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- % $Id: manual.tex,v 1.29 1997/03/06 22:19:08 roberto Exp roberto $
- \documentstyle[fullpage,11pt,bnf]{article}
- \newcommand{\rw}[1]{{\bf #1}}
- \newcommand{\see}[1]{(see Section~\ref{#1})}
- \newcommand{\M}[1]{$#1$}
- \newcommand{\nil}{{\bf nil}}
- \newcommand{\Line}{\rule{\linewidth}{.5mm}}
- \def\tecgraf{{\sf TeC\kern-.21em\lower.7ex\hbox{Graf}}}
- \newcommand{\Index}[1]{#1\index{#1}}
- \newcommand{\IndexVerb}[1]{{\tt #1}\index{#1}}
- \newcommand{\Def}[1]{{\em #1}\index{#1}}
- \newcommand{\Deffunc}[1]{\index{#1}}
- \newcommand{\ff}{$\bullet$\ }
- \newcommand{\Version}{2.5}
- \makeindex
- \begin{document}
- \title{Reference Manual of the Programming Language Lua \Version}
- \author{%
- Roberto Ierusalimschy\quad
- Luiz Henrique de Figueiredo\quad
- Waldemar Celes
- \vspace{1.0ex}\\
- \smallskip
- \small\tt [email protected]
- \vspace{2.0ex}\\
- %MCC 08/95 ---
- \tecgraf\ --- Departamento de Inform\'atica --- PUC-Rio
- }
- \date{\small \verb$Date: 1997/03/06 22:19:08 $}
- \maketitle
- \thispagestyle{empty}
- \pagestyle{empty}
- \begin{abstract}
- \noindent
- Lua is an extension programming language designed to be used
- as a configuration language for any program that needs one.
- This document describes version \Version\ of the Lua programming language and
- the API that allows interaction between Lua programs and their host C programs.
- \end{abstract}
- \vspace{4ex}
- \begin{quotation}
- \small
- \begin{center}{\bf Sum\'ario}\end{center}
- \vspace{1ex}
- \noindent
- Lua \'e uma linguagem de extens\~ao projetada para ser usada como
- linguagem de configura\c{c}\~ao em qualquer programa que precise de
- uma.
- Este documento descreve a vers\~ao \Version\ da linguagem de
- programa\c{c}\~ao Lua e a Interface de Programa\c{c}\~ao (API) que permite
- a intera\c{c}\~ao entre programas Lua e programas C hospedeiros.
- \end{quotation}
- \vfill
- \begin{quotation}
- \noindent
- \footnotesize
- Copyright (c) 1994--1996 TeCGraf, PUC-Rio. Written by Waldemar Celes Filho,
- Roberto Ierusalimschy, Luiz Henrique de Figueiredo. All rights reserved.
- %
- Permission is hereby granted, without written agreement and without license or
- royalty fees, to use, copy, modify, and distribute this software and its
- documentation for any purpose, subject to the following conditions:
- %
- The above copyright notice and this permission notice shall appear in all
- copies or substantial portions of this software.
- %
- The name "Lua" cannot be used for any modified form of this software that does
- not originate from the authors. Nevertheless, the name "Lua" may and should be
- used to designate the language implemented and described in this package,
- even if embedded in any other system, as long as its syntax and semantics
- remain unchanged.
- %
- The authors specifically disclaim any warranties, including, but not limited
- to, the implied warranties of merchantability and fitness for a particular
- purpose. The software provided hereunder is on an "as is" basis, and the
- authors have no obligation to provide maintenance, support, updates,
- enhancements, or modifications. In no event shall TeCGraf, PUC-Rio, or the
- authors be liable to any party for direct, indirect, special, incidental, or
- consequential damages arising out of the use of this software and its
- documentation.
- \end{quotation}
- \vfill
- \newpage
- \tableofcontents
- \newpage
- \setcounter{page}{1}
- \pagestyle{plain}
- \section{Introduction}
- Lua is an extension programming language designed to support
- general procedural programming features with data description
- facilities.
- It is intended to be used as a
- light-weight, but powerful, configuration language for any
- program that needs one.
- Lua has been designed and implemented by
- W.~Celes,
- R.~Ierusalimschy and
- L.~H.~de Figueiredo.
- Lua is implemented as a library, written in C.
- Being an extension language, Lua has no notion of a ``main'' program:
- it only works {\em embedded\/} in a host client,
- called the {\em embedding\/} program.
- This host program can invoke functions to execute a piece of
- code in Lua, can write and read Lua variables,
- and can register C functions to be called by Lua code.
- Through the use of C functions, Lua can be augmented to cope with
- many, completely different domains,
- thus creating customized programming languages sharing a syntactical framework.
- Lua is free-distribution software,
- and provided as usual with no guarantees.
- The implementation described in this manual is available
- at the following URL's:
- \begin{verbatim}
- http://www.inf.puc-rio.br/~roberto/lua.html
- ftp://ftp.icad.puc-rio.br/pub/lua/lua.tar.gz
- \end{verbatim}
- \section{Environment and Chunks}
- All statements in Lua are executed in a \Def{global environment}.
- This environment, which keeps all global variables and functions,
- is initialized at the beginning of the embedding program and
- persists until its end.
- The global environment can be manipulated by Lua code or
- by the embedding program,
- which can read and write global variables
- using functions in the library that implements Lua.
- \Index{Global variables} do not need declaration.
- Any variable is assumed to be global unless explicitly declared local
- \see{localvar}.
- Before the first assignment, the value of a global variable is \nil.
- The unit of execution of Lua is called a \Def{chunk}.
- The syntax%
- \footnote{As usual, \rep{{\em a}} means 0 or more {\em a\/}'s,
- \opt{{\em a}} means an optional {\em a} and \oneormore{{\em a}} means
- one or more {\em a\/}'s.}
- for chunks is:
- \begin{Produc}
- \produc{chunk}{\rep{stat \Or function} \opt{ret}}
- \end{Produc}%
- A chunk may contain statements and function definitions,
- and may be in a file or in a string inside the host program.
- A chunk may optionally end with a \verb|return| statement \see{return}.
- When a chunk is executed, first all its functions and statements are compiled,
- then the statements are executed in sequential order.
- All modifications a chunk effects on the global environment persist
- after its end.
- Those include modifications to global variables and definitions
- of new functions%
- \footnote{Actually, a function definition is an
- assignment to a global variable \see{TypesSec}.}.
- Chunks may be pre-compiled; see program \IndexVerb{luac} for details.
- Text files with chunks and their binary pre-compiled forms
- are interchangeable.
- Lua automatically detects the file type and acts accordingly.
- \index{pre-compilation}
- \section{\Index{Types}} \label{TypesSec}
- Lua is a dynamically typed language.
- Variables do not have types; only values do.
- All values carry their own type.
- Therefore, there are no type definitions in the language.
- There are seven \Index{basic types} in Lua: \Def{nil}, \Def{number},
- \Def{string}, \Def{function}, \Def{CFunction}, \Def{userdata},
- and \Def{table}.
- {\em Nil\/} is the type of the value \nil,
- whose main property is to be different from any other value.
- {\em Number\/} represents real (floating point) numbers,
- while {\em string\/} has the usual meaning.
- Functions are considered first-class values in Lua.
- This means that functions can be stored in variables,
- passed as arguments to other functions and returned as results.
- When a function is defined in Lua, its body is compiled and stored
- in a given variable.
- Lua can call (and manipulate) functions written in Lua and
- functions written in C; the latter have type {\em CFunction}.
- The type {\em userdata\/} is provided to allow
- arbitrary \Index{C pointers} to be stored in Lua variables.
- It corresponds to \verb|void*| and has no pre-defined operations in Lua,
- besides assignment and equality test.
- However, by using fallbacks, the programmer may define operations
- for {\em userdata\/} values; \see{fallback}.
- The type {\em table\/} implements \Index{associative arrays},
- that is, \Index{arrays} that can be indexed not only with numbers,
- but with any value (except \nil).
- Therefore, this type may be used not only to represent ordinary arrays,
- but also symbol tables, sets, records, etc.
- To represent \Index{records}, Lua uses the field name as an index.
- The language supports this representation by
- providing \verb|a.name| as syntactic sugar for \verb|a["name"]|.
- Tables may also carry methods.
- Because functions are first class values,
- table fields may contain functions.
- The form \verb|t:f(x)| is syntactic sugar for \verb|t.f(t,x)|,
- which calls the method \verb|f| from the table \verb|t| passing
- itself as the first parameter.
- It is important to notice that tables are {\em objects}, and not values.
- Variables cannot contain tables, only {\em references\/} to them.
- Assignment, parameter passing and returns always manipulate references
- to tables, and do not imply any kind of copy.
- Moreover, tables must be explicitly created before used
- \see{tableconstructor}.
- \section{The Language}
- This section describes the lexis, the syntax and the semantics of Lua.
- \subsection{Lexical Conventions} \label{lexical}
- Lua is a case sensitive language.
- \Index{Identifiers} can be any string of letters, digits, and underscores,
- not beginning with a digit.
- The following words are reserved, and cannot be used as identifiers:
- \index{reserved words}
- \begin{verbatim}
- and do else elseif
- end function if local
- nil not or repeat
- return then until while
- \end{verbatim}
- The following strings denote other \Index{tokens}:
- \begin{verbatim}
- ~= <= >= < > == = .. + - * /
- % ( ) { } [ ] ; , .
- \end{verbatim}
- \Index{Literal strings} can be delimited by matching single or double quotes,
- and can contain the C-like escape sequences
- \verb|'\n'|, \verb|'\t'| and \verb|'\r'|.
- Literal strings can also be delimited by matching \verb|[[ ... ]]|.
- Literals in this bracketed form may run for several lines,
- may contain nested \verb|[[ ... ]]| pairs,
- and do not interpret escape sequences.
- This form is specially convenient for
- handling text that has quoted strings in it.
