ldo.c 25 KB

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  1. /*
  2. ** $Id: ldo.c,v 2.167 2017/11/03 17:22:54 roberto Exp roberto $
  3. ** Stack and Call structure of Lua
  4. ** See Copyright Notice in lua.h
  5. */
  6. #define ldo_c
  7. #define LUA_CORE
  8. #include "lprefix.h"
  9. #include <setjmp.h>
  10. #include <stdlib.h>
  11. #include <string.h>
  12. #include "lua.h"
  13. #include "lapi.h"
  14. #include "ldebug.h"
  15. #include "ldo.h"
  16. #include "lfunc.h"
  17. #include "lgc.h"
  18. #include "lmem.h"
  19. #include "lobject.h"
  20. #include "lopcodes.h"
  21. #include "lparser.h"
  22. #include "lstate.h"
  23. #include "lstring.h"
  24. #include "ltable.h"
  25. #include "ltm.h"
  26. #include "lundump.h"
  27. #include "lvm.h"
  28. #include "lzio.h"
  29. #define errorstatus(s) ((s) > LUA_YIELD)
  30. /*
  31. ** {======================================================
  32. ** Error-recovery functions
  33. ** =======================================================
  34. */
  35. /*
  36. ** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
  37. ** default, Lua handles errors with exceptions when compiling as
  38. ** C++ code, with _longjmp/_setjmp when asked to use them, and with
  39. ** longjmp/setjmp otherwise.
  40. */
  41. #if !defined(LUAI_THROW) /* { */
  42. #if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
  43. /* C++ exceptions */
  44. #define LUAI_THROW(L,c) throw(c)
  45. #define LUAI_TRY(L,c,a) \
  46. try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
  47. #define luai_jmpbuf int /* dummy variable */
  48. #elif defined(LUA_USE_POSIX) /* }{ */
  49. /* in POSIX, try _longjmp/_setjmp (more efficient) */
  50. #define LUAI_THROW(L,c) _longjmp((c)->b, 1)
  51. #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
  52. #define luai_jmpbuf jmp_buf
  53. #else /* }{ */
  54. /* ISO C handling with long jumps */
  55. #define LUAI_THROW(L,c) longjmp((c)->b, 1)
  56. #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
  57. #define luai_jmpbuf jmp_buf
  58. #endif /* } */
  59. #endif /* } */
  60. /* chain list of long jump buffers */
  61. struct lua_longjmp {
  62. struct lua_longjmp *previous;
  63. luai_jmpbuf b;
  64. volatile int status; /* error code */
  65. };
  66. static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
  67. switch (errcode) {
  68. case LUA_ERRMEM: { /* memory error? */
  69. TString *memerrmsg = luaS_newliteral(L, MEMERRMSG);
  70. setsvalue2s(L, oldtop, memerrmsg); /* reuse preregistered msg. */
  71. break;
  72. }
  73. case LUA_ERRERR: {
  74. setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
  75. break;
  76. }
  77. default: {
  78. setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
  79. break;
  80. }
  81. }
  82. L->top = oldtop + 1;
  83. }
  84. l_noret luaD_throw (lua_State *L, int errcode) {
  85. if (L->errorJmp) { /* thread has an error handler? */
  86. L->errorJmp->status = errcode; /* set status */
  87. LUAI_THROW(L, L->errorJmp); /* jump to it */
  88. }
  89. else { /* thread has no error handler */
  90. global_State *g = G(L);
  91. L->status = cast_byte(errcode); /* mark it as dead */
  92. if (g->mainthread->errorJmp) { /* main thread has a handler? */
  93. setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
  94. luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
  95. }
  96. else { /* no handler at all; abort */
  97. if (g->panic) { /* panic function? */
  98. seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
  99. if (functop(L->func) < L->top) /* check invariant */
  100. setfunctop(L->func, L->top);
  101. lua_unlock(L);
  102. g->panic(L); /* call panic function (last chance to jump out) */
  103. }
  104. abort();
  105. }
  106. }
  107. }
  108. int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
  109. unsigned short oldnCcalls = L->nCcalls;
  110. struct lua_longjmp lj;
