lua.h 11 KB

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  1. /*
  2. ** $Id: lua.h,v 1.188 2004/03/24 13:55:46 roberto Exp roberto $
  3. ** Lua - An Extensible Extension Language
  4. ** Tecgraf: Computer Graphics Technology Group, PUC-Rio, Brazil
  5. ** http://www.lua.org mailto:[email protected]
  6. ** See Copyright Notice at the end of this file
  7. */
  8. #ifndef lua_h
  9. #define lua_h
  10. #include <stdarg.h>
  11. #include <stddef.h>
  12. #include "luaconf.h"
  13. #define LUA_VERSION "Lua 5.1 (work)"
  14. #define LUA_COPYRIGHT "Copyright (C) 1994-2004 Tecgraf, PUC-Rio"
  15. #define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
  16. /* mark for precompiled code (`<esc>Lua') */
  17. #define LUA_SIGNATURE "\033Lua"
  18. /* option for multiple returns in `lua_pcall' and `lua_call' */
  19. #define LUA_MULTRET (-1)
  20. /*
  21. ** pseudo-indices
  22. */
  23. #define LUA_REGISTRYINDEX (-10000)
  24. #define LUA_GLOBALSINDEX (-10001)
  25. #define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
  26. /* error codes for `lua_load' and `lua_pcall' */
  27. #define LUA_ERRRUN 1
  28. #define LUA_ERRFILE 2
  29. #define LUA_ERRSYNTAX 3
  30. #define LUA_ERRMEM 4
  31. #define LUA_ERRERR 5
  32. typedef struct lua_State lua_State;
  33. typedef int (*lua_CFunction) (lua_State *L);
  34. /*
  35. ** functions that read/write blocks when loading/dumping Lua chunks
  36. */
  37. typedef const char * (*lua_Chunkreader) (lua_State *L, void *ud, size_t *sz);
  38. typedef int (*lua_Chunkwriter) (lua_State *L, const void* p,
  39. size_t sz, void* ud);
  40. /*
  41. ** prototype for memory-allocation functions
  42. */
  43. typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
  44. /*
  45. ** basic types
  46. */
  47. #define LUA_TNONE (-1)
  48. #define LUA_TNIL 0
  49. #define LUA_TBOOLEAN 1
  50. #define LUA_TLIGHTUSERDATA 2
  51. #define LUA_TNUMBER 3
  52. #define LUA_TSTRING 4
  53. #define LUA_TTABLE 5
  54. #define LUA_TFUNCTION 6
  55. #define LUA_TUSERDATA 7
  56. #define LUA_TTHREAD 8
  57. /* minimum Lua stack available to a C function */
  58. #define LUA_MINSTACK 20
  59. /*
  60. ** generic extra include file
  61. */
  62. #ifdef LUA_USER_H
  63. #include LUA_USER_H
  64. #endif
  65. /* type of numbers in Lua */
  66. typedef LUA_NUMBER lua_Number;
  67. /* type for integer functions */
  68. typedef LUA_INTEGER lua_Integer;
  69. /*
  70. ** state manipulation
  71. */
  72. LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud);
  73. LUA_API void lua_close (lua_State *L);
  74. LUA_API lua_State *lua_newthread (lua_State *L);
  75. LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);
  76. /*
  77. ** basic stack manipulation
  78. */
  79. LUA_API int lua_gettop (lua_State *L);
  80. LUA_API void lua_settop (lua_State *L, int idx);
  81. LUA_API void lua_pushvalue (lua_State *L, int idx);
  82. LUA_API void lua_remove (lua_State *L, int idx);
  83. LUA_API void lua_insert (lua_State *L, int idx);
  84. LUA_API void lua_replace (lua_State *L, int idx);
  85. LUA_API int lua_checkstack (lua_State *L, int sz);
  86. LUA_API void lua_xmove (lua_State *from, lua_State *to, int n);
  87. /*
  88. ** access functions (stack -> C)
  89. */
  90. LUA_API int lua_isnumber (lua_State *L, int idx);
  91. LUA_API int lua_isstring (lua_State *L, int idx);
  92. LUA_API int lua_iscfunction (lua_State *L, int idx);
  93. LUA_API int lua_isuserdata (lua_State *L, int idx);
  94. LUA_API int lua_type (lua_State *L, int idx);
  95. LUA_API const char *lua_typename (lua_State *L, int tp);
  96. LUA_API int lua_equal (lua_State *L, int idx1, int idx2);
  97. LUA_API int lua_rawequal (lua_State *L, int idx1, int idx2);
  98. LUA_API int lua_lessthan (lua_State *L, int idx1, int idx2);
  99. LUA_API lua_Number lua_tonumber (lua_State *L, int idx);
  100. LUA_API lua_Integer lua_tointeger (lua_State *L, int idx);
  101. LUA_API int lua_toboolean (lua_State *L, int idx);
  102. LUA_API const char *lua_tostring (lua_State *L, int idx);
  103. LUA_API size_t lua_strlen (lua_State *L, int idx);
  104. LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx);
  105. LUA_API void *lua_touserdata (lua_State *L, int idx);
