table.c 6.5 KB

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  1. /*
  2. ** table.c
  3. ** Module to control static tables
  4. */
  5. char *rcs_table="$Id: table.c,v 2.30 1995/05/16 17:23:58 roberto Exp celes $";
  6. #include <string.h>
  7. #include "mem.h"
  8. #include "opcode.h"
  9. #include "tree.h"
  10. #include "hash.h"
  11. #include "table.h"
  12. #include "inout.h"
  13. #include "lua.h"
  14. #include "fallback.h"
  15. #define BUFFER_BLOCK 256
  16. Symbol *lua_table;
  17. static Word lua_ntable = 0;
  18. static Long lua_maxsymbol = 0;
  19. TaggedString **lua_constant;
  20. static Word lua_nconstant = 0;
  21. static Long lua_maxconstant = 0;
  22. #define MAXFILE 20
  23. char *lua_file[MAXFILE];
  24. int lua_nfile;
  25. #define GARBAGE_BLOCK 1024
  26. #define MIN_GARBAGE_BLOCK (GARBAGE_BLOCK/2)
  27. static void lua_nextvar (void);
  28. static void setglobal (void);
  29. static void getglobal (void);
  30. /*
  31. ** Initialise symbol table with internal functions
  32. */
  33. static void lua_initsymbol (void)
  34. {
  35. Word n;
  36. lua_maxsymbol = BUFFER_BLOCK;
  37. lua_table = newvector(lua_maxsymbol, Symbol);
  38. n = luaI_findsymbolbyname("next");
  39. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_next;
  40. n = luaI_findsymbolbyname("dofile");
  41. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldofile;
  42. n = luaI_findsymbolbyname("setglobal");
  43. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = setglobal;
  44. n = luaI_findsymbolbyname("getglobal");
  45. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = getglobal;
  46. n = luaI_findsymbolbyname("nextvar");
  47. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_nextvar;
  48. n = luaI_findsymbolbyname("type");
  49. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_type;
  50. n = luaI_findsymbolbyname("tonumber");
  51. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_obj2number;
  52. n = luaI_findsymbolbyname("print");
  53. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_print;
  54. n = luaI_findsymbolbyname("dostring");
  55. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldostring;
  56. n = luaI_findsymbolbyname("setfallback");
  57. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_setfallback;
  58. n = luaI_findsymbolbyname("getstack");
  59. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_getstack;
  60. n = luaI_findsymbolbyname("error");
  61. s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_error;
  62. }
  63. /*
  64. ** Initialise constant table with pre-defined constants
  65. */
  66. void lua_initconstant (void)
  67. {
  68. lua_maxconstant = BUFFER_BLOCK;
  69. lua_constant = newvector(lua_maxconstant, TaggedString *);
  70. }
  71. /*
  72. ** Given a name, search it at symbol table and return its index. If not
  73. ** found, allocate it.
  74. */
  75. Word luaI_findsymbol (TreeNode *t)
  76. {
  77. if (lua_table == NULL)
  78. lua_initsymbol();
  79. if (t->varindex == NOT_USED)
  80. {
  81. if (lua_ntable == lua_maxsymbol)
  82. {
  83. if (lua_maxsymbol >= MAX_WORD)
  84. lua_error("symbol table overflow");
  85. lua_maxsymbol *= 2;
  86. if (lua_maxsymbol >= MAX_WORD)
  87. lua_maxsymbol = MAX_WORD;
  88. lua_table = growvector(lua_table, lua_maxsymbol, Symbol);
  89. }
  90. t->varindex = lua_ntable;
  91. s_tag(lua_ntable) = LUA_T_NIL;
  92. lua_ntable++;
  93. }
  94. return t->varindex;
  95. }
  96. Word luaI_findsymbolbyname (char *name)
  97. {
  98. return luaI_findsymbol(lua_constcreate(name));
  99. }
  100. /*
  101. ** Given a name, search it at constant table and return its index. If not
  102. ** found, allocate it.
  103. ** On error, return -1.
