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- /*
- ** $Id: luaconf.h,v 1.21 2004/12/13 12:08:34 roberto Exp $
- ** Configuration file for Lua
- ** See Copyright Notice in lua.h
- */
- #ifndef lconfig_h
- #define lconfig_h
- #include <limits.h>
- #include <stddef.h>
- /*
- ** {======================================================
- ** Index (search for keyword to find corresponding entry)
- ** =======================================================
- */
- /* }====================================================== */
- /*
- ** {======================================================
- ** Generic configuration
- ** =======================================================
- */
- /* default path */
- #if defined(_WIN32)
- #define LUA_ROOT "C:\\Program Files\\Lua51"
- #define LUA_LDIR LUA_ROOT "\\lua"
- #define LUA_CDIR LUA_ROOT "\\dll"
- #define LUA_PATH_DEFAULT \
- "?.lua;" LUA_LDIR "\\?.lua;" LUA_LDIR "\\?\\init.lua"
- #define LUA_CPATH_DEFAULT "?.dll;" LUA_CDIR "\\?.dll"
- #else
- #define LUA_ROOT "/usr/local"
- #define LUA_LDIR LUA_ROOT "/share/lua/5.1"
- #define LUA_CDIR LUA_ROOT "/lib/lua/5.1"
- #define LUA_PATH_DEFAULT \
- "./?.lua;" LUA_LDIR "/?.lua;" LUA_LDIR "/?/init.lua"
- #define LUA_CPATH_DEFAULT "./?.so;" LUA_CDIR "/?.so"
- #endif
- /* type of numbers in Lua */
- #define LUA_NUMBER double
- /* formats for Lua numbers */
- #define LUA_NUMBER_SCAN "%lf"
- #define LUA_NUMBER_FMT "%.14g"
- /*
- ** type for integer functions
- ** on most machines, `ptrdiff_t' gives a reasonable size for integers
- */
- #define LUA_INTEGER ptrdiff_t
- /* mark for all API functions */
- #define LUA_API extern
- /* mark for auxlib functions */
- #define LUALIB_API extern
- /* buffer size used by lauxlib buffer system */
- #define LUAL_BUFFERSIZE BUFSIZ
- /* assertions in Lua (mainly for internal debugging) */
- #define lua_assert(c) ((void)0)
- /* }====================================================== */
- /*
- ** {======================================================
- ** Stand-alone configuration
- ** =======================================================
- */
- #ifdef lua_c
- /* definition of `isatty' */
- #ifdef _POSIX_C_SOURCE
- #include <unistd.h>
- #define stdin_is_tty() isatty(0)
- #elif defined(_WIN32)
- #include <io.h>
- #include <fcntl.h>
- #define stdin_is_tty() _isatty(_fileno(stdin))
- #else
- #define stdin_is_tty() 1 /* assume stdin is a tty */
- #endif
- #define PROMPT "> "
- #define PROMPT2 ">> "
- #define PROGNAME "lua"
- /*
- ** this macro allows you to open other libraries when starting the
- ** stand-alone interpreter
- */
- #define lua_userinit(L) luaopen_stdlibs(L)
- /*
- ** #define lua_userinit(L) { int luaopen_mylibs(lua_State *L); \
- ** luaopen_stdlibs(L); luaopen_mylibs(L); }
- */
- /*
- ** this macro can be used by some `history' system to save lines
- ** read in manual input
- */
- #define lua_saveline(L,line) /* empty */
- #endif
- /* }====================================================== */
- /*
- ** {======================================================
- ** Core configuration
- ** =======================================================
- */
- #ifdef LUA_CORE
- /* LUA-C API assertions */
- #define api_check(L,o) lua_assert(o)
- /* number of bits in an `int' */
- /* avoid overflows in comparison */
- #if INT_MAX-20 < 32760
- #define LUA_BITSINT 16
- #elif INT_MAX > 2147483640L
- /* `int' has at least 32 bits */
- #define LUA_BITSINT 32
- #else
- #error "you must define LUA_BITSINT with number of bits in an integer"
- #endif
- /*
- ** L_UINT32: unsigned integer with at least 32 bits
- ** L_INT32: signed integer with at least 32 bits
- ** LU_MEM: an unsigned integer big enough to count the total memory used by Lua
- ** L_MEM: a signed integer big enough to count the total memory used by Lua
- */
- #if LUA_BITSINT >= 32
- #define LUA_UINT32 unsigned int
- #define LUA_INT32 int
- #define LUA_MAXINT32 INT_MAX
- #define LU_MEM size_t
- #define L_MEM ptrdiff_t
- #else
- /* 16-bit ints */
- #define LUA_UINT32 unsigned long
- #define LUA_INT32 long
- #define LUA_MAXINT32 LONG_MAX
- #define LU_MEM LUA_UINT32
- #define L_MEM ptrdiff_t
- #endif
- /* maximum depth for calls (unsigned short) */
- #define LUA_MAXCALLS 10000
- /*
- ** maximum depth for C calls (unsigned short): Not too big, or may
- ** overflow the C stack...
