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@@ -2441,7 +2441,8 @@ to ensure that the stack has enough space for pushing new elements.
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Whenever Lua calls C,
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it ensures that the stack has space for
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-at least @defid{LUA_MINSTACK} extra slots.
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+at least @defid{LUA_MINSTACK} extra elements;
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+that is, you can safely push up to @id{LUA_MINSTACK} values into it.
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@id{LUA_MINSTACK} is defined as 20,
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so that usually you do not have to worry about stack space
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unless your code has loops pushing elements onto the stack.
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@@ -3061,7 +3062,7 @@ static int foo (lua_State *L) {
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@APIEntry{int lua_checkstack (lua_State *L, int n);|
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@apii{0,0,-}
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-Ensures that the stack has space for at least @id{n} extra slots,
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+Ensures that the stack has space for at least @id{n} extra elements,
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that is, that you can safely push up to @id{n} values into it.
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It returns false if it cannot fulfill the request,
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either because it would cause the stack
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@@ -3069,7 +3070,7 @@ to be greater than a fixed maximum size
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(typically at least several thousand elements) or
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because it cannot allocate memory for the extra space.
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This function never shrinks the stack;
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-if the stack already has space for the extra slots,
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+if the stack already has space for the extra elements,
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it is left unchanged.
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}
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@@ -6313,9 +6314,11 @@ It may be the string @St{b} (only @x{binary chunk}s),
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or @St{bt} (both binary and text).
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The default is @St{bt}.
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-Lua does not check the consistency of binary chunks.
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-Maliciously crafted binary chunks can crash
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-the interpreter.
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+It is safe to load malformed binary chunks;
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+@id{load} signals an appropriate error.
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+However,
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+Lua does not check the consistency of the code inside binary chunks;
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+running maliciously crafted bytecode can crash the interpreter.
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}
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