ltablib.c 6.6 KB

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  1. /*
  2. ** $Id: ltablib.c,v 1.26 2004/06/15 13:37:21 roberto Exp roberto $
  3. ** Library for Table Manipulation
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stddef.h>
  7. #define ltablib_c
  8. #define LUA_LIB
  9. #include "lua.h"
  10. #include "lauxlib.h"
  11. #include "lualib.h"
  12. #define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_getn(L, n))
  13. static int foreachi (lua_State *L) {
  14. int i;
  15. int n = aux_getn(L, 1);
  16. luaL_checktype(L, 2, LUA_TFUNCTION);
  17. for (i=LUA_FIRSTINDEX; i < n+LUA_FIRSTINDEX; i++) {
  18. lua_pushvalue(L, 2); /* function */
  19. lua_pushinteger(L, i); /* 1st argument */
  20. lua_rawgeti(L, 1, i); /* 2nd argument */
  21. lua_call(L, 2, 1);
  22. if (!lua_isnil(L, -1))
  23. return 1;
  24. lua_pop(L, 1); /* remove nil result */
  25. }
  26. return 0;
  27. }
  28. static int foreach (lua_State *L) {
  29. luaL_checktype(L, 1, LUA_TTABLE);
  30. luaL_checktype(L, 2, LUA_TFUNCTION);
  31. lua_pushnil(L); /* first key */
  32. for (;;) {
  33. if (lua_next(L, 1) == 0)
  34. return 0;
  35. lua_pushvalue(L, 2); /* function */
  36. lua_pushvalue(L, -3); /* key */
  37. lua_pushvalue(L, -3); /* value */
  38. lua_call(L, 2, 1);
  39. if (!lua_isnil(L, -1))
  40. return 1;
  41. lua_pop(L, 2); /* remove value and result */
  42. }
  43. }
  44. static int getn (lua_State *L) {
  45. lua_pushinteger(L, aux_getn(L, 1));
  46. return 1;
  47. }
  48. static int setn (lua_State *L) {
  49. luaL_checktype(L, 1, LUA_TTABLE);
  50. luaL_setn(L, 1, luaL_checkint(L, 2));
  51. lua_pushvalue(L, 1);
  52. return 1;
  53. }
  54. static int tinsert (lua_State *L) {
  55. int v = lua_gettop(L); /* number of arguments */
  56. int e = aux_getn(L, 1) + LUA_FIRSTINDEX; /* first empty element */
  57. int pos; /* where to insert new element */
  58. if (v == 2) /* called with only 2 arguments */
  59. pos = e; /* insert new element at the end */
  60. else {
  61. pos = luaL_checkint(L, 2); /* 2nd argument is the position */
  62. if (pos > e) e = pos; /* `grow' array if necessary */
  63. v = 3; /* function may be called with more than 3 args */
  64. }
  65. luaL_setn(L, 1, e - LUA_FIRSTINDEX + 1); /* new size */
  66. while (--e >= pos) { /* move up elements */
  67. lua_rawgeti(L, 1, e);
  68. lua_rawseti(L, 1, e+1); /* t[e+1] = t[e] */
  69. }
  70. lua_pushvalue(L, v);
  71. lua_rawseti(L, 1, pos); /* t[pos] = v */
  72. return 0;
  73. }
  74. static int tremove (lua_State *L) {
  75. int e = aux_getn(L, 1) + LUA_FIRSTINDEX - 1;
  76. int pos = luaL_optint(L, 2, e);
  77. if (e < LUA_FIRSTINDEX) return 0; /* table is `empty' */
  78. luaL_setn(L, 1, e - LUA_FIRSTINDEX); /* t.n = n-1 */
  79. lua_rawgeti(L, 1, pos); /* result = t[pos] */
  80. for ( ;pos<e; pos++) {
  81. lua_rawgeti(L, 1, pos+1);
  82. lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */
  83. }
  84. lua_pushnil(L);
  85. lua_rawseti(L, 1, e); /* t[e] = nil */
  86. return 1;
  87. }
  88. static int str_concat (lua_State *L) {
  89. luaL_Buffer b;
  90. size_t lsep;
  91. const char *sep = luaL_optlstring(L, 2, "", &lsep);
  92. int i = luaL_optint(L, 3, LUA_FIRSTINDEX);
  93. int last = luaL_optint(L, 4, -2);
  94. luaL_checktype(L, 1, LUA_TTABLE);
  95. if (last == -2)
  96. last = luaL_getn(L, 1) + LUA_FIRSTINDEX - 1;
  97. luaL_buffinit(L, &b);
  98. for (; i <= last; i++) {
  99. lua_rawgeti(L, 1, i);
  100. luaL_argcheck(L, lua_isstring(L, -1), 1, "table contains non-strings");
  101. luaL_addvalue(&b);
  102. if (i != last)
  103. luaL_addlstring(&b, sep, lsep);
  104. }
  105. luaL_pushresult(&b);
  106. return 1;
  107. }
  108. /*
  109. ** {======================================================
  110. ** Quicksort
  111. ** (based on `Algorithms in MODULA-3', Robert Sedgewick;
  112. ** Addison-Wesley, 1993.)
