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- /*
- ** $Id: lmem.c,v 1.43 2001/01/19 13:20:30 roberto Exp roberto $
- ** Interface to Memory Manager
- ** See Copyright Notice in lua.h
- */
- #include <stdlib.h>
- #include "lua.h"
- #include "ldo.h"
- #include "lmem.h"
- #include "lobject.h"
- #include "lstate.h"
- #ifdef LUA_DEBUG
- /*
- ** {======================================================================
- ** Controlled version for realloc.
- ** =======================================================================
- */
- #include <assert.h>
- #include <limits.h>
- #include <string.h>
- #define basicrealloc(b, os, s) debug_realloc(b, os, s)
- #define basicfree(b, s) debug_realloc(b, s, 0)
- /* ensures maximum alignment for HEADER */
- #define HEADER (sizeof(union L_Umaxalign))
- #define MARKSIZE 32
- #define MARK 0x55 /* 01010101 (a nice pattern) */
- #define blocksize(b) ((size_t *)((char *)(b) - HEADER))
- mem_int memdebug_numblocks = 0;
- mem_int memdebug_total = 0;
- mem_int memdebug_maxmem = 0;
- mem_int memdebug_memlimit = LONG_MAX;
- static void *checkblock (void *block) {
- size_t *b = blocksize(block);
- size_t size = *b;
- int i;
- for (i=0;i<MARKSIZE;i++)
- assert(*(((char *)b)+HEADER+size+i) == MARK+i); /* corrupted block? */
- return b;
- }
- static void freeblock (void *block) {
- if (block) {
- size_t size = *blocksize(block);
- block = checkblock(block);
- memset(block, -1, size+HEADER+MARKSIZE); /* erase block */
- free(block); /* free original block */
- memdebug_numblocks--;
- memdebug_total -= size;
- }
- }
- static void *debug_realloc (void *block, size_t oldsize, size_t size) {
- assert((oldsize == 0) ? block == NULL : oldsize == *blocksize(block));
- if (size == 0) {
- freeblock(block);
- return NULL;
- }
- else if (memdebug_total+size > memdebug_memlimit)
- return NULL; /* to test memory allocation errors */
- else {
- char *newblock;
- int i;
- size_t realsize = HEADER+size+MARKSIZE;
- if (realsize < size) return NULL; /* overflow! */
- newblock = (char *)malloc(realsize); /* alloc a new block */
- if (newblock == NULL) return NULL;
- if (oldsize > size) oldsize = size;
- if (block) {
- memcpy(newblock+HEADER, block, oldsize);
- freeblock(block); /* erase (and check) old copy */
- }
- /* initialize new part of the block with something `weird' */
- memset(newblock+HEADER+oldsize, -MARK, size-oldsize);
- memdebug_total += size;
- if (memdebug_total > memdebug_maxmem)
- memdebug_maxmem = memdebug_total;
- memdebug_numblocks++;
- *(size_t *)newblock = size;
- for (i=0;i<MARKSIZE;i++)
- *(newblock+HEADER+size+i) = (char)(MARK+i);
- return newblock+HEADER;
- }
- }
- /* }====================================================================== */
- #else
- /* no debug */
- /*
- ** Real ISO (ANSI) systems do not need these tests;
- ** but some systems (Sun OS) are not that ISO...
- */
- #ifdef OLD_ANSI
- #define basicrealloc(b,os,s) ((b) == NULL ? malloc(s) : realloc(b, s))
- #define basicfree(b,s) if (b) free(b)
- #else
- #define basicrealloc(b,os,s) realloc(b,s)
- #define basicfree(b,s) free(b)
- #endif
- #endif
- void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems,
- int limit, const char *errormsg) {
- void *newblock;
- int newsize = (*size)*2;
- if (newsize < MINPOWER2)
- newsize = MINPOWER2; /* minimum size */
- else if (*size >= limit/2) { /* cannot double it? */
- if (*size < limit - MINPOWER2) /* try something smaller... */
- newsize = limit; /* still have at least MINPOWER2 free places */
- else luaD_error(L, errormsg);
- }
- newblock = luaM_realloc(L, block, (luint32)(*size)*(luint32)size_elems,
- (luint32)newsize*(luint32)size_elems);
- *size = newsize; /* update only when everything else is OK */
- return newblock;
- }
- /*
- ** generic allocation routine.
- */
- void *luaM_realloc (lua_State *L, void *block, luint32 oldsize, luint32 size) {
- if (size == 0) {
- basicfree(block, oldsize); /* block may be NULL; that is OK for free */
- block = NULL;
- }
- else if (size >= MAX_SIZET)
- luaD_error(L, "memory allocation error: block too big");
- else {
- block = basicrealloc(block, oldsize, size);
- if (block == NULL) {
- if (L)
- luaD_breakrun(L, LUA_ERRMEM); /* break run without error message */
- else return NULL; /* error before creating state! */
- }
- }
- if (L && G(L)) {
- G(L)->nblocks -= oldsize;
- G(L)->nblocks += size;
- }
- return block;
- }
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