table.c 7.2 KB

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  1. /*
  2. ** table.c
  3. ** Module to control static tables
  4. */
  5. char *rcs_table="$Id: table.c,v 2.41 1996/01/22 17:40:00 roberto Exp roberto $";
  6. /*#include <string.h>*/
  7. #include "mem.h"
  8. #include "opcode.h"
  9. #include "tree.h"
  10. #include "hash.h"
  11. #include "table.h"
  12. #include "inout.h"
  13. #include "lua.h"
  14. #include "fallback.h"
  15. #include "luadebug.h"
  16. #define BUFFER_BLOCK 256
  17. Symbol *lua_table = NULL;
  18. static Word lua_ntable = 0;
  19. static Long lua_maxsymbol = 0;
  20. TaggedString **lua_constant = NULL;
  21. static Word lua_nconstant = 0;
  22. static Long lua_maxconstant = 0;
  23. #define GARBAGE_BLOCK 1024
  24. #define MIN_GARBAGE_BLOCK (GARBAGE_BLOCK/2)
  25. static void lua_nextvar (void);
  26. static void setglobal (void);
  27. static void getglobal (void);
  28. /*
  29. ** Initialise symbol table with internal functions
  30. */
  31. static void lua_initsymbol (void)
  32. {
  33. Word n;
  34. lua_maxsymbol = BUFFER_BLOCK;
  35. lua_table = newvector(lua_maxsymbol, Symbol);
  36. n = luaI_findsymbolbyname("nextvar");
  37. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_nextvar;
  38. n = luaI_findsymbolbyname("error");
  39. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_error;
  40. n = luaI_findsymbolbyname("tonumber");
  41. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_obj2number;
  42. n = luaI_findsymbolbyname("setfallback");
  43. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_setfallback;
  44. n = luaI_findsymbolbyname("next");
  45. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_next;
  46. n = luaI_findsymbolbyname("dofile");
  47. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldofile;
  48. n = luaI_findsymbolbyname("setglobal");
  49. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = setglobal;
  50. n = luaI_findsymbolbyname("getglobal");
  51. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = getglobal;
  52. n = luaI_findsymbolbyname("type");
  53. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_type;
  54. n = luaI_findsymbolbyname("tostring");
  55. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_tostring;
  56. n = luaI_findsymbolbyname("print");
  57. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_print;
  58. n = luaI_findsymbolbyname("dostring");
  59. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldostring;
  60. n = luaI_findsymbolbyname("assert");
  61. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_assert;
  62. }
  63. /*
  64. ** Initialise constant table with pre-defined constants
  65. */
  66. void lua_initconstant (void)
  67. {
  68. lua_maxconstant = BUFFER_BLOCK;
  69. lua_constant = newvector(lua_maxconstant, TaggedString *);
  70. }
  71. /*
  72. ** Given a name, search it at symbol table and return its index. If not
  73. ** found, allocate it.
  74. */
  75. Word luaI_findsymbol (TreeNode *t)
  76. {
  77. if (lua_table == NULL)
  78. lua_initsymbol();
  79. if (t->varindex == NOT_USED)
  80. {
  81. if (lua_ntable == lua_maxsymbol)
  82. {
  83. if (lua_maxsymbol >= MAX_WORD)
  84. lua_error("symbol table overflow");
  85. lua_maxsymbol *= 2;
  86. if (lua_maxsymbol >= MAX_WORD)
  87. lua_maxsymbol = MAX_WORD;
  88. lua_table = growvector(lua_table, lua_maxsymbol, Symbol);
  89. }
  90. t->varindex = lua_ntable;
  91. s_tag(lua_ntable) = LUA_T_NIL;
  92. lua_ntable++;
  93. }
  94. return t->varindex;
  95. }
  96. Word luaI_findsymbolbyname (char *name)
  97. {
  98. return luaI_findsymbol(lua_constcreate(name));
  99. }
  100. /*
  101. ** Given a tree node, check it is has a correspondent constant index. If not,
  102. ** allocate it.
  103. */
  104. Word luaI_findconstant (TreeNode *t)
  105. {
  106. if (lua_constant == NULL)
  107. lua_initconstant();
  108. if (t->constindex == NOT_USED)
  109. {
  110. if (lua_nconstant == lua_maxconstant)
  111. {
  112. if (lua_maxconstant >= MAX_WORD)
  113. lua_error("constant table overflow");
  114. lua_maxconstant *= 2;
  115. if (lua_maxconstant >= MAX_WORD)
  116. lua_maxconstant = MAX_WORD;
  117. lua_constant = growvector(lua_constant, lua_maxconstant, TaggedString *);
  118. }
  119. t->constindex = lua_nconstant;
  120. lua_constant[lua_nconstant] = &(t->ts);
  121. lua_nconstant++;
  122. }
  123. return t->constindex;
  124. }
  125. Word luaI_findconstantbyname (char *name)
  126. {
  127. return luaI_findconstant(lua_constcreate(name));
  128. }
  129. /*
  130. ** Traverse symbol table objects
  131. */
  132. static char *lua_travsymbol (int (*fn)(Object *))
  133. {
  134. Word i;
  135. for (i=0; i<lua_ntable; i++)
  136. if (fn(&s_object(i)))
  137. return luaI_nodebysymbol(i)->ts.str;
  138. return NULL;
  139. }
  140. /*
  141. ** Mark an object if it is a string or a unmarked array.