  111. lj.status = LUA_OK;
  112. lj.previous = L->errorJmp; /* chain new error handler */
  113. L->errorJmp = &lj;
  114. LUAI_TRY(L, &lj,
  115. (*f)(L, ud);
  116. );
  117. L->errorJmp = lj.previous; /* restore old error handler */
  118. L->nCcalls = oldnCcalls;
  119. return lj.status;
  120. }
  121. /* }====================================================== */
  122. /*
  123. ** {==================================================================
  124. ** Stack reallocation
  125. ** ===================================================================
  126. */
  127. static void correctstack (lua_State *L, StkId oldstack) {
  128. CallInfo *ci;
  129. UpVal *up;
  130. L->top = (L->top - oldstack) + L->stack;
  131. L->func = (L->func - oldstack) + L->stack;
  132. for (up = L->openupval; up != NULL; up = up->u.open.next)
  133. up->v = s2v((uplevel(up) - oldstack) + L->stack);
  134. for (ci = L->ci; ci != NULL; ci = ci->previous) {
  135. ci->func = (ci->func - oldstack) + L->stack;
  136. }
  137. }
  138. /* some space for error handling */
  139. #define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
  140. void luaD_reallocstack (lua_State *L, int newsize) {
  141. StkId oldstack = L->stack;
  142. int lim = L->stacksize;
  143. lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
  144. lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
  145. luaM_reallocvector(L, L->stack, L->stacksize, newsize, StackValue);
  146. for (; lim < newsize; lim++)
  147. setnilvalue(s2v(L->stack + lim)); /* erase new segment */
  148. L->stacksize = newsize;
  149. L->stack_last = L->stack + newsize - EXTRA_STACK;
  150. correctstack(L, oldstack);
  151. }
  152. void luaD_growstack (lua_State *L, int n) {
  153. int size = L->stacksize;
  154. if (size > LUAI_MAXSTACK) /* error after extra size? */
  155. luaD_throw(L, LUA_ERRERR);
  156. else {
  157. int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
  158. int newsize = 2 * size;
  159. if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
  160. if (newsize < needed) newsize = needed;
  161. if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
  162. luaD_reallocstack(L, ERRORSTACKSIZE);
  163. luaG_runerror(L, "stack overflow");
  164. }
  165. else
  166. luaD_reallocstack(L, newsize);
  167. }
  168. }
  169. static int stackinuse (lua_State *L) {
  170. StkId lim = L->top;
  171. StkId func = L->func;
  172. for (; func->stkci.previous != 0; func -= func->stkci.previous) {
  173. if (lim < functop(func))
  174. lim = functop(func);
  175. }
  176. lua_assert(lim <= L->stack_last);
  177. return cast_int(lim - L->stack) + 1; /* part of stack in use */
  178. }
  179. void luaD_shrinkstack (lua_State *L) {
  180. int inuse = stackinuse(L);
  181. int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
  182. if (goodsize > LUAI_MAXSTACK)
  183. goodsize = LUAI_MAXSTACK; /* respect stack limit */
  184. if (L->stacksize > LUAI_MAXSTACK) /* had been handling stack overflow? */
  185. luaE_freeCI(L); /* free all CIs (list grew because of an error) */
  186. else
  187. luaE_shrinkCI(L); /* shrink list */
  188. /* if thread is currently not handling a stack overflow and its
  189. good size is smaller than current size, shrink its stack */
  190. if (inuse <= (LUAI_MAXSTACK - EXTRA_STACK) &&
  191. goodsize < L->stacksize)
  192. luaD_reallocstack(L, goodsize);
  193. else /* don't change stack */
  194. condmovestack(L,{},{}); /* (change only for debugging) */
  195. }
  196. void luaD_inctop (lua_State *L) {
  197. luaD_checkstack(L, 1);
  198. L->top++;
  199. }
  200. /* }================================================================== */
  201. /*
  202. ** Call a hook for the given event. Make sure there is a hook to be
  203. ** called. (Both 'L->hook' and 'L->hookmask', which triggers this
  204. ** function, can be changed asynchronously by signals.)
