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- /*
- ** $Id: $
- ** Global State
- ** See Copyright Notice in lua.h
- */
- #include "lbuiltin.h"
- #include "ldo.h"
- #include "llex.h"
- #include "lmem.h"
- #include "lstate.h"
- #include "lstring.h"
- #include "ltable.h"
- #include "ltm.h"
- LState *lua_state = NULL;
- void lua_open (void)
- {
- if (lua_state) return;
- lua_state = luaM_new(LState);
- L->numCblocks = 0;
- L->Cstack.base = 0;
- L->Cstack.lua2C = 0;
- L->Cstack.num = 0;
- L->errorJmp = NULL;
- L->rootproto.next = NULL;
- L->rootproto.marked = 0;
- L->rootcl.next = NULL;
- L->rootcl.marked = 0;
- L->rootglobal.next = NULL;
- L->rootglobal.marked = 0;
- L->roottable.next = NULL;
- L->roottable.marked = 0;
- L->refArray = NULL;
- L->refSize = 0;
- L->Mbuffsize = 0;
- L->Mbuffer = NULL;
- L->GCthreshold = GARBAGE_BLOCK;
- L->nblocks = 0;
- luaD_init();
- luaS_init();
- luaX_init();
- luaT_init();
- L->globalbag.ttype = LUA_T_ARRAY;
- L->globalbag.value.a = luaH_new(0);
- luaB_predefine();
- }
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