ltablib.c 6.7 KB

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  1. /*
  2. ** $Id: ltablib.c,v 1.39 2007/06/21 13:48:04 roberto Exp roberto $
  3. ** Library for Table Manipulation
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stddef.h>
  7. #define ltablib_c
  8. #define LUA_LIB
  9. #include "lua.h"
  10. #include "lauxlib.h"
  11. #include "lualib.h"
  12. #define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), lua_objlen(L, n))
  13. static int foreachi (lua_State *L) {
  14. int i;
  15. int n = aux_getn(L, 1);
  16. luaL_checktype(L, 2, LUA_TFUNCTION);
  17. for (i=1; i <= n; i++) {
  18. lua_pushvalue(L, 2); /* function */
  19. lua_pushinteger(L, i); /* 1st argument */
  20. lua_rawgeti(L, 1, i); /* 2nd argument */
  21. lua_call(L, 2, 1);
  22. if (!lua_isnil(L, -1))
  23. return 1;
  24. lua_pop(L, 1); /* remove nil result */
  25. }
  26. return 0;
  27. }
  28. static int foreach (lua_State *L) {
  29. luaL_checktype(L, 1, LUA_TTABLE);
  30. luaL_checktype(L, 2, LUA_TFUNCTION);
  31. lua_pushnil(L); /* first key */
  32. while (lua_next(L, 1)) {
  33. lua_pushvalue(L, 2); /* function */
  34. lua_pushvalue(L, -3); /* key */
  35. lua_pushvalue(L, -3); /* value */
  36. lua_call(L, 2, 1);
  37. if (!lua_isnil(L, -1))
  38. return 1;
  39. lua_pop(L, 2); /* remove value and result */
  40. }
  41. return 0;
  42. }
  43. static int maxn (lua_State *L) {
  44. lua_Number max = 0;
  45. luaL_checktype(L, 1, LUA_TTABLE);
  46. lua_pushnil(L); /* first key */
  47. while (lua_next(L, 1)) {
  48. lua_pop(L, 1); /* remove value */
  49. if (lua_type(L, -1) == LUA_TNUMBER) {
  50. lua_Number v = lua_tonumber(L, -1);
  51. if (v > max) max = v;
  52. }
  53. }
  54. lua_pushnumber(L, max);
  55. return 1;
  56. }
  57. static int getn (lua_State *L) {
  58. lua_pushinteger(L, aux_getn(L, 1));
  59. return 1;
  60. }
  61. static int setn (lua_State *L) {
  62. return luaL_error(L, LUA_QL("setn") " is obsolete");
  63. }
  64. static int tinsert (lua_State *L) {
  65. int e = aux_getn(L, 1) + 1; /* first empty element */
  66. int pos; /* where to insert new element */
  67. switch (lua_gettop(L)) {
  68. case 2: { /* called with only 2 arguments */
  69. pos = e; /* insert new element at the end */
  70. break;
  71. }
  72. case 3: {
  73. int i;
  74. pos = luaL_checkint(L, 2); /* 2nd argument is the position */
  75. if (pos > e) e = pos; /* `grow' array if necessary */
  76. for (i = e; i > pos; i--) { /* move up elements */
  77. lua_rawgeti(L, 1, i-1);
  78. lua_rawseti(L, 1, i); /* t[i] = t[i-1] */
  79. }
  80. break;
  81. }
  82. default: {
  83. return luaL_error(L, "wrong number of arguments to " LUA_QL("insert"));
  84. }
  85. }
  86. lua_rawseti(L, 1, pos); /* t[pos] = v */
  87. return 0;
  88. }
  89. static int tremove (lua_State *L) {
  90. int e = aux_getn(L, 1);
  91. int pos = luaL_optint(L, 2, e);
  92. if (e == 0) return 0; /* table is `empty' */
  93. lua_rawgeti(L, 1, pos); /* result = t[pos] */
  94. for ( ;pos<e; pos++) {
  95. lua_rawgeti(L, 1, pos+1);
  96. lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */
  97. }
  98. lua_pushnil(L);
  99. lua_rawseti(L, 1, e); /* t[e] = nil */
  100. return 1;
  101. }
  102. static int tconcat (lua_State *L) {
  103. luaL_Buffer b;
  104. size_t lsep;
  105. int i, last;
  106. const char *sep = luaL_optlstring(L, 2, "", &lsep);
  107. luaL_checktype(L, 1, LUA_TTABLE);
  108. i = luaL_optint(L, 3, 1);
  109. last = luaL_opt(L, luaL_checkint, 4, (int)lua_objlen(L, 1));
  110. luaL_buffinit(L, &b);
  111. for (; i <= last; i++) {
  112. lua_rawgeti(L, 1, i);
  113. luaL_argcheck(L, lua_isstring(L, -1), 1, "table contains non-strings");
  114. luaL_addvalue(&b);
  115. if (i != last)
  116. luaL_addlstring(&b, sep, lsep);
  117. }
  118. luaL_pushresult(&b);
  119. return 1;
  120. }
  121. /*
  122. ** {======================================================
  123. ** Quicksort
  124. ** (based on `Algorithms in MODULA-3', Robert Sedgewick;
  125. ** Addison-Wesley, 1993.)
