table.c 6.7 KB

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  1. /*
  2. ** table.c
  3. ** Module to control static tables
  4. */
  5. char *rcs_table="$Id: table.c,v 2.33 1995/10/04 14:20:26 roberto Exp roberto $";
  6. #include <string.h>
  7. #include "mem.h"
  8. #include "opcode.h"
  9. #include "tree.h"
  10. #include "hash.h"
  11. #include "table.h"
  12. #include "inout.h"
  13. #include "lua.h"
  14. #include "fallback.h"
  15. #define BUFFER_BLOCK 256
  16. Symbol *lua_table = NULL;
  17. static Word lua_ntable = 0;
  18. static Long lua_maxsymbol = 0;
  19. TaggedString **lua_constant = NULL;
  20. static Word lua_nconstant = 0;
  21. static Long lua_maxconstant = 0;
  22. #define MAXFILE 20
  23. char *lua_file[MAXFILE];
  24. int lua_nfile;
  25. #define GARBAGE_BLOCK 1024
  26. #define MIN_GARBAGE_BLOCK (GARBAGE_BLOCK/2)
  27. static void lua_nextvar (void);
  28. static void setglobal (void);
  29. static void getglobal (void);
  30. /*
  31. ** Initialise symbol table with internal functions
  32. */
  33. static void lua_initsymbol (void)
  34. {
  35. Word n;
  36. lua_maxsymbol = BUFFER_BLOCK;
  37. lua_table = newvector(lua_maxsymbol, Symbol);
  38. n = luaI_findsymbolbyname("next");
  39. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_next;
  40. n = luaI_findsymbolbyname("dofile");
  41. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldofile;
  42. n = luaI_findsymbolbyname("setglobal");
  43. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = setglobal;
  44. n = luaI_findsymbolbyname("getglobal");
  45. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = getglobal;
  46. n = luaI_findsymbolbyname("nextvar");
  47. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_nextvar;
  48. n = luaI_findsymbolbyname("type");
  49. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_type;
  50. n = luaI_findsymbolbyname("tonumber");
  51. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_obj2number;
  52. n = luaI_findsymbolbyname("print");
  53. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_print;
  54. n = luaI_findsymbolbyname("dostring");
  55. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldostring;
  56. n = luaI_findsymbolbyname("setfallback");
  57. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_setfallback;
  58. n = luaI_findsymbolbyname("getstack");
  59. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_getstack;
  60. n = luaI_findsymbolbyname("error");
  61. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_error;
  62. }
  63. /*
  64. ** Initialise constant table with pre-defined constants
  65. */
  66. void lua_initconstant (void)
  67. {
  68. lua_maxconstant = BUFFER_BLOCK;
  69. lua_constant = newvector(lua_maxconstant, TaggedString *);
  70. }
  71. /*
  72. ** Given a name, search it at symbol table and return its index. If not
  73. ** found, allocate it.
  74. */
  75. Word luaI_findsymbol (TreeNode *t)
  76. {
  77. if (lua_table == NULL)
  78. lua_initsymbol();
  79. if (t->varindex == NOT_USED)
  80. {
  81. if (lua_ntable == lua_maxsymbol)
  82. {
  83. if (lua_maxsymbol >= MAX_WORD)
  84. lua_error("symbol table overflow");
  85. lua_maxsymbol *= 2;
  86. if (lua_maxsymbol >= MAX_WORD)
  87. lua_maxsymbol = MAX_WORD;
  88. lua_table = growvector(lua_table, lua_maxsymbol, Symbol);
  89. }
  90. t->varindex = lua_ntable;
  91. s_tag(lua_ntable) = LUA_T_NIL;
  92. lua_ntable++;
  93. }
  94. return t->varindex;
  95. }
  96. Word luaI_findsymbolbyname (char *name)
  97. {
  98. return luaI_findsymbol(lua_constcreate(name));
  99. }
  100. /*
  101. ** Given a tree node, check it is has a correspondent constant index. If not,
  102. ** allocate it.
  103. */
  104. Word luaI_findconstant (TreeNode *t)
  105. {
  106. if (lua_constant == NULL)
  107. lua_initconstant();
  108. if (t->constindex == NOT_USED)
  109. {
  110. if (lua_nconstant == lua_maxconstant)
  111. {
  112. if (lua_maxconstant >= MAX_WORD)
  113. lua_error("constant table overflow");
  114. lua_maxconstant *= 2;
  115. if (lua_maxconstant >= MAX_WORD)
  116. lua_maxconstant = MAX_WORD;
  117. lua_constant = growvector(lua_constant, lua_maxconstant, TaggedString *);
  118. }
  119. t->constindex = lua_nconstant;
  120. lua_constant[lua_nconstant] = &(t->ts);
  121. lua_nconstant++;
  122. }
  123. return t->constindex;
  124. }
  125. Word luaI_findconstantbyname (char *name)
  126. {
  127. return luaI_findconstant(lua_constcreate(name));
  128. }
  129. /*
  130. ** Traverse symbol table objects
  131. */
  132. void lua_travsymbol (void (*fn)(Object *))
  133. {
  134. Word i;
  135. for (i=0; i<lua_ntable; i++)
  136. fn(&s_object(i));
  137. }
  138. /*
  139. ** Mark an object if it is a string or a unmarked array.
