NUMBER_FMT "; expected " NUMBER_FMT,
 	"read " NUMBER_FMT "; expected " NUMBER_FMT,
 	zname(Z),f,tf);
 	zname(Z),f,tf);
+ }
+#else
+ if (sizeofR!=0)
+  luaL_verror("cannot read numbers in %s: "
+	"support for native format not enabled",
+	zname(Z));
+#endif
 }
 }
 
 
 static TProtoFunc* LoadChunk (ZIO* Z)
 static TProtoFunc* LoadChunk (ZIO* Z)
@@ -234,28 +223,6 @@ TProtoFunc* luaU_undump1 (ZIO* Z)
  return NULL;
  return NULL;
 }
 }
 
 
-/*
-** test number representation
-*/
-void luaU_testnumber (void)
-{
- if (sizeof(real)!=SIZEOF_NUMBER)
-  luaL_verror("numbers have %d bytes; expected %d. see lundump.h",
-	(int)sizeof(real),SIZEOF_NUMBER);
-#if ID_NUMBER==ID_REAL4 || ID_NUMBER==ID_REAL8
- if (sizeof(long)!=4)
-  luaL_verror("longs have %d bytes; expected %d. see lundump.h",
-	(int)sizeof(long),4);
-#endif
- {
-  real t=TEST_NUMBER;
-  TYPEOF_NUMBER v=TEST_NUMBER;
-  if (t!=v)
-   luaL_verror("unsupported number type; expected %d-byte " NAMEOF_NUMBER "."
-	" see config and lundump.h",SIZEOF_NUMBER);
- }
-}
-
 /*
 /*
 * handle constants that cannot happen
 * handle constants that cannot happen
 */
 */

+ 18 - 73
lundump.h

@@ -1,5 +1,5 @@
 /*
 /*
-** $Id: lundump.h,v 1.6 1999/03/30 20:29:34 roberto Exp roberto $
+** $Id: lundump.h,v 1.13 1999/03/29 16:16:18 lhf Exp lhf $
 ** load pre-compiled Lua chunks
 ** load pre-compiled Lua chunks
 ** See Copyright Notice in lua.h
 ** See Copyright Notice in lua.h
 */
 */
@@ -10,39 +10,7 @@
 #include "lobject.h"
 #include "lobject.h"
 #include "lzio.h"
 #include "lzio.h"
 
 
-/* -- start of user configuration ------------------------------------------ */
-
-/* LUA_NUMBER
-* choose below the number representation in precompiled chunks by choosing an
-*  an adequate definition for ID_NUMBER.
-* if you change LUA_NUM_TYPE, you must set ID_NUMBER accordingly.
-* the default is ID_REAL8 because the default for LUA_NUM_TYPE is double.
-* if you want to use this default, do nothing.
-* if your machine does not use the IEEE 754 floating-point standard, use
-*  ID_NATIVE, but precompiled chunks may not be portable to all architectures.
-*
-* for types other than the ones listed below, you'll have to write your own
-*  dump and undump routines, specially if sizeof(long)!=4.
-*/
-
-/* choose one definition for ID_NUMBER and move it to after #endif */
-#if 0
-#define	ID_NUMBER	ID_INT4		/* 4-byte integers */
-#define	ID_NUMBER	ID_REAL4	/* 4-byte reals */
-#define	ID_NUMBER	ID_REAL8	/* 8-byte reals */
-#define	ID_NUMBER	ID_NATIVE	/* whatever your machine uses */
-#endif
-
-/* format for numbers in listings and error messages */
-#ifndef NUMBER_FMT
-#define NUMBER_FMT	"%.16g"		/* LUA_NUMBER */
-#endif
-
-/* -- end of user configuration -- DO NOT CHANGE ANYTHING BELOW THIS LINE -- */
-
-
 TProtoFunc* luaU_undump1 (ZIO* Z);	/* load one chunk */
 TProtoFunc* luaU_undump1 (ZIO* Z);	/* load one chunk */
-void luaU_testnumber (void);		/* test number representation */
 void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf);
 void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf);
 					/* handle cases that cannot happen */
 					/* handle cases that cannot happen */
 
 
@@ -52,52 +20,29 @@ void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf);
 #define ID_CHUNK	27		/* binary files start with ESC... */
 #define ID_CHUNK	27		/* binary files start with ESC... */
 #define	SIGNATURE	"Lua"		/* ...followed by this signature */
 #define	SIGNATURE	"Lua"		/* ...followed by this signature */
 
 
-/* number representation */
-#define ID_INT4		'l'		/* 4-byte integers */
-#define ID_REAL4	'f'		/* 4-byte reals */
-#define ID_REAL8	'd'		/* 8-byte reals */
-#define ID_NATIVE	'?'		/* whatever your machine uses */
+/* formats for error messages */
+#define SOURCE		"<%s:%d>"
+#define IN		" in %p " SOURCE
+#define INLOC		tf,tf->source->str,tf->lineDefined
 
 
-/* the default is ID_REAL8 because the default for LUA_NUM_TYPE is double */
-#ifndef ID_NUMBER
-#define	ID_NUMBER	ID_REAL8	/* 8-byte reals */
+/* format for numbers in listings and error messages */
+#ifndef NUMBER_FMT
+#define NUMBER_FMT	"%.16g"		/* LUA_NUMBER */
 #endif
 #endif
 
 
+/* LUA_NUMBER
+* by default, numbers are stored in precompiled chunks as decimal strings.
+* this is completely portable and fast enough for most applications.
+* if you want to use this default, do nothing.
+* if you want additional speed at the expense of portability, move the line
+* below out of this comment.
+#define LUAC_NATIVE
+*/
+
+#ifdef LUAC_NATIVE
 /* a multiple of PI for testing number representation */
 /* a multiple of PI for testing number representation */
 /* multiplying by 1E8 gives non-trivial integer values */
 /* multiplying by 1E8 gives non-trivial integer values */
 #define	TEST_NUMBER	3.14159265358979323846E8
 #define	TEST_NUMBER	3.14159265358979323846E8
-
-#if   ID_NUMBER==ID_REAL4
-	#define	DumpNumber	DumpFloat
-	#define	LoadNumber	LoadFloat
-	#define SIZEOF_NUMBER	4
-	#define TYPEOF_NUMBER	float
-	#define NAMEOF_NUMBER	"float"
-#elif ID_NUMBER==ID_REAL8
-	#define	DumpNumber	DumpDouble
-	#define	LoadNumber	LoadDouble
-	#define SIZEOF_NUMBER	8
-	#define TYPEOF_NUMBER	double
-	#define NAMEOF_NUMBER	"double"
-#elif ID_NUMBER==ID_INT4
-	#define	DumpNumber	DumpLong
-	#define	LoadNumber	LoadLong
-	#define SIZEOF_NUMBER	4
-	#define TYPEOF_NUMBER	long
-	#define NAMEOF_NUMBER	"long"
-#elif ID_NUMBER==ID_NATIVE
-	#define	DumpNumber	DumpNative
-	#define	LoadNumber	LoadNative
-	#define SIZEOF_NUMBER	sizeof(real)
-	#define TYPEOF_NUMBER	real
-	#define NAMEOF_NUMBER	"native"
-#else
-	#error	bad ID_NUMBER
 #endif
 #endif
 
 
-/* formats for error messages */
-#define SOURCE		"<%s:%d>"
-#define IN		" in %p " SOURCE
-#define INLOC		tf,tf->source->str,tf->lineDefined
-
 #endif
 #endif