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- /*
- ** $Id: ltable.h,v 1.7 1998/12/30 13:14:46 roberto Exp $
- ** Lua tables (hash)
- ** See Copyright Notice in lua.h
- */
- #ifndef ltable_h
- #define ltable_h
- #include "lobject.h"
- #define node(t,i) (&(t)->node[i])
- #define ref(n) (&(n)->ref)
- #define val(n) (&(n)->val)
- #define nhash(t) ((t)->nhash)
- Hash *luaH_new (int nhash);
- void luaH_free (Hash *frees);
- TObject *luaH_get (Hash *t, TObject *ref);
- TObject *luaH_set (Hash *t, TObject *ref);
- Node *luaH_next (Hash *t, TObject *r);
- void luaH_setint (Hash *t, int ref, TObject *val);
- TObject *luaH_getint (Hash *t, int ref);
- void luaH_move (Hash *t, int from, int to);
- #endif
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