  126. */
  127. static void set2 (lua_State *L, int i, int j) {
  128. lua_rawseti(L, 1, i);
  129. lua_rawseti(L, 1, j);
  130. }
  131. static int sort_comp (lua_State *L, int a, int b) {
  132. if (!lua_isnil(L, 2)) { /* function? */
  133. int res;
  134. lua_pushvalue(L, 2);
  135. lua_pushvalue(L, a-1); /* -1 to compensate function */
  136. lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */
  137. lua_call(L, 2, 1);
  138. res = lua_toboolean(L, -1);
  139. lua_pop(L, 1);
  140. return res;
  141. }
  142. else /* a < b? */
  143. return lua_lessthan(L, a, b);
  144. }
  145. static void auxsort (lua_State *L, int l, int u) {
  146. while (l < u) { /* for tail recursion */
  147. int i, j;
  148. /* sort elements a[l], a[(l+u)/2] and a[u] */
  149. lua_rawgeti(L, 1, l);
  150. lua_rawgeti(L, 1, u);
  151. if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
  152. set2(L, l, u); /* swap a[l] - a[u] */
  153. else
  154. lua_pop(L, 2);
  155. if (u-l == 1) break; /* only 2 elements */
  156. i = (l+u)/2;
  157. lua_rawgeti(L, 1, i);
  158. lua_rawgeti(L, 1, l);
  159. if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
  160. set2(L, i, l);
  161. else {
  162. lua_pop(L, 1); /* remove a[l] */
  163. lua_rawgeti(L, 1, u);
  164. if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
  165. set2(L, i, u);
  166. else
  167. lua_pop(L, 2);
  168. }
  169. if (u-l == 2) break; /* only 3 elements */
  170. lua_rawgeti(L, 1, i); /* Pivot */
  171. lua_pushvalue(L, -1);
  172. lua_rawgeti(L, 1, u-1);
  173. set2(L, i, u-1);
  174. /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
  175. i = l; j = u-1;
  176. for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
  177. /* repeat ++i until a[i] >= P */
  178. while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {
  179. if (i>u) luaL_error(L, "invalid order function for sorting");
  180. lua_pop(L, 1); /* remove a[i] */
  181. }
  182. /* repeat --j until a[j] <= P */
  183. while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {
  184. if (j<l) luaL_error(L, "invalid order function for sorting");
  185. lua_pop(L, 1); /* remove a[j] */
  186. }
  187. if (j<i) {
  188. lua_pop(L, 3); /* pop pivot, a[i], a[j] */
  189. break;
  190. }
  191. set2(L, i, j);
  192. }
  193. lua_rawgeti(L, 1, u-1);
  194. lua_rawgeti(L, 1, i);
  195. set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */
  196. /* a[l..i-1] <= a[i] == P <= a[i+1..u] */
  197. /* adjust so that smaller half is in [j..i] and larger one in [l..u] */
  198. if (i-l < u-i) {
  199. j=l; i=i-1; l=i+2;
  200. }
  201. else {
  202. j=i+1; i=u; u=j-2;
  203. }
  204. auxsort(L, j, i); /* call recursively the smaller one */
  205. } /* repeat the routine for the larger one */
  206. }
  207. static int sort (lua_State *L) {
  208. int n = aux_getn(L, 1);
  209. luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
  210. if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
  211. luaL_checktype(L, 2, LUA_TFUNCTION);
  212. lua_settop(L, 2); /* make sure there is two arguments */
  213. auxsort(L, 1, n);
  214. return 0;
  215. }
  216. /* }====================================================== */
  217. static const luaL_Reg tab_funcs[] = {
  218. {"concat", tconcat},
  219. {"foreach", foreach},
  220. {"foreachi", foreachi},
  221. {"getn", getn},
  222. {"maxn", maxn},
  223. {"insert", tinsert},
  224. {"remove", tremove},
  225. {"setn", setn},
  226. {"sort", sort},
  227. {NULL, NULL}
  228. };
  229. LUALIB_API int luaopen_table (lua_State *L) {
  230. luaL_register(L, LUA_TABLIBNAME, tab_funcs);
  231. return 1;
  232. }