lobject.c 13 KB

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  1. /*
  2. ** $Id: lobject.c,v 2.73 2014/02/06 15:59:24 roberto Exp $
  3. ** Some generic functions over Lua objects
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stdarg.h>
  7. #include <stdio.h>
  8. #include <stdlib.h>
  9. #include <string.h>
  10. #define lobject_c
  11. #define LUA_CORE
  12. #include "lua.h"
  13. #include "lctype.h"
  14. #include "ldebug.h"
  15. #include "ldo.h"
  16. #include "lmem.h"
  17. #include "lobject.h"
  18. #include "lstate.h"
  19. #include "lstring.h"
  20. #include "lvm.h"
  21. LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT};
  22. /*
  23. ** converts an integer to a "floating point byte", represented as
  24. ** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if
  25. ** eeeee != 0 and (xxx) otherwise.
  26. */
  27. int luaO_int2fb (unsigned int x) {
  28. int e = 0; /* exponent */
  29. if (x < 8) return x;
  30. while (x >= 0x10) {
  31. x = (x+1) >> 1;
  32. e++;
  33. }
  34. return ((e+1) << 3) | (cast_int(x) - 8);
  35. }
  36. /* converts back */
  37. int luaO_fb2int (int x) {
  38. int e = (x >> 3) & 0x1f;
  39. if (e == 0) return x;
  40. else return ((x & 7) + 8) << (e - 1);
  41. }
  42. int luaO_ceillog2 (unsigned int x) {
  43. static const lu_byte log_2[256] = {
  44. 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
  45. 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
  46. 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
  47. 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
  48. 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
  49. 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
  50. 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
  51. 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
  52. };
  53. int l = 0;
  54. x--;
  55. while (x >= 256) { l += 8; x >>= 8; }
  56. return l + log_2[x];
  57. }
  58. static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
  59. lua_Integer v2) {
  60. switch (op) {
  61. case LUA_OPADD: return intop(+, v1, v2);
  62. case LUA_OPSUB:return intop(-, v1, v2);
  63. case LUA_OPMUL:return intop(*, v1, v2);
  64. case LUA_OPMOD: return luaV_mod(L, v1, v2);
  65. case LUA_OPPOW: return luaV_pow(L, v1, v2);
  66. case LUA_OPIDIV: return luaV_div(L, v1, v2);
  67. case LUA_OPBAND: return intop(&, v1, v2);
  68. case LUA_OPBOR: return intop(|, v1, v2);
  69. case LUA_OPBXOR: return intop(^, v1, v2);
  70. case LUA_OPSHL: return luaV_shiftl(v1, v2);
  71. case LUA_OPSHR: return luaV_shiftl(v1, -v2);
  72. case LUA_OPUNM: return intop(-, 0, v1);
  73. case LUA_OPBNOT: return intop(^, cast_integer(-1), v1);
  74. default: lua_assert(0); return 0;
  75. }
  76. }
  77. static lua_Number numarith (int op, lua_Number v1, lua_Number v2) {
  78. switch (op) {
  79. case LUA_OPADD: return luai_numadd(v1, v2);
  80. case LUA_OPSUB: return luai_numsub(v1, v2);
  81. case LUA_OPMUL: return luai_nummul(v1, v2);
  82. case LUA_OPDIV: return luai_numdiv(v1, v2);
  83. case LUA_OPMOD: return luai_nummod(v1, v2);
  84. case LUA_OPPOW: return luai_numpow(v1, v2);
  85. case LUA_OPUNM: return luai_numunm(v1);
  86. default: lua_assert(0); return 0;
  87. }
  88. }
  89. void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
  90. TValue *res) {
  91. switch (op) {
  92. case LUA_OPIDIV: case LUA_OPBAND: case LUA_OPBOR:
  93. case LUA_OPBXOR: case LUA_OPSHL: case LUA_OPSHR:
  94. case LUA_OPBNOT: { /* operates only on integers */
  95. lua_Integer i1; lua_Integer i2;
