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- /*
- ** $Id: lstate.c,v 1.54 2001/01/25 16:45:36 roberto Exp roberto $
- ** Global State
- ** See Copyright Notice in lua.h
- */
- #include <stdio.h>
- #include "lua.h"
- #include "ldo.h"
- #include "lgc.h"
- #include "llex.h"
- #include "lmem.h"
- #include "lstate.h"
- #include "lstring.h"
- #include "ltable.h"
- #include "ltm.h"
- #ifdef LUA_DEBUG
- static lua_State *lua_state = NULL;
- void luaB_opentests (lua_State *L);
- int islocked = 0;
- #endif
- /*
- ** built-in implementation for ERRORMESSAGE. In a "correct" environment
- ** ERRORMESSAGE should have an external definition, and so this function
- ** would not be used.
- */
- static int errormessage (lua_State *L) {
- const char *s = lua_tostring(L, 1);
- if (s == NULL) s = "(no message)";
- fprintf(stderr, "error: %s\n", s);
- return 0;
- }
- struct Sopen {
- int stacksize;
- lua_State *L;
- };
- static void close_state (lua_State *L);
- /*
- ** open parts that may cause memory-allocation errors
- */
- static void f_luaopen (lua_State *L, void *ud) {
- struct Sopen *so = (struct Sopen *)ud;
- if (so->stacksize == 0)
- so->stacksize = DEFAULT_STACK_SIZE;
- else
- so->stacksize += LUA_MINSTACK;
- if (so->L != NULL) { /* shared global state? */
- L->G = G(so->L);
- L->gt = so->L->gt; /* share table of globals */
- so->L->next->previous = L; /* insert L into linked list */
- L->next = so->L->next;
- so->L->next = L;
- L->previous = so->L;
- luaD_init(L, so->stacksize); /* init stack */
- }
- else { /* create a new global state */
- L->G = luaM_new(L, global_State);
- G(L)->strt.size = G(L)->udt.size = 0;
- G(L)->strt.nuse = G(L)->udt.nuse = 0;
- G(L)->strt.hash = G(L)->udt.hash = NULL;
- G(L)->Mbuffer = NULL;
- G(L)->Mbuffsize = 0;
- G(L)->rootproto = NULL;
- G(L)->rootcl = NULL;
- G(L)->roottable = NULL;
- G(L)->TMtable = NULL;
- G(L)->sizeTM = 0;
- G(L)->ntag = 0;
- G(L)->refArray = NULL;
- G(L)->nref = 0;
- G(L)->sizeref = 0;
- G(L)->refFree = NONEXT;
- G(L)->nblocks = sizeof(lua_State) + sizeof(global_State);
- luaD_init(L, so->stacksize); /* init stack */
- L->gt = luaH_new(L, 10); /* table of globals */
- G(L)->type2tag = luaH_new(L, 10);
- luaS_init(L);
- luaX_init(L);
- luaT_init(L);
- G(L)->GCthreshold = 4*G(L)->nblocks;
- LUA_UNLOCK; /* temporary exit to use the API */
- lua_newtable(L);
- lua_ref(L, 1); /* create registry */
- lua_register(L, LUA_ERRORMESSAGE, errormessage);
- #ifdef LUA_DEBUG
- luaB_opentests(L);
- if (lua_state == NULL) lua_state = L; /* keep first state to be opened */
- lua_assert(lua_gettop(L) == 0);
- #endif
- LUA_LOCK; /* go back inside */
- }
- }
- LUA_API lua_State *lua_open (lua_State *OL, int stacksize) {
- struct Sopen so;
- lua_State *L;
- LUA_LOCK;
- L = luaM_new(OL, lua_State);
- if (L) { /* allocation OK? */
- L->G = NULL;
- L->stack = NULL;
- L->stacksize = 0;
- L->errorJmp = NULL;
- L->callhook = NULL;
- L->linehook = NULL;
- L->allowhooks = 1;
- L->next = L->previous = L;
- so.stacksize = stacksize;
- so.L = OL;
- if (luaD_runprotected(L, f_luaopen, &so) != 0) {
- /* memory allocation error: free partial state */
- close_state(L);
- L = NULL;
- }
- }
- LUA_UNLOCK;
- return L;
- }
- static void close_state (lua_State *L) {
- lua_State *L1;
- L1 = L->next; /* any surviving thread (if there is one) */
- if (L1 == L) L1 = NULL; /* no surviving threads */
- if (L1 != NULL) { /* are there other threads? */
- lua_assert(L->previous != L);
- L->previous->next = L->next;
- L->next->previous = L->previous;
- }
- else if (G(L)) { /* last thread; close global state */
- luaC_collect(L, 1); /* collect all elements */
- lua_assert(G(L)->rootproto == NULL);
- lua_assert(G(L)->rootcl == NULL);
- lua_assert(G(L)->roottable == NULL);
- luaS_freeall(L);
- luaM_freearray(L, G(L)->TMtable, G(L)->sizeTM, struct TM);
- luaM_freearray(L, G(L)->refArray, G(L)->sizeref, struct Ref);
- luaM_freearray(L, G(L)->Mbuffer, G(L)->Mbuffsize, char);
- luaM_freelem(NULL, L->G, global_State);
- }
- luaM_freearray(L1, L->stack, L->stacksize, TObject);
- luaM_freelem(L1, L, lua_State);
- }
- LUA_API void lua_close (lua_State *L) {
- lua_assert(L != lua_state || lua_gettop(L) == 0);
- LUA_LOCK;
- close_state(L);
- LUA_UNLOCK;
- lua_assert(L != lua_state || memdebug_numblocks == 0);
- lua_assert(L != lua_state || memdebug_total == 0);
- }
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