lauxlib.c 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281
  1. /*
  2. ** $Id: lauxlib.c,v 1.66 2002/04/16 12:00:02 roberto Exp roberto $
  3. ** Auxiliary functions for building Lua libraries
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stdarg.h>
  7. #include <stdio.h>
  8. #include <string.h>
  9. /* This file uses only the official API of Lua.
  10. ** Any function declared here could be written as an application function.
  11. ** With care, these functions can be used by other libraries.
  12. */
  13. #include "lua.h"
  14. #include "lauxlib.h"
  15. #include "luadebug.h"
  16. #include "lualib.h"
  17. LUALIB_API int luaL_findstring (const char *name, const char *const list[]) {
  18. int i;
  19. for (i=0; list[i]; i++)
  20. if (strcmp(list[i], name) == 0)
  21. return i;
  22. return -1; /* name not found */
  23. }
  24. LUALIB_API void luaL_argerror (lua_State *L, int narg, const char *extramsg) {
  25. lua_Debug ar;
  26. lua_getstack(L, 0, &ar);
  27. lua_getinfo(L, "n", &ar);
  28. if (strcmp(ar.namewhat, "method") == 0) narg--; /* do not count `self' */
  29. if (ar.name == NULL)
  30. ar.name = "?";
  31. luaL_verror(L, "bad argument #%d to `%.50s' (%.100s)",
  32. narg, ar.name, extramsg);
  33. }
  34. LUALIB_API void luaL_typerror (lua_State *L, int narg, const char *tname) {
  35. char buff[80];
  36. sprintf(buff, "%.25s expected, got %.25s", tname,
  37. lua_typename(L, lua_type(L,narg)));
  38. luaL_argerror(L, narg, buff);
  39. }
  40. static void tag_error (lua_State *L, int narg, int tag) {
  41. luaL_typerror(L, narg, lua_typename(L, tag));
  42. }
  43. LUALIB_API void luaL_check_stack (lua_State *L, int space, const char *mes) {
  44. if (!lua_checkstack(L, space))
  45. luaL_verror(L, "stack overflow (%.30s)", mes);
  46. }
  47. LUALIB_API void luaL_check_type(lua_State *L, int narg, int t) {
  48. if (lua_type(L, narg) != t)
  49. tag_error(L, narg, t);
  50. }
  51. LUALIB_API void luaL_check_any (lua_State *L, int narg) {
  52. if (lua_type(L, narg) == LUA_TNONE)
  53. luaL_argerror(L, narg, "value expected");
  54. }
  55. LUALIB_API const char *luaL_check_lstr (lua_State *L, int narg, size_t *len) {
  56. const char *s = lua_tostring(L, narg);
  57. if (!s) tag_error(L, narg, LUA_TSTRING);
  58. if (len) *len = lua_strlen(L, narg);
  59. return s;
  60. }
  61. LUALIB_API const char *luaL_opt_lstr (lua_State *L, int narg, const char *def, size_t *len) {
  62. if (lua_isnoneornil(L, narg)) {
  63. if (len)
  64. *len = (def ? strlen(def) : 0);
  65. return def;
  66. }
  67. else return luaL_check_lstr(L, narg, len);
  68. }
  69. LUALIB_API lua_Number luaL_check_number (lua_State *L, int narg) {
  70. lua_Number d = lua_tonumber(L, narg);
  71. if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */
  72. tag_error(L, narg, LUA_TNUMBER);
  73. return d;
  74. }
  75. LUALIB_API lua_Number luaL_opt_number (lua_State *L, int narg, lua_Number def) {
  76. if (lua_isnoneornil(L, narg)) return def;
  77. else return luaL_check_number(L, narg);
  78. }
  79. LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
  80. if (!lua_getmetatable(L, obj)) /* no metatable? */
  81. return 0;
  82. lua_pushstring(L, event);
  83. lua_rawget(L, -2);
  84. if (lua_isnil(L, -1)) {
  85. lua_pop(L, 2); /* remove metatable and metafield */
  86. return 0;
  87. }
  88. lua_pushvalue(L, obj);
  89. lua_rawcall(L, 1, 1);
  90. return 1;
  91. }
  92. LUALIB_API void luaL_openlib (lua_State *L, const luaL_reg *l, int nup) {
  93. for (; l->name; l++) {
  94. int i;
  95. lua_pushstring(L, l->name);
  96. for (i=0; i<nup; i++) /* copy upvalues to the top */
  97. lua_pushvalue(L, -(nup+1));
  98. lua_pushcclosure(L, l->func, nup);
  99. lua_settable(L, -(nup+3));
  100. }
  101. lua_pop(L, nup);
  102. }