- \Index{Comments} start anywhere outside a string with a
- double hyphen (\verb|--|) and run until the end of the line.
- Moreover, if the first line of a chunk file starts with \verb|#|,
- this line is skipped%
- \footnote{This facility allows the use of Lua as a script interpreter
- in Unix systems \see{lua-sa}.}.
- \Index{Numerical constants} may be written with an optional decimal part,
- and an optional decimal exponent.
- Examples of valid numerical constants are:
- \begin{verbatim}
- 4 4.0 0.4 4.57e-3 0.3e12
- \end{verbatim}
- \subsection{\Index{Coercion}} \label{coercion}
- Lua provides some automatic conversions between values.
- Any arithmetic operation applied to a string tries to convert
- that string to a number, following the usual rules.
- Conversely, whenever a number is used when a string is expected,
- that number is converted to a string, according to the following rule:
- if the number is an integer, it is written without exponent or decimal point;
- otherwise, it is formatted following the \verb|%g|
- conversion specification of the \verb|printf| function in the
- standard C library.
- For complete control on how numbers are converted to strings,
- use the \verb|format| function \see{format}.
- \subsection{\Index{Adjustment}} \label{adjust}
- Functions in Lua can return many values.
- Because there are no type declarations,
- the system does not know how many values a function will return,
- or how many parameters it needs.
- Therefore, sometimes, a list of values must be {\em adjusted\/}, at run time,
- to a given length.
- If there are more values than are needed, then the last values are thrown away.
- If there are more needs than values, then the list is extended with as
- many \nil's as needed.
- Adjustment occurs in multiple assignment and function calls.
- \subsection{Statements}
- Lua supports an almost conventional set of \Index{statements},
- similar to those in Pascal or C.
- The conventional commands include
- assignment, control structures and procedure calls.
- Non-conventional commands include table constructors
- \see{tableconstructor},
- and local variable declarations \see{localvar}.
- \subsubsection{Blocks}
- A \Index{block} is a list of statements, which are executed sequentially.
- Any statement can be optionally followed by a semicolon:
- \begin{Produc}
- \produc{block}{\rep{stat sc} \opt{ret}}
- \produc{sc}{\opt{\ter{;}}}
- \end{Produc}%
- For syntactic reasons, a \IndexVerb{return} statement can only be written
- as the last statement of a block.
- This restriction also avoids some ``statement not reached'' errors.
- \subsubsection{\Index{Assignment}} \label{assignment}
- The language allows \Index{multiple assignment}.
- Therefore, the syntax defines a list of variables on the left side,
- and a list of expressions on the right side.
- Both lists have their elements separated by commas:
- \begin{Produc}
- \produc{stat}{varlist1 \ter{=} explist1}
- \produc{varlist1}{var \rep{\ter{,} var}}
- \end{Produc}%
- This statement first evaluates all values on the right side
- and eventual indices on the left side,
- and then makes the assignments.
- Therefore, it can be used to exchange two values, as in
- \begin{verbatim}
- x, y = y, x
- \end{verbatim}
- Before the assignment, the list of values is {\em adjusted\/} to
- the length of the list of variables \see{adjust}.
- A single name can denote a global or a local variable,
- or a formal parameter:
- \begin{Produc}
- \produc{var}{name}
- \end{Produc}%
- Square brackets are used to index a table:
- \begin{Produc}
- \produc{var}{var \ter{[} exp1 \ter{]}}
- \end{Produc}%
- If \verb|var| results in a table value,
- the field indexed by the expression value gets the assigned value.
- Otherwise, the fallback {\em settable\/} is called,
- with three parameters: the value of \verb|var|,
- the value of expression, and the value being assigned to it;
- \see{fallback}.
- The syntax \verb|var.NAME| is just syntactic sugar for
- \verb|var["NAME"]|:
- \begin{Produc}
- \produc{var}{var \ter{.} name}
- \end{Produc}%
- \subsubsection{Control Structures}
- The \Index{condition expression} of a control structure may return any value.
- All values different from \nil\ are considered true;
- only \nil\ is considered false.
- {\tt if}'s, {\tt while}'s and {\tt repeat}'s have the usual meaning.
- \index{while-do}\index{repeat-until}\index{if-then-else}
- \begin{Produc}
- \produc{stat}{\rwd{while} exp1 \rwd{do} block \rwd{end} \OrNL
- \rwd{repeat} block \rwd{until} exp1 \OrNL
- \rwd{if} exp1 \rwd{then} block \rep{elseif}
- \opt{\rwd{else} block} \rwd{end}}
- \produc{elseif}{\rwd{elseif} exp1 \rwd{then} block}
- \end{Produc}
- A {\tt return} is used to return values from a function or a chunk.
- \label{return}
- Because they may return more than one value,
- the syntax for a \Index{return statement} is:
- \begin{Produc}
- \produc{ret}{\rwd{return} \opt{explist1} \opt{sc}}
- \end{Produc}
- \subsubsection{Function Calls as Statements} \label{funcstat}
- Because of possible side-effects,
- function calls can be executed as statements:
- \begin{Produc}
- \produc{stat}{functioncall}
- \end{Produc}%
- In this case, returned values are thrown away.
- Function calls are explained in Section~\ref{functioncall}.
- \subsubsection{Local Declarations} \label{localvar}
- \Index{Local variables} may be declared anywhere inside a block.
- Their scope begins after the declaration and lasts until the
- end of the block.
- The declaration may include an initial assignment:
- \begin{Produc}
- \produc{stat}{\rwd{local} declist \opt{init}}
- \produc{declist}{name \rep{\ter{,} name}}
- \produc{init}{\ter{=} explist1}
- \end{Produc}%
- If present, an initial assignment has the same semantics
- of a multiple assignment.
- Otherwise, all variables are initialized with \nil.
- \subsection{\Index{Expressions}}
- \subsubsection{\Index{Simple Expressions}}
- Simple expressions are:
- \begin{Produc}
- \produc{exp}{\ter{(} exp \ter{)}}
- \produc{exp}{\rwd{nil}}
- \produc{exp}{\ter{number}}
- \produc{exp}{\ter{literal}}
- \produc{exp}{var}
- \end{Produc}%
- Numbers (numerical constants) and
- string literals are explained in Section~\ref{lexical}.
- Variables are explained in Section~\ref{assignment}.
- The non-terminal \verb|exp1| is used to indicate that the values
- returned by an expression must be adjusted to one single value:
- \begin{Produc}
- \produc{exp1}{exp}
- \end{Produc}
- \subsubsection{Arithmetic Operators}
- Lua supports the usual \Index{arithmetic operators}.
- These operators are the binary
- \verb|+| (addition),
- \verb|-| (subtraction),
- \verb|*| (multiplication),
- \verb|/| (division) and \verb|^| (exponentiation),
- and the unary \verb|-| (negation).
- If the operands are numbers, or strings that can be converted to
- numbers, according to the rules given in Section~\ref{coercion},
- then all operations except exponentiation have the usual meaning.
- Otherwise, the fallback ``arith'' is called \see{fallback}.
- An exponentiation always calls this fallback.
- The standard mathematical library redefines this fallback,
- giving the expected meaning to \Index{exponentiation}
- \see{mathlib}.
- \subsubsection{Relational Operators}
- Lua provides the following \Index{relational operators}:
- \begin{verbatim}
- < > <= >= ~= ==
- \end{verbatim}
- All these return \nil\ as false and a value different from \nil\
- (actually the number 1) as true.
- Equality first compares the types of its operands.
- If they are different, then the result is \nil.
- Otherwise, their values are compared.
- Numbers and strings are compared in the usual way.
- Tables, CFunctions, and functions are compared by reference,
- that is, two tables are considered equal only if they are the same table.
- The operator \verb|~=| is exactly the negation of equality (\verb|==|).
- Note that the conversion rules of Section~\ref{coercion}
- do not apply to equality comparisons.
- Thus, \verb|"0"==0| evaluates to false.
- The other operators work as follows.
- If both arguments are numbers, then they are compared as such.
- Otherwise, if both arguments can be converted to strings,
- their values are compared using lexicographical order.
- Otherwise, the ``order'' fallback is called \see{fallback}.
- %Note that the conversion rules of Section~\ref{coercion}
- %do apply to order operators.
- %Thus, \verb|"2">"12"| evaluates to true.
- \subsubsection{Logical Operators}
- Like control structures, all logical operators
- consider \nil\ as false and anything else as true.
- The \Index{logical operators} are:
- \index{and}\index{or}\index{not}
- \begin{verbatim}
- and or not
- \end{verbatim}
- The operator \verb|and| returns \nil\ if its first argument is \nil;
- otherwise it returns its second argument.
- The operator \verb|or| returns its first argument
- if it is different from \nil;
- otherwise it returns its second argument.
- Both \verb|and| and \verb|or| use \Index{short-cut evaluation},
- that is,
- the second operand is evaluated only if necessary.
- \subsubsection{Concatenation}
- Lua offers a string \Index{concatenation} operator,
- denoted by ``\IndexVerb{..}''.
- If operands are strings or numbers, then they are converted to
- strings according to the rules in Section~\ref{coercion}.
- Otherwise, the fallback ``concat'' is called \see{fallback}.
- \subsubsection{Precedence}
- \Index{Operator precedence} follows the table below,
- from the lower to the higher priority:
- \begin{verbatim}
- and or
- < > <= >= ~= ==
- ..
- + -
- * /
- not - (unary)
- ^
- \end{verbatim}
- All binary operators are left associative,
- except for \verb|^| (exponentiation),
- which is right associative.
- \subsubsection{Table Constructors} \label{tableconstructor}
- Table \Index{constructors} are expressions that create tables;
- every time a constructor is evaluated, a new table is created.
- Constructors can be used to create empty tables,
- or to create a table and initialize some fields.