  96. if (tointeger(p1, &i1) && tointeger(p2, &i2)) {
  97. setivalue(res, intarith(L, op, i1, i2));
  98. return;
  99. }
  100. else break; /* go to the end */
  101. }
  102. case LUA_OPDIV: { /* operates only on floats */
  103. lua_Number n1; lua_Number n2;
  104. if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
  105. setnvalue(res, numarith(op, n1, n2));
  106. return;
  107. }
  108. else break; /* go to the end */
  109. }
  110. default: { /* other operations */
  111. lua_Number n1; lua_Number n2;
  112. if (ttisinteger(p1) && ttisinteger(p2)) {
  113. setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
  114. return;
  115. }
  116. else if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
  117. setnvalue(res, numarith(op, n1, n2));
  118. return;
  119. }
  120. else break; /* go to the end */
  121. }
  122. }
  123. /* could not perform raw operation; try metmethod */
  124. lua_assert(L != NULL); /* should not fail when folding (compile time) */
  125. luaT_trybinTM(L, p1, p2, res, cast(TMS, op - LUA_OPADD + TM_ADD));
  126. }
  127. int luaO_hexavalue (int c) {
  128. if (lisdigit(c)) return c - '0';
  129. else return ltolower(c) - 'a' + 10;
  130. }
  131. static int isneg (const char **s) {
  132. if (**s == '-') { (*s)++; return 1; }
  133. else if (**s == '+') (*s)++;
  134. return 0;
  135. }
  136. /*
  137. ** {======================================================
  138. ** lua_strx2number converts an hexadecimal numeric string to a number.
  139. ** In C99, 'strtod' does both conversions. C89, however, has no function
  140. ** to convert floating hexadecimal strings to numbers. For these
  141. ** systems, you can leave 'lua_strx2number' undefined and Lua will
  142. ** provide its own implementation.
  143. ** =======================================================
  144. */
  145. #if !defined(lua_strx2number) /* { */
  146. #if defined(LUA_USE_C99) /* { */
  147. #define lua_strx2number(s,p) lua_str2number(s,p)
  148. #else /* }{ */
  149. /* Lua's implementation for 'lua_strx2number' */
  150. #include <math.h>
  151. /* maximum number of significant digits to read (to avoid overflows
  152. even with single floats) */
  153. #define MAXSIGDIG 30
  154. /*
  155. ** convert an hexadecimal numeric string to a number, following
  156. ** C99 specification for 'strtod'
  157. */
  158. static lua_Number lua_strx2number (const char *s, char **endptr) {
  159. lua_Number r = 0.0; /* result (accumulator) */
  160. int sigdig = 0; /* number of significant digits */
  161. int nosigdig = 0; /* number of non-significant digits */
  162. int e = 0; /* exponent correction */
  163. int neg = 0; /* 1 if number is negative */
  164. int dot = 0; /* true after seen a dot */
  165. *endptr = cast(char *, s); /* nothing is valid yet */
  166. while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
  167. neg = isneg(&s); /* check signal */
  168. if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
  169. return 0.0; /* invalid format (no '0x') */
  170. for (s += 2; ; s++) { /* skip '0x' and read numeral */
  171. if (*s == '.') {
  172. if (dot) break; /* second dot? stop loop */
  173. else dot = 1;
  174. }
  175. else if (lisxdigit(cast_uchar(*s))) {
  176. if (sigdig == 0 && *s == '0') { /* non-significant zero? */
  177. nosigdig++;
  178. if (dot) e--; /* zero after dot? correct exponent */
  179. }
  180. else {
  181. if (++sigdig <= MAXSIGDIG) { /* can read it without overflow? */
  182. r = (r * cast_num(16.0)) + luaO_hexavalue(cast_uchar(*s));
