lstate.c 4.9 KB

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  1. /*
  2. ** $Id: lstate.c,v 1.91 2002/04/23 15:04:39 roberto Exp roberto $
  3. ** Global State
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stdio.h>
  7. #include "lua.h"
  8. #include "ldo.h"
  9. #include "lfunc.h"
  10. #include "lgc.h"
  11. #include "llex.h"
  12. #include "lmem.h"
  13. #include "lstate.h"
  14. #include "lstring.h"
  15. #include "ltable.h"
  16. #include "ltm.h"
  17. static void close_state (lua_State *L);
  18. /*
  19. ** you can change this function through the official API
  20. ** call `lua_setpanicf'
  21. */
  22. static int default_panic (lua_State *L) {
  23. fprintf(stderr, "unable to recover; exiting\n");
  24. return 0;
  25. }
  26. static void stack_init (lua_State *L, lua_State *OL) {
  27. L->stack = luaM_newvector(OL, BASIC_STACK_SIZE, TObject);
  28. L->stacksize = BASIC_STACK_SIZE;
  29. L->top = L->stack + RESERVED_STACK_PREFIX;
  30. L->stack_last = L->stack+(BASIC_STACK_SIZE-EXTRA_STACK)-1;
  31. L->base_ci = luaM_newvector(OL, BASIC_CI_SIZE, CallInfo);
  32. L->ci = L->base_ci;
  33. L->ci->base = L->top;
  34. L->ci->top = L->top + LUA_MINSTACK;
  35. L->ci->pc = NULL;
  36. L->size_ci = BASIC_CI_SIZE;
  37. L->end_ci = L->base_ci + L->size_ci;
  38. }
  39. /*
  40. ** open parts that may cause memory-allocation errors
  41. */
  42. static void f_luaopen (lua_State *L, void *ud) {
  43. UNUSED(ud);
  44. /* create a new global state */
  45. L->l_G = luaM_new(L, global_State);
  46. G(L)->GCthreshold = 0; /* mark it as unfinished state */
  47. G(L)->strt.size = 0;
  48. G(L)->strt.nuse = 0;
  49. G(L)->strt.hash = NULL;
  50. G(L)->Mbuffer = NULL;
  51. G(L)->Mbuffsize = 0;
  52. G(L)->panic = &default_panic;
  53. G(L)->rootproto = NULL;
  54. G(L)->rootcl = NULL;
  55. G(L)->roottable = NULL;
  56. G(L)->rootupval = NULL;
  57. G(L)->rootudata = NULL;
  58. G(L)->tmudata = NULL;
  59. setnilvalue(key(G(L)->dummynode));
  60. setnilvalue(val(G(L)->dummynode));
  61. G(L)->dummynode->next = NULL;
  62. G(L)->nblocks = sizeof(lua_State) + sizeof(global_State);
  63. stack_init(L, L); /* init stack */
  64. /* create default meta table with a dummy table, and then close the loop */
  65. sethvalue(defaultmeta(L), NULL);
  66. sethvalue(defaultmeta(L), luaH_new(L, 0, 4));
  67. hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L));
  68. sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */
  69. sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */
  70. luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
  71. luaT_init(L);
  72. luaX_init(L);
  73. luaS_fix(luaS_newliteral(L, MEMERRMSG));
  74. G(L)->GCthreshold = 4*G(L)->nblocks;
  75. }
  76. static void preinit_state (lua_State *L) {
  77. L->stack = NULL;
  78. L->stacksize = 0;
  79. L->errorJmp = NULL;
  80. L->callhook = NULL;
  81. L->linehook = NULL;
  82. L->openupval = NULL;
  83. L->size_ci = 0;
  84. L->base_ci = NULL;
  85. L->allowhooks = 1;
  86. }
  87. LUA_API lua_State *lua_newthread (lua_State *OL) {
  88. lua_State *L;
  89. lua_lock(OL);
  90. L = luaM_new(OL, lua_State);
  91. preinit_state(L);
  92. L->l_G = OL->l_G;
  93. OL->next->previous = L; /* insert L into linked list */
  94. L->next = OL->next;
  95. OL->next = L;
  96. L->previous = OL;
  97. stack_init(L, OL); /* init stack */
  98. setobj(defaultmeta(L), defaultmeta(OL)); /* share default meta table */
  99. setobj(gt(L), gt(OL)); /* share table of globals */
  100. setobj(registry(L), registry(OL)); /* share registry */
  101. lua_unlock(OL);
  102. lua_userstateopen(L);
  103. return L;
  104. }
  105. LUA_API lua_State *lua_open (void) {
  106. lua_State *L;
  107. TObject dummy;
  108. setnilvalue(&dummy);
  109. L = luaM_new(NULL, lua_State);
  110. if (L) { /* allocation OK? */
  111. preinit_state(L);
  112. L->l_G = NULL;
  113. L->next = L->previous = L;
  114. if (luaD_runprotected(L, f_luaopen, &dummy) != 0) {
  115. /* memory allocation error: free partial state */
  116. close_state(L);
  117. L = NULL;
  118. }
  119. }
  120. lua_userstateopen(L);
  121. return L;
  122. }
  123. void luaE_closethread (lua_State *OL, lua_State *L) {
  124. luaF_close(L, L->stack); /* close all upvalues for this thread */
  125. lua_assert(L->openupval == NULL);
  126. L->previous->next = L->next;
  127. L->next->previous = L->previous;
  128. luaM_freearray(OL, L->base_ci, L->size_ci, CallInfo);
  129. luaM_freearray(OL, L->stack, L->stacksize, TObject);
  130. luaM_freelem(OL, L);
  131. }
  132. static void close_state (lua_State *L) {
  133. luaF_close(L, L->stack); /* close all upvalues for this thread */
  134. if (G(L)) { /* close global state */
  135. luaC_collect(L, 1); /* collect all elements */
  136. lua_assert(G(L)->rootproto == NULL);
  137. lua_assert(G(L)->rootudata == NULL);
  138. lua_assert(G(L)->rootcl == NULL);
  139. lua_assert(G(L)->rootupval == NULL);
  140. lua_assert(G(L)->roottable == NULL);
  141. luaS_freeall(L);
  142. luaM_freearray(L, G(L)->Mbuffer, G(L)->Mbuffsize, char);
  143. luaM_freelem(NULL, L->l_G);
  144. }
  145. luaE_closethread(NULL, L);
  146. }
  147. LUA_API void lua_closethread (lua_State *L, lua_State *thread) {
  148. if (L == thread) lua_error(L, "cannot close only thread of a state");
  149. lua_lock(L);
  150. luaE_closethread(L, thread);
  151. lua_unlock(L);
  152. }
  153. LUA_API void lua_close (lua_State *L) {
  154. lua_lock(L);
  155. luaC_callallgcTM(L); /* call GC tag methods for all udata */
  156. lua_assert(G(L)->tmudata == NULL);
  157. while (L->next != L) /* then, close all other threads */
  158. luaE_closethread(L, L->next);
  159. close_state(L);
  160. }