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@@ -1,5 +1,5 @@
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/*
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-** $Id: ldblib.c,v 1.144 2014/10/29 16:12:30 roberto Exp roberto $
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+** $Id: ldblib.c,v 1.145 2014/11/02 19:19:04 roberto Exp roberto $
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** Interface from Lua to its debug API
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** See Copyright Notice in lua.h
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*/
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@@ -20,7 +20,11 @@
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#include "lualib.h"
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-#define HOOKKEY "_HKEY"
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+/*
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+** The hook table at registry[&HOOKKEY] maps threads to their current
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+** hook function. (We only need the unique address of 'HOOKKEY'.)
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+*/
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+static const int HOOKKEY = 0;
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static int db_getregistry (lua_State *L) {
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@@ -272,13 +276,6 @@ static int db_upvaluejoin (lua_State *L) {
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}
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-/*
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-** The hook table (at registry[HOOKKEY]) maps threads to their current
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-** hook function
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-*/
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-#define gethooktable(L) luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)
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-
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-
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/*
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** Call hook function registered at hook table for the current
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** thread (if there is one)
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@@ -286,7 +283,7 @@ static int db_upvaluejoin (lua_State *L) {
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static void hookf (lua_State *L, lua_Debug *ar) {
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static const char *const hooknames[] =
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{"call", "return", "line", "count", "tail call"};
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- gethooktable(L);
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+ lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
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lua_pushthread(L);
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if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
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lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
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@@ -339,7 +336,10 @@ static int db_sethook (lua_State *L) {
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count = (int)luaL_optinteger(L, arg + 3, 0);
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func = hookf; mask = makemask(smask, count);
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}
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- if (gethooktable(L) == 0) { /* creating hook table? */
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+ if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) {
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+ lua_createtable(L, 0, 2); /* create a hook table */
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+ lua_pushvalue(L, -1);
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+ lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */
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lua_pushstring(L, "k");
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lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
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lua_pushvalue(L, -1);
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@@ -362,7 +362,7 @@ static int db_gethook (lua_State *L) {
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if (hook != NULL && hook != hookf) /* external hook? */
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lua_pushliteral(L, "external hook");
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else {
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- gethooktable(L);
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+ lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
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lua_pushthread(L1); lua_xmove(L1, L, 1);
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lua_rawget(L, -2); /* 1st result = hooktable[L1] */
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lua_remove(L, -2); /* remove hook table */
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