  205. */
  206. void luaD_hook (lua_State *L, int event, int line) {
  207. lua_Hook hook = L->hook;
  208. if (hook && L->allowhook) { /* make sure there is a hook */
  209. ptrdiff_t top = savestack(L, L->top);
  210. int origframesize = L->func->stkci.framesize;
  211. int tmpframesize; /* frame size to run hook */
  212. lua_Debug ar;
  213. ar.event = event;
  214. ar.currentline = line;
  215. ar.i_actf = L->func - L->stack;
  216. ar.i_actL = L;
  217. luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
  218. tmpframesize = L->top - L->func + LUA_MINSTACK;
  219. if (tmpframesize > origframesize) /* need to grow frame? */
  220. L->func->stkci.framesize = tmpframesize;
  221. lua_assert(functop(L->func) <= L->stack_last);
  222. L->allowhook = 0; /* cannot call hooks inside a hook */
  223. callstatus(L->func) |= CIST_HOOKED;
  224. lua_unlock(L);
  225. (*hook)(L, &ar);
  226. lua_lock(L);
  227. lua_assert(!L->allowhook);
  228. L->allowhook = 1;
  229. L->func->stkci.framesize = origframesize;
  230. L->top = restorestack(L, top);
  231. callstatus(L->func) &= ~CIST_HOOKED;
  232. }
  233. }
  234. static void callhook (lua_State *L) {
  235. int hook = LUA_HOOKCALL;
  236. StkId func = L->func;
  237. StkId previous = func - L->func->stkci.previous;
  238. func->stkci.u.l.savedpc++; /* hooks assume 'pc' is already incremented */
  239. if (isLua(previous) &&
  240. GET_OPCODE(*(previous->stkci.u.l.savedpc - 1)) == OP_TAILCALL) {
  241. callstatus(L->func) |= CIST_TAIL;
  242. hook = LUA_HOOKTAILCALL;
  243. }
  244. luaD_hook(L, hook, -1);
  245. func = L->func; /* previous call can change stack */
  246. func->stkci.u.l.savedpc--; /* correct 'pc' */
  247. }
  248. /*
  249. ** Check whether __call metafield of 'func' is a function. If so, put
  250. ** it in stack below original 'func' so that 'luaD_precall' can call
  251. ** it. Raise an error if __call metafield is not a function.
  252. */
  253. static void tryfuncTM (lua_State *L, StkId func) {
  254. const TValue *tm = luaT_gettmbyobj(L, s2v(func), TM_CALL);
  255. StkId p;
  256. if (!ttisfunction(tm))
  257. luaG_typeerror(L, s2v(func), "call");
  258. /* Open a hole inside the stack at 'func' */
  259. for (p = L->top; p > func; p--)
  260. setobjs2s(L, p, p-1);
  261. L->top++; /* slot ensured by caller */
  262. setobj2s(L, func, tm); /* tag method is the new function to be called */
  263. }
  264. /*
  265. ** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
  266. ** Handle most typical cases (zero results for commands, one result for
  267. ** expressions, multiple results for tail calls/single parameters)
  268. ** separated.
  269. */
  270. static int moveresults (lua_State *L, StkId firstResult, StkId res,
  271. int nres, int wanted) {
  272. switch (wanted) { /* handle typical cases separately */
  273. case 0: break; /* nothing to move */
  274. case 1: { /* one result needed */
  275. if (nres == 0) /* no results? */
  276. setnilvalue(s2v(res)); /* adjust with nil */
  277. else
  278. setobjs2s(L, res, firstResult); /* move it to proper place */
  279. break;
  280. }
  281. case LUA_MULTRET: {
  282. int i;
  283. for (i = 0; i < nres; i++) /* move all results to correct place */
  284. setobjs2s(L, res + i, firstResult + i);
  285. L->top = res + nres;
  286. return 0; /* wanted == LUA_MULTRET */
  287. }
  288. default: {
  289. int i;
  290. if (wanted <= nres) { /* enough results? */
  291. for (i = 0; i < wanted; i++) /* move wanted results to correct place */
  292. setobjs2s(L, res + i, firstResult + i);
  293. }
  294. else { /* not enough results; use all of them plus nils */
  295. for (i = 0; i < nres; i++) /* move all results to correct place */
  296. setobjs2s(L, res + i, firstResult + i);
  297. for (; i < wanted; i++) /* complete wanted number of results */
  298. setnilvalue(s2v(res + i));
  299. }
  300. break;
  301. }
  302. }
  303. L->top = res + wanted; /* top points after the last result */
  304. return 1;
  305. }
  306. /*
  307. ** Finishes a function call: calls hook if necessary, removes CallInfo,
  308. ** moves current number of results to proper place; returns 0 iff call
  309. ** wanted multiple (variable number of) results.
