lmathlib.c 7.5 KB

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  1. /*
  2. ** $Id: lmathlib.c,v 1.93 2014/03/31 19:00:52 roberto Exp roberto $
  3. ** Standard mathematical library
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stdlib.h>
  7. #include <math.h>
  8. #define lmathlib_c
  9. #define LUA_LIB
  10. #include "lua.h"
  11. #include "lauxlib.h"
  12. #include "lualib.h"
  13. #undef PI
  14. #define PI ((lua_Number)(3.1415926535897932384626433832795))
  15. #define RADIANS_PER_DEGREE ((lua_Number)(PI/180.0))
  16. static int math_abs (lua_State *L) {
  17. if (lua_isinteger(L, 1)) {
  18. lua_Integer n = lua_tointeger(L, 1);
  19. if (n < 0) n = (lua_Integer)(0u - n);
  20. lua_pushinteger(L, n);
  21. }
  22. else
  23. lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
  24. return 1;
  25. }
  26. static int math_sin (lua_State *L) {
  27. lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
  28. return 1;
  29. }
  30. static int math_sinh (lua_State *L) {
  31. lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
  32. return 1;
  33. }
  34. static int math_cos (lua_State *L) {
  35. lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
  36. return 1;
  37. }
  38. static int math_cosh (lua_State *L) {
  39. lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
  40. return 1;
  41. }
  42. static int math_tan (lua_State *L) {
  43. lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
  44. return 1;
  45. }
  46. static int math_tanh (lua_State *L) {
  47. lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
  48. return 1;
  49. }
  50. static int math_asin (lua_State *L) {
  51. lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
  52. return 1;
  53. }
  54. static int math_acos (lua_State *L) {
  55. lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
  56. return 1;
  57. }
  58. static int math_atan (lua_State *L) {
  59. lua_pushnumber(L, l_mathop(atan)(luaL_checknumber(L, 1)));
  60. return 1;
  61. }
  62. static int math_atan2 (lua_State *L) {
  63. lua_pushnumber(L, l_mathop(atan2)(luaL_checknumber(L, 1),
  64. luaL_checknumber(L, 2)));
  65. return 1;
  66. }
  67. static int math_ceil (lua_State *L) {
  68. lua_pushnumber(L, l_mathop(ceil)(luaL_checknumber(L, 1)));
  69. return 1;
  70. }
  71. static int math_floor (lua_State *L) {
  72. lua_pushnumber(L, l_mathop(floor)(luaL_checknumber(L, 1)));
  73. return 1;
  74. }
  75. static int math_ifloor (lua_State *L) {
  76. int valid;
  77. lua_Integer n = lua_tointegerx(L, 1, &valid);
  78. if (valid)
  79. lua_pushinteger(L, n);
  80. else {
  81. luaL_checktype(L, 1, LUA_TNUMBER); /* error if not a number */
  82. lua_pushnil(L); /* number with invalid integer value */
  83. }
  84. return 1;
  85. }
  86. static int math_fmod (lua_State *L) {
  87. lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
  88. luaL_checknumber(L, 2)));
  89. return 1;
  90. }
  91. /*
  92. ** next function does not use 'modf', avoiding problems with 'double*'
  93. ** (which is not compatible with 'float*') when lua_Number is not
  94. ** 'double'.
  95. */
  96. static int math_modf (lua_State *L) {
  97. lua_Number n = luaL_checknumber(L, 1);
  98. /* integer part (rounds toward zero) */
  99. lua_Number ip = (n < 0) ? -l_mathop(floor)(-n) : l_mathop(floor)(n);
  100. lua_pushnumber(L, ip);
  101. /* fractionary part (test handles inf/-inf) */
  102. lua_pushnumber(L, (n == ip) ? 0.0 : (n - ip));
  103. return 2;
  104. }
  105. static int math_sqrt (lua_State *L) {
  106. lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
  107. return 1;
  108. }
  109. static int math_pow (lua_State *L) {
  110. lua_Number x = luaL_checknumber(L, 1);
  111. lua_Number y = luaL_checknumber(L, 2);
  112. lua_pushnumber(L, l_mathop(pow)(x, y));
  113. return 1;
  114. }
  115. static int math_log (lua_State *L) {
  116. lua_Number x = luaL_checknumber(L, 1);
  117. lua_Number res;
  118. if (lua_isnoneornil(L, 2))
  119. res = l_mathop(log)(x);
  120. else {
  121. lua_Number base = luaL_checknumber(L, 2);
  122. if (base == (lua_Number)10.0) res = l_mathop(log10)(x);
  123. else res = l_mathop(log)(x)/l_mathop(log)(base);
  124. }
  125. lua_pushnumber(L, res);
  126. return 1;
  127. }
  128. #if defined(LUA_COMPAT_LOG10)
  129. static int math_log10 (lua_State *L) {
  130. lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
