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- /*
- ** $Id: linit.c,v 1.19 2009/07/01 16:16:40 roberto Exp roberto $
- ** Initialization of libraries for lua.c and other clients
- ** See Copyright Notice in lua.h
- */
- /*
- ** If you embed Lua in your program and need to open the standard
- ** libraries, call luaL_openlibs in your program. If you need a
- ** different set of libraries, copy this file to your project and edit
- ** it to suit your needs.
- */
- #define linit_c
- #define LUA_LIB
- #include "lua.h"
- #include "lualib.h"
- #include "lauxlib.h"
- /*
- ** these libs are loaded by lua.c and are readily available to any Lua
- ** program
- */
- static const luaL_Reg loadedlibs[] = {
- {"_G", luaopen_base},
- {LUA_LOADLIBNAME, luaopen_package},
- {LUA_TABLIBNAME, luaopen_table},
- {LUA_IOLIBNAME, luaopen_io},
- {LUA_OSLIBNAME, luaopen_os},
- {LUA_STRLIBNAME, luaopen_string},
- {LUA_BITLIBNAME, luaopen_bit},
- {LUA_MATHLIBNAME, luaopen_math},
- {NULL, NULL}
- };
- /*
- ** these libs are preloaded and must be required before used
- */
- static const luaL_Reg preloadedlibs[] = {
- {LUA_DBLIBNAME, luaopen_debug},
- {NULL, NULL}
- };
- LUALIB_API void luaL_openlibs (lua_State *L) {
- const luaL_Reg *lib;
- /* call open functions from 'loadedlibs' */
- for (lib = loadedlibs; lib->func; lib++) {
- lua_pushcfunction(L, lib->func);
- lua_pushstring(L, lib->name);
- lua_call(L, 1, 0);
- }
- /* add open functions from 'preloadedlibs' into 'package.preload' table */
- luaL_findtable(L, LUA_GLOBALSINDEX, "package.preload", 0);
- for (lib = preloadedlibs; lib->func; lib++) {
- lua_pushcfunction(L, lib->func);
- lua_setfield(L, -2, lib->name);
- }
- lua_pop(L, 1); /* remove package.preload table */
- #ifdef LUA_COMPAT_DEBUGLIB
- lua_getglobal(L, "require");
- lua_pushliteral(L, LUA_DBLIBNAME);
- lua_call(L, 1, 0); /* call 'require"debug"' */
- #endif
- }
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