  310. */
  311. int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) {
  312. StkId res = L->func; /* res == final position of 1st result */
  313. int wanted = res->stkci.nresults;
  314. if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
  315. if (L->hookmask & LUA_MASKRET) {
  316. ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
  317. luaD_hook(L, LUA_HOOKRET, -1);
  318. firstResult = restorestack(L, fr);
  319. res = L->func;
  320. }
  321. /* 'oldpc' for caller function */
  322. L->oldpc = (res - res->stkci.previous)->stkci.u.l.savedpc;
  323. }
  324. L->ci = ci->previous; /* back to caller */
  325. L->func = res - res->stkci.previous;
  326. lua_assert(L->func == L->ci->func);
  327. /* move results to proper place */
  328. return moveresults(L, firstResult, res, nres, wanted);
  329. }
  330. #define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
  331. /*
  332. ** Prepares a function call: checks the stack, creates a new CallInfo
  333. ** entry, fills in the relevant information, calls hook if needed.
  334. ** If function is a C function, does the call, too. (Otherwise, leave
  335. ** the execution ('luaV_execute') to the caller, to allow stackless
  336. ** calls.) Returns true iff function has been executed (C function).
  337. */
  338. int luaD_precall (lua_State *L, StkId func, int nresults) {
  339. lua_CFunction f;
  340. TValue *funcv = s2v(func);
  341. CallInfo *ci;
  342. switch (ttype(funcv)) {
  343. case LUA_TCCL: /* C closure */
  344. f = clCvalue(funcv)->f;
  345. goto Cfunc;
  346. case LUA_TLCF: /* light C function */
  347. f = fvalue(funcv);
  348. Cfunc: {
  349. int n; /* number of returns */
  350. checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
  351. ci = next_ci(L); /* now 'enter' new function */
  352. func->stkci.nresults = nresults;
  353. func->stkci.previous = func - L->func;
  354. L->func = ci->func = func;
  355. setfunctop(func, L->top + LUA_MINSTACK);
  356. lua_assert(functop(func) <= L->stack_last);
  357. callstatus(func) = 0;
  358. if (L->hookmask & LUA_MASKCALL)
  359. luaD_hook(L, LUA_HOOKCALL, -1);
  360. lua_unlock(L);
  361. n = (*f)(L); /* do the actual call */
  362. lua_lock(L);
  363. api_checknelems(L, n);
  364. luaD_poscall(L, ci, L->top - n, n);
  365. return 1;
  366. }
  367. case LUA_TLCL: { /* Lua function: prepare its call */
  368. Proto *p = clLvalue(funcv)->p;
  369. int n = cast_int(L->top - func) - 1; /* number of real arguments */
  370. int fsize = p->maxstacksize; /* frame size */
  371. checkstackp(L, fsize, func);
  372. for (; n < p->numparams - p->is_vararg; n++)
  373. setnilvalue(s2v(L->top++)); /* complete missing arguments */
  374. if (p->is_vararg)
  375. luaT_adjustvarargs(L, p, n);
  376. ci = next_ci(L); /* now 'enter' new function */
  377. func->stkci.nresults = nresults;
  378. func->stkci.previous = func - L->func;
  379. func->stkci.framesize = fsize + 1; /* size includes function itself */
  380. L->func = ci->func = func;
  381. L->top = func + 1 + fsize;
  382. lua_assert(functop(func) <= L->stack_last);
  383. func->stkci.u.l.savedpc = p->code; /* starting point */
  384. callstatus(func) = 0;
  385. if (L->hookmask & LUA_MASKCALL)
  386. callhook(L);
  387. return 0;
  388. }
  389. default: { /* not a function */
  390. checkstackp(L, 1, func); /* ensure space for metamethod */
  391. tryfuncTM(L, func); /* try to get '__call' metamethod */
  392. return luaD_precall(L, func, nresults); /* now it must be a function */
  393. }
  394. }
  395. }
  396. /*
  397. ** Check appropriate error for stack overflow ("regular" overflow or
  398. ** overflow while handling stack overflow). If 'nCalls' is larger than
  399. ** LUAI_MAXCCALLS (which means it is handling a "regular" overflow) but
  400. ** smaller than 9/8 of LUAI_MAXCCALLS, does not report an error (to
  401. ** allow overflow handling to work)
  402. */
  403. static void stackerror (lua_State *L) {
  404. if (L->nCcalls == LUAI_MAXCCALLS)
  405. luaG_runerror(L, "C stack overflow");
  406. else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
  407. luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
  408. }
  409. /*
  410. ** Call a function (C or Lua). The function to be called is at *func.