- The general syntax for constructors is:
- \begin{Produc}
- \produc{tableconstructor}{\ter{\{} fieldlist \ter{\}}}
- \produc{fieldlist}{lfieldlist \Or ffieldlist \Or lfieldlist \ter{;} ffieldlist}
- \produc{lfieldlist}{\opt{lfieldlist1}}
- \produc{ffieldlist}{\opt{ffieldlist1}}
- \end{Produc}
- The form {\em lfieldlist1\/} is used to initialize lists.
- \begin{Produc}
- \produc{lfieldlist1}{exp \rep{\ter{,} exp} \opt{\ter{,}}}
- \end{Produc}%
- The expressions in the list are assigned to consecutive numerical indices,
- starting with 1.
- For example:
- \begin{verbatim}
- a = {"v1", "v2", 34}
- \end{verbatim}
- is essentialy equivalent to:
- \begin{verbatim}
- temp = {}
- temp[1] = "v1"
- temp[2] = "v2"
- temp[3] = 34
- a = temp
- \end{verbatim}
- The next form initializes named fields in a table:
- \begin{Produc}
- \produc{ffieldlist1}{ffield \rep{\ter{,} ffield} \opt{\ter{,}}}
- \produc{ffield}{name \ter{=} exp}
- \end{Produc}%
- For example:
- \begin{verbatim}
- a = {x = 1, y = 3}
- \end{verbatim}
- is essentialy equivalent to:
- \begin{verbatim}
- temp = {}
- temp.x = 1 -- or temp["x"] = 1
- temp.y = 3 -- or temp["y"] = 3
- a = temp
- \end{verbatim}
- \subsubsection{Function Calls} \label{functioncall}
- A \Index{function call} has the following syntax:
- \begin{Produc}
- \produc{functioncall}{var realParams}
- \end{Produc}%
- Here, \verb|var| can be any variable (global, local, indexed, etc).
- If its value has type {\em function\/} or {\em CFunction},
- then this function is called.
- Otherwise, the ``function'' fallback is called,
- having as first parameter the value of \verb|var|,
- and then the original call parameters.
- The form:
- \begin{Produc}
- \produc{functioncall}{var \ter{:} name realParams}
- \end{Produc}%
- can be used to call ``methods''.
- A call \verb|var:name(...)|
- is syntactic sugar for
- \begin{verbatim}
- var.name(var, ...)
- \end{verbatim}
- except that \verb|var| is evaluated only once.
- \begin{Produc}
- \produc{realParams}{\ter{(} \opt{explist1} \ter{)}}
- \produc{realParams}{tableconstructor}
- \produc{explist1}{exp1 \rep{\ter{,} exp1}}
- \end{Produc}%
- All argument expressions are evaluated before the call;
- then the list of \Index{arguments} is adjusted to
- the length of the list of parameters \see{adjust};
- finally, this list is assigned to the formal parameters.
- A call of the form \verb|f{...}| is syntactic sugar for
- \verb|f({...})|, that is,
- the parameter list is a single new table.
- Because a function can return any number of results
- \see{return},
- the number of results must be adjusted before used.
- If the function is called as a statement \see{funcstat},
- its return list is adjusted to 0,
- thus discarding all returned values.
- If the function is called in a place that needs a single value
- (syntactically denoted by the non-terminal \verb|exp1|),
- then its return list is adjusted to 1,
- thus discarding all returned values,
- except the first one.
- If the function is called in a place that can hold many values
- (syntactically denoted by the non-terminal \verb|exp|),
- then no adjustment is made.
- \subsection{\Index{Function Definitions}}
- Functions in Lua can be defined anywhere in the global level of a chunk.
- The syntax for function definition is:
- \begin{Produc}
- \produc{function}{\rwd{function} var \ter{(} \opt{parlist1} \ter{)}
- block \rwd{end}}
- \end{Produc}
- When Lua pre-compiles a chunk,
- all its function bodies are pre-compiled, too.
- Then, when Lua ``executes'' the function definition,
- its body is stored, with type {\em function},
- into the variable \verb|var|.
- It is in this sense that
- a function definition is an assignment to a global variable.
- Parameters act as local variables,
- initialized with the argument values.
- \begin{Produc}
- \produc{parlist1}{name \rep{\ter{,} name}}
- \end{Produc}
- Results are returned using the \verb|return| statement \see{return}.
- If control reaches the end of a function without a return instruction,
- then the function returns with no results.
- There is a special syntax for defining \Index{methods},
- that is, functions that have an extra parameter \Def{self}.
- \begin{Produc}
- \produc{function}{\rwd{function} var \ter{:} name \ter{(} \opt{parlist1}
- \ter{)} block \rwd{end}}
- \end{Produc}%
- Thus, a declaration like
- \begin{verbatim}
- function v:f (...)
- ...
- end
- \end{verbatim}
- is equivalent to
- \begin{verbatim}
- function v.f (self, ...)
- ...
- end
- \end{verbatim}
- that is, the function gets an extra formal parameter called \verb|self|.
- Notice that
- the variable \verb|v| must have been previously initialized with a table value.
- \subsection{Fallbacks} \label{fallback}
- Lua provides a powerful mechanism to extend its semantics,
- called \Def{fallbacks}.
- A fallback is a programmer defined function
- that is called whenever Lua does not know how to proceed.
- Lua supports the following fallbacks,
- identified by the given strings:
- \begin{description}
- \item[``arith'':]\index{arithmetic fallback}
- called when an arithmetic operation is applied to non numerical operands,
- or when the binary \verb|^| operation (exponentiation) is called.
- It receives three arguments:
- the two operands (the second one is \nil\ when the operation is unary minus)
- and one of the following strings describing the offended operator:
- \begin{verbatim}
- add sub mul div pow unm
- \end{verbatim}
- Its return value is the final result of the arithmetic operation.
- The default handler issues an error.
- \item[``order'':]\index{order fallback}
- called when an order comparison is applied to non numerical or
- non string operands.
- It receives three arguments:
- the two operands and
- one of the following strings describing the offended operator:
- \begin{verbatim}
- lt gt le ge
- \end{verbatim}
- Its return value is the final result of the comparison operation.
- The default handler issues an error.
- \item[``concat'':]\index{concatenation fallback}
- called when a concatenation is applied to non string operands.
- It receives the two operands as arguments.
- Its return value is the final result of the concatenation operation.
- The default handler issues an error.
- \item[``index'':]\index{index fallback}
- called when Lua tries to retrieve the value of an index
- not present in a table.
- It receives as arguments the table and the index.
- Its return value is the final result of the indexing operation.
- The default handler returns \nil.
- \item[``getglobal'':]\index{index getglobal}
- called when Lua tries to retrieve the value of a global variable
- which has a \nil\ value (or which has not been initialized).
- It receives as argument the name of the variable.
- Its return value is the final result of the expression.
- The default handler returns \nil.
- \item[``gettable'':]\index{gettable fallback}
- called when Lua tries to index a non table value.
- It receives as arguments the non table value and the index.
- Its return value is the final result of the indexing operation.
- The default handler issues an error.
- \item[``settable'':]\index{settable fallback}
- called when Lua tries to assign to an index in a non table value.
- It receives as arguments the non table value,
- the index, and the assigned value.
- The default handler issues an error.
- \item[``function'':]\index{function fallback}
- called when Lua tries to call a non function value.
- It receives as arguments the non function value and the
- arguments given in the original call.
- Its return values are the final results of the call operation.
- The default handler issues an error.
- \item[``gc'':]
- called during garbage collection.
- It receives as argument the table being collected.
- After each run of the collector this function is called with argument \nil,
- to signal the completion of the garbage collection.
- Because this function operates during garbage collection,
- it must be used with great care,
- and programmers should avoid the creation of new objects
- (tables or strings) in this function.
- The default handler does nothing.
- \item[``error'':]\index{error fallback}
- called when an error occurs.
- It receives as argument a string describing the error.
- The default handler prints the message on the standard error output
- (\verb|stderr|).
- \end{description}
- The function \IndexVerb{setfallback} is used to change a fallback handler.
- Its first argument is the name of a fallback condition,
- and the second argument is the new function to be called.
- It returns the old handler function for the given fallback.
- \subsection{Error Handling} \label{error}
- Because Lua is an extension language,
- all Lua actions start from C code calling a function from the Lua library.
- Whenever an error occurs during Lua compilation or execution,
- the ``error'' fallback function is called,
- and then the corresponding function from the library
- (\verb|lua_dofile|, \verb|lua_dostring|,
- \verb|lua_call|, or \verb|lua_callfunction|)
- is terminated returning an error condition.
- The only argument to the ``error'' fallback function is a string
- describing the error.
- The standard I/O library redefines this fallback,
- using the debug facilities \see{debugI},
- in order to print some extra information,
- like the call stack.
- To provide more information about errors,
- Lua programs can include the compilation pragma \verb|$debug|.
- \index{debug pragma}\label{pragma}
- This pragma must be written in a line by itself.
- When an error occurs in a program compiled with this option,
- the error routine is able to print the number of the lines where the calls
- (and the error) were made.
- If needed, it is possible to change the ``error'' fallback handler
- \see{fallback}.
- Lua code can explicitly generate an error by calling the built-in
- function \verb|error| \see{pdf-error}.
- \section{The Application Program Interface}
- This section describes the API for Lua, that is,
- the set of C functions available to the host program to communicate
- with the library.
- The API functions can be classified in the following categories:
- \begin{enumerate}
- \item exchanging values between C and Lua;
- \item executing Lua code;
- \item manipulating (reading and writing) Lua objects;
- \item calling Lua functions;
- \item C functions to be called by Lua;
- \item manipulating references to Lua Objects.
- \end{enumerate}
- All API functions and related types and constants
- are declared in the header file \verb|lua.h|.
- \subsection{Exchanging Values between C and Lua} \label{valuesCLua}
- Because Lua has no static type system,
- all values passed between Lua and C have type
- \verb|lua_Object|\Deffunc{lua_Object},
- which works like an abstract type in C that can hold any Lua value.
- Values of type \verb|lua_Object| have no meaning outside Lua;
- for instance,
- the comparisson of two \verb|lua_Object's| is undefined.
