lua.h 11 KB

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  1. /*
  2. ** $Id: lua.h,v 1.167 2002/11/25 17:50:14 roberto Exp roberto $
  3. ** Lua - An Extensible Extension Language
  4. ** Tecgraf: Computer Graphics Technology Group, PUC-Rio, Brazil
  5. ** http://www.lua.org mailto:[email protected]
  6. ** See Copyright Notice at the end of this file
  7. */
  8. #ifndef lua_h
  9. #define lua_h
  10. #include <stdarg.h>
  11. #include <stddef.h>
  12. #define LUA_VERSION "Lua 5.0 (beta)"
  13. #define LUA_COPYRIGHT "Copyright (C) 1994-2002 Tecgraf, PUC-Rio"
  14. #define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
  15. /* option for multiple returns in `lua_pcall' and `lua_call' */
  16. #define LUA_MULTRET (-1)
  17. /*
  18. ** pseudo-indices
  19. */
  20. #define LUA_REGISTRYINDEX (-10000)
  21. #define LUA_GLOBALSINDEX (-10001)
  22. #define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
  23. /* error codes for `lua_load' and `lua_pcall' */
  24. #define LUA_ERRRUN 1
  25. #define LUA_ERRFILE 2
  26. #define LUA_ERRSYNTAX 3
  27. #define LUA_ERRMEM 4
  28. #define LUA_ERRERR 5
  29. typedef struct lua_State lua_State;
  30. typedef int (*lua_CFunction) (lua_State *L);
  31. /*
  32. ** functions that read/write blocks when loading/dumping Lua chunks
  33. */
  34. typedef const char * (*lua_Chunkreader) (lua_State *L, void *ud, size_t *sz);
  35. typedef int (*lua_Chunkwriter) (lua_State *L, const void* p,
  36. size_t sz, void* ud);
  37. /*
  38. ** basic types
  39. */
  40. #define LUA_TNONE (-1)
  41. #define LUA_TNIL 0
  42. #define LUA_TBOOLEAN 1
  43. #define LUA_TLIGHTUSERDATA 2
  44. #define LUA_TNUMBER 3
  45. #define LUA_TSTRING 4
  46. #define LUA_TTABLE 5
  47. #define LUA_TFUNCTION 6
  48. #define LUA_TUSERDATA 7
  49. #define LUA_TTHREAD 8
  50. /* minimum Lua stack available to a C function */
  51. #define LUA_MINSTACK 20
  52. /*
  53. ** generic extra include file
  54. */
  55. #ifdef LUA_USER_H
  56. #include LUA_USER_H
  57. #endif
  58. /* type of numbers in Lua */
  59. #ifndef LUA_NUMBER
  60. typedef double lua_Number;
  61. #else
  62. typedef LUA_NUMBER lua_Number;
  63. #endif
  64. /* mark for all API functions */
  65. #ifndef LUA_API
  66. #define LUA_API extern
  67. #endif
  68. /*
  69. ** state manipulation
  70. */
  71. LUA_API lua_State *lua_open (void);
  72. LUA_API void lua_close (lua_State *L);
  73. LUA_API lua_State *lua_newthread (lua_State *L);
  74. LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);
  75. /*
  76. ** basic stack manipulation
  77. */
  78. LUA_API int lua_gettop (lua_State *L);
  79. LUA_API void lua_settop (lua_State *L, int idx);
  80. LUA_API void lua_pushvalue (lua_State *L, int idx);
  81. LUA_API void lua_remove (lua_State *L, int idx);
  82. LUA_API void lua_insert (lua_State *L, int idx);
  83. LUA_API void lua_replace (lua_State *L, int idx);
  84. LUA_API int lua_checkstack (lua_State *L, int sz);
  85. LUA_API void lua_xmove (lua_State *from, lua_State *to, int n);
  86. /*
  87. ** access functions (stack -> C)
  88. */
  89. LUA_API int lua_isnumber (lua_State *L, int idx);
  90. LUA_API int lua_isstring (lua_State *L, int idx);
  91. LUA_API int lua_iscfunction (lua_State *L, int idx);
  92. LUA_API int lua_isuserdata (lua_State *L, int idx);
  93. LUA_API int lua_type (lua_State *L, int idx);
  94. LUA_API const char *lua_typename (lua_State *L, int tp);
  95. LUA_API int lua_equal (lua_State *L, int idx1, int idx2);
  96. LUA_API int lua_rawequal (lua_State *L, int idx1, int idx2);
  97. LUA_API int lua_lessthan (lua_State *L, int idx1, int idx2);
  98. LUA_API lua_Number lua_tonumber (lua_State *L, int idx);
  99. LUA_API int lua_toboolean (lua_State *L, int idx);
  100. LUA_API const char *lua_tostring (lua_State *L, int idx);
  101. LUA_API size_t lua_strlen (lua_State *L, int idx);
  102. LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx);
  103. LUA_API void *lua_touserdata (lua_State *L, int idx);
  104. LUA_API lua_State *lua_tothread (lua_State *L, int idx);
  105. LUA_API const void *lua_topointer (lua_State *L, int idx);
