lua.c 20 KB

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  1. /*
  2. ** $Id: lua.c $
  3. ** Lua stand-alone interpreter
  4. ** See Copyright Notice in lua.h
  5. */
  6. #define lua_c
  7. #include "lprefix.h"
  8. #include <stdio.h>
  9. #include <stdlib.h>
  10. #include <string.h>
  11. #include <signal.h>
  12. #include "lua.h"
  13. #include "lauxlib.h"
  14. #include "lualib.h"
  15. #if !defined(LUA_PROGNAME)
  16. #define LUA_PROGNAME "lua"
  17. #endif
  18. #if !defined(LUA_INIT_VAR)
  19. #define LUA_INIT_VAR "LUA_INIT"
  20. #endif
  21. #define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
  22. static lua_State *globalL = NULL;
  23. static const char *progname = LUA_PROGNAME;
  24. #if defined(LUA_USE_POSIX) /* { */
  25. /*
  26. ** Use 'sigaction' when available.
  27. */
  28. static void setsignal (int sig, void (*handler)(int)) {
  29. struct sigaction sa;
  30. sa.sa_handler = handler;
  31. sa.sa_flags = 0;
  32. sigemptyset(&sa.sa_mask); /* do not mask any signal */
  33. sigaction(sig, &sa, NULL);
  34. }
  35. #else /* }{ */
  36. #define setsignal signal
  37. #endif /* } */
  38. /*
  39. ** Hook set by signal function to stop the interpreter.
  40. */
  41. static void lstop (lua_State *L, lua_Debug *ar) {
  42. (void)ar; /* unused arg. */
  43. lua_sethook(L, NULL, 0, 0); /* reset hook */
  44. luaL_error(L, "interrupted!");
  45. }
  46. /*
  47. ** Function to be called at a C signal. Because a C signal cannot
  48. ** just change a Lua state (as there is no proper synchronization),
  49. ** this function only sets a hook that, when called, will stop the
  50. ** interpreter.
  51. */
  52. static void laction (int i) {
  53. int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
  54. setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
  55. lua_sethook(globalL, lstop, flag, 1);
  56. }
  57. static void print_usage (const char *badoption) {
  58. lua_writestringerror("%s: ", progname);
  59. if (badoption[1] == 'e' || badoption[1] == 'l')
  60. lua_writestringerror("'%s' needs argument\n", badoption);
  61. else
  62. lua_writestringerror("unrecognized option '%s'\n", badoption);
  63. lua_writestringerror(
  64. "usage: %s [options] [script [args]]\n"
  65. "Available options are:\n"
  66. " -e stat execute string 'stat'\n"
  67. " -i enter interactive mode after executing 'script'\n"
  68. " -l mod require library 'mod' into global 'mod'\n"
  69. " -l g=mod require library 'mod' into global 'g'\n"
  70. " -v show version information\n"
  71. " -E ignore environment variables\n"
  72. " -W turn warnings on\n"
  73. " -- stop handling options\n"
  74. " - stop handling options and execute stdin\n"
  75. ,
  76. progname);
  77. }
  78. /*
  79. ** Prints an error message, adding the program name in front of it
  80. ** (if present)
  81. */
  82. static void l_message (const char *pname, const char *msg) {
  83. if (pname) lua_writestringerror("%s: ", pname);
  84. lua_writestringerror("%s\n", msg);
  85. }
  86. /*
  87. ** Check whether 'status' is not OK and, if so, prints the error
  88. ** message on the top of the stack. It assumes that the error object
  89. ** is a string, as it was either generated by Lua or by 'msghandler'.
  90. */
  91. static int report (lua_State *L, int status) {
  92. if (status != LUA_OK) {
  93. const char *msg = lua_tostring(L, -1);
  94. l_message(progname, msg);
  95. lua_pop(L, 1); /* remove message */
  96. }
  97. return status;
  98. }
  99. /*
  100. ** Message handler used to run all chunks
  101. */
  102. static int msghandler (lua_State *L) {
  103. const char *msg = lua_tostring(L, 1);
  104. if (msg == NULL) { /* is error object not a string? */
  105. if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
  106. lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
  107. return 1; /* that is the message */
  108. else
  109. msg = lua_pushfstring(L, "(error object is a %s value)",
  110. luaL_typename(L, 1));
  111. }
  112. luaL_traceback(L, L, msg, 1); /* append a standard traceback */
  113. return 1; /* return the traceback */
  114. }
  115. /*
  116. ** Interface to 'lua_pcall', which sets appropriate message function
  117. ** and C-signal handler. Used to run all chunks.