  183. if (dot) e--; /* decimal digit */
  184. }
  185. else /* too many digits; ignore */
  186. if (!dot) e++; /* still count it for exponent */
  187. }
  188. }
  189. else break; /* neither a dot nor a digit */
  190. }
  191. if (nosigdig + sigdig == 0) /* no digits? */
  192. return 0.0; /* invalid format */
  193. *endptr = cast(char *, s); /* valid up to here */
  194. e *= 4; /* each digit multiplies/divides value by 2^4 */
  195. if (*s == 'p' || *s == 'P') { /* exponent part? */
  196. int exp1 = 0; /* exponent value */
  197. int neg1; /* exponent signal */
  198. s++; /* skip 'p' */
  199. neg1 = isneg(&s); /* signal */
  200. if (!lisdigit(cast_uchar(*s)))
  201. return 0.0; /* invalid; must have at least one digit */
  202. while (lisdigit(cast_uchar(*s))) /* read exponent */
  203. exp1 = exp1 * 10 + *(s++) - '0';
  204. if (neg1) exp1 = -exp1;
  205. e += exp1;
  206. *endptr = cast(char *, s); /* valid up to here */
  207. }
  208. if (neg) r = -r;
  209. return l_mathop(ldexp)(r, e);
  210. }
  211. #endif /* } */
  212. #endif /* } */
  213. /* }====================================================== */
  214. int luaO_str2d (const char *s, size_t len, lua_Number *result) {
  215. char *endptr;
  216. if (strpbrk(s, "nN")) /* reject 'inf' and 'nan' */
  217. return 0;
  218. else if (strpbrk(s, "xX")) /* hexa? */
  219. *result = lua_strx2number(s, &endptr);
  220. else
  221. *result = lua_str2number(s, &endptr);
  222. if (endptr == s) return 0; /* nothing recognized */
  223. while (lisspace(cast_uchar(*endptr))) endptr++;
  224. return (endptr == s + len); /* OK if no trailing characters */
  225. }
  226. int luaO_str2int (const char *s, size_t len, lua_Integer *result) {
  227. const char *ends = s + len;
  228. lua_Unsigned a = 0;
  229. int empty = 1;
  230. int neg;
  231. while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
  232. neg = isneg(&s);
  233. if (s[0] == '0' &&
  234. (s[1] == 'x' || s[1] == 'X')) { /* hexa? */
  235. s += 2; /* skip '0x' */
  236. for (; lisxdigit(cast_uchar(*s)); s++) {
  237. a = a * 16 + luaO_hexavalue(cast_uchar(*s));
  238. empty = 0;
  239. }
  240. }
  241. else { /* decimal */
  242. for (; lisdigit(cast_uchar(*s)); s++) {
  243. a = a * 10 + luaO_hexavalue(cast_uchar(*s));
  244. empty = 0;
  245. }
  246. }
  247. while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
  248. if (empty || s != ends) return 0; /* something wrong in the numeral */
  249. else {
  250. *result = cast_integer((neg) ? 0u - a : a);
  251. return 1;
  252. }
  253. }
  254. int luaO_utf8esc (char *buff, unsigned int x) {
  255. int n = 1; /* number of bytes put in buffer (backwards) */
  256. if (x < 0x80) /* ascii? */
  257. buff[UTF8BUFFSZ - 1] = x;
  258. else { /* need continuation bytes */
  259. unsigned int mfb = 0x3f; /* maximum that fits in first byte */
  260. do {
  261. buff[UTF8BUFFSZ - (n++)] = 0x80 | (x & 0x3f); /* add continuation byte */
  262. x >>= 6; /* remove added bits */
  263. mfb >>= 1; /* now there is one less bit available in first byte */
  264. } while (x > mfb); /* still needs continuation byte? */
  265. buff[UTF8BUFFSZ - n] = (~mfb << 1) | x; /* add first byte */
  266. }
  267. return n;
  268. }
  269. static void pushstr (lua_State *L, const char *str, size_t l) {
  270. setsvalue2s(L, L->top++, luaS_newlstr(L, str, l));
  271. }
  272. /* this function handles only '%d', '%c', '%f', '%p', and '%s'
  273. conventional formats, plus Lua-specific '%L' and '%U' */