  411. ** The arguments are on the stack, right after the function.
  412. ** When returns, all the results are on the stack, starting at the original
  413. ** function position.
  414. */
  415. void luaD_call (lua_State *L, StkId func, int nResults) {
  416. if (++L->nCcalls >= LUAI_MAXCCALLS)
  417. stackerror(L);
  418. if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
  419. luaV_execute(L); /* call it */
  420. L->nCcalls--;
  421. }
  422. /*
  423. ** Similar to 'luaD_call', but does not allow yields during the call
  424. */
  425. void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
  426. L->nny++;
  427. luaD_call(L, func, nResults);
  428. L->nny--;
  429. }
  430. /*
  431. ** Completes the execution of an interrupted C function, calling its
  432. ** continuation function.
  433. */
  434. static void finishCcall (lua_State *L, int status) {
  435. CallInfo *ci = L->ci;
  436. StkId func = L->func;
  437. int n;
  438. /* must have a continuation and must be able to call it */
  439. lua_assert(func->stkci.u.c.k != NULL && L->nny == 0);
  440. /* error status can only happen in a protected call */
  441. lua_assert((callstatus(func) & CIST_YPCALL) || status == LUA_YIELD);
  442. if (callstatus(func) & CIST_YPCALL) { /* was inside a pcall? */
  443. callstatus(func) &= ~CIST_YPCALL; /* continuation is also inside it */
  444. L->errfunc = func->stkci.u.c.old_errfunc; /* with same error function */
  445. }
  446. /* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
  447. handled */
  448. adjustresults(L, func->stkci.nresults);
  449. lua_unlock(L);
  450. /* call continuation function */
  451. n = (*func->stkci.u.c.k)(L, status, func->stkci.u.c.ctx);
  452. lua_lock(L);
  453. api_checknelems(L, n);
  454. luaD_poscall(L, ci, L->top - n, n); /* finish 'luaD_precall' */
  455. }
  456. /*
  457. ** Executes "full continuation" (everything in the stack) of a
  458. ** previously interrupted coroutine until the stack is empty (or another
  459. ** interruption long-jumps out of the loop). If the coroutine is
  460. ** recovering from an error, 'ud' points to the error status, which must
  461. ** be passed to the first continuation function (otherwise the default
  462. ** status is LUA_YIELD).
  463. */
  464. static void unroll (lua_State *L, void *ud) {
  465. if (ud != NULL) /* error status? */
  466. finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
  467. while (L->ci != &L->base_ci) { /* something in the stack */
  468. if (!isLua(L->func)) /* C function? */
  469. finishCcall(L, LUA_YIELD); /* complete its execution */
  470. else { /* Lua function */
  471. luaV_finishOp(L); /* finish interrupted instruction */
  472. luaV_execute(L); /* execute down to higher C 'boundary' */
  473. }
  474. }
  475. }
  476. /*
  477. ** Try to find a suspended protected call (a "recover point") for the
  478. ** given thread.
  479. */
  480. static CallInfo *findpcall (lua_State *L) {
  481. CallInfo *ci;
  482. for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
  483. if (callstatus(ci->func) & CIST_YPCALL)
  484. return ci;
  485. }
  486. return NULL; /* no pending pcall */
  487. }
  488. /*
  489. ** Recovers from an error in a coroutine. Finds a recover point (if
  490. ** there is one) and completes the execution of the interrupted
  491. ** 'luaD_pcall'. If there is no recover point, returns zero.
  492. */
  493. static int recover (lua_State *L, int status) {
  494. StkId oldtop;
  495. CallInfo *ci = findpcall(L);
  496. if (ci == NULL) return 0; /* no recovery point */
  497. /* "finish" luaD_pcall */
  498. oldtop = ci->func + ci->func->stkci.u2.funcidx;
  499. luaF_close(L, oldtop);
  500. seterrorobj(L, status, oldtop);
  501. L->ci = ci;
  502. L->func = ci->func;
  503. L->allowhook = getoah(callstatus(L->func)); /* restore original 'allowhook' */
  504. L->nny = 0; /* should be zero to be yieldable */
  505. luaD_shrinkstack(L);
  506. L->errfunc = ci->func->stkci.u.c.old_errfunc;
  507. return 1; /* continue running the coroutine */
  508. }
  509. /*
  510. ** Signal an error in the call to 'lua_resume', not in the execution
  511. ** of the coroutine itself. (Such errors should not be handled by any
  512. ** coroutine error handler and should not kill the coroutine.)
