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@@ -1,5 +1,5 @@
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/*
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-** $Id: luaconf.h,v 1.56 2005/08/01 15:05:09 roberto Exp roberto $
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+** $Id: luaconf.h,v 1.57 2005/08/04 13:37:10 roberto Exp roberto $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@@ -548,10 +548,10 @@ union luai_Cast { double l_d; long l_l; };
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/*
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@@ LUAI_THROW/LUAI_TRY define how Lua does exception handling.
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-** CHANGE them if you prefer to use longjmp/setjmp even with C++ or
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-** if want/don't want to use _longjmp/_setjmp instead of regular
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+** CHANGE them if you prefer to use longjmp/setjmp even with C++
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+** or if want/don't to use _longjmp/_setjmp instead of regular
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** longjmp/setjmp. By default, Lua handles errors with exceptions when
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-* compiling as C++ code, with _longjmp/_setjmp when compiling as C code
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+** compiling as C++ code, with _longjmp/_setjmp when compiling as C code
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** in some Unix systems, and with longjmp/setjmp otherwise.
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*/
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#if defined(__cplusplus)
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@@ -561,8 +561,7 @@ union luai_Cast { double l_d; long l_l; };
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{ if ((c)->status == 0) (c)->status = -1; }
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#define luai_jmpbuf int /* dummy variable */
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-#elif !defined(LUA_ANSI) && (defined(unix) || defined(__unix) || \
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- defined(__unix__))
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+#elif !defined(LUA_ANSI) && (defined(__GLIBC__))
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/* in Unix, try _longjmp/_setjmp (more efficient) */
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#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
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#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
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