lmathlib.c 6.9 KB

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  1. /*
  2. ** $Id: lmathlib.c,v 1.88 2013/06/25 14:02:18 roberto Exp roberto $
  3. ** Standard mathematical library
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stdlib.h>
  7. #include <math.h>
  8. #define lmathlib_c
  9. #define LUA_LIB
  10. #include "lua.h"
  11. #include "lauxlib.h"
  12. #include "lualib.h"
  13. #undef PI
  14. #define PI ((lua_Number)(3.1415926535897932384626433832795))
  15. #define RADIANS_PER_DEGREE ((lua_Number)(PI/180.0))
  16. static int math_abs (lua_State *L) {
  17. lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
  18. return 1;
  19. }
  20. static int math_sin (lua_State *L) {
  21. lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
  22. return 1;
  23. }
  24. static int math_sinh (lua_State *L) {
  25. lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
  26. return 1;
  27. }
  28. static int math_cos (lua_State *L) {
  29. lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
  30. return 1;
  31. }
  32. static int math_cosh (lua_State *L) {
  33. lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
  34. return 1;
  35. }
  36. static int math_tan (lua_State *L) {
  37. lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
  38. return 1;
  39. }
  40. static int math_tanh (lua_State *L) {
  41. lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
  42. return 1;
  43. }
  44. static int math_asin (lua_State *L) {
  45. lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
  46. return 1;
  47. }
  48. static int math_acos (lua_State *L) {
  49. lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
  50. return 1;
  51. }
  52. static int math_atan (lua_State *L) {
  53. lua_pushnumber(L, l_mathop(atan)(luaL_checknumber(L, 1)));
  54. return 1;
  55. }
  56. static int math_atan2 (lua_State *L) {
  57. lua_pushnumber(L, l_mathop(atan2)(luaL_checknumber(L, 1),
  58. luaL_checknumber(L, 2)));
  59. return 1;
  60. }
  61. static int math_ceil (lua_State *L) {
  62. lua_pushnumber(L, l_mathop(ceil)(luaL_checknumber(L, 1)));
  63. return 1;
  64. }
  65. static int math_floor (lua_State *L) {
  66. lua_pushnumber(L, l_mathop(floor)(luaL_checknumber(L, 1)));
  67. return 1;
  68. }
  69. static int math_fmod (lua_State *L) {
  70. lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
  71. luaL_checknumber(L, 2)));
  72. return 1;
  73. }
  74. /*
  75. ** next function does not use 'modf', avoiding problems with 'double*'
  76. ** (which is not compatible with 'float*') when lua_Number is not
  77. ** 'double'.
  78. */
  79. static int math_modf (lua_State *L) {
  80. lua_Number n = luaL_checknumber(L, 1);
  81. /* integer part (rounds toward zero) */
  82. lua_Number ip = (n < 0) ? -l_mathop(floor)(-n) : l_mathop(floor)(n);
  83. lua_pushnumber(L, ip);
  84. /* fractionary part (test handles inf/-inf) */
  85. lua_pushnumber(L, (n == ip) ? 0.0 : (n - ip));
  86. return 2;
  87. }
  88. static int math_sqrt (lua_State *L) {
  89. lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
  90. return 1;
  91. }
  92. static int math_pow (lua_State *L) {
  93. lua_Number x = luaL_checknumber(L, 1);
  94. lua_Number y = luaL_checknumber(L, 2);
  95. lua_pushnumber(L, l_mathop(pow)(x, y));
  96. return 1;
  97. }
  98. static int math_log (lua_State *L) {
  99. lua_Number x = luaL_checknumber(L, 1);
  100. lua_Number res;
  101. if (lua_isnoneornil(L, 2))
  102. res = l_mathop(log)(x);
  103. else {
  104. lua_Number base = luaL_checknumber(L, 2);
  105. if (base == (lua_Number)10.0) res = l_mathop(log10)(x);
  106. else res = l_mathop(log)(x)/l_mathop(log)(base);
  107. }
  108. lua_pushnumber(L, res);
  109. return 1;
  110. }
  111. #if defined(LUA_COMPAT_LOG10)
  112. static int math_log10 (lua_State *L) {
  113. lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
  114. return 1;
  115. }
  116. #endif
  117. static int math_exp (lua_State *L) {
  118. lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
  119. return 1;