  142. */
  143. int lua_markobject (Object *o)
  144. {
  145. if (tag(o) == LUA_T_STRING && !tsvalue(o)->marked)
  146. tsvalue(o)->marked = 1;
  147. else if (tag(o) == LUA_T_ARRAY)
  148. lua_hashmark (avalue(o));
  149. else if ((o->tag == LUA_T_FUNCTION || o->tag == LUA_T_MARK)
  150. && !o->value.tf->marked)
  151. o->value.tf->marked = 1;
  152. return 0;
  153. }
  154. /*
  155. ** Garbage collection.
  156. ** Delete all unused strings and arrays.
  157. */
  158. Long luaI_collectgarbage (void)
  159. {
  160. Long recovered = 0;
  161. lua_travstack(lua_markobject); /* mark stack objects */
  162. lua_travsymbol(lua_markobject); /* mark symbol table objects */
  163. luaI_travlock(lua_markobject); /* mark locked objects */
  164. luaI_travfallbacks(lua_markobject); /* mark fallbacks */
  165. recovered += lua_strcollector();
  166. recovered += lua_hashcollector();
  167. recovered += luaI_funccollector();
  168. return recovered;
  169. }
  170. void lua_pack (void)
  171. {
  172. static Long block = GARBAGE_BLOCK; /* when garbage collector will be called */
  173. static Long nentity = 0; /* counter of new entities (strings and arrays) */
  174. Long recovered = 0;
  175. if (nentity++ < block) return;
  176. recovered = luaI_collectgarbage();
  177. nentity = 0; /* reset counter */
  178. block=(16*block-7*recovered)/12; /* adapt block size */
  179. if (block < MIN_GARBAGE_BLOCK) block = MIN_GARBAGE_BLOCK;
  180. }
  181. /*
  182. ** Internal function: return next global variable
  183. */
  184. static void lua_nextvar (void)
  185. {
  186. Word next;
  187. lua_Object o = lua_getparam(1);
  188. if (o == LUA_NOOBJECT)
  189. lua_error("too few arguments to function `nextvar'");
  190. if (lua_getparam(2) != LUA_NOOBJECT)
  191. lua_error("too many arguments to function `nextvar'");
  192. if (lua_isnil(o))
  193. next = 0;
  194. else if (!lua_isstring(o))
  195. {
  196. lua_error("incorrect argument to function `nextvar'");
  197. return; /* to avoid warnings */
  198. }
  199. else
  200. next = luaI_findsymbolbyname(lua_getstring(o)) + 1;
  201. while (next < lua_ntable && s_tag(next) == LUA_T_NIL) next++;
  202. if (next >= lua_ntable)
  203. {
  204. lua_pushnil();
  205. lua_pushnil();
  206. }
  207. else
  208. {
  209. TreeNode *t = luaI_nodebysymbol(next);
  210. Object name;
  211. tag(&name) = LUA_T_STRING;
  212. tsvalue(&name) = &(t->ts);
  213. luaI_pushobject(&name);
  214. luaI_pushobject(&s_object(next));
  215. }
  216. }
  217. static void setglobal (void)
  218. {
  219. lua_Object name = lua_getparam(1);
  220. lua_Object value = lua_getparam(2);
  221. if (!lua_isstring(name))
  222. lua_error("incorrect argument to function `setglobal'");
  223. lua_pushobject(value);
  224. lua_storeglobal(lua_getstring(name));
  225. }
  226. static void getglobal (void)
  227. {
  228. lua_Object name = lua_getparam(1);
  229. if (!lua_isstring(name))
  230. lua_error("incorrect argument to function `getglobal'");
  231. lua_pushobject(lua_getglobal(lua_getstring(name)));
  232. }
  233. static Object *functofind;
  234. static int checkfunc (Object *o)
  235. {
  236. if (o->tag == LUA_T_FUNCTION)
  237. return
  238. ((functofind->tag == LUA_T_FUNCTION || functofind->tag == LUA_T_MARK)
  239. && (functofind->value.tf == o->value.tf));
  240. if (o->tag == LUA_T_CFUNCTION)
  241. return
  242. ((functofind->tag == LUA_T_CFUNCTION || functofind->tag == LUA_T_CMARK)
  243. && (functofind->value.f == o->value.f));
  244. return 0;
  245. }
  246. char *lua_getobjname (lua_Object o, char **name)
  247. { /* try to find a name for given function */
  248. functofind = luaI_Address(o);
  249. if ((*name = luaI_travfallbacks(checkfunc)) != NULL)
  250. return "fallback";
  251. else if ((*name = lua_travsymbol(checkfunc)) != NULL)
  252. return "global";
  253. else return "";
  254. }