ltablib.c 8.9 KB

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  1. /*
  2. ** $Id: ltablib.c,v 1.70 2014/05/16 18:53:25 roberto Exp roberto $
  3. ** Library for Table Manipulation
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <limits.h>
  7. #include <stddef.h>
  8. #define ltablib_c
  9. #define LUA_LIB
  10. #include "lua.h"
  11. #include "lauxlib.h"
  12. #include "lualib.h"
  13. /*
  14. ** Structure with table-access functions
  15. */
  16. typedef struct {
  17. int (*geti) (lua_State *L, int idx, lua_Integer n);
  18. void (*seti) (lua_State *L, int idx, lua_Integer n);
  19. } TabA;
  20. /*
  21. ** equivalent to 'lua_rawgeti', but not raw
  22. */
  23. static int geti (lua_State *L, int idx, lua_Integer n) {
  24. lua_pushinteger(L, n);
  25. return lua_gettable(L, idx); /* assume 'idx' is not negative */
  26. }
  27. /*
  28. ** equivalent to 'lua_rawseti', but not raw
  29. */
  30. static void seti (lua_State *L, int idx, lua_Integer n) {
  31. lua_pushinteger(L, n);
  32. lua_rotate(L, -2, 1); /* exchange key and value */
  33. lua_settable(L, idx); /* assume 'idx' is not negative */
  34. }
  35. /*
  36. ** Check that 'arg' has a table and set access functions in 'ta' to raw
  37. ** or non-raw according to the presence of corresponding metamethods.
  38. */
  39. static void checktab (lua_State *L, int arg, TabA *ta) {
  40. luaL_checktype(L, arg, LUA_TTABLE);
  41. if (!lua_getmetatable(L, arg)) { /* fast track */
  42. ta->geti = lua_rawgeti; /* with no metatable, all is raw */
  43. ta->seti = lua_rawseti;
  44. }
  45. else {
  46. lua_pushliteral(L, "__index"); /* 'index' metamethod */
  47. ta->geti = (lua_rawget(L, -2) == LUA_TNIL) ? lua_rawgeti : geti;
  48. lua_pushliteral(L, "__newindex"); /* 'newindex' metamethod */
  49. ta->seti = (lua_rawget(L, -3) == LUA_TNIL) ? lua_rawseti : seti;
  50. lua_pop(L, 3); /* pop metatable plus both metamethods */
  51. }
  52. }
  53. #define aux_getn(L,n,ta) (checktab(L, n, ta), luaL_len(L, n))
  54. #if defined(LUA_COMPAT_MAXN)
  55. static int maxn (lua_State *L) {
  56. lua_Number max = 0;
  57. luaL_checktype(L, 1, LUA_TTABLE);
  58. lua_pushnil(L); /* first key */
  59. while (lua_next(L, 1)) {
  60. lua_pop(L, 1); /* remove value */
  61. if (lua_type(L, -1) == LUA_TNUMBER) {
  62. lua_Number v = lua_tonumber(L, -1);
  63. if (v > max) max = v;
  64. }
  65. }
  66. lua_pushnumber(L, max);
  67. return 1;
  68. }
  69. #endif
  70. static int tinsert (lua_State *L) {
  71. TabA ta;
  72. lua_Integer e = aux_getn(L, 1, &ta) + 1; /* first empty element */
  73. lua_Integer pos; /* where to insert new element */
  74. switch (lua_gettop(L)) {
  75. case 2: { /* called with only 2 arguments */
  76. pos = e; /* insert new element at the end */
  77. break;
  78. }
  79. case 3: {
  80. lua_Integer i;
  81. pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
  82. luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
  83. for (i = e; i > pos; i--) { /* move up elements */
  84. (*ta.geti)(L, 1, i - 1);
  85. (*ta.seti)(L, 1, i); /* t[i] = t[i - 1] */
  86. }
  87. break;
  88. }
  89. default: {
