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Bug: finalizers can be called with an invalid stack

The call to 'checkstackGC' can run finalizers, which will find an
inconsistent CallInfo, as 'ci' is half updated at the point of call.
Roberto Ierusalimschy 3 år sedan
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1 ändrade filer med 1 tillägg och 1 borttagningar
  1. 1 1
      ldo.c

+ 1 - 1
ldo.c

@@ -530,10 +530,10 @@ int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
       int fsize = p->maxstacksize;  /* frame size */
       int nfixparams = p->numparams;
       int i;
+      checkstackGCp(L, fsize - delta, func);
       ci->func -= delta;  /* restore 'func' (if vararg) */
       for (i = 0; i < narg1; i++)  /* move down function and arguments */
         setobjs2s(L, ci->func + i, func + i);
-      checkstackGC(L, fsize);
       func = ci->func;  /* moved-down function */
       for (; narg1 <= nfixparams; narg1++)
         setnilvalue(s2v(func + narg1));  /* complete missing arguments */