  106. LUA_API lua_State *lua_tothread (lua_State *L, int idx);
  107. LUA_API const void *lua_topointer (lua_State *L, int idx);
  108. /*
  109. ** push functions (C -> stack)
  110. */
  111. LUA_API void lua_pushnil (lua_State *L);
  112. LUA_API void lua_pushnumber (lua_State *L, lua_Number n);
  113. LUA_API void lua_pushinteger (lua_State *L, lua_Integer n);
  114. LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t l);
  115. LUA_API void lua_pushstring (lua_State *L, const char *s);
  116. LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
  117. va_list argp);
  118. LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...);
  119. LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
  120. LUA_API void lua_pushboolean (lua_State *L, int b);
  121. LUA_API void lua_pushlightuserdata (lua_State *L, void *p);
  122. /*
  123. ** get functions (Lua -> stack)
  124. */
  125. LUA_API void lua_gettable (lua_State *L, int idx);
  126. LUA_API void lua_getfield (lua_State *L, int idx, const char *k);
  127. LUA_API void lua_rawget (lua_State *L, int idx);
  128. LUA_API void lua_rawgeti (lua_State *L, int idx, int n);
  129. LUA_API void lua_createtable (lua_State *L, int narr, int nrec);
  130. LUA_API void *lua_newuserdata (lua_State *L, size_t sz);
  131. LUA_API int lua_getmetatable (lua_State *L, int objindex);
  132. LUA_API void lua_getfenv (lua_State *L, int idx);
  133. /*
  134. ** set functions (stack -> Lua)
  135. */
  136. LUA_API void lua_settable (lua_State *L, int idx);
  137. LUA_API void lua_setfield (lua_State *L, int idx, const char *k);
  138. LUA_API void lua_rawset (lua_State *L, int idx);
  139. LUA_API void lua_rawseti (lua_State *L, int idx, int n);
  140. LUA_API int lua_setmetatable (lua_State *L, int objindex);
  141. LUA_API int lua_setfenv (lua_State *L, int idx);
  142. /*
  143. ** `load' and `call' functions (load and run Lua code)
  144. */
  145. LUA_API void lua_call (lua_State *L, int nargs, int nresults);
  146. LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc);
  147. LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud);
  148. LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *dt,
  149. const char *chunkname);
  150. LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data);
  151. /*
  152. ** coroutine functions
  153. */
  154. LUA_API int lua_yield (lua_State *L, int nresults);
  155. LUA_API int lua_resume (lua_State *L, int narg);
  156. /*
  157. ** garbage-collection function and options
  158. */
  159. #define LUA_GCSTOP 0
  160. #define LUA_GCRESTART 1
  161. #define LUA_GCCOLLECT 2
  162. #define LUA_GCCOUNT 3
  163. LUA_API int lua_gc (lua_State *L, int what, int data);
  164. /*
  165. ** miscellaneous functions
  166. */
  167. LUA_API const char *lua_version (void);
  168. LUA_API int lua_error (lua_State *L);
  169. LUA_API int lua_next (lua_State *L, int idx);
  170. LUA_API void lua_concat (lua_State *L, int n);
  171. LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud);
  172. /*
  173. ** ===============================================================
  174. ** some useful macros
  175. ** ===============================================================
  176. */
  177. #define lua_boxpointer(L,u) \
  178. (*(void **)(lua_newuserdata(L, sizeof(void *))) = (u))
  179. #define lua_unboxpointer(L,i) (*(void **)(lua_touserdata(L, i)))
  180. #define lua_pop(L,n) lua_settop(L, -(n)-1)
  181. #define lua_newtable(L) lua_createtable(L, 0, 0)
  182. #define lua_register(L,n,f) (lua_pushcfunction(L,f), lua_setglobal(L,n))
  183. #define lua_pushcfunction(L,f) lua_pushcclosure(L, f, 0)
  184. #define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION)
  185. #define lua_istable(L,n) (lua_type(L,n) == LUA_TTABLE)
  186. #define lua_islightuserdata(L,n) (lua_type(L,n) == LUA_TLIGHTUSERDATA)
  187. #define lua_isnil(L,n) (lua_type(L,n) == LUA_TNIL)
  188. #define lua_isboolean(L,n) (lua_type(L,n) == LUA_TBOOLEAN)
  189. #define lua_isthread(L,n) (lua_type(L,n) == LUA_TTHREAD)
  190. #define lua_isnone(L,n) (lua_type(L,n) == LUA_TNONE)
  191. #define lua_isnoneornil(L, n) (lua_type(L,n) <= 0)
