lundump.c 5.7 KB

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  1. /*
  2. ** $Id: lundump.c,v 2.24 2013/08/16 18:55:49 roberto Exp roberto $
  3. ** load precompiled Lua chunks
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <string.h>
  7. #define lundump_c
  8. #define LUA_CORE
  9. #include "lua.h"
  10. #include "ldebug.h"
  11. #include "ldo.h"
  12. #include "lfunc.h"
  13. #include "lmem.h"
  14. #include "lobject.h"
  15. #include "lstring.h"
  16. #include "lundump.h"
  17. #include "lzio.h"
  18. typedef struct {
  19. lua_State* L;
  20. ZIO* Z;
  21. Mbuffer* b;
  22. const char* name;
  23. } LoadState;
  24. static l_noret error(LoadState* S, const char* why)
  25. {
  26. luaO_pushfstring(S->L,"%s: %s precompiled chunk",S->name,why);
  27. luaD_throw(S->L,LUA_ERRSYNTAX);
  28. }
  29. #define LoadMem(S,b,n,size) LoadBlock(S,b,(n)*(size))
  30. #define LoadByte(S) (lu_byte)LoadChar(S)
  31. #define LoadVar(S,x) LoadMem(S,&x,1,sizeof(x))
  32. #define LoadVector(S,b,n,size) LoadMem(S,b,n,size)
  33. #if !defined(luai_verifycode)
  34. #define luai_verifycode(L,b,f) /* empty */
  35. #endif
  36. static void LoadBlock(LoadState* S, void* b, size_t size)
  37. {
  38. if (luaZ_read(S->Z,b,size)!=0) error(S,"truncated");
  39. }
  40. static int LoadChar(LoadState* S)
  41. {
  42. char x;
  43. LoadVar(S,x);
  44. return x;
  45. }
  46. static int LoadInt(LoadState* S)
  47. {
  48. int x;
  49. LoadVar(S,x);
  50. if (x<0) error(S,"corrupted");
  51. return x;
  52. }
  53. static lua_Number LoadNumber(LoadState* S)
  54. {
  55. lua_Number x;
  56. LoadVar(S,x);
  57. return x;
  58. }
  59. static lua_Integer LoadInteger(LoadState* S)
  60. {
  61. lua_Integer x;
  62. LoadVar(S,x);
  63. return x;
  64. }
  65. static TString* LoadString(LoadState* S)
  66. {
  67. size_t size;
  68. LoadVar(S,size);
  69. if (size==0)
  70. return NULL;
  71. else
  72. {
  73. TString* ts;
  74. char* s=luaZ_openspace(S->L,S->b,size);
  75. LoadBlock(S,s,size*sizeof(char));
  76. ts = luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */
  77. return ts;
  78. }
  79. }
  80. static void LoadCode(LoadState* S, Proto* f)
  81. {
  82. int n=LoadInt(S);
  83. f->code=luaM_newvector(S->L,n,Instruction);
  84. f->sizecode=n;
  85. LoadVector(S,f->code,n,sizeof(Instruction));
  86. }
  87. static void LoadFunction(LoadState* S, Proto* f);
  88. static void LoadConstants(LoadState* S, Proto* f)
  89. {
  90. int i,n;
  91. n=LoadInt(S);
  92. f->k=luaM_newvector(S->L,n,TValue);
  93. f->sizek=n;
  94. for (i=0; i<n; i++) setnilvalue(&f->k[i]);
  95. for (i=0; i<n; i++)
  96. {
  97. TValue* o=&f->k[i];
  98. int t=LoadChar(S);
  99. switch (t)
  100. {
  101. case LUA_TNIL:
  102. setnilvalue(o);
  103. break;
  104. case LUA_TBOOLEAN:
  105. setbvalue(o,LoadChar(S));
  106. break;
  107. case LUA_TNUMFLT:
  108. setnvalue(o,LoadNumber(S));
  109. break;
  110. case LUA_TNUMINT:
  111. setivalue(o,LoadInteger(S));
  112. break;
  113. case LUA_TSHRSTR: case LUA_TLNGSTR:
  114. setsvalue2n(S->L,o,LoadString(S));
  115. break;
  116. default: lua_assert(0);
  117. }
  118. }
  119. n=LoadInt(S);
  120. f->p=luaM_newvector(S->L,n,Proto*);
  121. f->sizep=n;
  122. for (i=0; i<n; i++) f->p[i]=NULL;
  123. for (i=0; i<n; i++)
  124. {
  125. f->p[i]=luaF_newproto(S->L);
  126. LoadFunction(S,f->p[i]);
  127. }
  128. }
  129. static void LoadUpvalues(LoadState* S, Proto* f)
  130. {
  131. int i,n;
  132. n=LoadInt(S);
  133. f->upvalues=luaM_newvector(S->L,n,Upvaldesc);
  134. f->sizeupvalues=n;
  135. for (i=0; i<n; i++) f->upvalues[i].name=NULL;