  120. }
  121. static int math_deg (lua_State *L) {
  122. lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
  123. return 1;
  124. }
  125. static int math_rad (lua_State *L) {
  126. lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
  127. return 1;
  128. }
  129. static int math_frexp (lua_State *L) {
  130. int e;
  131. lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
  132. lua_pushinteger(L, e);
  133. return 2;
  134. }
  135. static int math_ldexp (lua_State *L) {
  136. lua_Number x = luaL_checknumber(L, 1);
  137. int ep = luaL_checkint(L, 2);
  138. lua_pushnumber(L, l_mathop(ldexp)(x, ep));
  139. return 1;
  140. }
  141. static int math_min (lua_State *L) {
  142. int n = lua_gettop(L); /* number of arguments */
  143. lua_Number dmin = luaL_checknumber(L, 1);
  144. int i;
  145. for (i=2; i<=n; i++) {
  146. lua_Number d = luaL_checknumber(L, i);
  147. if (d < dmin)
  148. dmin = d;
  149. }
  150. lua_pushnumber(L, dmin);
  151. return 1;
  152. }
  153. static int math_max (lua_State *L) {
  154. int n = lua_gettop(L); /* number of arguments */
  155. lua_Number dmax = luaL_checknumber(L, 1);
  156. int i;
  157. for (i=2; i<=n; i++) {
  158. lua_Number d = luaL_checknumber(L, i);
  159. if (d > dmax)
  160. dmax = d;
  161. }
  162. lua_pushnumber(L, dmax);
  163. return 1;
  164. }
  165. static int math_random (lua_State *L) {
  166. /* the `%' avoids the (rare) case of r==1, and is needed also because on
  167. some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
  168. lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
  169. lua_Integer low, up;
  170. switch (lua_gettop(L)) { /* check number of arguments */
  171. case 0: { /* no arguments */
  172. lua_pushnumber(L, r); /* Number between 0 and 1 */
  173. return 1;
  174. }
  175. case 1: { /* only upper limit */
  176. low = 1;
  177. up = luaL_checkinteger(L, 1);
  178. break;
  179. }
  180. case 2: { /* lower and upper limits */
  181. low = luaL_checkinteger(L, 1);
  182. up = luaL_checkinteger(L, 2);
  183. break;
  184. }
  185. default: return luaL_error(L, "wrong number of arguments");
  186. }
  187. /* random integer in the interval [low, up] */
  188. up++; /* change interval to [low, up) */
  189. luaL_argcheck(L, up - low > 0, 1, "interval is empty");
  190. lua_pushinteger(L, (lua_Integer)(r * (lua_Number)(up - low)) + low);
  191. return 1;
  192. }
  193. static int math_randomseed (lua_State *L) {
  194. srand(luaL_checkunsigned(L, 1));
  195. (void)rand(); /* discard first value to avoid undesirable correlations */
  196. return 0;
  197. }
  198. static int math_isfloat (lua_State *L) {
  199. luaL_checkany(L, 1);
  200. lua_pushboolean(L, (lua_type(L, 1) == LUA_TNUMBER && !lua_isinteger(L, 1)));
  201. return 1;
  202. }
  203. static const luaL_Reg mathlib[] = {
  204. {"abs", math_abs},
  205. {"acos", math_acos},
  206. {"asin", math_asin},
  207. {"atan2", math_atan2},
  208. {"atan", math_atan},
  209. {"ceil", math_ceil},
  210. {"cosh", math_cosh},
  211. {"cos", math_cos},
  212. {"deg", math_deg},
  213. {"exp", math_exp},
  214. {"floor", math_floor},
  215. {"fmod", math_fmod},
  216. {"frexp", math_frexp},
  217. {"isfloat", math_isfloat},
  218. {"ldexp", math_ldexp},
  219. #if defined(LUA_COMPAT_LOG10)
  220. {"log10", math_log10},
  221. #endif
  222. {"log", math_log},
  223. {"max", math_max},
  224. {"min", math_min},
  225. {"modf", math_modf},
  226. {"pow", math_pow},
  227. {"rad", math_rad},
  228. {"random", math_random},
  229. {"randomseed", math_randomseed},
  230. {"sinh", math_sinh},
  231. {"sin", math_sin},
  232. {"sqrt", math_sqrt},
  233. {"tanh", math_tanh},
  234. {"tan", math_tan},
  235. {NULL, NULL}
  236. };
  237. /*
  238. ** Open math library
  239. */
  240. LUAMOD_API int luaopen_math (lua_State *L) {
  241. luaL_newlib(L, mathlib);
  242. lua_pushnumber(L, PI);
  243. lua_setfield(L, -2, "pi");
  244. lua_pushnumber(L, HUGE_VAL);
  245. lua_setfield(L, -2, "huge");
  246. return 1;
  247. }