  513. */
  514. static int resume_error (lua_State *L, const char *msg, int narg) {
  515. L->top -= narg; /* remove args from the stack */
  516. setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
  517. api_incr_top(L);
  518. lua_unlock(L);
  519. return LUA_ERRRUN;
  520. }
  521. /*
  522. ** Do the work for 'lua_resume' in protected mode. Most of the work
  523. ** depends on the status of the coroutine: initial state, suspended
  524. ** inside a hook, or regularly suspended (optionally with a continuation
  525. ** function), plus erroneous cases: non-suspended coroutine or dead
  526. ** coroutine.
  527. */
  528. static void resume (lua_State *L, void *ud) {
  529. int n = *(cast(int*, ud)); /* number of arguments */
  530. StkId firstArg = L->top - n; /* first argument */
  531. CallInfo *ci = L->ci;
  532. StkId func = L->func;
  533. if (L->status == LUA_OK) { /* starting a coroutine? */
  534. if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
  535. luaV_execute(L); /* call it */
  536. }
  537. else { /* resuming from previous yield */
  538. lua_assert(L->status == LUA_YIELD);
  539. L->status = LUA_OK; /* mark that it is running (again) */
  540. if (isLua(func)) /* yielded inside a hook? */
  541. luaV_execute(L); /* just continue running Lua code */
  542. else { /* 'common' yield */
  543. if (func->stkci.u.c.k != NULL) { /* does it have a continuation? */
  544. lua_unlock(L);
  545. /* call continuation */
  546. n = (*func->stkci.u.c.k)(L, LUA_YIELD, func->stkci.u.c.ctx);
  547. lua_lock(L);
  548. api_checknelems(L, n);
  549. firstArg = L->top - n; /* yield results come from continuation */
  550. }
  551. luaD_poscall(L, ci, firstArg, n); /* finish 'luaD_precall' */
  552. }
  553. unroll(L, NULL); /* run continuation */
  554. }
  555. }
  556. LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs,
  557. int *nresults) {
  558. int status;
  559. unsigned short oldnny = L->nny; /* save "number of non-yieldable" calls */
  560. lua_lock(L);
  561. if (L->status == LUA_OK) { /* may be starting a coroutine */
  562. if (L->ci != &L->base_ci) /* not in base level? */
  563. return resume_error(L, "cannot resume non-suspended coroutine", nargs);
  564. }
  565. else if (L->status != LUA_YIELD)
  566. return resume_error(L, "cannot resume dead coroutine", nargs);
  567. L->nCcalls = (from) ? from->nCcalls + 1 : 1;
  568. if (L->nCcalls >= LUAI_MAXCCALLS)
  569. return resume_error(L, "C stack overflow", nargs);
  570. luai_userstateresume(L, nargs);
  571. L->nny = 0; /* allow yields */
  572. api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
  573. status = luaD_rawrunprotected(L, resume, &nargs);
  574. if (status == -1) /* error calling 'lua_resume'? */
  575. status = LUA_ERRRUN;
  576. else { /* continue running after recoverable errors */
  577. while (errorstatus(status) && recover(L, status)) {
  578. /* unroll continuation */
  579. status = luaD_rawrunprotected(L, unroll, &status);
  580. }
  581. if (errorstatus(status)) { /* unrecoverable error? */
  582. L->status = cast_byte(status); /* mark thread as 'dead' */
  583. seterrorobj(L, status, L->top); /* push error message */
  584. L->func->stkci.framesize = L->top - L->func;
  585. }
  586. else lua_assert(status == L->status); /* normal end or yield */
  587. }
  588. *nresults = (status == LUA_YIELD) ? L->func->stkci.u2.nyield
  589. : L->top - (L->func + 1);
  590. L->nny = oldnny; /* restore 'nny' */
  591. L->nCcalls--;
  592. lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
  593. lua_unlock(L);
  594. return status;
  595. }
  596. LUA_API int lua_isyieldable (lua_State *L) {
  597. return (L->nny == 0);
  598. }
  599. LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