  192. #define lua_pushliteral(L, s) \
  193. lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
  194. #define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, s)
  195. #define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, s)
  196. /*
  197. ** compatibility macros and functions
  198. */
  199. #define lua_open() luaL_newstate()
  200. #define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
  201. #define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0)
  202. /* compatibility with ref system */
  203. /* pre-defined references */
  204. #define LUA_NOREF (-2)
  205. #define LUA_REFNIL (-1)
  206. #define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
  207. (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
  208. #define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
  209. #define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, ref)
  210. /*
  211. ** {======================================================================
  212. ** Debug API
  213. ** =======================================================================
  214. */
  215. /*
  216. ** Event codes
  217. */
  218. #define LUA_HOOKCALL 0
  219. #define LUA_HOOKRET 1
  220. #define LUA_HOOKLINE 2
  221. #define LUA_HOOKCOUNT 3
  222. #define LUA_HOOKTAILRET 4
  223. /*
  224. ** Event masks
  225. */
  226. #define LUA_MASKCALL (1 << LUA_HOOKCALL)
  227. #define LUA_MASKRET (1 << LUA_HOOKRET)
  228. #define LUA_MASKLINE (1 << LUA_HOOKLINE)
  229. #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
  230. typedef struct lua_Debug lua_Debug; /* activation record */
  231. typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
  232. LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
  233. LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
  234. LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
  235. LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
  236. LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
  237. LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
  238. LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
  239. LUA_API lua_Hook lua_gethook (lua_State *L);
  240. LUA_API int lua_gethookmask (lua_State *L);
  241. LUA_API int lua_gethookcount (lua_State *L);
  242. #define LUA_IDSIZE 60
  243. struct lua_Debug {
  244. int event;
  245. const char *name; /* (n) */
  246. const char *namewhat; /* (n) `global', `local', `field', `method' */
  247. const char *what; /* (S) `Lua', `C', `main', `tail' */
  248. const char *source; /* (S) */
  249. int currentline; /* (l) */
  250. int nups; /* (u) number of upvalues */
  251. int linedefined; /* (S) */
  252. char short_src[LUA_IDSIZE]; /* (S) */
  253. /* private part */
  254. int i_ci; /* active function */
  255. };
  256. /* }====================================================================== */
  257. /******************************************************************************
  258. * Copyright (C) 1994-2004 Tecgraf, PUC-Rio. All rights reserved.
  259. *
  260. * Permission is hereby granted, free of charge, to any person obtaining
  261. * a copy of this software and associated documentation files (the
  262. * "Software"), to deal in the Software without restriction, including
  263. * without limitation the rights to use, copy, modify, merge, publish,
  264. * distribute, sublicense, and/or sell copies of the Software, and to
  265. * permit persons to whom the Software is furnished to do so, subject to
  266. * the following conditions:
  267. *
  268. * The above copyright notice and this permission notice shall be
  269. * included in all copies or substantial portions of the Software.
  270. *
  271. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  272. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  273. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  274. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
  275. * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  276. * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  277. * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  278. ******************************************************************************/
  279. #endif