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- /*
- ** hash.c
- ** hash manager for lua
- */
- char *rcs_hash="$Id: hash.c,v 2.3 1994/08/05 19:25:09 celes Exp celes $";
- #include <string.h>
- #include <stdlib.h>
- #include "mm.h"
- #include "opcode.h"
- #include "hash.h"
- #include "inout.h"
- #include "table.h"
- #include "lua.h"
- #define streq(s1,s2) (*(s1) == *(s2) && strcmp(s1,s2)==0)
- #define new(s) ((s *)malloc(sizeof(s)))
- #define newvector(n,s) ((s *)calloc(n,sizeof(s)))
- #define nhash(t) ((t)->nhash)
- #define nuse(t) ((t)->nuse)
- #define markarray(t) ((t)->mark)
- #define nodevector(t) ((t)->node)
- #define node(t,i) (&(t)->node[i])
- #define ref(n) (&(n)->ref)
- #define val(n) (&(n)->val)
- #define REHASH_LIMIT 0.70 /* avoid more than this % full */
- typedef struct ArrayList
- {
- Hash *array;
- struct ArrayList *next;
- } ArrayList;
- static ArrayList *listhead = NULL;
- /* hash dimensions values */
- static int dimensions[] =
- {7, 11, 23, 47, 97, 197, 397, 797, 1597, 3203, 6421, 12853, 25717, 51437, 0};
- static int redimension (int nhash)
- {
- int i;
- for (i=0; dimensions[i]!=0; i++)
- {
- if (dimensions[i] > nhash)
- return dimensions[i];
- }
- return nhash*2+1;
- }
- static int index (Hash *t, Object *ref) /* hash function */
- {
- switch (tag(ref))
- {
- case T_NUMBER:
- return (((int)nvalue(ref))%nhash(t));
- case T_STRING:
- {
- int h;
- char *name = svalue(ref);
- for (h=0; *name!=0; name++) /* interpret name as binary number */
- {
- h <<= 8;
- h += (unsigned char) *name; /* avoid sign extension */
- h %= nhash(t); /* make it a valid index */
- }
- return h;
- }
- case T_FUNCTION:
- return (((int)bvalue(ref))%nhash(t));
- case T_CFUNCTION:
- return (((int)fvalue(ref))%nhash(t));
- case T_ARRAY:
- return (((int)avalue(ref))%nhash(t));
- case T_USERDATA:
- return (((int)uvalue(ref))%nhash(t));
- default:
- lua_reportbug ("unexpected type to index table");
- return -1;
- }
- }
- static int present (Hash *t, Object *ref)
- {
- int h = index(t, ref);
- if (h < 0) return h;
- while (tag(ref(node(t, h))) != T_NIL)
- {
- NCOLISSIONS++;
- if (tag(ref) == T_NUMBER && tag(ref(node(t, h))) == T_NUMBER &&
- nvalue(ref) == nvalue(ref(node(t, h)))
- ) return h;
- if (tag(ref) == T_STRING && tag(ref(node(t, h))) == T_STRING &&
- streq(svalue(ref),svalue(ref(node(t, h))))
- ) return h;
- if (tag(ref) == tag(ref(node(t, h))) &&
- uvalue(ref) == uvalue(ref(node(t, h))) /* all others are pointers */
- ) return h;
- h = (h+1) % nhash(t);
- }
- return h;
- }
- /*
- ** Alloc a vector node
- */
- static Node *hashnodecreate (int nhash)
- {
- int i;
- Node *v = newvector (nhash, Node);
- if (v == NULL)
- {
- lua_error ("not enough memory");
- return NULL;
- }
- for (i=0; i<nhash; i++)
- tag(ref(&v[i])) = T_NIL;
- return v;
- }
- /*
- ** Create a new hash. Return the hash pointer or NULL on error.
- */
- static Hash *hashcreate (int nhash)
- {
- Hash *t = new (Hash);
- if (t == NULL)
- {
- lua_error ("not enough memory");
- return NULL;
- }
- nhash = redimension(nhash);
-
- nodevector(t) = hashnodecreate(nhash);
- if (nodevector(t) == NULL)
- return NULL;
-
- nhash(t) = nhash;
- nuse(t) = 0;
- markarray(t) = 0;
- return t;
- }
- /*
- ** Delete a hash
- */
- static void hashdelete (Hash *t)
- {
- free (nodevector(t));
- free(t);
- }
- /*
- ** Mark a hash and check its elements
- */
- void lua_hashmark (Hash *h)
- {
- if (markarray(h) == 0)
- {
- int i;
- markarray(h) = 1;
- for (i=0; i<nhash(h); i++)
- {
- Node *n = node(h,i);
- if (tag(ref(n)) != T_NIL)
- {
- lua_markobject(&n->ref);
- lua_markobject(&n->val);
- }
- }
- }
- }
-
- /*
- ** Garbage collection to arrays
- ** Delete all unmarked arrays.