- */
- #define LUA_MAXCCALLS 200
- /* maximum size for the virtual stack of a C function */
- #define MAXCSTACK 2048
- /*
- ** maximum number of syntactical nested non-terminals: Not too big,
- ** or may overflow the C stack...
- */
- #define LUA_MAXPARSERLEVEL 200
- /* maximum number of variables declared in a function */
- #define MAXVARS 200 /* <MAXSTACK */
- /* maximum number of upvalues per function */
- #define MAXUPVALUES 60 /* <MAXSTACK */
- /* maximum size of expressions for optimizing `while' code */
- #define MAXEXPWHILE 100
- /* function to convert a lua_Number to int (with any rounding method) */
- #if defined(__GNUC__) && defined(__i386)
- #define lua_number2int(i,d) __asm__ ("fistpl %0":"=m"(i):"t"(d):"st")
- #elif defined(_WIN32) && defined(_M_IX86)
- #include <math.h>
- #pragma warning(disable: 4514)
- __inline int l_lrint (double flt)
- { int i;
- _asm {
- fld flt
- fistp i
- };
- return i;
- }
- #define lua_number2int(i,d) ((i)=l_lrint((d)))
- #elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199900L)
- /* on machines compliant with C99, you can try `lrint' */
- #include <math.h>
- #define lua_number2int(i,d) ((i)=lrint(d))
- #else
- #define lua_number2int(i,d) ((i)=(int)(d))
- #endif
- /* function to convert a lua_Number to lua_Integer (with any rounding method) */
- #define lua_number2integer(i,n) lua_number2int((i), (n))
- /* function to convert a lua_Number to a string */
- #include <stdio.h>
- #define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
- /* function to convert a string to a lua_Number */
- #define lua_str2number(s,p) strtod((s), (p))
- /* result of a `usual argument conversion' over lua_Number */
- #define LUA_UACNUMBER double
- /* type to ensure maximum alignment */
- #define LUSER_ALIGNMENT_T union { double u; void *s; long l; }
- /* exception handling */
- #ifndef __cplusplus
- /* default handling with long jumps */
- #include <setjmp.h>
- #define L_THROW(L,c) longjmp((c)->b, 1)
- #define L_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
- #define l_jmpbuf jmp_buf
- #else
- /* C++ exceptions */
- #define L_THROW(L,c) throw(c)
- #define L_TRY(L,c,a) try { a } catch(...) \
- { if ((c)->status == 0) (c)->status = -1; }
- #define l_jmpbuf int /* dummy variable */
- #endif
- /*
- ** macros for thread synchronization inside Lua core machine:
- ** all accesses to the global state and to global objects are synchronized.
- ** Because threads can read the stack of other threads
- ** (when running garbage collection),
- ** a thread must also synchronize any write-access to its own stack.
- ** Unsynchronized accesses are allowed only when reading its own stack,
- ** or when reading immutable fields from global objects
- ** (such as string values and udata values).
- */
- #define lua_lock(L) ((void) 0)
- #define lua_unlock(L) ((void) 0)
- /*
- ** this macro allows a thread switch in appropriate places in the Lua
- ** core
- */
- #define lua_threadyield(L) {lua_unlock(L); lua_lock(L);}
- /* allows user-specific initialization on new threads */
- #define lua_userstateopen(L) /* empty */
- #endif
- /* }====================================================== */
- /*
- ** {======================================================
- ** Library configuration
- ** =======================================================
- */
- #ifdef LUA_LIB
- /* `assert' options */
- /* environment variables that hold the search path for packages */
- #define LUA_PATH "LUA_PATH"
- #define LUA_CPATH "LUA_CPATH"
- /* prefix for open functions in C libraries */
- #if defined(__APPLE__) && defined(__MACH__)
- #define LUA_POF "_luaopen_"
- #else
- #define LUA_POF "luaopen_"
- #endif
- /* separator for open functions in C libraries */
- #define LUA_OFSEP ""
- /* directory separator (for submodules) */
- #if defined(_WIN32)
- #define LUA_DIRSEP "\\"
- #else
- #define LUA_DIRSEP "/"
- #endif
- /* separator of templates in a path */
- #define LUA_PATH_SEP ';'
- /* wild char in each template */
- #define LUA_PATH_MARK "?"
- /* maximum number of captures in pattern-matching */
- #define MAX_CAPTURES 32 /* arbitrary limit */
- /*
- ** by default, gcc does not get `tmpname'
- */
- #ifdef __GNUC__
- #define USE_TMPNAME 0
- #else
- #define USE_TMPNAME 1
- #endif
- /*
- ** Configuration for loadlib
- */
- #if defined(_WIN32)
- #define USE_DLL
- #elif defined(__APPLE__) && defined(__MACH__)
- #define USE_DYLD
- #elif defined(__linux) || defined(sun) || defined(sgi) || defined(BSD)
- #define USE_DLOPEN
- #endif
- #endif
- /* }====================================================== */
- /* Local configuration */
- #undef USE_TMPNAME
- #define USE_TMPNAME 1
- #endif
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