ltests.h 3.0 KB

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  1. /*
  2. ** $Id: ltests.h $
  3. ** Internal Header for Debugging of the Lua Implementation
  4. ** See Copyright Notice in lua.h
  5. */
  6. #ifndef ltests_h
  7. #define ltests_h
  8. #include <stdio.h>
  9. #include <stdlib.h>
  10. /* test Lua with compatibility code */
  11. #define LUA_COMPAT_MATHLIB
  12. #define LUA_COMPAT_LT_LE
  13. #define LUA_DEBUG
  14. /* turn on assertions */
  15. #define LUAI_ASSERT
  16. /* compiled with -O0, Lua uses a lot of C stack space... */
  17. #undef LUAI_MAXCSTACK
  18. #define LUAI_MAXCSTACK 400
  19. /* to avoid warnings, and to make sure value is really unused */
  20. #define UNUSED(x) (x=0, (void)(x))
  21. /* test for sizes in 'l_sprintf' (make sure whole buffer is available) */
  22. #undef l_sprintf
  23. #if !defined(LUA_USE_C89)
  24. #define l_sprintf(s,sz,f,i) (memset(s,0xAB,sz), snprintf(s,sz,f,i))
  25. #else
  26. #define l_sprintf(s,sz,f,i) (memset(s,0xAB,sz), sprintf(s,f,i))
  27. #endif
  28. /* get a chance to test code without jump tables */
  29. #define LUA_USE_JUMPTABLE 0
  30. /* use 32-bit integers in random generator */
  31. #define LUA_RAND32
  32. /* memory-allocator control variables */
  33. typedef struct Memcontrol {
  34. unsigned long numblocks;
  35. unsigned long total;
  36. unsigned long maxmem;
  37. unsigned long memlimit;
  38. unsigned long countlimit;
  39. unsigned long objcount[LUA_NUMTYPES];
  40. } Memcontrol;
  41. LUA_API Memcontrol l_memcontrol;
  42. /*
  43. ** generic variable for debug tricks
  44. */
  45. extern void *l_Trick;
  46. /*
  47. ** Function to traverse and check all memory used by Lua
  48. */
  49. int lua_checkmemory (lua_State *L);
  50. /* test for lock/unlock */
  51. struct L_EXTRA { int lock; int *plock; };
  52. #undef LUA_EXTRASPACE
  53. #define LUA_EXTRASPACE sizeof(struct L_EXTRA)
  54. #define getlock(l) cast(struct L_EXTRA*, lua_getextraspace(l))
  55. #define luai_userstateopen(l) \
  56. (getlock(l)->lock = 0, getlock(l)->plock = &(getlock(l)->lock))
  57. #define luai_userstateclose(l) \
  58. lua_assert(getlock(l)->lock == 1 && getlock(l)->plock == &(getlock(l)->lock))
  59. #define luai_userstatethread(l,l1) \
  60. lua_assert(getlock(l1)->plock == getlock(l)->plock)
  61. #define luai_userstatefree(l,l1) \
  62. lua_assert(getlock(l)->plock == getlock(l1)->plock)
  63. #define lua_lock(l) lua_assert((*getlock(l)->plock)++ == 0)
  64. #define lua_unlock(l) lua_assert(--(*getlock(l)->plock) == 0)
  65. LUA_API int luaB_opentests (lua_State *L);
  66. LUA_API void *debug_realloc (void *ud, void *block,
  67. size_t osize, size_t nsize);
  68. #if defined(lua_c)
  69. #define luaL_newstate() lua_newstate(debug_realloc, &l_memcontrol)
  70. #define luaL_openlibs(L) \
  71. { (luaL_openlibs)(L); \
  72. luaL_requiref(L, "T", luaB_opentests, 1); \
  73. lua_pop(L, 1); }
  74. #endif
  75. /* change some sizes to give some bugs a chance */
  76. #undef LUAL_BUFFERSIZE
  77. #define LUAL_BUFFERSIZE 23
  78. #define MINSTRTABSIZE 2
  79. #define MAXIWTHABS 3
  80. #define STRCACHE_N 23
  81. #define STRCACHE_M 5
  82. #undef LUAI_USER_ALIGNMENT_T
  83. #define LUAI_USER_ALIGNMENT_T union { char b[sizeof(void*) * 8]; }
  84. /* make stack-overflow tests run faster */
  85. #undef LUAI_MAXSTACK
  86. #define LUAI_MAXSTACK 50000
  87. /* force Lua to use its own implementations */
  88. #undef lua_strx2number
  89. #undef lua_number2strx
  90. #endif