lstate.c 5.7 KB

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  1. /*
  2. ** $Id: lstate.c,v 2.56 2009/06/18 18:59:18 roberto Exp roberto $
  3. ** Global State
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stddef.h>
  7. #define lstate_c
  8. #define LUA_CORE
  9. #include "lua.h"
  10. #include "lapi.h"
  11. #include "ldebug.h"
  12. #include "ldo.h"
  13. #include "lfunc.h"
  14. #include "lgc.h"
  15. #include "llex.h"
  16. #include "lmem.h"
  17. #include "lstate.h"
  18. #include "lstring.h"
  19. #include "ltable.h"
  20. #include "ltm.h"
  21. #define state_size(x) (sizeof(x) + LUAI_EXTRASPACE)
  22. #define fromstate(l) (cast(lu_byte *, (l)) - LUAI_EXTRASPACE)
  23. #define tostate(l) (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE))
  24. /*
  25. ** Main thread combines a thread state and the global state
  26. */
  27. typedef struct LG {
  28. lua_State l;
  29. global_State g;
  30. } LG;
  31. /*
  32. ** maximum number of nested calls made by error-handling function
  33. */
  34. #define LUAI_EXTRACALLS 10
  35. CallInfo *luaE_extendCI (lua_State *L) {
  36. CallInfo *ci = luaM_new(L, CallInfo);
  37. lua_assert(L->ci->next == NULL);
  38. L->ci->next = ci;
  39. ci->previous = L->ci;
  40. ci->next = NULL;
  41. return ci;
  42. }
  43. void luaE_freeCI (lua_State *L) {
  44. CallInfo *ci = L->ci;
  45. CallInfo *next = ci->next;
  46. ci->next = NULL;
  47. while ((ci = next) != NULL) {
  48. next = ci->next;
  49. luaM_free(L, ci);
  50. }
  51. }
  52. static void stack_init (lua_State *L1, lua_State *L) {
  53. int i;
  54. /* initialize stack array */
  55. L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
  56. L1->stacksize = BASIC_STACK_SIZE;
  57. for (i = 0; i < BASIC_STACK_SIZE; i++)
  58. setnilvalue(L1->stack + i); /* erase new stack */
  59. L1->top = L1->stack;
  60. L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
  61. /* initialize first ci */
  62. L1->ci->func = L1->top;
  63. setnilvalue(L1->top++); /* 'function' entry for this 'ci' */
  64. L1->ci->top = L1->top + LUA_MINSTACK;
  65. L1->ci->callstatus = 0;
  66. }
  67. static void freestack (lua_State *L) {
  68. L->ci = &L->base_ci; /* reset 'ci' list */
  69. luaE_freeCI(L);
  70. luaM_freearray(L, L->stack, L->stacksize);
  71. }
  72. /*
  73. ** open parts that may cause memory-allocation errors
  74. */
  75. static void f_luaopen (lua_State *L, void *ud) {
  76. global_State *g = G(L);
  77. UNUSED(ud);
  78. stack_init(L, L); /* init stack */
  79. sethvalue(L, gt(L), luaH_new(L)); /* table of globals */
  80. sethvalue(L, registry(L), luaH_new(L)); /* registry */
  81. luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
  82. luaT_init(L);
  83. luaX_init(L);
  84. luaS_fix(luaS_newliteral(L, MEMERRMSG));
  85. g->GCthreshold = 4*g->totalbytes;
  86. }
  87. static void preinit_state (lua_State *L, global_State *g) {
  88. G(L) = g;
  89. L->stack = NULL;
  90. L->stacksize = 0;
  91. L->errorJmp = NULL;
  92. L->hook = NULL;
  93. L->hookmask = 0;
  94. L->basehookcount = 0;
  95. L->allowhook = 1;
  96. resethookcount(L);
  97. L->openupval = NULL;
  98. L->nny = 1;
  99. L->status = LUA_OK;
  100. L->base_ci.next = L->base_ci.previous = NULL;
  101. L->ci = &L->base_ci;
  102. L->errfunc = 0;
  103. setnilvalue(gt(L));
  104. }
  105. static void close_state (lua_State *L) {
  106. global_State *g = G(L);