  140. */
  141. void lua_markobject (Object *o)
  142. {
  143. if (tag(o) == LUA_T_STRING && !tsvalue(o)->marked)
  144. tsvalue(o)->marked = 1;
  145. else if (tag(o) == LUA_T_ARRAY)
  146. lua_hashmark (avalue(o));
  147. else if (o->tag == LUA_T_FUNCTION && !o->value.tf->marked)
  148. o->value.tf->marked = 1;
  149. }
  150. /*
  151. ** Garbage collection.
  152. ** Delete all unused strings and arrays.
  153. */
  154. void lua_pack (void)
  155. {
  156. static Long block = GARBAGE_BLOCK; /* when garbage collector will be called */
  157. static Long nentity = 0; /* counter of new entities (strings and arrays) */
  158. Long recovered = 0;
  159. if (nentity++ < block) return;
  160. lua_travstack(lua_markobject); /* mark stack objects */
  161. lua_travsymbol(lua_markobject); /* mark symbol table objects */
  162. luaI_travlock(lua_markobject); /* mark locked objects */
  163. luaI_travfallbacks(lua_markobject); /* mark fallbacks */
  164. recovered += lua_strcollector();
  165. recovered += lua_hashcollector();
  166. recovered += luaI_funccollector();
  167. nentity = 0; /* reset counter */
  168. block=(16*block-7*recovered)/12; /* adapt block size */
  169. if (block < MIN_GARBAGE_BLOCK) block = MIN_GARBAGE_BLOCK;
  170. }
  171. /*
  172. ** Add a file name at file table, checking overflow. This function also set
  173. ** the external variable "lua_filename" with the function filename set.
  174. ** Return 0 on success or error message on error.
  175. */
  176. char *lua_addfile (char *fn)
  177. {
  178. if (lua_nfile >= MAXFILE)
  179. return "too many files";
  180. if ((lua_file[lua_nfile++] = luaI_strdup (fn)) == NULL)
  181. return "not enough memory";
  182. return NULL;
  183. }
  184. /*
  185. ** Delete a file from file stack
  186. */
  187. int lua_delfile (void)
  188. {
  189. luaI_free(lua_file[--lua_nfile]);
  190. return 1;
  191. }
  192. /*
  193. ** Return the last file name set.
  194. */
  195. char *lua_filename (void)
  196. {
  197. return lua_file[lua_nfile-1];
  198. }
  199. /*
  200. ** Internal function: return next global variable
  201. */
  202. static void lua_nextvar (void)
  203. {
  204. char *varname;
  205. TreeNode *next;
  206. lua_Object o = lua_getparam(1);
  207. if (o == LUA_NOOBJECT)
  208. lua_error("too few arguments to function `nextvar'");
  209. if (lua_getparam(2) != LUA_NOOBJECT)
  210. lua_error("too many arguments to function `nextvar'");
  211. if (lua_isnil(o))
  212. varname = NULL;
  213. else if (!lua_isstring(o))
  214. {
  215. lua_error("incorrect argument to function `nextvar'");
  216. return; /* to avoid warnings */
  217. }
  218. else
  219. varname = lua_getstring(o);
  220. next = lua_varnext(varname);
  221. if (next == NULL)
  222. {
  223. lua_pushnil();
  224. lua_pushnil();
  225. }
  226. else
  227. {
  228. Object name;
  229. tag(&name) = LUA_T_STRING;
  230. tsvalue(&name) = &(next->ts);
  231. luaI_pushobject(&name);
  232. luaI_pushobject(&s_object(next->varindex));
  233. }
  234. }
  235. static void setglobal (void)
  236. {
  237. lua_Object name = lua_getparam(1);
  238. lua_Object value = lua_getparam(2);
  239. if (!lua_isstring(name))
  240. lua_error("incorrect argument to function `setglobal'");
  241. lua_pushobject(value);
  242. lua_storeglobal(lua_getstring(name));
  243. }
  244. static void getglobal (void)
  245. {
  246. lua_Object name = lua_getparam(1);
  247. if (!lua_isstring(name))
  248. lua_error("incorrect argument to function `getglobal'");
  249. lua_pushobject(lua_getglobal(lua_getstring(name)));
  250. }