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- /*
- ** $Id: lstate.c,v 1.16 1999/11/10 15:39:35 roberto Exp roberto $
- ** Global State
- ** See Copyright Notice in lua.h
- */
- #define LUA_REENTRANT
- #include "lbuiltin.h"
- #include "ldo.h"
- #include "lgc.h"
- #include "llex.h"
- #include "lmem.h"
- #include "lref.h"
- #include "lstate.h"
- #include "lstring.h"
- #include "ltm.h"
- lua_State *lua_state = NULL;
- lua_State *lua_newstate (void) {
- lua_State *L = luaM_new(NULL, lua_State);
- L->Cstack.base = 0;
- L->Cstack.lua2C = 0;
- L->Cstack.num = 0;
- L->errorJmp = NULL;
- L->Mbuffer = NULL;
- L->Mbuffbase = 0;
- L->Mbuffsize = 0;
- L->Mbuffnext = 0;
- L->Cblocks = NULL;
- L->numCblocks = 0;
- L->debug = 0;
- L->callhook = NULL;
- L->linehook = NULL;
- L->rootproto = NULL;
- L->rootcl = NULL;
- L->rootglobal = NULL;
- L->roottable = NULL;
- L->IMtable = NULL;
- L->refArray = NULL;
- L->refSize = 0;
- L->refFree = NONEXT;
- L->nblocks = 0;
- L->GCthreshold = MAX_INT; /* to avoid GC during pre-definitions */
- luaD_init(L);
- luaS_init(L);
- luaX_init(L);
- luaT_init(L);
- luaB_predefine(L);
- return L;
- L->GCthreshold = L->nblocks*4;
- }
- void lua_close (lua_State *L) {
- luaC_collect(L, 1); /* collect all elements */
- LUA_ASSERT(L, L->rootproto == NULL, "list should be empty");
- LUA_ASSERT(L, L->rootcl == NULL, "list should be empty");
- LUA_ASSERT(L, L->rootglobal == NULL, "list should be empty");
- LUA_ASSERT(L, L->roottable == NULL, "list should be empty");
- luaS_freeall(L);
- luaM_free(L, L->stack.stack);
- luaM_free(L, L->IMtable);
- luaM_free(L, L->refArray);
- luaM_free(L, L->Mbuffer);
- luaM_free(L, L->Cblocks);
- LUA_ASSERT(L, L->nblocks == 0, "wrong count for nblocks");
- luaM_free(L, L);
- LUA_ASSERT(L, numblocks == 0, "memory leak!");
- LUA_ASSERT(L, totalmem == 0,"memory leak!");
- L = NULL;
- }
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