  136. for (i=0; i<n; i++)
  137. {
  138. f->upvalues[i].instack=LoadByte(S);
  139. f->upvalues[i].idx=LoadByte(S);
  140. }
  141. }
  142. static void LoadDebug(LoadState* S, Proto* f)
  143. {
  144. int i,n;
  145. f->source=LoadString(S);
  146. n=LoadInt(S);
  147. f->lineinfo=luaM_newvector(S->L,n,int);
  148. f->sizelineinfo=n;
  149. LoadVector(S,f->lineinfo,n,sizeof(int));
  150. n=LoadInt(S);
  151. f->locvars=luaM_newvector(S->L,n,LocVar);
  152. f->sizelocvars=n;
  153. for (i=0; i<n; i++) f->locvars[i].varname=NULL;
  154. for (i=0; i<n; i++)
  155. {
  156. f->locvars[i].varname=LoadString(S);
  157. f->locvars[i].startpc=LoadInt(S);
  158. f->locvars[i].endpc=LoadInt(S);
  159. }
  160. n=LoadInt(S);
  161. for (i=0; i<n; i++) f->upvalues[i].name=LoadString(S);
  162. }
  163. static void LoadFunction(LoadState* S, Proto* f)
  164. {
  165. f->linedefined=LoadInt(S);
  166. f->lastlinedefined=LoadInt(S);
  167. f->numparams=LoadByte(S);
  168. f->is_vararg=LoadByte(S);
  169. f->maxstacksize=LoadByte(S);
  170. LoadCode(S,f);
  171. LoadConstants(S,f);
  172. LoadUpvalues(S,f);
  173. LoadDebug(S,f);
  174. }
  175. /* the code below must be consistent with the code in luaU_header */
  176. #define N0 LUAC_HEADERSIZE
  177. #define N1 (sizeof(LUA_SIGNATURE)-sizeof(char))
  178. #define N2 N1+2
  179. #define N3 N2+6
  180. static void LoadHeader(LoadState* S)
  181. {
  182. lu_byte h[LUAC_HEADERSIZE];
  183. lu_byte s[LUAC_HEADERSIZE];
  184. luaU_header(h);
  185. memcpy(s,h,sizeof(char)); /* first char already read */
  186. LoadBlock(S,s+sizeof(char),LUAC_HEADERSIZE-sizeof(char));
  187. if (memcmp(h,s,N0)==0) return;
  188. if (memcmp(h,s,N1)!=0) error(S,"not a");
  189. if (memcmp(h,s,N2)!=0) error(S,"version mismatch in");
  190. if (memcmp(h,s,N3)!=0) error(S,"incompatible"); else error(S,"corrupted");
  191. }
  192. /*
  193. ** load precompiled chunk
  194. */
  195. Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
  196. {
  197. LoadState S;
  198. Closure* cl;
  199. if (*name=='@' || *name=='=')
  200. S.name=name+1;
  201. else if (*name==LUA_SIGNATURE[0])
  202. S.name="binary string";
  203. else
  204. S.name=name;
  205. S.L=L;
  206. S.Z=Z;
  207. S.b=buff;
  208. LoadHeader(&S);
  209. cl=luaF_newLclosure(L,1);
  210. setclLvalue(L,L->top,cl); incr_top(L);
  211. cl->l.p=luaF_newproto(L);
  212. LoadFunction(&S,cl->l.p);
  213. if (cl->l.p->sizeupvalues != 1)
  214. {
  215. Proto* p=cl->l.p;
  216. cl=luaF_newLclosure(L,cl->l.p->sizeupvalues);
  217. cl->l.p=p;
  218. setclLvalue(L,L->top-1,cl);
  219. }
  220. luai_verifycode(L,buff,cl->l.p);
  221. return cl;
  222. }
  223. #define MYINT(s) (s[0]-'0')
  224. #define VERSION MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR)
  225. #define FORMAT 0 /* this is the official format */
  226. /*
  227. * make header for precompiled chunks
  228. * if you change the code below be sure to update LoadHeader and FORMAT above
  229. * and LUAC_HEADERSIZE in lundump.h
  230. */
  231. void luaU_header (lu_byte* h)
  232. {
  233. int x=1;
  234. memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-sizeof(char));
  235. h+=sizeof(LUA_SIGNATURE)-sizeof(char);
  236. *h++=cast_byte(VERSION);
  237. *h++=cast_byte(FORMAT);
  238. *h++=cast_byte(*(char*)&x); /* endianness */
  239. *h++=cast_byte(sizeof(int));
  240. *h++=cast_byte(sizeof(size_t));
  241. *h++=cast_byte(sizeof(Instruction));
  242. *h++=cast_byte(sizeof(lua_Number));
  243. *h++=cast_byte(((lua_Number)0.5)==0); /* is lua_Number integral? */
  244. memcpy(h,LUAC_TAIL,sizeof(LUAC_TAIL)-sizeof(char));
  245. }