  106. /*
  107. ** push functions (C -> stack)
  108. */
  109. LUA_API void lua_pushnil (lua_State *L);
  110. LUA_API void lua_pushnumber (lua_State *L, lua_Number n);
  111. LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t l);
  112. LUA_API void lua_pushstring (lua_State *L, const char *s);
  113. LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
  114. va_list argp);
  115. LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...);
  116. LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
  117. LUA_API void lua_pushboolean (lua_State *L, int b);
  118. LUA_API void lua_pushlightuserdata (lua_State *L, void *p);
  119. /*
  120. ** get functions (Lua -> stack)
  121. */
  122. LUA_API void lua_gettable (lua_State *L, int idx);
  123. LUA_API void lua_rawget (lua_State *L, int idx);
  124. LUA_API void lua_rawgeti (lua_State *L, int idx, int n);
  125. LUA_API void lua_newtable (lua_State *L);
  126. LUA_API int lua_getmetatable (lua_State *L, int objindex);
  127. LUA_API void lua_getglobals (lua_State *L, int idx);
  128. /*
  129. ** set functions (stack -> Lua)
  130. */
  131. LUA_API void lua_settable (lua_State *L, int idx);
  132. LUA_API void lua_rawset (lua_State *L, int idx);
  133. LUA_API void lua_rawseti (lua_State *L, int idx, int n);
  134. LUA_API int lua_setmetatable (lua_State *L, int objindex);
  135. LUA_API int lua_setglobals (lua_State *L, int idx);
  136. /*
  137. ** `load' and `call' functions (load and run Lua code)
  138. */
  139. LUA_API void lua_call (lua_State *L, int nargs, int nresults);
  140. LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc);
  141. LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *dt,
  142. const char *chunkname);
  143. LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data);
  144. /*
  145. ** coroutine functions
  146. */
  147. LUA_API int lua_yield (lua_State *L, int nresults);
  148. LUA_API int lua_resume (lua_State *L, int narg);
  149. /*
  150. ** garbage-collection functions
  151. */
  152. LUA_API int lua_getgcthreshold (lua_State *L);
  153. LUA_API int lua_getgccount (lua_State *L);
  154. LUA_API void lua_setgcthreshold (lua_State *L, int newthreshold);
  155. /*
  156. ** miscellaneous functions
  157. */
  158. LUA_API const char *lua_version (void);
  159. LUA_API int lua_error (lua_State *L);
  160. LUA_API int lua_next (lua_State *L, int idx);
  161. LUA_API void lua_concat (lua_State *L, int n);
  162. LUA_API void *lua_newuserdata (lua_State *L, size_t sz);
  163. /*
  164. ** ===============================================================
  165. ** some useful macros
  166. ** ===============================================================
  167. */
  168. #define lua_boxpointer(L,u) \
  169. (*(void **)(lua_newuserdata(L, sizeof(void *))) = (u))
  170. #define lua_unboxpointer(L,i) (*(void **)(lua_touserdata(L, i)))
  171. #define lua_pop(L,n) lua_settop(L, -(n)-1)
  172. #define lua_register(L,n,f) \
  173. (lua_pushstring(L, n), \
  174. lua_pushcfunction(L, f), \
  175. lua_settable(L, LUA_GLOBALSINDEX))
  176. #define lua_pushcfunction(L,f) lua_pushcclosure(L, f, 0)
  177. #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION)
  178. #define lua_istable(L,n) (lua_type(L,n) == LUA_TTABLE)
  179. #define lua_islightuserdata(L,n) (lua_type(L,n) == LUA_TLIGHTUSERDATA)
  180. #define lua_isnil(L,n) (lua_type(L,n) == LUA_TNIL)
  181. #define lua_isboolean(L,n) (lua_type(L,n) == LUA_TBOOLEAN)
  182. #define lua_isnone(L,n) (lua_type(L,n) == LUA_TNONE)
  183. #define lua_isnoneornil(L, n) (lua_type(L,n) <= 0)
  184. #define lua_pushliteral(L, s) \
  185. lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
  186. /*
  187. ** compatibility macros and functions
  188. */
  189. LUA_API int lua_pushupvalues (lua_State *L);
  190. #define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
  191. #define lua_setglobal(L,s) \
  192. (lua_pushstring(L, s), lua_insert(L, -2), lua_settable(L, LUA_GLOBALSINDEX))
  193. #define lua_getglobal(L,s) \
  194. (lua_pushstring(L, s), lua_gettable(L, LUA_GLOBALSINDEX))