- To check the type of a \verb|lua_Object|,
- the following function is available:
- \Deffunc{lua_type}
- \begin{verbatim}
- int lua_type (lua_Object object);
- \end{verbatim}
- plus the following functions:
- \Deffunc{lua_isnil}\Deffunc{lua_isnumber}\Deffunc{lua_isstring}
- \Deffunc{lua_istable}\Deffunc{lua_iscfunction}\Deffunc{lua_isuserdata}
- \Deffunc{lua_isfunction}
- \begin{verbatim}
- int lua_isnil (lua_Object object);
- int lua_isnumber (lua_Object object);
- int lua_isstring (lua_Object object);
- int lua_istable (lua_Object object);
- int lua_isfunction (lua_Object object);
- int lua_iscfunction (lua_Object object);
- int lua_isuserdata (lua_Object object);
- \end{verbatim}
- All macros return 1 if the object is compatible with the given type,
- and 0 otherwise.
- The function \verb|lua_isnumber| accepts numbers and numerical strings,
- whereas
- \verb|lua_isstring| accepts strings and numbers \see{coercion},
- and \verb|lua_isfunction| accepts Lua and C functions.
- The function \verb|lua_type| can be used to distinguish between
- different kinds of user data.
- To translate a value from type \verb|lua_Object| to a specific C type,
- the programmer can use:
- \Deffunc{lua_getnumber}\Deffunc{lua_getstring}
- \Deffunc{lua_getcfunction}\Deffunc{lua_getuserdata}
- \begin{verbatim}
- double lua_getnumber (lua_Object object);
- char *lua_getstring (lua_Object object);
- lua_CFunction lua_getcfunction (lua_Object object);
- void *lua_getuserdata (lua_Object object);
- \end{verbatim}
- \verb|lua_getnumber| converts a \verb|lua_Object| to a floating-point number.
- This \verb|lua_Object| must be a number or a string convertible to number
- \see{coercion}; otherwise, the function returns 0.
- \verb|lua_getstring| converts a \verb|lua_Object| to a string (\verb|char *|).
- This \verb|lua_Object| must be a string or a number;
- otherwise, the function returns 0 (the \verb|NULL| pointer).
- This function does not create a new string, but returns a pointer to
- a string inside the Lua environment.
- Because Lua has garbage collection, there is no guarantee that such
- pointer will be valid after the block ends.
- \verb|lua_getcfunction| converts a \verb|lua_Object| to a C function.
- This \verb|lua_Object| must have type {\em CFunction\/};
- otherwise, the function returns 0 (the \verb|NULL| pointer).
- The type \verb|lua_CFunction| is explained in Section~\ref{LuacallC}.
- \verb|lua_getuserdata| converts a \verb|lua_Object| to \verb|void*|.
- This \verb|lua_Object| must have type {\em userdata\/};
- otherwise, the function returns 0 (the \verb|NULL| pointer).
- Because Lua has automatic memory management and garbage collection,
- a \verb|lua_Object| has a limited scope,
- and is only valid inside the {\em block\/} where it was created.
- A C function called from Lua is a block,
- and its parameters are valid only until its end.
- It is good programming practice to convert Lua objects to C values
- as soon as they are available,
- and never to store \verb|lua_Object|s in C global variables.
- All comunication between Lua and C is done through two
- abstract data types, called \Def{lua2C} and \Def{C2lua}.
- The first one, as the name implies, is used to pass values
- from Lua to C: parameters when Lua calls C and results when C calls Lua.
- The structure C2lua is used in the reverse direction:
- parameters when C calls Lua and results when Lua calls C.
- Notice that the structure lua2C cannot be directly modified by C code,
- while the structure C2lua cannot be ``read'' by C code.
- The structure lua2C is an abstract array,
- which can be indexed with the function:
- \Deffunc{lua_lua2C}
- \begin{verbatim}
- lua_Object lua_lua2C (int number);
- \end{verbatim}
- where \verb|number| starts with 1.
- When called with a number larger than the array size,
- this function returns
- \verb|LUA_NOOBJECT|\Deffunc{LUA_NOOBJECT}.
- In this way, it is possible to write C functions that receive
- a variable number of parameters,
- and to call Lua functions that return a variable number of results.
- The second structure, C2lua, is a stack.
- Pushing elements into this stack
- is done by using the following functions:
- \Deffunc{lua_pushnumber}\Deffunc{lua_pushstring}
- \Deffunc{lua_pushcfunction}\Deffunc{lua_pushusertag}
- \Deffunc{lua_pushnil}\Deffunc{lua_pushobject}
- \Deffunc{lua_pushuserdata}\label{pushing}
- \begin{verbatim}
- void lua_pushnumber (double n);
- void lua_pushstring (char *s);
- void lua_pushcfunction (lua_CFunction f);
- void lua_pushusertag (void *u, int tag);
- void lua_pushnil (void);
- void lua_pushobject (lua_Object object);
- \end{verbatim}
- plus the macro:
- \begin{verbatim}
- void lua_pushuserdata (void *u);
- \end{verbatim}
- All of them receive a C value,
- convert it to a corresponding \verb|lua_Object|,
- and leave the result on the top of C2lua.
- User data can have different tags,
- whose semantics are only known to the host program.
- Any positive integer can be used to tag a user datum.
- When a user datum is retrieved,
- the function \verb|lua_type| can be used to get its tag.
- {\em Please note:} most functions in the Lua API
- use the structures lua2C and C2lua,
- and therefore change their contents.
- Great care must be taken,
- specially when pushing a sequence of objects into C2lua,
- to avoid using those functions.
- The family of functions \verb|lua_get*|, \verb|lua_is*|,
- plus the function \verb|lua_lua2C|,
- are safe to be called without modifying these structures;
- the family \verb|lua_push*| does not modify lua2C.
- All other functions may change lua2C and C2lua,
- unless noticed otherwise.
- When C code calls Lua repeatedly, as in a loop,
- objects returned by these calls accumulate,
- and may create a memory problem.
- To avoid this,
- nested blocks can be defined with the functions:
- \begin{verbatim}
- void lua_beginblock (void);
- void lua_endblock (void);
- \end{verbatim}
- After the end of the block,
- all \verb|lua_Object|'s created inside it are released.
- The use of explicit nested blocks is strongly encouraged.
- \subsection{Executing Lua Code}
- A host program can execute Lua chunks written in a file or in a string
- using the following functions:
- \Deffunc{lua_dofile}\Deffunc{lua_dostring}
- \begin{verbatim}
- int lua_dofile (char *filename);
- int lua_dostring (char *string);
- \end{verbatim}
- Both functions return an error code:
- 0, in case of success; non zero, in case of errors.
- More specifically, \verb|lua_dofile| returns 2 if for any reason
- it could not open the file.
- The function \verb|lua_dofile|, if called with argument \verb|NULL|,
- executes the \verb|stdin| stream.
- Function \verb|lua_dofile| is also able to execute pre-compiled chunks.
- It automatically detects whether the file is text or binary,
- and loads it accordingly (see program \IndexVerb{luac}).
- These functions also return, in structure lua2C,
- any values eventually returned by the chunks.
- \subsection{Manipulating Lua Objects}
- To read the value of any global Lua variable,
- one uses the function:
- \Deffunc{lua_getglobal}
- \begin{verbatim}
- lua_Object lua_getglobal (char *varname);
- \end{verbatim}
- As in Lua, if the value of the global is \nil,
- then the ``getglobal'' fallback is called.
- To store a value previously pushed onto C2lua in a global variable,
- there is the function:
- \Deffunc{lua_storeglobal}
- \begin{verbatim}
- void lua_storeglobal (char *varname);
- \end{verbatim}
- Tables can also be manipulated via the API.
- The function
- \Deffunc{lua_getsubscript}
- \begin{verbatim}
- lua_Object lua_getsubscript (void);
- \end{verbatim}
- expects on the stack C2lua a table and an index,
- and returns the contents of the table at that index.
- As in Lua, if the first object is not a table,
- or the index is not present in the table,
- the corresponding fallback is called.
- To store a value in an index,
- the program must push the table, the index,
- and the value onto C2lua,
- and then call the function:
- \Deffunc{lua_storesubscript}
- \begin{verbatim}
- void lua_storesubscript (void);
- \end{verbatim}
- Again, the ``settable'' fallback is called if a non-table value is used.
- Finally, the function
- \Deffunc{lua_createtable}
- \begin{verbatim}
- lua_Object lua_createtable (void);
- \end{verbatim}
- creates and returns a new, empty table.
- As already noted,
- most functions from the Lua library receive parameters through C2lua.
- Because other functions also use this stack,
- it is important that these
- parameters be pushed just before the corresponding call,
- without intermediate calls to the Lua library.
- For instance, suppose the user wants the value of \verb|a[i]|,
- where \verb|a| and \verb|i| are global Lua variables.
- A simplistic solution would be:
- \begin{verbatim}
- /* Warning: WRONG CODE */
- lua_Object result;
- lua_pushobject(lua_getglobal("a")); /* push table */
- lua_pushobject(lua_getglobal("i")); /* push index */
- result = lua_getsubscript();
- \end{verbatim}
- This code is incorrect because
- the call \verb|lua_getglobal("i")| modifies the stack,
- and invalidates the previous pushed value.
- A correct solution could be:
- \begin{verbatim}
- lua_Object result;
- lua_Object index = lua_getglobal("i");
- lua_pushobject(lua_getglobal("a")); /* push table */
- lua_pushobject(index); /* push index */
- result = lua_getsubscript();
- \end{verbatim}
- \subsection{Calling Lua Functions}
- Functions defined in Lua by a chunk executed with
- \verb|dofile| or \verb|dostring| can be called from the host program.
- This is done using the following protocol:
- first, the arguments to the function are pushed onto C2lua
- \see{pushing}, in direct order, i.e., the first argument is pushed first.