  118. */
  119. static int docall (lua_State *L, int narg, int nres) {
  120. int status;
  121. int base = lua_gettop(L) - narg; /* function index */
  122. lua_pushcfunction(L, msghandler); /* push message handler */
  123. lua_insert(L, base); /* put it under function and args */
  124. globalL = L; /* to be available to 'laction' */
  125. setsignal(SIGINT, laction); /* set C-signal handler */
  126. status = lua_pcall(L, narg, nres, base);
  127. setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
  128. lua_remove(L, base); /* remove message handler from the stack */
  129. return status;
  130. }
  131. static void print_version (void) {
  132. lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
  133. lua_writeline();
  134. }
  135. /*
  136. ** Create the 'arg' table, which stores all arguments from the
  137. ** command line ('argv'). It should be aligned so that, at index 0,
  138. ** it has 'argv[script]', which is the script name. The arguments
  139. ** to the script (everything after 'script') go to positive indices;
  140. ** other arguments (before the script name) go to negative indices.
  141. ** If there is no script name, assume interpreter's name as base.
  142. ** (If there is no interpreter's name either, 'script' is -1, so
  143. ** table sizes are zero.)
  144. */
  145. static void createargtable (lua_State *L, char **argv, int argc, int script) {
  146. int i, narg;
  147. narg = argc - (script + 1); /* number of positive indices */
  148. lua_createtable(L, narg, script + 1);
  149. for (i = 0; i < argc; i++) {
  150. lua_pushstring(L, argv[i]);
  151. lua_rawseti(L, -2, i - script);
  152. }
  153. lua_setglobal(L, "arg");
  154. }
  155. static int dochunk (lua_State *L, int status) {
  156. if (status == LUA_OK) status = docall(L, 0, 0);
  157. return report(L, status);
  158. }
  159. static int dofile (lua_State *L, const char *name) {
  160. return dochunk(L, luaL_loadfile(L, name));
  161. }
  162. static int dostring (lua_State *L, const char *s, const char *name) {
  163. return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
  164. }
  165. /*
  166. ** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
  167. ** If there is no explicit modname and globname contains a '-', cut
  168. ** the suffix after '-' (the "version") to make the global name.
  169. */
  170. static int dolibrary (lua_State *L, char *globname) {
  171. int status;
  172. char *suffix = NULL;
  173. char *modname = strchr(globname, '=');
  174. if (modname == NULL) { /* no explicit name? */
  175. modname = globname; /* module name is equal to global name */
  176. suffix = strchr(modname, *LUA_IGMARK); /* look for a suffix mark */
  177. }
  178. else {
  179. *modname = '\0'; /* global name ends here */
  180. modname++; /* module name starts after the '=' */
  181. }
  182. lua_getglobal(L, "require");
  183. lua_pushstring(L, modname);
  184. status = docall(L, 1, 1); /* call 'require(modname)' */
  185. if (status == LUA_OK) {
  186. if (suffix != NULL) /* is there a suffix mark? */
  187. *suffix = '\0'; /* remove suffix from global name */
  188. lua_setglobal(L, globname); /* globname = require(modname) */
  189. }
  190. return report(L, status);
  191. }
  192. /*
  193. ** Push on the stack the contents of table 'arg' from 1 to #arg
  194. */
  195. static int pushargs (lua_State *L) {
  196. int i, n;
  197. if (lua_getglobal(L, "arg") != LUA_TTABLE)
  198. luaL_error(L, "'arg' is not a table");
  199. n = (int)luaL_len(L, -1);
  200. luaL_checkstack(L, n + 3, "too many arguments to script");
  201. for (i = 1; i <= n; i++)
  202. lua_rawgeti(L, -i, i);
  203. lua_remove(L, -i); /* remove table from the stack */
  204. return n;
  205. }
  206. static int handle_script (lua_State *L, char **argv) {
  207. int status;
  208. const char *fname = argv[0];
  209. if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
  210. fname = NULL; /* stdin */
  211. status = luaL_loadfile(L, fname);
  212. if (status == LUA_OK) {
  213. int n = pushargs(L); /* push arguments to script */
  214. status = docall(L, n, LUA_MULTRET);
  215. }
  216. return report(L, status);
  217. }
  218. /* bits of various argument indicators in 'args' */
  219. #define has_error 1 /* bad option */
  220. #define has_i 2 /* -i */
  221. #define has_v 4 /* -v */
  222. #define has_e 8 /* -e */
  223. #define has_E 16 /* -E */
  224. /*
  225. ** Traverses all arguments from 'argv', returning a mask with those
  226. ** needed before running any Lua code or an error code if it finds any
  227. ** invalid argument. In case of error, 'first' is the index of the bad
  228. ** argument. Otherwise, 'first' is -1 if there is no program name,
  229. ** 0 if there is no script name, or the index of the script name.
