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@@ -1,5 +1,5 @@
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/*
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-** $Id: luaconf.h,v 1.45 2005/04/27 18:37:51 roberto Exp roberto $
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+** $Id: luaconf.h,v 1.46 2005/04/29 13:53:59 roberto Exp $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@@ -421,10 +421,10 @@
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/* On Windows/Pentium, resort to assembler */
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#elif !defined(__STRICT_ANSI__) && defined(_MSC_VER) && defined(_M_IX86)
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-#define lua_number2int(i,d) __asm { \
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- fld d \
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- fistp i \
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- }
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+#define lua_number2int(i,d) \
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+ __asm fld d; \
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+ __asm fistp i;
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+
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/* on Pentium machines compliant with C99, you can try lrint */
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#elif defined (__i386) && defined(__STDC_VERSION__) && \
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@@ -445,7 +445,7 @@
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/* On a GNU or Windows/Pentium, resort to assembler */
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#if (defined(__GNUC__) && defined(__i386)) || \
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(defined(_MSC_VER) && defined(_M_IX86))
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-#define lua_number2integer(i,n) lua_number2int((i), (n))
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+#define lua_number2integer(i,n) lua_number2int(i, n)
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/* this option always work, but may be slow */
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#else
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