- Again, it is important to emphasize that, during this phase,
- most other Lua functions cannot be called.
- Then, the function is called using
- \Deffunc{lua_call}\Deffunc{lua_callfunction}
- \begin{verbatim}
- int lua_call (char *functionname);
- \end{verbatim}
- or
- \begin{verbatim}
- int lua_callfunction (lua_Object function);
- \end{verbatim}
- Both functions return an error code:
- 0, in case of success; non zero, in case of errors.
- Finally, the results (a Lua function may return many values)
- are returned in structure lua2C,
- and can be retrieved with the macro \verb|lua_getresult|,
- \Deffunc{lua_getresult}
- which is just another name to the function \verb|lua_lua2C|.
- The following example shows how a C program may call the
- \verb|strsub| function in Lua to extract a piece of a string:
- \begin{verbatim}
- /* assume that 's' and 'r' are strings (char *), 'i' and 'j' integers */
- lua_pushstring(s); /* 1st argument */
- lua_pushnumber(i); /* 2nd argument */
- lua_pushnumber(j); /* 3rd argument */
- lua_call("strsub"); /* call Lua function */
- r = lua_getstring(lua_getresult(1)); /* r = strsub(s, i, j) */
- \end{verbatim}
- Two special Lua functions have exclusive interfaces:
- \verb|error| and \verb|setfallback|.
- A C function can generate a Lua error calling the function
- \Deffunc{lua_error}
- \begin{verbatim}
- void lua_error (char *message);
- \end{verbatim}
- This function never returns.
- If the C function has been called from Lua,
- then the corresponding Lua execution terminates,
- as if an error had occurred inside Lua code.
- Otherwise, the whole program terminates with a call to \verb|exit(1)|.
- %%LHF: proponho lua_error(char* m, int rc), gerando exit(rc)
- Fallbacks can be changed with:
- \Deffunc{lua_setfallback}
- \begin{verbatim}
- lua_Object lua_setfallback (char *name, lua_CFunction fallback);
- \end{verbatim}
- The first parameter is the fallback name \see{fallback},
- and the second is a CFunction to be used as the new fallback.
- This function returns a \verb|lua_Object|,
- which is the old fallback value,
- or \nil\ on failure (invalid fallback name).
- This old value can be used for chaining fallbacks.
- \subsection{C Functions} \label{LuacallC}
- To register a C function to Lua,
- there is the following macro:
- \Deffunc{lua_register}
- \begin{verbatim}
- #define lua_register(n,f) (lua_pushcfunction(f), lua_storeglobal(n))
- /* char *n; */
- /* lua_CFunction f; */
- \end{verbatim}
- which receives the name the function will have in Lua,
- and a pointer to the function.
- This pointer must have type \verb|lua_CFunction|,
- which is defined as
- \Deffunc{lua_CFunction}
- \begin{verbatim}
- typedef void (*lua_CFunction) (void);
- \end{verbatim}
- that is, a pointer to a function with no parameters and no results.
- In order to communicate properly with Lua,
- a C function must follow a protocol,
- which defines the way parameters and results are passed.
- A C function receives its arguments in structure lua2C;
- to access them, it uses the macro \verb|lua_getparam|, \Deffunc{lua_getparam}
- again just another name to \verb|lua_lua2C|.
- To return values, a C function just pushes them onto the stack C2lua,
- in direct order \see{valuesCLua}.
- Like a Lua function, a C function called by Lua can also return
- many results.
- As an example,
- the code below shows a CFunction to compute the maximum of
- a variable number of arguments:
- \begin{verbatim}
- void math_max (void)
- {
- int i=1; /* argument count */
- double d, dmax;
- lua_Object o;
- /* the function must get at least one argument */
- if ((o = lua_getparam(i++)) == LUA_NOOBJECT)
- lua_error("too few arguments to function `max'");
- /* and this argument must be a number */
- if (!lua_isnumber(o))
- lua_error("incorrect argument to function `max'");
- dmax = lua_getnumber(o);
- /* loops until there is no more arguments */
- while ((o = lua_getparam(i++)) != LUA_NOOBJECT) {
- if (!lua_isnumber(o))
- lua_error("incorrect argument to function `max'");
- d = lua_getnumber(o);
- if (d > dmax) dmax = d;
- }
- /* push the result to be returned */
- lua_pushnumber(dmax);
- }
- \end{verbatim}
- To be available in Lua, this function must be registered:
- \begin{verbatim}
- lua_register ("max", math_max);
- \end{verbatim}
- For more examples, see files \verb|strlib.c|,
- \verb|iolib.c| and \verb|mathlib.c| in Lua distribution.
- \subsection{References to Lua Objects}
- As noted in Section~\ref{LuacallC}, \verb|lua_Object|s are volatile.
- If the C code needs to keep a \verb|lua_Object|
- outside block boundaries,
- it must create a \Def{reference} to the object.
- The routines to manipulate references are the following:
- \Deffunc{lua_ref}\Deffunc{lua_getref}
- \Deffunc{lua_pushref}\Deffunc{lua_unref}
- \begin{verbatim}
- int lua_ref (int lock);
- lua_Object lua_getref (int ref);
- void lua_pushref (int ref);
- void lua_unref (int ref);
- \end{verbatim}
- The function \verb|lua_ref| creates a reference
- to the object that is on the top of the stack,
- and returns this reference.
- If \verb|lock| is true, the object is {\em locked\/}:
- this means the object will not be garbage collected.
- Notice that an unlocked reference may be garbage collected.
- Whenever the referenced object is needed,
- a call to \verb|lua_getref|
- returns a handle to it,
- whereas \verb|lua_pushref| pushes the object on the stack.
- If the object has been collected,
- then \verb|lua_getref| returns \verb|LUA_NOOBJECT|,
- and \verb|lua_pushobject| issues an error.
- When a reference is no longer needed,
- it can be freed with a call to \verb|lua_unref|.
- The function \verb|lua_pushref| does not corrupt the
- structures lua2C and C2lua, and therefore is safe to
- be called when pushing parameters onto C2lua.
- \section{Predefined Functions and Libraries}
- The set of \Index{predefined functions} in Lua is small but powerful.
- Most of them provide features that allow some degree of
- \Index{reflexivity} in the language.
- Some of these features cannot be simulated with the rest of the
- Language nor with the standard Lua API.
- Others are just convenient interfaces to common API functions.
- The libraries, on the other hand, provide useful routines
- that are implemented directly through the standard API.
- Therefore, they are not necessary to the language,
- and are provided as separate C modules.
- Currently there are three standard libraries:
- \begin{itemize}
- \item string manipulation;
- \item mathematical functions (sin, log, etc);
- \item input and output (plus some system facilities).
- \end{itemize}
- In order to have access to these libraries,
- the host program must call the functions
- \verb|strlib_open|, \verb|mathlib_open|, and \verb|iolib_open|,
- declared in \verb|lualib.h|.
- \subsection{Predefined Functions}
- \subsubsection*{\ff{\tt dofile (filename)}}\Deffunc{dofile}
- This function receives a file name,
- opens it, and executes its contents as a Lua chunk,
- or as pre-compiled chunks.
- When called without arguments,
- it executes the contents of the standard input (\verb|stdin|).
- If there is any error executing the file, it returns \nil.
- Otherwise, it returns the values returned by the chunk,
- or a non \nil\ value if the chunk returns no values.
- It issues an error when called with a non string argument.
- \verb|dofile| is simply an interface to \verb|lua_dofile|.
- \subsubsection*{\ff{\tt dostring (string)}}\Deffunc{dostring}
- This function executes a given string as a Lua chunk.
- If there is any error executing the string, it returns \nil.
- Otherwise, it returns the values returned by the chunk,
- or a non \nil\ value if the chunk returns no values.
- \verb|dostring| is simply an interface to \verb|lua_dostring|.
- \subsubsection*{\ff{\tt next (table, index)}}\Deffunc{next}
- This function allows a program to traverse all fields of a table.
- Its first argument is a table and its second argument
- is an index in this table.
- It returns the next index of the table and the
- value associated with the index.
- When called with \nil\ as its second argument,
- the function returns the first index
- of the table (and its associated value).
- When called with the last index, or with \nil\ in an empty table,
- it returns \nil.
- In Lua there is no declaration of fields;
- semantically, there is no difference between a
- field not present in a table or a field with value \nil.
- Therefore, the function only considers fields with non \nil\ values.
- The order in which the indices are enumerated is not specified,
- {\em even for numeric indices}.
- If the table is modified in any way during a traversal,
- the semantics of \verb|next| is undefined.
- This function cannot be written with the standard API.
- \subsubsection*{\ff{\tt nextvar (name)}}\Deffunc{nextvar}
- This function is similar to the function \verb|next|,
- but iterates over the global variables.
- Its single argument is the name of a global variable,
- or \nil\ to get a first name.
- Similarly to \verb|next|, it returns the name of another variable
- and its value,
- or \nil\ if there are no more variables.
- There can be no assignments to global variables during the traversal;
- otherwise the semantics of \verb|nextvar| is undefined.
- This function cannot be written with the standard API.
- \subsubsection*{\ff{\tt tostring (e)}}\Deffunc{tostring}
- This function receives an argument of any type and
- converts it to a string in a reasonable format.
- \subsubsection*{\ff{\tt print (e1, e2, ...)}}\Deffunc{print}
- This function receives any number of arguments,
- and prints their values in a reasonable format.
- Each value is printed in a new line.
- This function is not intended for formatted output,
- but as a quick way to show a value,
- for instance for error messages or debugging.
- See Section~\ref{libio} for functions for formatted output.
- \subsubsection*{\ff{\tt tonumber (e)}}\Deffunc{tonumber}
- This function receives one argument,
- and tries to convert it to a number.
- If the argument is already a number or a string convertible
- to a number \see{coercion}, then it returns that number;
- otherwise, it returns \nil.
- \subsubsection*{\ff{\tt type (v)}}\Deffunc{type}
- This function allows Lua to test the type of a value.