  600. lua_KFunction k) {
  601. StkId func = L->func;
  602. luai_userstateyield(L, nresults);
  603. lua_lock(L);
  604. api_checknelems(L, nresults);
  605. if (L->nny > 0) {
  606. if (L != G(L)->mainthread)
  607. luaG_runerror(L, "attempt to yield across a C-call boundary");
  608. else
  609. luaG_runerror(L, "attempt to yield from outside a coroutine");
  610. }
  611. L->status = LUA_YIELD;
  612. if (isLua(func)) { /* inside a hook? */
  613. api_check(L, k == NULL, "hooks cannot continue after yielding");
  614. func->stkci.u2.nyield = 0; /* no results */
  615. }
  616. else {
  617. if ((func->stkci.u.c.k = k) != NULL) /* is there a continuation? */
  618. func->stkci.u.c.ctx = ctx; /* save context */
  619. func->stkci.u2.nyield = nresults; /* save number of results */
  620. luaD_throw(L, LUA_YIELD);
  621. }
  622. lua_assert(callstatus(func) & CIST_HOOKED); /* must be inside a hook */
  623. lua_unlock(L);
  624. return 0; /* return to 'luaD_hook' */
  625. }
  626. int luaD_pcall (lua_State *L, Pfunc func, void *u,
  627. ptrdiff_t old_top, ptrdiff_t ef) {
  628. int status;
  629. CallInfo *old_ci = L->ci;
  630. ptrdiff_t oldfunc = savestack(L, L->func);
  631. lu_byte old_allowhooks = L->allowhook;
  632. unsigned short old_nny = L->nny;
  633. ptrdiff_t old_errfunc = L->errfunc;
  634. L->errfunc = ef;
  635. status = luaD_rawrunprotected(L, func, u);
  636. if (status != LUA_OK) { /* an error occurred? */
  637. StkId oldtop = restorestack(L, old_top);
  638. luaF_close(L, oldtop); /* close possible pending closures */
  639. seterrorobj(L, status, oldtop);
  640. L->ci = old_ci;
  641. L->func = restorestack(L, oldfunc);
  642. L->allowhook = old_allowhooks;
  643. L->nny = old_nny;
  644. luaD_shrinkstack(L);
  645. }
  646. L->errfunc = old_errfunc;
  647. return status;
  648. }
  649. /*
  650. ** Execute a protected parser.
  651. */
  652. struct SParser { /* data to 'f_parser' */
  653. ZIO *z;
  654. Mbuffer buff; /* dynamic structure used by the scanner */
  655. Dyndata dyd; /* dynamic structures used by the parser */
  656. const char *mode;
  657. const char *name;
  658. };
  659. static void checkmode (lua_State *L, const char *mode, const char *x) {
  660. if (mode && strchr(mode, x[0]) == NULL) {
  661. luaO_pushfstring(L,
  662. "attempt to load a %s chunk (mode is '%s')", x, mode);
  663. luaD_throw(L, LUA_ERRSYNTAX);
  664. }
  665. }
  666. static void f_parser (lua_State *L, void *ud) {
  667. LClosure *cl;
  668. struct SParser *p = cast(struct SParser *, ud);
  669. int c = zgetc(p->z); /* read first character */
  670. if (c == LUA_SIGNATURE[0]) {
  671. checkmode(L, p->mode, "binary");
  672. cl = luaU_undump(L, p->z, p->name);
  673. }
  674. else {
  675. checkmode(L, p->mode, "text");
  676. cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
  677. }
  678. lua_assert(cl->nupvalues == cl->p->sizeupvalues);
  679. luaF_initupvals(L, cl);
  680. }
  681. int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
  682. const char *mode) {
  683. struct SParser p;
  684. int status;
  685. L->nny++; /* cannot yield during parsing */
  686. p.z = z; p.name = name; p.mode = mode;
  687. p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
  688. p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
  689. p.dyd.label.arr = NULL; p.dyd.label.size = 0;
  690. luaZ_initbuffer(L, &p.buff);
  691. status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
  692. luaZ_freebuffer(L, &p.buff);
  693. luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
  694. luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
  695. luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
  696. L->nny--;
  697. return status;
  698. }