lparser.h 2.3 KB

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  1. /*
  2. ** $Id: lparser.h,v 1.59 2009/09/28 16:32:50 roberto Exp roberto $
  3. ** Lua Parser
  4. ** See Copyright Notice in lua.h
  5. */
  6. #ifndef lparser_h
  7. #define lparser_h
  8. #include "llimits.h"
  9. #include "lobject.h"
  10. #include "lzio.h"
  11. /*
  12. ** Expression descriptor
  13. */
  14. typedef enum {
  15. VVOID, /* no value */
  16. VNIL,
  17. VTRUE,
  18. VFALSE,
  19. VK, /* info = index of constant in `k' */
  20. VKNUM, /* nval = numerical value */
  21. VLOCAL, /* info = local register; aux = read only */
  22. VUPVAL, /* info = index of upvalue in 'upvalues'; aux = read only */
  23. VGLOBAL, /* info = index of table; aux = index of global name in `k' */
  24. VINDEXED, /* info = table register; aux = index register (or `k') */
  25. VJMP, /* info = instruction pc */
  26. VRELOCABLE, /* info = instruction pc */
  27. VNONRELOC, /* info = result register */
  28. VCALL, /* info = instruction pc */
  29. VVARARG /* info = instruction pc */
  30. } expkind;
  31. typedef struct expdesc {
  32. expkind k;
  33. union {
  34. struct { int info, aux; } s;
  35. lua_Number nval;
  36. } u;
  37. int t; /* patch list of `exit when true' */
  38. int f; /* patch list of `exit when false' */
  39. } expdesc;
  40. typedef struct vardesc {
  41. unsigned short idx;
  42. } vardesc;
  43. struct BlockCnt; /* defined in lparser.c */
  44. /* state needed to generate code for a given function */
  45. typedef struct FuncState {
  46. Proto *f; /* current function header */
  47. Table *h; /* table to find (and reuse) elements in `k' */
  48. struct FuncState *prev; /* enclosing function */
  49. struct LexState *ls; /* lexical state */
  50. struct lua_State *L; /* copy of the Lua state */
  51. struct BlockCnt *bl; /* chain of current blocks */
  52. int pc; /* next position to code (equivalent to `ncode') */
  53. int lasttarget; /* `pc' of last `jump target' */
  54. int jpc; /* list of pending jumps to `pc' */
  55. int freereg; /* first free register */
  56. int nk; /* number of elements in `k' */
  57. int np; /* number of elements in `p' */
  58. short nlocvars; /* number of elements in `locvars' */
  59. lu_byte nactvar; /* number of active local variables */
  60. lu_byte nups; /* number of upvalues */
  61. lu_byte envreg; /* register holding current lexical environment */
  62. vardesc actvar[LUAI_MAXVARS]; /* stack of active variables */
  63. } FuncState;
  64. LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
  65. const char *name);
  66. #endif