  131. return 1;
  132. }
  133. #endif
  134. static int math_exp (lua_State *L) {
  135. lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
  136. return 1;
  137. }
  138. static int math_deg (lua_State *L) {
  139. lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
  140. return 1;
  141. }
  142. static int math_rad (lua_State *L) {
  143. lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
  144. return 1;
  145. }
  146. static int math_frexp (lua_State *L) {
  147. int e;
  148. lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
  149. lua_pushinteger(L, e);
  150. return 2;
  151. }
  152. static int math_ldexp (lua_State *L) {
  153. lua_Number x = luaL_checknumber(L, 1);
  154. int ep = luaL_checkint(L, 2);
  155. lua_pushnumber(L, l_mathop(ldexp)(x, ep));
  156. return 1;
  157. }
  158. static int math_min (lua_State *L) {
  159. int n = lua_gettop(L); /* number of arguments */
  160. int imax = 1;
  161. int i;
  162. luaL_argcheck(L, n >= 1, 1, "value expected");
  163. for (i = 2; i <= n; i++) {
  164. if (lua_compare(L, i, imax, LUA_OPLT))
  165. imax = i;
  166. }
  167. lua_pushvalue(L, imax);
  168. return 1;
  169. }
  170. static int math_max (lua_State *L) {
  171. int n = lua_gettop(L); /* number of arguments */
  172. int imax = 1;
  173. int i;
  174. luaL_argcheck(L, n >= 1, 1, "value expected");
  175. for (i = 2; i <= n; i++) {
  176. if (lua_compare(L, imax, i, LUA_OPLT))
  177. imax = i;
  178. }
  179. lua_pushvalue(L, imax);
  180. return 1;
  181. }
  182. static int math_random (lua_State *L) {
  183. /* the `%' avoids the (rare) case of r==1, and is needed also because on
  184. some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
  185. lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
  186. lua_Integer low, up;
  187. switch (lua_gettop(L)) { /* check number of arguments */
  188. case 0: { /* no arguments */
  189. lua_pushnumber(L, r); /* Number between 0 and 1 */
  190. return 1;
  191. }
  192. case 1: { /* only upper limit */
  193. low = 1;
  194. up = luaL_checkinteger(L, 1);
  195. break;
  196. }
  197. case 2: { /* lower and upper limits */
  198. low = luaL_checkinteger(L, 1);
  199. up = luaL_checkinteger(L, 2);
  200. break;
  201. }
  202. default: return luaL_error(L, "wrong number of arguments");
  203. }
  204. /* random integer in the interval [low, up] */
  205. up++; /* change interval to [low, up) */
  206. luaL_argcheck(L, up - low > 0, 1, "interval is empty");
  207. lua_pushinteger(L, (lua_Integer)(r * (lua_Number)(up - low)) + low);
  208. return 1;
  209. }
  210. static int math_randomseed (lua_State *L) {
  211. srand((unsigned int)luaL_checkunsigned(L, 1));
  212. (void)rand(); /* discard first value to avoid undesirable correlations */
  213. return 0;
  214. }
  215. static int math_type (lua_State *L) {
  216. luaL_checkany(L, 1);
  217. if (lua_type(L, 1) == LUA_TNUMBER) {
  218. if (lua_isinteger(L, 1))
  219. lua_pushliteral(L, "integer");
  220. else
  221. lua_pushliteral(L, "float");
  222. }
  223. else
  224. lua_pushnil(L);
  225. return 1;
  226. }
  227. static const luaL_Reg mathlib[] = {
  228. {"abs", math_abs},
  229. {"acos", math_acos},
  230. {"asin", math_asin},
  231. {"atan2", math_atan2},
  232. {"atan", math_atan},
  233. {"ceil", math_ceil},
  234. {"cosh", math_cosh},
  235. {"cos", math_cos},
  236. {"deg", math_deg},
  237. {"exp", math_exp},
  238. {"floor", math_floor},
  239. {"ifloor", math_ifloor},
  240. {"fmod", math_fmod},
  241. {"frexp", math_frexp},
  242. {"ldexp", math_ldexp},
  243. #if defined(LUA_COMPAT_LOG10)
  244. {"log10", math_log10},
  245. #endif
  246. {"log", math_log},
  247. {"max", math_max},
  248. {"min", math_min},
  249. {"modf", math_modf},
  250. {"pow", math_pow},
  251. {"rad", math_rad},
  252. {"random", math_random},
  253. {"randomseed", math_randomseed},
  254. {"sinh", math_sinh},
  255. {"sin", math_sin},
  256. {"sqrt", math_sqrt},
  257. {"tanh", math_tanh},
  258. {"tan", math_tan},
  259. {"type", math_type},
  260. {NULL, NULL}
  261. };
  262. /*
  263. ** Open math library
  264. */
  265. LUAMOD_API int luaopen_math (lua_State *L) {
  266. luaL_newlib(L, mathlib);
  267. lua_pushnumber(L, PI);
  268. lua_setfield(L, -2, "pi");
  269. lua_pushnumber(L, HUGE_VAL);
  270. lua_setfield(L, -2, "huge");
  271. return 1;
  272. }