- It receives one argument, and returns its type, coded as a string.
- The possible results of this function are
- \verb|"nil"| (a string, not the value \nil),
- \verb|"number"|,
- \verb|"string"|,
- \verb|"table"|,
- \verb|"function"| (returned both for C functions and Lua functions),
- and \verb|"userdata"|.
- Besides this string, the function returns a second result,
- which is the \Def{tag} of the value.
- This tag can be used to distinguish between user
- data with different tags,
- and between C functions and Lua functions.
- \verb|type| is simply an interface to \verb|lua_type|.
- \subsubsection*{\ff{\tt assert (v)}}\Deffunc{assert}
- This function issues an {\em ``assertion failed!''} error
- when its argument is \nil.
- \subsubsection*{\ff{\tt error (message)}}\Deffunc{error}\label{pdf-error}
- This function issues an error message and terminates
- the last called function from the library
- (\verb|lua_dofile|, \verb|lua_dostring|, \ldots).
- It never returns.
- \verb|error| is simply an interface to \verb|lua_error|.
- \subsubsection*{\ff{\tt setglobal (name, value)}}\Deffunc{setglobal}
- This function assigns the given value to a global variable.
- The string \verb|name| does not need to be a syntactically valid variable name.
- Therefore, this function can set global variables with strange names like
- \verb|`m v 1'| or \verb|34|.
- It returns the value of its second argument.
- \verb|setglobal| is simply an interface to \verb|lua_storeglobal|.
- \subsubsection*{\ff{\tt getglobal (name)}}\Deffunc{getglobal}
- This function retrieves the value of a global variable.
- The string \verb|name| does not need to be a syntactically valid variable name.
- \subsubsection*{\ff{\tt setfallback (fallbackname, newfallback)}}
- \Deffunc{setfallback}
- This function sets a new fallback function to the given fallback.
- It returns the old fallback function.
- \verb|setfallback| is simply an interface to \verb|lua_setfallback|.
- \subsection{String Manipulation}
- This library provides generic functions for string manipulation,
- such as finding and extracting substrings and pattern matching.
- When indexing a string, the first character is at position 1,
- not 0, as in C.
- \subsubsection*{\ff{\tt strfind (str, pattern [, init [, plain]])}}
- \Deffunc{strfind}
- This function looks for the first {\em match\/} of
- \verb|pattern| in \verb|str|.
- If it finds one, then it returns the indices on \verb|str|
- where this occurence starts and ends;
- otherwise, it returns \nil.
- If the pattern specifies captures,
- the captured strings are returned as extra results.
- A third optional numerical argument specifies where to start the search;
- its default value is 1.
- A value of 1 as a forth optional argument
- turns off the pattern matching facilities,
- so the function does a plain ``find substring'' operation.
- \subsubsection*{\ff{\tt strlen (s)}}\Deffunc{strlen}
- Receives a string and returns its length.
- \subsubsection*{\ff{\tt strsub (s, i [, j])}}\Deffunc{strsub}
- Returns another string, which is a substring of \verb|s|,
- starting at \verb|i| and runing until \verb|j|.
- If \verb|j| is absent,
- it is assumed to be equal to the length of \verb|s|.
- In particular, the call \verb|strsub(s,1,j)| returns a prefix of \verb|s|
- with length \verb|j|,
- whereas the call \verb|strsub(s,i)| returns a suffix of \verb|s|,
- starting at \verb|i|.
- \subsubsection*{\ff{\tt strlower (s)}}\Deffunc{strlower}
- Receives a string and returns a copy of that string with all
- upper case letters changed to lower case.
- All other characters are left unchanged.
- \subsubsection*{\ff{\tt strupper (s)}}\Deffunc{strupper}
- Receives a string and returns a copy of that string with all
- lower case letters changed to upper case.
- All other characters are left unchanged.
- \subsubsection*{\ff{\tt strrep (s, n)}}\Deffunc{strrep}
- Returns a string which is the concatenation of \verb|n| copies of
- the string \verb|s|.
- \subsubsection*{\ff{\tt ascii (s [, i])}}\Deffunc{ascii}
- Returns the ASCII code of the character \verb|s[i]|.
- If \verb|i| is absent, then it is assumed to be 1.
- \subsubsection*{\ff{\tt format (formatstring, e1, e2, \ldots)}}\Deffunc{format}
- \label{format}
- This function returns a formated version of its variable number of arguments
- following the description given in its first argument (which must be a string).
- The format string follows the same rules as the \verb|printf| family of
- standard C functions.
- The only differences are that the options/modifiers
- \verb|*|, \verb|l|, \verb|L|, \verb|n|, \verb|p|,
- and \verb|h| are not supported,
- and there is an extra option, \verb|q|.
- This option formats a string in a form suitable to be safely read
- back by the Lua interpreter;
- that is,
- the string is written between double quotes,
- and all double quotes, returns and backslashes in the string
- are correctly escaped when written.
- For instance, the call
- \begin{verbatim}
- format('%q', 'a string with "quotes" and \n new line')
- \end{verbatim}
- will produce the string:
- \begin{verbatim}
- "a string with \"quotes\" and \
- new line"
- \end{verbatim}
- The options \verb|c|, \verb|d|, \verb|E|, \verb|e|, \verb|f|,
- \verb|g| \verb|i|, \verb|o|, \verb|u|, \verb|X|, and \verb|x| all
- expect a number as argument,
- whereas \verb|q| and \verb|s| expect a string.
- Note that the \verb|*| modifier can be simulated by building
- the appropriate format string.
- For example, \verb|"%*g"| can be simulated with
- \verb|"%"..width.."g"|.
- \subsubsection*{\ff{\tt gsub (s, pat, repl [, n])}}\Deffunc{gsub}
- Returns a copy of \verb|s|,
- where all occurrences of the pattern \verb|pat| have been
- replaced by a replacement string specified by \verb|repl|.
- This function also returns, as a second value,
- the total number of substitutions made.
- If \verb|repl| is a string, then its value is used for replacement.
- Any sequence in \verb|repl| of the form \verb|%n|
- with \verb|n| between 1 and 9
- stands for the value of the n-th captured substring.
- If \verb|repl| is a function, then this function is called every time a
- match occurs, with all captured substrings as parameters
- (see below).
- If the value returned by this function is a string,
- then it is used as the replacement string;
- otherwise, the replacement string is the empty string.
- An optional parameter \verb|n| limits
- the maximum number of substitutions to occur.
- For instance, when \verb|n| is 1 only the first occurrence of
- \verb|pat| is replaced.
- As an example, in the following expression each occurrence of the form
- \verb|$name| calls the function \verb|getenv|,
- passing \verb|name| as argument
- (because only this part of the pattern is captured).
- The value returned by \verb|getenv| will replace the pattern.
- Therefore, the whole expression:
- \begin{verbatim}
- gsub("home = $HOME, user = $USER", "$(%w%w*)", getenv)
- \end{verbatim}
- returns a string like:
- \begin{verbatim}
- home = /home/roberto, user = roberto
- \end{verbatim}
- \subsubsection*{Patterns} \label{pm}
- \paragraph{Character Class:}
- a \Def{character class} is used to represent a set of characters.
- The following combinations are allowed in describing a character class:
- \begin{description}
- \item[{\em x}] (where {\em x} is any character not in the list \verb|()%.[*?|)
- --- represents the character {\em x} itself.
- \item[{\tt .}] --- represents all characters.
- \item[{\tt \%a}] --- represents all letters.
- \item[{\tt \%A}] --- represents all non letter characters.
- \item[{\tt \%d}] --- represents all digits.
- \item[{\tt \%D}] --- represents all non digits.
- \item[{\tt \%l}] --- represents all lower case letters.
- \item[{\tt \%L}] --- represents all non lower case letter characters.
- \item[{\tt \%s}] --- represents all space characters.
- \item[{\tt \%S}] --- represents all non space characters.
- \item[{\tt \%u}] --- represents all upper case letters.
- \item[{\tt \%U}] --- represents all non upper case letter characters.
- \item[{\tt \%w}] --- represents all alphanumeric characters.
- \item[{\tt \%W}] --- represents all non alphanumeric characters.
- \item[{\tt \%\M{x}}] (where \M{x} is any non alphanumeric character) ---
- represents the character \M{x}.
- This is the standard way to escape the magic characters \verb|()%.[*?|.
- \item[{\tt [char-set]}] ---
- Represents the class which is the union of all
- characters in char-set.
- To include a \verb|]| in char-set, it must be the first character.
- A range of characters may be specified by
- separating the end characters of the range with a \verb|-|;
- e.g., \verb|A-Z| specifies the upper case characters.
- If \verb|-| appears as the first or last character of char-set,
- then it represents itself.
- All classes \verb|%|{\em x} described above can also be used as
- components in a char-set.
- All other characters in char-set represent themselves.
- \item[{\tt [\^{ }char-set]}] ---
- represents the complement of char-set,
- where char-set is interpreted as above.
- \end{description}
- \paragraph{Pattern Item:}
- a \Def{pattern item} may be:
- \begin{itemize}
- \item
- a single character class,
- which matches any single character in the class;
- \item
- a single character class followed by \verb|*|,
- which matches 0 or more repetitions of characters in the class.
- These repetition itens will always match the longest possible sequence.
- \item
- a single character class followed by \verb|-|,
- which also matches 0 or more repetitions of characters in the class.
- Unlike \verb|*|,
- these repetition itens will always match the shortest possible sequence.
- \item
- a single character class followed by \verb|?|,
- which matches 0 or 1 occurrence of a character in the class;
- \item
- {\tt \%\M{n}}, for \M{n} between 1 and 9;
- such item matches a sub-string equal to the n-th captured string
- (see below);
- \item
- {\tt \%b\M{xy}}, where \M{x} and \M{y} are two distinct characters;
- such item mathes strings that start with \M{x}, end with \M{y},
- and where the \M{x} and \M{y} are {\em balanced}.