  104. */
  105. Word luaI_findconstant (TreeNode *t)
  106. {
  107. if (lua_constant == NULL)
  108. lua_initconstant();
  109. if (t->constindex == NOT_USED)
  110. {
  111. if (lua_nconstant == lua_maxconstant)
  112. {
  113. if (lua_maxconstant >= MAX_WORD)
  114. lua_error("constant table overflow");
  115. lua_maxconstant *= 2;
  116. if (lua_maxconstant >= MAX_WORD)
  117. lua_maxconstant = MAX_WORD;
  118. lua_constant = growvector(lua_constant, lua_maxconstant, TaggedString *);
  119. }
  120. t->constindex = lua_nconstant;
  121. lua_constant[lua_nconstant] = &(t->ts);
  122. lua_nconstant++;
  123. }
  124. return t->constindex;
  125. }
  126. /*
  127. ** Traverse symbol table objects
  128. */
  129. void lua_travsymbol (void (*fn)(Object *))
  130. {
  131. Word i;
  132. for (i=0; i<lua_ntable; i++)
  133. fn(&s_object(i));
  134. }
  135. /*
  136. ** Mark an object if it is a string or a unmarked array.
  137. */
  138. void lua_markobject (Object *o)
  139. {
  140. if (tag(o) == LUA_T_STRING && !tsvalue(o)->marked)
  141. tsvalue(o)->marked = 1;
  142. else if (tag(o) == LUA_T_ARRAY)
  143. lua_hashmark (avalue(o));
  144. }
  145. /*
  146. ** Garbage collection.
  147. ** Delete all unused strings and arrays.
  148. */
  149. void lua_pack (void)
  150. {
  151. static Long block = GARBAGE_BLOCK; /* when garbage collector will be called */
  152. static Long nentity = 0; /* counter of new entities (strings and arrays) */
  153. Long recovered = 0;
  154. if (nentity++ < block) return;
  155. lua_travstack(lua_markobject); /* mark stack objects */
  156. lua_travsymbol(lua_markobject); /* mark symbol table objects */
  157. luaI_travlock(lua_markobject); /* mark locked objects */
  158. recovered += lua_strcollector();
  159. recovered += lua_hashcollector();
  160. nentity = 0; /* reset counter */
  161. block=(16*block-7*recovered)/12; /* adapt block size */
  162. if (block < MIN_GARBAGE_BLOCK) block = MIN_GARBAGE_BLOCK;
  163. }
  164. /*
  165. ** Add a file name at file table, checking overflow. This function also set
  166. ** the external variable "lua_filename" with the function filename set.
  167. ** Return 0 on success or error message on error.
  168. */
  169. char *lua_addfile (char *fn)
  170. {
  171. if (lua_nfile >= MAXFILE)
  172. return "too many files";
  173. if ((lua_file[lua_nfile++] = luaI_strdup (fn)) == NULL)
  174. return "not enough memory";
  175. return NULL;
  176. }
  177. /*
  178. ** Delete a file from file stack
  179. */
  180. int lua_delfile (void)
  181. {
  182. luaI_free(lua_file[--lua_nfile]);
  183. return 1;
  184. }
  185. /*
  186. ** Return the last file name set.
  187. */
  188. char *lua_filename (void)
  189. {
  190. return lua_file[lua_nfile-1];
  191. }
  192. /*
  193. ** Internal function: return next global variable
  194. */
  195. static void lua_nextvar (void)
  196. {
  197. char *varname;
  198. TreeNode *next;
  199. lua_Object o = lua_getparam(1);
  200. if (o == LUA_NOOBJECT)
  201. lua_error("too few arguments to function `nextvar'");
  202. if (lua_getparam(2) != LUA_NOOBJECT)
  203. lua_error("too many arguments to function `nextvar'");
  204. if (lua_isnil(o))
  205. varname = NULL;
  206. else if (!lua_isstring(o))
  207. {
  208. lua_error("incorrect argument to function `nextvar'");
  209. return; /* to avoid warnings */
  210. }
  211. else
  212. varname = lua_getstring(o);
  213. next = lua_varnext(varname);
  214. if (next == NULL)
  215. {
  216. lua_pushnil();
  217. lua_pushnil();
  218. }
  219. else
  220. {
  221. Object name;
  222. tag(&name) = LUA_T_STRING;
  223. tsvalue(&name) = &(next->ts);
  224. luaI_pushobject(&name);
  225. luaI_pushobject(&s_object(next->varindex));
  226. }
  227. }
  228. static void setglobal (void)
  229. {
  230. lua_Object name = lua_getparam(1);
  231. lua_Object value = lua_getparam(2);
  232. if (!lua_isstring(name))
  233. lua_error("incorrect argument to function `setglobal'");
  234. lua_pushobject(value);
  235. lua_storeglobal(lua_getstring(name));
  236. }
  237. static void getglobal (void)
  238. {
  239. lua_Object name = lua_getparam(1);
  240. if (!lua_isstring(name))
  241. lua_error("incorrect argument to function `getglobal'");
  242. lua_pushobject(lua_getglobal(lua_getstring(name)));
  243. }