  107. luaF_close(L, L->stack); /* close all upvalues for this thread */
  108. luaC_freeall(L); /* collect all objects */
  109. luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
  110. luaZ_freebuffer(L, &g->buff);
  111. freestack(L);
  112. lua_assert(g->totalbytes == sizeof(LG));
  113. (*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0);
  114. }
  115. LUA_API lua_State *lua_newthread (lua_State *L) {
  116. lua_State *L1;
  117. lua_lock(L);
  118. luaC_checkGC(L);
  119. L1 = tostate(luaM_malloc(L, state_size(lua_State)));
  120. luaC_link(L, obj2gco(L1), LUA_TTHREAD);
  121. setthvalue(L, L->top, L1);
  122. api_incr_top(L);
  123. preinit_state(L1, G(L));
  124. stack_init(L1, L); /* init stack */
  125. setobj2n(L, gt(L1), gt(L)); /* share table of globals */
  126. L1->hookmask = L->hookmask;
  127. L1->basehookcount = L->basehookcount;
  128. L1->hook = L->hook;
  129. resethookcount(L1);
  130. lua_assert(iswhite(obj2gco(L1)));
  131. lua_unlock(L);
  132. luai_userstatethread(L, L1);
  133. return L1;
  134. }
  135. void luaE_freethread (lua_State *L, lua_State *L1) {
  136. luaF_close(L1, L1->stack); /* close all upvalues for this thread */
  137. lua_assert(L1->openupval == NULL);
  138. luai_userstatefree(L1);
  139. freestack(L1);
  140. luaM_freemem(L, fromstate(L1), state_size(lua_State));
  141. }
  142. LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
  143. int i;
  144. lua_State *L;
  145. global_State *g;
  146. void *l = (*f)(ud, NULL, 0, state_size(LG));
  147. if (l == NULL) return NULL;
  148. L = tostate(l);
  149. g = &((LG *)L)->g;
  150. L->next = NULL;
  151. L->tt = LUA_TTHREAD;
  152. g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
  153. L->marked = luaC_white(g);
  154. g->gckind = KGC_NORMAL;
  155. g->nCcalls = 0;
  156. set2bits(L->marked, FIXEDBIT, SFIXEDBIT);
  157. preinit_state(L, g);
  158. g->frealloc = f;
  159. g->ud = ud;
  160. g->mainthread = L;
  161. g->uvhead.u.l.prev = &g->uvhead;
  162. g->uvhead.u.l.next = &g->uvhead;
  163. g->GCthreshold = MAX_LUMEM; /* no GC while building state */
  164. g->strt.size = 0;
  165. g->strt.nuse = 0;
  166. g->strt.hash = NULL;
  167. setnilvalue(registry(L));
  168. luaZ_initbuffer(L, &g->buff);
  169. g->panic = NULL;
  170. g->version = lua_version(NULL);
  171. g->gcstate = GCSpause;
  172. g->rootgc = obj2gco(L);
  173. g->sweepstrgc = 0;
  174. g->sweepgc = &g->rootgc;
  175. g->gray = NULL;
  176. g->grayagain = NULL;
  177. g->weak = g->ephemeron = g->allweak = NULL;
  178. g->tobefnz = NULL;
  179. g->totalbytes = sizeof(LG);
  180. g->gcpause = LUAI_GCPAUSE;
  181. g->gcstepmul = LUAI_GCMUL;
  182. g->gcdept = 0;
  183. for (i=0; i<NUM_TAGS; i++) g->mt[i] = NULL;
  184. if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
  185. /* memory allocation error: free partial state */
  186. close_state(L);
  187. L = NULL;
  188. }
  189. else
  190. luai_userstateopen(L);
  191. return L;
  192. }
  193. LUA_API void lua_close (lua_State *L) {
  194. L = G(L)->mainthread; /* only the main thread can be closed */
  195. lua_lock(L);
  196. luaF_close(L, L->stack); /* close all upvalues for this thread */
  197. luaC_separateudata(L, 1); /* separate all udata with GC metamethods */
  198. lua_assert(L->next == NULL);
  199. luaC_callAllGCTM(L); /* call GC metamethods for all udata */
  200. luai_userstateclose(L);
  201. close_state(L);
  202. }