  195. /* compatibility with ref system */
  196. /* pre-defined references */
  197. #define LUA_NOREF (-2)
  198. #define LUA_REFNIL (-1)
  199. #define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
  200. (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
  201. #define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
  202. #define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, ref)
  203. /*
  204. ** {======================================================================
  205. ** useful definitions for Lua kernel and libraries
  206. ** =======================================================================
  207. */
  208. /* formats for Lua numbers */
  209. #ifndef LUA_NUMBER_SCAN
  210. #define LUA_NUMBER_SCAN "%lf"
  211. #endif
  212. #ifndef LUA_NUMBER_FMT
  213. #define LUA_NUMBER_FMT "%.14g"
  214. #endif
  215. /* }====================================================================== */
  216. /*
  217. ** {======================================================================
  218. ** Debug API
  219. ** =======================================================================
  220. */
  221. /*
  222. ** Event codes
  223. */
  224. #define LUA_HOOKCALL 0
  225. #define LUA_HOOKRET 1
  226. #define LUA_HOOKLINE 2
  227. #define LUA_HOOKCOUNT 3
  228. /*
  229. ** Event masks
  230. */
  231. #define LUA_MASKCALL (1 << LUA_HOOKCALL)
  232. #define LUA_MASKRET (1 << LUA_HOOKRET)
  233. #define LUA_MASKLINE (1 << LUA_HOOKLINE)
  234. #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
  235. typedef struct lua_Debug lua_Debug; /* activation record */
  236. typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
  237. LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
  238. LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
  239. LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
  240. LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
  241. LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
  242. LUA_API lua_Hook lua_gethook (lua_State *L);
  243. LUA_API int lua_gethookmask (lua_State *L);
  244. LUA_API int lua_gethookcount (lua_State *L);
  245. #define LUA_IDSIZE 60
  246. struct lua_Debug {
  247. int event;
  248. const char *name; /* (n) */
  249. const char *namewhat; /* (n) `global', `local', `field', `method' */
  250. const char *what; /* (S) `Lua' function, `C' function, Lua `main' */
  251. const char *source; /* (S) */
  252. int currentline; /* (l) */
  253. int nups; /* (u) number of upvalues */
  254. int linedefined; /* (S) */
  255. char short_src[LUA_IDSIZE]; /* (S) */
  256. /* private part */
  257. int i_ci; /* active function */
  258. };
  259. /* }====================================================================== */
  260. /******************************************************************************
  261. * Copyright (C) 2002 Tecgraf, PUC-Rio. All rights reserved.
  262. *
  263. * Permission is hereby granted, free of charge, to any person obtaining
  264. * a copy of this software and associated documentation files (the
  265. * "Software"), to deal in the Software without restriction, including
  266. * without limitation the rights to use, copy, modify, merge, publish,
  267. * distribute, sublicense, and/or sell copies of the Software, and to
  268. * permit persons to whom the Software is furnished to do so, subject to
  269. * the following conditions:
  270. *
  271. * The above copyright notice and this permission notice shall be
  272. * included in all copies or substantial portions of the Software.
  273. *
  274. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  275. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  276. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  277. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
  278. * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  279. * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  280. * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  281. ******************************************************************************/
  282. #endif