lstate.c 4.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184
  1. /*
  2. ** $Id: lstate.c,v 1.108 2002/10/25 20:05:28 roberto Exp roberto $
  3. ** Global State
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include "lua.h"
  7. #include "ldebug.h"
  8. #include "ldo.h"
  9. #include "lfunc.h"
  10. #include "lgc.h"
  11. #include "llex.h"
  12. #include "lmem.h"
  13. #include "lstate.h"
  14. #include "lstring.h"
  15. #include "ltable.h"
  16. #include "ltm.h"
  17. /*
  18. ** macro to allow the inclusion of user information in Lua state
  19. */
  20. #ifndef LUA_USERSTATE
  21. #define EXTRASPACE 0
  22. #else
  23. union UEXTRASPACE {L_Umaxalign a; LUA_USERSTATE b;};
  24. #define EXTRASPACE (sizeof(union UEXTRASPACE))
  25. #endif
  26. static void close_state (lua_State *L);
  27. static lua_State *newthread (lua_State *L) {
  28. lu_byte *block = (lu_byte *)luaM_malloc(L, sizeof(lua_State) + EXTRASPACE);
  29. if (block == NULL) return NULL;
  30. else {
  31. block += EXTRASPACE;
  32. return cast(lua_State *, block);
  33. }
  34. }
  35. /*
  36. ** you can change this function through the official API:
  37. ** call `lua_setpanicf'
  38. */
  39. static int default_panic (lua_State *L) {
  40. UNUSED(L);
  41. return 0;
  42. }
  43. static void stack_init (lua_State *L1, lua_State *L) {
  44. L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TObject);
  45. L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
  46. L1->top = L1->stack;
  47. L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
  48. L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
  49. L1->ci = L1->base_ci;
  50. L1->ci->state = CI_C; /* not a Lua function */
  51. setnilvalue(L1->top++); /* `function' entry for this `ci' */
  52. L1->ci->base = L1->top;
  53. L1->ci->top = L1->top + LUA_MINSTACK;
  54. L1->size_ci = BASIC_CI_SIZE;
  55. L1->end_ci = L1->base_ci + L1->size_ci;
  56. }
  57. /*
  58. ** open parts that may cause memory-allocation errors
  59. */
  60. static void f_luaopen (lua_State *L, void *ud) {
  61. UNUSED(ud);
  62. /* create a new global state */
  63. L->l_G = luaM_new(L, global_State);
  64. G(L)->mainthread = L;
  65. G(L)->GCthreshold = 0; /* mark it as unfinished state */
  66. G(L)->strt.size = 0;
  67. G(L)->strt.nuse = 0;
  68. G(L)->strt.hash = NULL;
  69. setnilvalue(defaultmeta(L));
  70. setnilvalue(registry(L));
  71. luaZ_initbuffer(L, &G(L)->buff);
  72. G(L)->panic = &default_panic;
  73. G(L)->rootgc = NULL;
  74. G(L)->rootudata = NULL;
  75. G(L)->tmudata = NULL;
  76. setnilvalue(key(G(L)->dummynode));
  77. setnilvalue(val(G(L)->dummynode));
  78. G(L)->dummynode->next = NULL;
  79. G(L)->nblocks = sizeof(lua_State) + sizeof(global_State);
  80. stack_init(L, L); /* init stack */
  81. /* create default meta table with a dummy table, and then close the loop */
  82. defaultmeta(L)->tt = LUA_TTABLE;
  83. sethvalue(defaultmeta(L), luaH_new(L, 0, 4));
  84. hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L));
  85. sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */
  86. sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */
  87. luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
  88. luaT_init(L);
  89. luaX_init(L);
  90. luaS_fix(luaS_newliteral(L, MEMERRMSG));
  91. G(L)->GCthreshold = 4*G(L)->nblocks;
  92. }
  93. static void preinit_state (lua_State *L) {
  94. L->stack = NULL;
  95. L->stacksize = 0;
  96. L->errorJmp = NULL;
  97. L->hook = NULL;
  98. L->hookmask = 0;
  99. setallowhook(L, 1);
  100. resethookcount(L);
  101. L->openupval = NULL;
  102. L->size_ci = 0;
  103. L->base_ci = L->ci = NULL;
  104. L->errfunc = 0;
  105. setnilvalue(gt(L));
  106. }
  107. lua_State *luaE_newthread (lua_State *L) {
  108. lua_State *L1 = newthread(L);
  109. luaC_link(L, cast(GCObject *, L1), LUA_TTHREAD);
  110. preinit_state(L1);
  111. L1->l_G = L->l_G;
  112. stack_init(L1, L); /* init stack */
  113. setobj(gt(L1), gt(L)); /* share table of globals */
  114. return L1;
  115. }
  116. LUA_API lua_State *lua_open (void) {
  117. lua_State *L = newthread(NULL);
  118. if (L) { /* allocation OK? */
  119. preinit_state(L);
  120. L->l_G = NULL;
  121. if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
  122. /* memory allocation error: free partial state */
  123. close_state(L);
  124. L = NULL;
  125. }
  126. }
  127. lua_userstateopen(L);
  128. return L;
  129. }
  130. void luaE_freethread (lua_State *L, lua_State *L1) {
  131. luaF_close(L1, L1->stack); /* close all upvalues for this thread */
  132. lua_assert(L1->openupval == NULL);
  133. luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
  134. luaM_freearray(L, L1->stack, L1->stacksize, TObject);
  135. luaM_free(L, cast(lu_byte *, L1) - EXTRASPACE,
  136. sizeof(lua_State) + EXTRASPACE);
  137. }
  138. static void close_state (lua_State *L) {
  139. luaF_close(L, L->stack); /* close all upvalues for this thread */
  140. if (G(L)) { /* close global state */
  141. luaC_sweep(L, 1); /* collect all elements */
  142. lua_assert(G(L)->rootgc == NULL);
  143. lua_assert(G(L)->rootudata == NULL);
  144. luaS_freeall(L);
  145. luaZ_freebuffer(L, &G(L)->buff);
  146. luaM_freelem(NULL, L->l_G);
  147. }
  148. luaE_freethread(NULL, L);
  149. }
  150. LUA_API void lua_close (lua_State *L) {
  151. lua_lock(L);
  152. L = G(L)->mainthread; /* only the main thread can be closed */
  153. luaC_callallgcTM(L); /* call GC tag methods for all udata */
  154. lua_assert(G(L)->tmudata == NULL);
  155. close_state(L);
  156. }