- */
- void lua_hashcollector (void)
- {
- ArrayList *curr = listhead, *prev = NULL;
- while (curr != NULL)
- {
- ArrayList *next = curr->next;
- if (markarray(curr->array) != 1)
- {
- if (prev == NULL) listhead = next;
- else prev->next = next;
- hashdelete(curr->array);
- free(curr);
- }
- else
- {
- markarray(curr->array) = 0;
- prev = curr;
- }
- curr = next;
- }
- }
- /*
- ** Create a new array
- ** This function insert the new array at array list. It also
- ** execute garbage collection if the number of array created
- ** exceed a pre-defined range.
- */
- Hash *lua_createarray (int nhash)
- {
- ArrayList *new = new(ArrayList);
- if (new == NULL)
- {
- lua_error ("not enough memory");
- return NULL;
- }
- new->array = hashcreate(nhash);
- if (new->array == NULL)
- {
- lua_error ("not enough memory");
- return NULL;
- }
- if (lua_nentity == lua_block)
- lua_pack();
- lua_nentity++;
- new->next = listhead;
- listhead = new;
- return new->array;
- }
- /*
- ** Re-hash
- */
- static void rehash (Hash *t)
- {
- int i;
- int nold = nhash(t);
- Node *vold = nodevector(t);
- nhash(t) = redimension(nhash(t));
- nodevector(t) = hashnodecreate(nhash(t));
- for (i=0; i<nold; i++)
- {
- Node *n = vold+i;
- if (tag(ref(n)) != T_NIL && tag(val(n)) != T_NIL)
- *node(t, present(t, ref(n))) = *n; /* copy old node to new hahs */
- }
- free(vold);
- }
- /*
- ** If the hash node is present, return its pointer, otherwise return a
- ** static nil object
- */
- Object *lua_hashget (Hash *t, Object *ref)
- {
- static Object nil_obj = {T_NIL, {NULL}};
- int h = present(t, ref);
- if (h < 0) return NULL;
- if (tag(ref(node(t, h))) == T_NIL) return &nil_obj;
- else return val(node(t, h));
- }
- /*
- ** If the hash node is present, return its pointer, otherwise create a new
- ** node for the given reference and also return its pointer.
- ** On error, return NULL.
- */
- Object *lua_hashdefine (Hash *t, Object *ref)
- {
- int h;
- Node *n;
- h = present(t, ref);
- if (h < 0) return NULL;
- n = node(t, h);
- if (tag(ref(n)) == T_NIL)
- {
- nuse(t)++;
- if (nuse(t) > nhash(t)*REHASH_LIMIT)
- {
- rehash(t);
- h = present(t, ref);
- n = node(t, h);
- }
- *ref(n) = *ref;
- tag(val(n)) = T_NIL;
- }
- return (val(n));
- }
- /*
- ** Internal function to manipulate arrays.
- ** Given an array object and a reference value, return the next element
- ** in the hash.
- ** This function pushs the element value and its reference to the stack.
- */
- static void hashnext (Hash *t, int i)
- {
- if (i >= nhash(t))
- {
- lua_pushnil(); lua_pushnil();
- return;
- }
- while (tag(ref(node(t,i))) == T_NIL || tag(val(node(t,i))) == T_NIL)
- {
- if (++i >= nhash(t))
- {
- lua_pushnil(); lua_pushnil();
- return;
- }
- }
- lua_pushobject(ref(node(t,i)));
- lua_pushobject(val(node(t,i)));
- }
- void lua_next (void)
- {
- Hash *t;
- Object *o = lua_getparam (1);
- Object *r = lua_getparam (2);
- if (o == NULL || r == NULL)
- { lua_error ("too few arguments to function `next'"); return; }
- if (lua_getparam (3) != NULL)
- { lua_error ("too many arguments to function `next'"); return; }
- if (tag(o) != T_ARRAY)
- { lua_error ("first argument of function `next' is not a table"); return; }
- t = avalue(o);
- if (tag(r) == T_NIL)
- {
- hashnext(t, 0);
- }
- else
- {
- int h = present (t, r);
- if (h >= 0)
- hashnext(t, h+1);
- else
- lua_error ("error in function 'next': reference not found");
- }
- }
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