  90. return luaL_error(L, "wrong number of arguments to " LUA_QL("insert"));
  91. }
  92. }
  93. (*ta.seti)(L, 1, pos); /* t[pos] = v */
  94. return 0;
  95. }
  96. static int tremove (lua_State *L) {
  97. TabA ta;
  98. lua_Integer size = aux_getn(L, 1, &ta);
  99. lua_Integer pos = luaL_optinteger(L, 2, size);
  100. if (pos != size) /* validate 'pos' if given */
  101. luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
  102. (*ta.geti)(L, 1, pos); /* result = t[pos] */
  103. for ( ; pos < size; pos++) {
  104. (*ta.geti)(L, 1, pos + 1);
  105. (*ta.seti)(L, 1, pos); /* t[pos] = t[pos + 1] */
  106. }
  107. lua_pushnil(L);
  108. (*ta.seti)(L, 1, pos); /* t[pos] = nil */
  109. return 1;
  110. }
  111. static void addfield (lua_State *L, luaL_Buffer *b, TabA *ta, lua_Integer i) {
  112. (*ta->geti)(L, 1, i);
  113. if (!lua_isstring(L, -1))
  114. luaL_error(L, "invalid value (%s) at index %d in table for "
  115. LUA_QL("concat"), luaL_typename(L, -1), i);
  116. luaL_addvalue(b);
  117. }
  118. static int tconcat (lua_State *L) {
  119. TabA ta;
  120. luaL_Buffer b;
  121. size_t lsep;
  122. lua_Integer i, last;
  123. const char *sep = luaL_optlstring(L, 2, "", &lsep);
  124. checktab(L, 1, &ta);
  125. i = luaL_optinteger(L, 3, 1);
  126. last = luaL_opt(L, luaL_checkinteger, 4, luaL_len(L, 1));
  127. luaL_buffinit(L, &b);
  128. for (; i < last; i++) {
  129. addfield(L, &b, &ta, i);
  130. luaL_addlstring(&b, sep, lsep);
  131. }
  132. if (i == last) /* add last value (if interval was not empty) */
  133. addfield(L, &b, &ta, i);
  134. luaL_pushresult(&b);
  135. return 1;
  136. }
  137. /*
  138. ** {======================================================
  139. ** Pack/unpack
  140. ** =======================================================
  141. */
  142. static int pack (lua_State *L) {
  143. int i;
  144. int n = lua_gettop(L); /* number of elements to pack */
  145. lua_createtable(L, n, 1); /* create result table */
  146. lua_insert(L, 1); /* put it at index 1 */
  147. for (i = n; i >= 1; i--) /* assign elements */
  148. lua_rawseti(L, 1, i);
  149. lua_pushinteger(L, n);
  150. lua_setfield(L, 1, "n"); /* t.n = number of elements */
  151. return 1; /* return table */
  152. }
  153. static int unpack (lua_State *L) {
  154. TabA ta;
  155. lua_Integer i, e;
  156. lua_Unsigned n;
  157. checktab(L, 1, &ta);
  158. i = luaL_optinteger(L, 2, 1);
  159. e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
  160. if (i > e) return 0; /* empty range */
  161. n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */
  162. if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, ++n))
  163. return luaL_error(L, "too many results to unpack");
  164. do { /* must have at least one element */
  165. (*ta.geti)(L, 1, i); /* push arg[i..e] */
  166. } while (i++ < e);
  167. return n;
  168. }
  169. /* }====================================================== */
  170. /*
  171. ** {======================================================
  172. ** Quicksort
  173. ** (based on `Algorithms in MODULA-3', Robert Sedgewick;
  174. ** Addison-Wesley, 1993.)
