lstate.c 5.0 KB

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  1. /*
  2. ** $Id: lstate.c,v 1.115 2002/11/21 15:16:04 roberto Exp roberto $
  3. ** Global State
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include "lua.h"
  7. #include "ldebug.h"
  8. #include "ldo.h"
  9. #include "lfunc.h"
  10. #include "lgc.h"
  11. #include "llex.h"
  12. #include "lmem.h"
  13. #include "lstate.h"
  14. #include "lstring.h"
  15. #include "ltable.h"
  16. #include "ltm.h"
  17. /*
  18. ** macro to allow the inclusion of user information in Lua state
  19. */
  20. #ifndef LUA_USERSTATE
  21. #define EXTRASPACE 0
  22. #else
  23. union UEXTRASPACE {L_Umaxalign a; LUA_USERSTATE b;};
  24. #define EXTRASPACE (sizeof(union UEXTRASPACE))
  25. #endif
  26. /*
  27. ** you can change this function through the official API:
  28. ** call `lua_setpanicf'
  29. */
  30. static int default_panic (lua_State *L) {
  31. UNUSED(L);
  32. return 0;
  33. }
  34. static lua_State *mallocstate (lua_State *L) {
  35. lu_byte *block = (lu_byte *)luaM_malloc(L, sizeof(lua_State) + EXTRASPACE);
  36. if (block == NULL) return NULL;
  37. else {
  38. block += EXTRASPACE;
  39. return cast(lua_State *, block);
  40. }
  41. }
  42. static void freestate (lua_State *L, lua_State *L1) {
  43. luaM_free(L, cast(lu_byte *, L1) - EXTRASPACE,
  44. sizeof(lua_State) + EXTRASPACE);
  45. }
  46. static void stack_init (lua_State *L1, lua_State *L) {
  47. L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TObject);
  48. L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
  49. L1->top = L1->stack;
  50. L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
  51. L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
  52. L1->ci = L1->base_ci;
  53. L1->ci->state = CI_C; /* not a Lua function */
  54. setnilvalue(L1->top++); /* `function' entry for this `ci' */
  55. L1->base = L1->ci->base = L1->top;
  56. L1->ci->top = L1->top + LUA_MINSTACK;
  57. L1->size_ci = BASIC_CI_SIZE;
  58. L1->end_ci = L1->base_ci + L1->size_ci;
  59. }
  60. static void freestack (lua_State *L, lua_State *L1) {
  61. luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
  62. luaM_freearray(L, L1->stack, L1->stacksize, TObject);
  63. }
  64. /*
  65. ** open parts that may cause memory-allocation errors
  66. */
  67. static void f_luaopen (lua_State *L, void *ud) {
  68. /* create a new global state */
  69. global_State *g = luaM_new(NULL, global_State);
  70. UNUSED(ud);
  71. if (g == NULL) luaD_throw(L, LUA_ERRMEM);
  72. L->l_G = g;
  73. g->mainthread = L;
  74. g->GCthreshold = 0; /* mark it as unfinished state */
  75. g->strt.size = 0;
  76. g->strt.nuse = 0;
  77. g->strt.hash = NULL;
  78. setnilvalue(defaultmeta(L));
  79. setnilvalue(registry(L));
  80. luaZ_initbuffer(L, &g->buff);
  81. g->panic = &default_panic;
  82. g->rootgc = NULL;
  83. g->rootudata = NULL;
  84. g->tmudata = NULL;
  85. setnilvalue(key(g->dummynode));
  86. setnilvalue(val(g->dummynode));
  87. g->dummynode->next = NULL;
  88. g->nblocks = sizeof(lua_State) + sizeof(global_State);
  89. stack_init(L, L); /* init stack */
  90. /* create default meta table with a dummy table, and then close the loop */
  91. defaultmeta(L)->tt = LUA_TTABLE;
  92. sethvalue(defaultmeta(L), luaH_new(L, 0, 4));
  93. hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L));
  94. sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */
  95. sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */
  96. luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
  97. luaT_init(L);
  98. luaX_init(L);
  99. luaS_fix(luaS_newliteral(L, MEMERRMSG));
  100. g->GCthreshold = 4*G(L)->nblocks;
  101. }
  102. static void preinit_state (lua_State *L) {
  103. L->stack = NULL;
  104. L->stacksize = 0;
  105. L->errorJmp = NULL;
  106. L->hook = NULL;
  107. L->hookmask = L->hookinit = 0;
  108. L->basehookcount = 0;
  109. L->allowhook = 1;
  110. resethookcount(L);
  111. L->openupval = NULL;
  112. L->size_ci = 0;
  113. L->nCcalls = 0;
  114. L->base_ci = L->ci = NULL;
  115. L->errfunc = 0;
  116. setnilvalue(gt(L));
  117. }
  118. static void close_state (lua_State *L) {
  119. luaF_close(L, L->stack); /* close all upvalues for this thread */
  120. if (G(L)) { /* close global state */
  121. luaC_sweep(L, 1); /* collect all elements */
  122. lua_assert(G(L)->rootgc == NULL);
  123. lua_assert(G(L)->rootudata == NULL);
  124. luaS_freeall(L);
  125. luaZ_freebuffer(L, &G(L)->buff);
  126. }
  127. freestack(L, L);
  128. if (G(L)) {
  129. lua_assert(G(L)->nblocks == sizeof(lua_State) + sizeof(global_State));
  130. luaM_freelem(NULL, G(L));
  131. }
  132. freestate(NULL, L);
  133. }
  134. lua_State *luaE_newthread (lua_State *L) {
  135. lua_State *L1 = mallocstate(L);
  136. luaC_link(L, valtogco(L1), LUA_TTHREAD);
  137. preinit_state(L1);
  138. L1->l_G = L->l_G;
  139. stack_init(L1, L); /* init stack */
  140. setobj2n(gt(L1), gt(L)); /* share table of globals */
  141. return L1;
  142. }
  143. void luaE_freethread (lua_State *L, lua_State *L1) {
  144. luaF_close(L1, L1->stack); /* close all upvalues for this thread */
  145. lua_assert(L1->openupval == NULL);
  146. freestack(L, L1);
  147. freestate(L, L1);
  148. }
  149. LUA_API lua_State *lua_open (void) {
  150. lua_State *L = mallocstate(NULL);
  151. if (L) { /* allocation OK? */
  152. L->tt = LUA_TTHREAD;
  153. preinit_state(L);
  154. L->l_G = NULL;
  155. if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
  156. /* memory allocation error: free partial state */
  157. close_state(L);
  158. L = NULL;
  159. }
  160. }
  161. lua_userstateopen(L);
  162. return L;
  163. }
  164. LUA_API void lua_close (lua_State *L) {
  165. lua_lock(L);
  166. L = G(L)->mainthread; /* only the main thread can be closed */
  167. luaC_callallgcTM(L); /* call GC tag methods for all udata */
  168. lua_assert(G(L)->tmudata == NULL);
  169. close_state(L);
  170. }