  230. */
  231. static int collectargs (char **argv, int *first) {
  232. int args = 0;
  233. int i;
  234. if (argv[0] != NULL) { /* is there a program name? */
  235. if (argv[0][0]) /* not empty? */
  236. progname = argv[0]; /* save it */
  237. }
  238. else { /* no program name */
  239. *first = -1;
  240. return 0;
  241. }
  242. for (i = 1; argv[i] != NULL; i++) { /* handle arguments */
  243. *first = i;
  244. if (argv[i][0] != '-') /* not an option? */
  245. return args; /* stop handling options */
  246. switch (argv[i][1]) { /* else check option */
  247. case '-': /* '--' */
  248. if (argv[i][2] != '\0') /* extra characters after '--'? */
  249. return has_error; /* invalid option */
  250. *first = i + 1;
  251. return args;
  252. case '\0': /* '-' */
  253. return args; /* script "name" is '-' */
  254. case 'E':
  255. if (argv[i][2] != '\0') /* extra characters? */
  256. return has_error; /* invalid option */
  257. args |= has_E;
  258. break;
  259. case 'W':
  260. if (argv[i][2] != '\0') /* extra characters? */
  261. return has_error; /* invalid option */
  262. break;
  263. case 'i':
  264. args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
  265. case 'v':
  266. if (argv[i][2] != '\0') /* extra characters? */
  267. return has_error; /* invalid option */
  268. args |= has_v;
  269. break;
  270. case 'e':
  271. args |= has_e; /* FALLTHROUGH */
  272. case 'l': /* both options need an argument */
  273. if (argv[i][2] == '\0') { /* no concatenated argument? */
  274. i++; /* try next 'argv' */
  275. if (argv[i] == NULL || argv[i][0] == '-')
  276. return has_error; /* no next argument or it is another option */
  277. }
  278. break;
  279. default: /* invalid option */
  280. return has_error;
  281. }
  282. }
  283. *first = 0; /* no script name */
  284. return args;
  285. }
  286. /*
  287. ** Processes options 'e' and 'l', which involve running Lua code, and
  288. ** 'W', which also affects the state.
  289. ** Returns 0 if some code raises an error.
  290. */
  291. static int runargs (lua_State *L, char **argv, int n) {
  292. int i;
  293. for (i = 1; i < n; i++) {
  294. int option = argv[i][1];
  295. lua_assert(argv[i][0] == '-'); /* already checked */
  296. switch (option) {
  297. case 'e': case 'l': {
  298. int status;
  299. char *extra = argv[i] + 2; /* both options need an argument */
  300. if (*extra == '\0') extra = argv[++i];
  301. lua_assert(extra != NULL);
  302. status = (option == 'e')
  303. ? dostring(L, extra, "=(command line)")
  304. : dolibrary(L, extra);
  305. if (status != LUA_OK) return 0;
  306. break;
  307. }
  308. case 'W':
  309. lua_warning(L, "@on", 0); /* warnings on */
  310. break;
  311. }
  312. }
  313. return 1;
  314. }
  315. static int handle_luainit (lua_State *L) {
  316. const char *name = "=" LUA_INITVARVERSION;
  317. const char *init = getenv(name + 1);
  318. if (init == NULL) {
  319. name = "=" LUA_INIT_VAR;
  320. init = getenv(name + 1); /* try alternative name */
  321. }
  322. if (init == NULL) return LUA_OK;
  323. else if (init[0] == '@')
  324. return dofile(L, init+1);
  325. else
  326. return dostring(L, init, name);
  327. }
  328. /*
  329. ** {==================================================================
  330. ** Read-Eval-Print Loop (REPL)
  331. ** ===================================================================
  332. */
  333. #if !defined(LUA_PROMPT)
  334. #define LUA_PROMPT "> "
  335. #define LUA_PROMPT2 ">> "
  336. #endif
  337. #if !defined(LUA_MAXINPUT)
  338. #define LUA_MAXINPUT 512
  339. #endif
  340. /*
  341. ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
  342. ** is, whether we're running lua interactively).
  343. */
  344. #if !defined(lua_stdin_is_tty) /* { */
  345. #if defined(LUA_USE_POSIX) /* { */
  346. #include <unistd.h>
  347. #define lua_stdin_is_tty() isatty(0)
  348. #elif defined(LUA_USE_WINDOWS) /* }{ */
  349. #include <io.h>
  350. #include <windows.h>
  351. #define lua_stdin_is_tty() _isatty(_fileno(stdin))
  352. #else /* }{ */
  353. /* ISO C definition */
  354. #define lua_stdin_is_tty() 1 /* assume stdin is a tty */
  355. #endif /* } */
  356. #endif /* } */
  357. /*
  358. ** lua_readline defines how to show a prompt and then read a line from
  359. ** the standard input.