  274. const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
  275. int n = 0;
  276. for (;;) {
  277. const char *e = strchr(fmt, '%');
  278. if (e == NULL) break;
  279. luaD_checkstack(L, 2); /* fmt + item */
  280. pushstr(L, fmt, e - fmt);
  281. switch (*(e+1)) {
  282. case 's': {
  283. const char *s = va_arg(argp, char *);
  284. if (s == NULL) s = "(null)";
  285. pushstr(L, s, strlen(s));
  286. break;
  287. }
  288. case 'c': {
  289. char buff;
  290. buff = cast(char, va_arg(argp, int));
  291. pushstr(L, &buff, 1);
  292. break;
  293. }
  294. case 'd': {
  295. setivalue(L->top++, cast_int(va_arg(argp, int)));
  296. break;
  297. }
  298. case 'I': {
  299. setivalue(L->top++, cast_integer(va_arg(argp, lua_Integer)));
  300. break;
  301. }
  302. case 'f': {
  303. setnvalue(L->top++, cast_num(va_arg(argp, l_uacNumber)));
  304. break;
  305. }
  306. case 'p': {
  307. char buff[4*sizeof(void *) + 8]; /* should be enough space for a `%p' */
  308. int l = sprintf(buff, "%p", va_arg(argp, void *));
  309. pushstr(L, buff, l);
  310. break;
  311. }
  312. case 'U': {
  313. char buff[UTF8BUFFSZ];
  314. int l = luaO_utf8esc(buff, va_arg(argp, int));
  315. pushstr(L, buff + UTF8BUFFSZ - l, l);
  316. break;
  317. }
  318. case '%': {
  319. pushstr(L, "%", 1);
  320. break;
  321. }
  322. default: {
  323. luaG_runerror(L,
  324. "invalid option " LUA_QL("%%%c") " to " LUA_QL("lua_pushfstring"),
  325. *(e + 1));
  326. }
  327. }
  328. n += 2;
  329. fmt = e+2;
  330. }
  331. luaD_checkstack(L, 1);
  332. pushstr(L, fmt, strlen(fmt));
  333. if (n > 0) luaV_concat(L, n + 1);
  334. return svalue(L->top - 1);
  335. }
  336. const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
  337. const char *msg;
  338. va_list argp;
  339. va_start(argp, fmt);
  340. msg = luaO_pushvfstring(L, fmt, argp);
  341. va_end(argp);
  342. return msg;
  343. }
  344. /* number of chars of a literal string without the ending \0 */
  345. #define LL(x) (sizeof(x)/sizeof(char) - 1)
  346. #define RETS "..."
  347. #define PRE "[string \""
  348. #define POS "\"]"
  349. #define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
  350. void luaO_chunkid (char *out, const char *source, size_t bufflen) {
  351. size_t l = strlen(source);
  352. if (*source == '=') { /* 'literal' source */
  353. if (l <= bufflen) /* small enough? */
  354. memcpy(out, source + 1, l * sizeof(char));
  355. else { /* truncate it */
  356. addstr(out, source + 1, bufflen - 1);
  357. *out = '\0';
  358. }
  359. }
  360. else if (*source == '@') { /* file name */
  361. if (l <= bufflen) /* small enough? */
  362. memcpy(out, source + 1, l * sizeof(char));
  363. else { /* add '...' before rest of name */
  364. addstr(out, RETS, LL(RETS));
  365. bufflen -= LL(RETS);
  366. memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char));
  367. }
  368. }
  369. else { /* string; format as [string "source"] */
  370. const char *nl = strchr(source, '\n'); /* find first new line (if any) */
  371. addstr(out, PRE, LL(PRE)); /* add prefix */
  372. bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
  373. if (l < bufflen && nl == NULL) { /* small one-line source? */
  374. addstr(out, source, l); /* keep it */
  375. }
  376. else {
  377. if (nl != NULL) l = nl - source; /* stop at first newline */
  378. if (l > bufflen) l = bufflen;
  379. addstr(out, source, l);
  380. addstr(out, RETS, LL(RETS));
  381. }
  382. memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
  383. }
  384. }