- That means that, if one reads the string from left to write,
- counting plus 1 for an \M{x} and minus 1 for a \M{y},
- the ending \M{y} is the first where the count reaches 0.
- For instance, the item \verb|%()| matches expressions with
- balanced parentheses.
- \end{itemize}
- \paragraph{Pattern:}
- a \Def{pattern} is a sequence of pattern items.
- A \verb|^| at the beginning of a pattern anchors the match at the
- beginning of the subject string.
- A \verb|$| at the end of a pattern anchors the match at the
- end of the subject string.
- \paragraph{Captures:}
- a pattern may contain sub-patterns enclosed in parentheses,
- that describe \Def{captures}.
- When a match succeeds, the sub-strings of the subject string
- that match captures are stored ({\em captured\/}) for future use.
- Captures are numbered according to their left parentheses.
- For instance, in the pattern \verb|"(a*(.)%w(%s*))"|,
- the part of the string matching \verb|"a*(.)%w(%s*)"| is
- stored as the first capture (and therefore has number 1);
- the character matching \verb|.| is captured with number 2,
- and the part matching \verb|%s*| has number 3.
- \subsection{Mathematical Functions} \label{mathlib}
- This library is an interface to some functions of the standard C math library.
- In addition, it registers a fallback for the binary operator \verb|^| that,
- returns \M{x^y} when applied to numbers \verb|x^y|.
- The library provides the following functions:
- \Deffunc{abs}\Deffunc{acos}\Deffunc{asin}\Deffunc{atan}
- \Deffunc{atan2}\Deffunc{ceil}\Deffunc{cos}\Deffunc{floor}
- \Deffunc{log}\Deffunc{log10}\Deffunc{max}\Deffunc{min}
- \Deffunc{mod}\Deffunc{sin}\Deffunc{sqrt}\Deffunc{tan}
- \Deffunc{random}\Deffunc{randomseed}
- \begin{verbatim}
- abs acos asin atan atan2 ceil cos floor log log10
- max min mod sin sqrt tan random randomseed
- \end{verbatim}
- Most of them
- are only interfaces to the homonymous functions in the C library,
- except that, for the trigonometric functions,
- all angles are expressed in {\em degrees}, not radians.
- The function \verb|max| returns the maximum
- value of its numeric arguments.
- Similarly, \verb|min| computes the minimum.
- Both can be used with an unlimited number of arguments.
- The functions \verb|random| and \verb|randomseed| are interfaces to
- the simple random generator functions \verb|rand| and \verb|srand|,
- provided by ANSI C.
- The function \verb|random| returns pseudo-random numbers in the
- range \M{[0,1)}.
- \subsection{I/O Facilities} \label{libio}
- All input and outpu operations in Lua are done over two {\em current\/} files:
- one for reading and one for writing.
- Initially, the current input file is \verb|stdin|,
- and the current output file is \verb|stdout|.
- Unless otherwise stated,
- all I/O functions return \nil\ on failure and
- some value different from \nil\ on success.
- \subsubsection*{\ff{\tt readfrom (filename)}}\Deffunc{readfrom}
- This function may be called in three ways.
- When called with a file name,
- it opens the named file,
- sets it as the {\em current\/} input file,
- and returns a {\em handle\/} to the file
- (this handle is a user data containing the file stream \verb|FILE*|).
- It does not close the current input file.
- When called with a file handle, returned by a previous call,
- it restores the file as the current input.
- When called without parameters,
- it closes the current input file,
- and restores \verb|stdin| as the current input file.
- If this function fails, it returns \nil,
- plus a string describing the error.
- \begin{quotation}
- \noindent
- {\em System dependent\/}: if \verb|filename| starts with a \verb-|-,
- then a \Index{piped input} is open, via function \IndexVerb{popen}.
- Not all systems implement pipes.
- Moreover,
- the number of files that can be open at the same time is usually limited and
- depends on the system.
- \end{quotation}
- \subsubsection*{\ff{\tt writeto (filename)}}\Deffunc{writeto}
- This function may be called in three ways.
- When called with a file name,
- it opens the named file,
- sets it as the {\em current\/} output file,
- and returns a {\em handle\/} to the file
- (this handle is a user data containing the file stream \verb|FILE*|).
- It does not close the current output file.
- Notice that, if the file already exists,
- it will be {\em completely erased\/} with this operation.
- When called with a file handle, returned by a previous call,
- it restores the file as the current output.
- When called without parameters,
- this function closes the current output file,
- and restores \verb|stdout| as the current output file.
- \index{closing a file}
- %%LHF: nao tem como escrever em stderr, tem?
- If this function fails, it returns \nil,
- plus a string describing the error.
- \begin{quotation}
- \noindent
- {\em System dependent\/}: if \verb|filename| starts with a \verb-|-,
- then a \Index{piped output} is open, via function \IndexVerb{popen}.
- Not all systems implement pipes.
- Moreover,
- the number of files that can be open at the same time is usually limited and
- depends on the system.
- \end{quotation}
- \subsubsection*{\ff{\tt appendto (filename)}}\Deffunc{appendto}
- This function opens a file named \verb|filename| and sets it as the
- {\em current\/} output file.
- It returns the file handle,
- or \nil\ in case of error.
- Unlike the \verb|writeto| operation,
- this function does not erase any previous content of the file.
- If this function fails, it returns \nil,
- plus a string describing the error.
- Notice that function \verb|writeto| is available to close an output file.
- \subsubsection*{\ff{\tt remove (filename)}}\Deffunc{remove}
- This function deletes the file with the given name.
- If this function fails, it returns \nil,
- plus a string describing the error.
- \subsubsection*{\ff{\tt rename (name1, name2)}}\Deffunc{rename}
- This function renames file named \verb|name1| to \verb|name2|.
- If this function fails, it returns \nil,
- plus a string describing the error.
- \subsubsection*{\ff{\tt tmpname ()}}\Deffunc{tmpname}
- This function returns a string with a file name that can safely
- be used for a temporary file.
- \subsubsection*{\ff{\tt read ([readpattern])}}\Deffunc{read}
- This function reads the current input
- according to a read pattern, that specifies how much to read;
- characters are read from the current input file until
- the read pattern fails or ends.
- The function \verb|read| returns a string with the characters read,
- even if the pattern succeeds only partially,
- or \nil\ if the read pattern fails {\em and\/}
- the result string would be empty.
- When called without parameters,
- it uses a default pattern that reads the next line
- (see below).
- A \Def{read pattern} is a sequence of read pattern items.
- An item may be a single character class
- or a character class followed by \verb|?| or by \verb|*|.
- A single character class reads the next character from the input
- if it belongs to the class, otherwise it fails.
- A character class followed by \verb|?| reads the next character
- from the input if it belongs to the class;
- it never fails.
- A character class followed by \verb|*| reads until a character that
- does not belong to the class, or end of file;
- since it can match a sequence of zero characteres, it never fails.%
- \footnote{
- Notice that the behavior of read patterns is different from
- the regular pattern matching behavior,
- where a \verb|*| expands to the maximum length {\em such that\/}
- the rest of the pattern does not fail.
- With the read pattern behavior
- there is no need for backtracking the reading.
- }
- A pattern item may contain sub-patterns enclosed in curly brackets,
- that describe \Def{skips}.
- Characters matching a skip are read,
- but are not included in the resulting string.
- Following are some examples of read patterns and their meanings:
- \begin{itemize}
- \item \verb|"."| returns the next character, or \nil\ on end of file.
- \item \verb|".*"| reads the whole file.
- \item \verb|"[^\n]*{\n}"| returns the next line
- (skipping the end of line), or \nil\ on end of file.
- This is the default pattern.
- \item \verb|"{%s*}%S%S*"| returns the next word
- (maximal sequence of non white-space characters),
- or \nil\ on end of file.
- \item \verb|"{%s*}[+-]?%d%d*"| returns the next integer
- or \nil\ if the next characters do not conform to an integer format.
- \end{itemize}
- \subsubsection*{\ff{\tt write (value1, ...)}}\Deffunc{write}
- This function writes the value of each of its arguments to the
- current output file.
- The arguments must be strings or numbers.
- To write other values,
- use \verb|tostring| before \verb|write|.
- If this function fails, it returns \nil,
- plus a string describing the error.
- \subsubsection*{\ff{\tt date ([format])}}\Deffunc{date}
- This function returns a string containing date and time
- formatted according to the given string \verb|format|,
- following the same rules of the ANSI C function \verb|strftime|.
- When called without arguments,
- it returns a reasonable date and time representation that depends on
- the host system.
- \subsubsection*{\ff{\tt exit ([code])}}\Deffunc{exit}
- This function calls the C function \verb|exit|,
- with an optional \verb|code|,
- to terminate the program.
- The default value for \verb|code| is 1.
- \subsubsection*{\ff{\tt getenv (varname)}}\Deffunc{getenv}
- Returns the value of the environment variable \verb|varname|,
- or \nil\ if the variable is not defined.
- \subsubsection*{\ff{\tt execute (command)}}\Deffunc{execute}
- This function is equivalent to the C function \verb|system|.
- It passes \verb|command| to be executed by an operating system shell.
- It returns an error code, which is system-dependent.
- \section{The Debugger Interface} \label{debugI}
- Lua has no built-in debugging facilities.
- Instead, it offers a special interface,
- by means of functions and {\em hooks},
- which allows the construction of different
- kinds of debuggers, profilers, and other tools
- that need ``inside information'' from the interpreter.
- This interface is declared in the header file \verb|luadebug.h|.
- \subsection{Stack and Function Information}
- The main function to get information about the interpreter stack
- is
- \begin{verbatim}
- lua_Function lua_stackedfunction (int level);
- \end{verbatim}
- It returns a handle (\verb|lua_Function|) to the {\em activation record\/}
- of the function executing at a given level.
- Level 0 is the current running function,
- while level \M{n+1} is the function that has called level \M{n}.