  360. ** lua_saveline defines how to "save" a read line in a "history".
  361. ** lua_freeline defines how to free a line read by lua_readline.
  362. */
  363. #if !defined(lua_readline) /* { */
  364. #if defined(LUA_USE_READLINE) /* { */
  365. #include <readline/readline.h>
  366. #include <readline/history.h>
  367. #define lua_initreadline(L) ((void)L, rl_readline_name="lua")
  368. #define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
  369. #define lua_saveline(L,line) ((void)L, add_history(line))
  370. #define lua_freeline(L,b) ((void)L, free(b))
  371. #else /* }{ */
  372. #define lua_initreadline(L) ((void)L)
  373. #define lua_readline(L,b,p) \
  374. ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
  375. fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
  376. #define lua_saveline(L,line) { (void)L; (void)line; }
  377. #define lua_freeline(L,b) { (void)L; (void)b; }
  378. #endif /* } */
  379. #endif /* } */
  380. /*
  381. ** Return the string to be used as a prompt by the interpreter. Leave
  382. ** the string (or nil, if using the default value) on the stack, to keep
  383. ** it anchored.
  384. */
  385. static const char *get_prompt (lua_State *L, int firstline) {
  386. if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
  387. return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */
  388. else { /* apply 'tostring' over the value */
  389. const char *p = luaL_tolstring(L, -1, NULL);
  390. lua_remove(L, -2); /* remove original value */
  391. return p;
  392. }
  393. }
  394. /* mark in error messages for incomplete statements */
  395. #define EOFMARK "<eof>"
  396. #define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
  397. /*
  398. ** Check whether 'status' signals a syntax error and the error
  399. ** message at the top of the stack ends with the above mark for
  400. ** incomplete statements.
  401. */
  402. static int incomplete (lua_State *L, int status) {
  403. if (status == LUA_ERRSYNTAX) {
  404. size_t lmsg;
  405. const char *msg = lua_tolstring(L, -1, &lmsg);
  406. if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
  407. lua_pop(L, 1);
  408. return 1;
  409. }
  410. }
  411. return 0; /* else... */
  412. }
  413. /*
  414. ** Prompt the user, read a line, and push it into the Lua stack.
  415. */
  416. static int pushline (lua_State *L, int firstline) {
  417. char buffer[LUA_MAXINPUT];
  418. char *b = buffer;
  419. size_t l;
  420. const char *prmt = get_prompt(L, firstline);
  421. int readstatus = lua_readline(L, b, prmt);
  422. if (readstatus == 0)
  423. return 0; /* no input (prompt will be popped by caller) */
  424. lua_pop(L, 1); /* remove prompt */
  425. l = strlen(b);
  426. if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
  427. b[--l] = '\0'; /* remove it */
  428. if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
  429. lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
  430. else
  431. lua_pushlstring(L, b, l);
  432. lua_freeline(L, b);
  433. return 1;
  434. }
  435. /*
  436. ** Try to compile line on the stack as 'return <line>;'; on return, stack
  437. ** has either compiled chunk or original line (if compilation failed).
  438. */
  439. static int addreturn (lua_State *L) {
  440. const char *line = lua_tostring(L, -1); /* original line */
  441. const char *retline = lua_pushfstring(L, "return %s;", line);
  442. int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
  443. if (status == LUA_OK) {
  444. lua_remove(L, -2); /* remove modified line */
  445. if (line[0] != '\0') /* non empty? */
  446. lua_saveline(L, line); /* keep history */
  447. }
  448. else
  449. lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
  450. return status;
  451. }
  452. /*
  453. ** Read multiple lines until a complete Lua statement
  454. */
  455. static int multiline (lua_State *L) {
  456. for (;;) { /* repeat until gets a complete statement */
  457. size_t len;
  458. const char *line = lua_tolstring(L, 1, &len); /* get what it has */
  459. int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
  460. if (!incomplete(L, status) || !pushline(L, 0)) {
  461. lua_saveline(L, line); /* keep history */
  462. return status; /* cannot or should not try to add continuation line */
  463. }
  464. lua_pushliteral(L, "\n"); /* add newline... */
  465. lua_insert(L, -2); /* ...between the two lines */
  466. lua_concat(L, 3); /* join them */
  467. }
  468. }
  469. /*
  470. ** Read a line and try to load (compile) it first as an expression (by
  471. ** adding "return " in front of it) and second as a statement. Return
  472. ** the final status of load/call with the resulting function (if any)
  473. ** in the top of the stack.