  175. ** =======================================================
  176. */
  177. static void set2 (lua_State *L, TabA *ta, int i, int j) {
  178. (*ta->seti)(L, 1, i);
  179. (*ta->seti)(L, 1, j);
  180. }
  181. static int sort_comp (lua_State *L, int a, int b) {
  182. if (!lua_isnil(L, 2)) { /* function? */
  183. int res;
  184. lua_pushvalue(L, 2);
  185. lua_pushvalue(L, a-1); /* -1 to compensate function */
  186. lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */
  187. lua_call(L, 2, 1);
  188. res = lua_toboolean(L, -1);
  189. lua_pop(L, 1);
  190. return res;
  191. }
  192. else /* a < b? */
  193. return lua_compare(L, a, b, LUA_OPLT);
  194. }
  195. static void auxsort (lua_State *L, TabA *ta, int l, int u) {
  196. while (l < u) { /* for tail recursion */
  197. int i, j;
  198. /* sort elements a[l], a[(l+u)/2] and a[u] */
  199. (*ta->geti)(L, 1, l);
  200. (*ta->geti)(L, 1, u);
  201. if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
  202. set2(L, ta, l, u); /* swap a[l] - a[u] */
  203. else
  204. lua_pop(L, 2);
  205. if (u-l == 1) break; /* only 2 elements */
  206. i = (l+u)/2;
  207. (*ta->geti)(L, 1, i);
  208. (*ta->geti)(L, 1, l);
  209. if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
  210. set2(L, ta, i, l);
  211. else {
  212. lua_pop(L, 1); /* remove a[l] */
  213. (*ta->geti)(L, 1, u);
  214. if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
  215. set2(L, ta, i, u);
  216. else
  217. lua_pop(L, 2);
  218. }
  219. if (u-l == 2) break; /* only 3 elements */
  220. (*ta->geti)(L, 1, i); /* Pivot */
  221. lua_pushvalue(L, -1);
  222. (*ta->geti)(L, 1, u-1);
  223. set2(L, ta, i, u-1);
  224. /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
  225. i = l; j = u-1;
  226. for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
  227. /* repeat ++i until a[i] >= P */
  228. while ((*ta->geti)(L, 1, ++i), sort_comp(L, -1, -2)) {
  229. if (i>=u) luaL_error(L, "invalid order function for sorting");
  230. lua_pop(L, 1); /* remove a[i] */
  231. }
  232. /* repeat --j until a[j] <= P */
  233. while ((*ta->geti)(L, 1, --j), sort_comp(L, -3, -1)) {
  234. if (j<=l) luaL_error(L, "invalid order function for sorting");
  235. lua_pop(L, 1); /* remove a[j] */
  236. }
  237. if (j<i) {
  238. lua_pop(L, 3); /* pop pivot, a[i], a[j] */
  239. break;
  240. }
  241. set2(L, ta, i, j);
  242. }
  243. (*ta->geti)(L, 1, u-1);
  244. (*ta->geti)(L, 1, i);
  245. set2(L, ta, u-1, i); /* swap pivot (a[u-1]) with a[i] */
  246. /* a[l..i-1] <= a[i] == P <= a[i+1..u] */
  247. /* adjust so that smaller half is in [j..i] and larger one in [l..u] */
  248. if (i-l < u-i) {
  249. j=l; i=i-1; l=i+2;
  250. }
  251. else {
  252. j=i+1; i=u; u=j-2;
  253. }
  254. auxsort(L, ta, j, i); /* call recursively the smaller one */
  255. } /* repeat the routine for the larger one */
  256. }
  257. static int sort (lua_State *L) {
  258. TabA ta;
  259. int n = aux_getn(L, 1, &ta);
  260. luaL_checkstack(L, 50, ""); /* assume array is smaller than 2^50 */
  261. if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
  262. luaL_checktype(L, 2, LUA_TFUNCTION);
  263. lua_settop(L, 2); /* make sure there is two arguments */
  264. auxsort(L, &ta, 1, n);
  265. return 0;
  266. }
  267. /* }====================================================== */
  268. static const luaL_Reg tab_funcs[] = {
  269. {"concat", tconcat},
  270. #if defined(LUA_COMPAT_MAXN)
  271. {"maxn", maxn},
  272. #endif
  273. {"insert", tinsert},
  274. {"pack", pack},
  275. {"unpack", unpack},
  276. {"remove", tremove},
  277. {"sort", sort},
  278. {NULL, NULL}
  279. };
  280. LUAMOD_API int luaopen_table (lua_State *L) {
  281. luaL_newlib(L, tab_funcs);
  282. #if defined(LUA_COMPAT_UNPACK)
  283. /* _G.unpack = table.unpack */
  284. lua_getfield(L, -1, "unpack");
  285. lua_setglobal(L, "unpack");
  286. #endif
  287. return 1;
  288. }