- When called with a level greater than the stack depth,
- \verb|lua_stackedfunction| returns \verb|LUA_NOOBJECT|.
- The type \verb|lua_Function| is just another name
- to \verb|lua_Object|.
- Although, in this library,
- a \verb|lua_Function| can be used wherever a \verb|lua_Object| is required,
- when a parameter has type \verb|lua_Function|
- it accepts only a handle returned by
- \verb|lua_stackedfunction|.
- Three other functions produce extra information about a function:
- \begin{verbatim}
- void lua_funcinfo (lua_Object func, char **filename, int *linedefined);
- int lua_currentline (lua_Function func);
- char *lua_getobjname (lua_Object o, char **name);
- \end{verbatim}
- \verb|lua_funcinfo| gives the file name and the line where the
- given function has been defined.
- If the ``function'' is in fact the main code of a chunk,
- then \verb|linedefined| is 0.
- If the function is a C function,
- then \verb|linedefined| is -1, and \verb|filename| is \verb|"(C)"|.
- The function \verb|lua_currentline| gives the current line where
- a given function is executing.
- It only works if the function has been compiled with debug
- information \see{pragma}.
- When no line information is available, it returns -1.
- Function \verb|lua_getobjname| tries to find a reasonable name for
- a given function.
- Because functions in Lua are first class values,
- they do not have a fixed name:
- Some functions may be the value of many global variables,
- while others may be stored only in a table field.
- Function \verb|lua_getobjname| first checks whether the given
- function is a fallback.
- If so, it returns the string \verb|"fallback"|,
- and \verb|name| is set to point to the fallback name.
- Otherwise, if the given function is the value of a global variable,
- then \verb|lua_getobjname| returns the string \verb|"global"|,
- and \verb|name| points to the variable name.
- If the given function is neither a fallback nor a global variable,
- then \verb|lua_getobjname| returns the empty string,
- and \verb|name| is set to \verb|NULL|.
- \subsection{Manipulating Local Variables}
- The following functions allow the manipulation of the
- local variables of a given activation record.
- They only work if the function has been compiled with debug
- information \see{pragma}.
- \begin{verbatim}
- lua_Object lua_getlocal (lua_Function func, int local_number, char **name);
- int lua_setlocal (lua_Function func, int local_number);
- \end{verbatim}
- \verb|lua_getlocal| returns the value of a local variable,
- and sets \verb|name| to point to the variable name.
- \verb|local_number| is an index for local variables.
- The first parameter has index 1, and so on, until the
- last active local variable.
- When called with a \verb|local_number| greater than the
- number of active local variables,
- or if the activation record has no debug information,
- \verb|lua_getlocal| returns \verb|LUA_NOOBJECT|.
- Formal parameters are the first local variables.
- The function \verb|lua_setlocal| sets the local variable
- %%LHF: please, lua_setglobal!
- \verb|local_number| to the value previously pushed on the stack
- \see{valuesCLua}.
- If the function succeeds, then it returns 1.
- If \verb|local_number| is greater than the number
- of active local variables,
- or if the activation record has no debug information,
- then this function fails and returns 0.
- \subsection{Hooks}
- The Lua interpreter offers two hooks for debugging purposes:
- \begin{verbatim}
- typedef void (*lua_CHFunction) (lua_Function func, char *file, int line);
- extern lua_CHFunction lua_callhook;
- typedef void (*lua_LHFunction) (int line);
- extern lua_LHFunction lua_linehook;
- \end{verbatim}
- The first one is called whenever the interpreter enters or leaves a
- function.
- When entering a function,
- its parameters are a handle to the function activation record,
- plus the file and the line where the function is defined (the same
- information which is provided by \verb|lua_funcinfo|);
- when leaving a function, \verb|func| is \verb|LUA_NOOBJECT|,
- \verb|file| is \verb|"(return)"|, and \verb|line| is 0.
- The other hook is called every time the interpreter changes
- the line of code it is executing.
- Its only parameter is the line number
- (the same information which is provided by the call
- \verb|lua_currentline(lua_stackedfunction(0))|).
- This second hook is only called if the active function
- has been compiled with debug information \see{pragma}.
- A hook is disabled when its value is \verb|NULL|,
- which is the initial value of both hooks.
- \section{\Index{Lua Stand-alone}} \label{lua-sa}
- Although Lua has been designed as an extension language,
- the language can also be used as a stand-alone interpreter.
- An implementation of such an interpreter,
- called simply \verb|lua|,
- is provided with the standard distribution.
- This program can be called with any sequence of the following arguments:
- \begin{description}
- \item[{\tt -v}] prints version information.
- \item[{\tt -}] runs interactively, accepting commands from standard input
- until an \verb|EOF|.
- \item[{\tt -e stat}] executes \verb|stat| as a Lua chunk.
- \item[{\tt var=exp}] executes \verb|var=exp| as a Lua chunk.
- \item[{\tt filename}] executes file \verb|filename| as a Lua chunk.
- \end{description}
- All arguments are handled in order.
- For instance, an invocation like
- \begin{verbatim}
- $ lua - a=1 prog.lua
- \end{verbatim}
- will first interact with the user until an \verb|EOF|,
- then will set \verb|a| to 1,
- and finally will run file \verb|prog.lua|.
- Please notice that the interaction with the shell may lead to
- unintended results.
- For instance, a call like
- \begin{verbatim}
- $ lua a="name" prog.lua
- \end{verbatim}
- will {\em not\/} set \verb|a| to the string \verb|"name"|.
- Instead, the quotes will be handled by the shell,
- lua will get only \verb|a=name| to run,
- and \verb|a| will finish with \nil,
- because the global variable \verb|name| has not been initialized.
- Instead, one should write
- \begin{verbatim}
- $ lua 'a="name"' prog.lua
- \end{verbatim}
- \section*{Acknowledgments}
- The authors would like to thank CENPES/PETROBRAS which,
- jointly with \tecgraf, used extensively early versions of
- this system and gave valuable comments.
- The authors would also like to thank Carlos Henrique Levy,
- who found the name of the game.
- Lua means {\em moon\/} in Portuguese.
- \appendix
- \section*{Incompatibilities with Previous Versions}
- Although great care has been taken to avoid incompatibilities with
- the previous public versions of Lua,
- some differences had to be introduced.
- Here is a list of all these incompatibilities.
- \subsection*{Incompatibilities with \Index{version 2.4}}
- The whole I/O facilities have been rewritten.
- We strongly encourage programmers to adapt their code
- to this new version.
- However, we are keeping the old version of the libraries
- in the distribution,
- to allow a smooth transition.
- The incompatibilities between the new and the old libraries are:
- \begin{itemize}
- \item The format facility of function \verb|write| has been supersed by
- function \verb|format|;
- therefore this facility has been dropped.
- \item Function \verb|read| now uses {\em read patterns\/} to specify
- what to read;
- this is incompatible with the old format options.
- \item Function \verb|strfind| now accepts patterns,
- so it may have a different behavior when the pattern includes
- special characters.
- \end{itemize}
- \subsection*{Incompatibilities with \Index{version 2.2}}
- \begin{itemize}
- \item
- Functions \verb|date| and \verb|time| (from \verb|iolib|)
- have been superseded by the new, more powerful version of function \verb|date|.
- \item
- Function \verb|append| (from \verb|iolib|) now returns 1 whenever it succeeds,
- whether the file is new or not.
- \item
- Function \verb|int2str| (from \verb|strlib|) has been superseded by new
- function \verb|format|, with parameter \verb|"%c"|.
- \item
- The API lock mechanism has been superseded by the reference mechanism.
- However, \verb|lua.h| provides compatibility macros,
- so there is no need to change programs.
- \item
- The API function \verb|lua_pushliteral| now is just a macro to
- \verb|lua_pushstring|.
- \end{itemize}
- \subsection*{Incompatibilities with \Index{version 2.1}}
- \begin{itemize}
- \item
- The function \verb|type| now returns the string \verb|"function"|
- both for C and Lua functions.
- Because Lua functions and C functions are compatible,
- this behavior is usually more useful.
- When needed, the second result of function {\tt type} may be used
- to distinguish between Lua and C functions.
- \item
- A function definition only assigns the function value to the
- given variable at execution time.
- \end{itemize}
- \subsection*{Incompatibilities with \Index{version 1.1}}
- \begin{itemize}
- \item
- The equality test operator now is denoted by \verb|==|,
- instead of \verb|=|.
- \item
- The syntax for table construction has been greatly simplified.
- The old \verb|@(size)| has been substituted by \verb|{}|.
- The list constructor (formerly \verb|@[...]|) and the record
- constructor (formerly \verb|@{...}|) now are both coded like
- \verb|{...}|.
- When the construction involves a function call,
- like in \verb|@func{...}|,
- the new syntax does not use the \verb|@|.
- More important, {\em a construction function must now
- explicitly return the constructed table}.
- \item
- The function \verb|lua_call| no longer has the parameter \verb|nparam|.
- \item
- The function \verb|lua_pop| is no longer available,
- since it could lead to strange behavior.
- In particular,
- to access results returned from a Lua function,
- the new macro \verb|lua_getresult| should be used.
- \item
- The old functions \verb|lua_storefield| and \verb|lua_storeindexed|
- have been replaced by
- \begin{verbatim}
- int lua_storesubscript (void);
- \end{verbatim}
- with the parameters explicitly pushed on the stack.
- \item
- The functionality of the function \verb|lua_errorfunction| has been
- replaced by the {\em fallback\/} mechanism \see{error}.
- \item
- When calling a function from the Lua library,
- parameters passed through the stack
- must be pushed just before the corresponding call,
- with no intermediate calls to Lua.
- Special care should be taken with macros like
- \verb|lua_getindexed| and \verb|lua_getfield|.
- \end{itemize}
- \newcommand{\indexentry}[2]{\item {#1} #2}
- %\catcode`\_=12
- \begin{theindex}
- \input{manual.id}
- \end{theindex}
- \end{document}
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