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@@ -20,7 +20,7 @@ making it ideal for configuration, scripting,
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and rapid prototyping.
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Lua is implemented as a library, written in @emphx{clean C},
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-the common subset of @N{Standard C} and C++.
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+the common subset of @N{standard C} and C++.
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The Lua distribution includes a host program called @id{lua},
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which uses the Lua library to offer a complete,
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standalone Lua interpreter,
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@@ -2963,7 +2963,7 @@ static void *l_alloc (void *ud, void *ptr, size_t osize,
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return realloc(ptr, nsize);
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}
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}
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-Note that @N{Standard C} ensures
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+Note that @N{ISO C} ensures
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that @T{free(NULL)} has no effect and that
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@T{realloc(NULL,size)} is equivalent to @T{malloc(size)}.
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@@ -5780,7 +5780,7 @@ with @id{tname} in the registry.
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Creates a new Lua state.
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It calls @Lid{lua_newstate} with an
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-allocator based on the @N{standard C} allocation functions
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+allocator based on the @N{ISO C} allocation functions
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and then sets a warning function and a panic function @see{C-error}
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that print messages to the standard error output.
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@@ -6898,7 +6898,7 @@ including if necessary a path and an extension.
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@id{funcname} must be the exact name exported by the @N{C library}
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(which may depend on the @N{C compiler} and linker used).
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-This function is not supported by @N{Standard C}.
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+This functionality is not supported by @N{ISO C}.
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As such, it is only available on some platforms
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(Windows, Linux, Mac OS X, Solaris, BSD,
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plus other Unix systems that support the @id{dlfcn} standard).
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