  103. LUALIB_API void luaL_opennamedlib (lua_State *L, const char *libname,
  104. const luaL_reg *l, int nup) {
  105. lua_pushstring(L, libname);
  106. lua_insert(L, -(nup+1));
  107. lua_newtable(L);
  108. lua_insert(L, -(nup+1));
  109. luaL_openlib(L, l, nup);
  110. lua_settable(L, LUA_GLOBALSINDEX);
  111. }
  112. LUALIB_API void luaL_verror (lua_State *L, const char *fmt, ...) {
  113. char buff[500];
  114. va_list argp;
  115. va_start(argp, fmt);
  116. vsprintf(buff, fmt, argp);
  117. va_end(argp);
  118. lua_error(L, buff);
  119. }
  120. /*
  121. ** {======================================================
  122. ** Generic Buffer manipulation
  123. ** =======================================================
  124. */
  125. #define buffempty(B) ((B)->p == (B)->buffer)
  126. #define bufflen(B) ((B)->p - (B)->buffer)
  127. #define bufffree(B) ((size_t)(LUAL_BUFFERSIZE - bufflen(B)))
  128. #define LIMIT (LUA_MINSTACK/2)
  129. static int emptybuffer (luaL_Buffer *B) {
  130. size_t l = bufflen(B);
  131. if (l == 0) return 0; /* put nothing on stack */
  132. else {
  133. lua_pushlstring(B->L, B->buffer, l);
  134. B->p = B->buffer;
  135. B->level++;
  136. return 1;
  137. }
  138. }
  139. static void adjuststack (luaL_Buffer *B) {
  140. if (B->level > 1) {
  141. lua_State *L = B->L;
  142. int toget = 1; /* number of levels to concat */
  143. size_t toplen = lua_strlen(L, -1);
  144. do {
  145. size_t l = lua_strlen(L, -(toget+1));
  146. if (B->level - toget + 1 >= LIMIT || toplen > l) {
  147. toplen += l;
  148. toget++;
  149. }
  150. else break;
  151. } while (toget < B->level);
  152. lua_concat(L, toget);
  153. B->level = B->level - toget + 1;
  154. }
  155. }
  156. LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B) {
  157. if (emptybuffer(B))
  158. adjuststack(B);
  159. return B->buffer;
  160. }
  161. LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
  162. while (l--)
  163. luaL_putchar(B, *s++);
  164. }
  165. LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
  166. luaL_addlstring(B, s, strlen(s));
  167. }
  168. LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
  169. emptybuffer(B);
  170. lua_concat(B->L, B->level);
  171. B->level = 1;
  172. }
  173. LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
  174. lua_State *L = B->L;
  175. size_t vl = lua_strlen(L, -1);
  176. if (vl <= bufffree(B)) { /* fit into buffer? */
  177. memcpy(B->p, lua_tostring(L, -1), vl); /* put it there */
  178. B->p += vl;
  179. lua_pop(L, 1); /* remove from stack */
  180. }
  181. else {
  182. if (emptybuffer(B))
  183. lua_insert(L, -2); /* put buffer before new value */
  184. B->level++; /* add new value into B stack */
  185. adjuststack(B);
  186. }
  187. }
  188. LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
  189. B->L = L;
  190. B->p = B->buffer;
  191. B->level = 0;
  192. }
  193. /* }====================================================== */
  194. LUALIB_API int luaL_ref (lua_State *L, int t) {
  195. int ref;
  196. lua_rawgeti(L, t, 0); /* get first free element */
  197. ref = (int)lua_tonumber(L, -1);
  198. lua_pop(L, 1); /* remove it from stack */
  199. if (ref != 0) { /* any free element? */
  200. lua_rawgeti(L, t, ref); /* remove it from list */
  201. lua_rawseti(L, t, 0);
  202. }
  203. else { /* no free elements */
  204. ref = lua_getn(L, t) + 1; /* use next `n' */
  205. lua_pushliteral(L, "n");
  206. lua_pushnumber(L, ref);
  207. lua_rawset(L, t); /* n = n+1 */
  208. }
  209. lua_rawseti(L, t, ref);
  210. return ref;
  211. }
  212. LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
  213. if (ref >= 0) {
  214. lua_rawgeti(L, t, 0);
  215. lua_pushnumber(L, ref);
  216. lua_rawseti(L, t, 0);
  217. lua_rawseti(L, t, ref);
  218. }
  219. }