  474. */
  475. static int loadline (lua_State *L) {
  476. int status;
  477. lua_settop(L, 0);
  478. if (!pushline(L, 1))
  479. return -1; /* no input */
  480. if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
  481. status = multiline(L); /* try as command, maybe with continuation lines */
  482. lua_remove(L, 1); /* remove line from the stack */
  483. lua_assert(lua_gettop(L) == 1);
  484. return status;
  485. }
  486. /*
  487. ** Prints (calling the Lua 'print' function) any values on the stack
  488. */
  489. static void l_print (lua_State *L) {
  490. int n = lua_gettop(L);
  491. if (n > 0) { /* any result to be printed? */
  492. luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
  493. lua_getglobal(L, "print");
  494. lua_insert(L, 1);
  495. if (lua_pcall(L, n, 0, 0) != LUA_OK)
  496. l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
  497. lua_tostring(L, -1)));
  498. }
  499. }
  500. /*
  501. ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
  502. ** print any results.
  503. */
  504. static void doREPL (lua_State *L) {
  505. int status;
  506. const char *oldprogname = progname;
  507. progname = NULL; /* no 'progname' on errors in interactive mode */
  508. lua_initreadline(L);
  509. while ((status = loadline(L)) != -1) {
  510. if (status == LUA_OK)
  511. status = docall(L, 0, LUA_MULTRET);
  512. if (status == LUA_OK) l_print(L);
  513. else report(L, status);
  514. }
  515. lua_settop(L, 0); /* clear stack */
  516. lua_writeline();
  517. progname = oldprogname;
  518. }
  519. /* }================================================================== */
  520. /*
  521. ** Main body of stand-alone interpreter (to be called in protected mode).
  522. ** Reads the options and handles them all.
  523. */
  524. static int pmain (lua_State *L) {
  525. int argc = (int)lua_tointeger(L, 1);
  526. char **argv = (char **)lua_touserdata(L, 2);
  527. int script;
  528. int args = collectargs(argv, &script);
  529. int optlim = (script > 0) ? script : argc; /* first argv not an option */
  530. luaL_checkversion(L); /* check that interpreter has correct version */
  531. if (args == has_error) { /* bad arg? */
  532. print_usage(argv[script]); /* 'script' has index of bad arg. */
  533. return 0;
  534. }
  535. if (args & has_v) /* option '-v'? */
  536. print_version();
  537. if (args & has_E) { /* option '-E'? */
  538. lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
  539. lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
  540. }
  541. luaL_openlibs(L); /* open standard libraries */
  542. createargtable(L, argv, argc, script); /* create table 'arg' */
  543. lua_gc(L, LUA_GCRESTART); /* start GC... */
  544. lua_gc(L, LUA_GCGEN, 0, 0); /* ...in generational mode */
  545. if (!(args & has_E)) { /* no option '-E'? */
  546. if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
  547. return 0; /* error running LUA_INIT */
  548. }
  549. if (!runargs(L, argv, optlim)) /* execute arguments -e and -l */
  550. return 0; /* something failed */
  551. if (script > 0) { /* execute main script (if there is one) */
  552. if (handle_script(L, argv + script) != LUA_OK)
  553. return 0; /* interrupt in case of error */
  554. }
  555. if (args & has_i) /* -i option? */
  556. doREPL(L); /* do read-eval-print loop */
  557. else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */
  558. if (lua_stdin_is_tty()) { /* running in interactive mode? */
  559. print_version();
  560. doREPL(L); /* do read-eval-print loop */
  561. }
  562. else dofile(L, NULL); /* executes stdin as a file */
  563. }
  564. lua_pushboolean(L, 1); /* signal no errors */
  565. return 1;
  566. }
  567. int main (int argc, char **argv) {
  568. int status, result;
  569. lua_State *L = luaL_newstate(); /* create state */
  570. if (L == NULL) {
  571. l_message(argv[0], "cannot create state: not enough memory");
  572. return EXIT_FAILURE;
  573. }
  574. lua_gc(L, LUA_GCSTOP); /* stop GC while building state */
  575. lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
  576. lua_pushinteger(L, argc); /* 1st argument */
  577. lua_pushlightuserdata(L, argv); /* 2nd argument */
  578. status = lua_pcall(L, 2, 1, 0); /* do the call */
  579. result = lua_toboolean(L, -1); /* get result */
  580. report(L, status);
  581. lua_close(L);
  582. return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
  583. }