  113. */
  114. static void set2 (lua_State *L, int i, int j) {
  115. lua_rawseti(L, 1, i);
  116. lua_rawseti(L, 1, j);
  117. }
  118. static int sort_comp (lua_State *L, int a, int b) {
  119. if (!lua_isnil(L, 2)) { /* function? */
  120. int res;
  121. lua_pushvalue(L, 2);
  122. lua_pushvalue(L, a-1); /* -1 to compensate function */
  123. lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */
  124. lua_call(L, 2, 1);
  125. res = lua_toboolean(L, -1);
  126. lua_pop(L, 1);
  127. return res;
  128. }
  129. else /* a < b? */
  130. return lua_lessthan(L, a, b);
  131. }
  132. static void auxsort (lua_State *L, int l, int u) {
  133. while (l < u) { /* for tail recursion */
  134. int i, j;
  135. /* sort elements a[l], a[(l+u)/2] and a[u] */
  136. lua_rawgeti(L, 1, l);
  137. lua_rawgeti(L, 1, u);
  138. if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
  139. set2(L, l, u); /* swap a[l] - a[u] */
  140. else
  141. lua_pop(L, 2);
  142. if (u-l == 1) break; /* only 2 elements */
  143. i = (l+u)/2;
  144. lua_rawgeti(L, 1, i);
  145. lua_rawgeti(L, 1, l);
  146. if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
  147. set2(L, i, l);
  148. else {
  149. lua_pop(L, 1); /* remove a[l] */
  150. lua_rawgeti(L, 1, u);
  151. if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
  152. set2(L, i, u);
  153. else
  154. lua_pop(L, 2);
  155. }
  156. if (u-l == 2) break; /* only 3 elements */
  157. lua_rawgeti(L, 1, i); /* Pivot */
  158. lua_pushvalue(L, -1);
  159. lua_rawgeti(L, 1, u-1);
  160. set2(L, i, u-1);
  161. /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
  162. i = l; j = u-1;
  163. for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
  164. /* repeat ++i until a[i] >= P */
  165. while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {
  166. if (i>u) luaL_error(L, "invalid order function for sorting");
  167. lua_pop(L, 1); /* remove a[i] */
  168. }
  169. /* repeat --j until a[j] <= P */
  170. while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {
  171. if (j<l) luaL_error(L, "invalid order function for sorting");
  172. lua_pop(L, 1); /* remove a[j] */
  173. }
  174. if (j<i) {
  175. lua_pop(L, 3); /* pop pivot, a[i], a[j] */
  176. break;
  177. }
  178. set2(L, i, j);
  179. }
  180. lua_rawgeti(L, 1, u-1);
  181. lua_rawgeti(L, 1, i);
  182. set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */
  183. /* a[l..i-1] <= a[i] == P <= a[i+1..u] */
  184. /* adjust so that smaller half is in [j..i] and larger one in [l..u] */
  185. if (i-l < u-i) {
  186. j=l; i=i-1; l=i+2;
  187. }
  188. else {
  189. j=i+1; i=u; u=j-2;
  190. }
  191. auxsort(L, j, i); /* call recursively the smaller one */
  192. } /* repeat the routine for the larger one */
  193. }
  194. static int sort (lua_State *L) {
  195. int n = aux_getn(L, 1);
  196. luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
  197. if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
  198. luaL_checktype(L, 2, LUA_TFUNCTION);
  199. lua_settop(L, 2); /* make sure there is two arguments */
  200. auxsort(L, LUA_FIRSTINDEX, n + LUA_FIRSTINDEX - 1);
  201. return 0;
  202. }
  203. /* }====================================================== */
  204. static const luaL_reg tab_funcs[] = {
  205. {"concat", str_concat},
  206. {"foreach", foreach},
  207. {"foreachi", foreachi},
  208. {"getn", getn},
  209. {"setn", setn},
  210. {"sort", sort},
  211. {"insert", tinsert},
  212. {"remove", tremove},
  213. {NULL, NULL}
  214. };
  215. LUALIB_API int luaopen_table (lua_State *L) {
  216. luaL_openlib(L, LUA_TABLIBNAME, tab_funcs, 0);
  217. return 1;
  218. }