inout.c 4.9 KB

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  1. /*
  2. ** inout.c
  3. ** Provide function to realise the input/output function and debugger
  4. ** facilities.
  5. ** Also provides some predefined lua functions.
  6. */
  7. char *rcs_inout="$Id: inout.c,v 2.5 1994/10/17 19:04:19 celes Exp roberto $";
  8. #include <stdio.h>
  9. #include <stdlib.h>
  10. #include <string.h>
  11. #include "opcode.h"
  12. #include "hash.h"
  13. #include "inout.h"
  14. #include "table.h"
  15. #include "tree.h"
  16. #include "lua.h"
  17. /* Exported variables */
  18. int lua_linenumber;
  19. int lua_debug;
  20. int lua_debugline;
  21. /* Internal variables */
  22. #ifndef MAXFUNCSTACK
  23. #define MAXFUNCSTACK 64
  24. #endif
  25. static struct { char *file; int function; } funcstack[MAXFUNCSTACK];
  26. static int nfuncstack=0;
  27. static FILE *fp;
  28. static char *st;
  29. static void (*usererror) (char *s);
  30. /*
  31. ** Function to set user function to handle errors.
  32. */
  33. void lua_errorfunction (void (*fn) (char *s))
  34. {
  35. usererror = fn;
  36. }
  37. /*
  38. ** Function to get the next character from the input file
  39. */
  40. static int fileinput (void)
  41. {
  42. return fgetc (fp);
  43. }
  44. /*
  45. ** Function to get the next character from the input string
  46. */
  47. static int stringinput (void)
  48. {
  49. return *st++;
  50. }
  51. /*
  52. ** Function to open a file to be input unit.
  53. ** Return 0 on success or 1 on error.
  54. */
  55. int lua_openfile (char *fn)
  56. {
  57. lua_linenumber = 1;
  58. lua_setinput (fileinput);
  59. fp = fopen (fn, "r");
  60. if (fp == NULL) return 1;
  61. if (lua_addfile (fn)) return 1;
  62. return 0;
  63. }
  64. /*
  65. ** Function to close an opened file
  66. */
  67. void lua_closefile (void)
  68. {
  69. if (fp != NULL)
  70. {
  71. lua_delfile();
  72. fclose (fp);
  73. fp = NULL;
  74. }
  75. }
  76. /*
  77. ** Function to open a string to be input unit
  78. */
  79. int lua_openstring (char *s)
  80. {
  81. lua_linenumber = 1;
  82. lua_setinput (stringinput);
  83. st = s;
  84. {
  85. char sn[64];
  86. sprintf (sn, "String: %10.10s...", s);
  87. if (lua_addfile (sn)) return 1;
  88. }
  89. return 0;
  90. }
  91. /*
  92. ** Function to close an opened string
  93. */
  94. void lua_closestring (void)
  95. {
  96. lua_delfile();
  97. }
  98. /*
  99. ** Called to execute SETFUNCTION opcode, this function pushs a function into
  100. ** function stack. Return 0 on success or 1 on error.
  101. */
  102. int lua_pushfunction (char *file, int function)
  103. {
  104. if (nfuncstack >= MAXFUNCSTACK-1)
  105. {
  106. lua_error ("function stack overflow");
  107. return 1;
  108. }
  109. funcstack[nfuncstack].function = function;
  110. funcstack[nfuncstack].file = file;
  111. nfuncstack++;
  112. return 0;
  113. }
  114. /*
  115. ** Called to execute RESET opcode, this function pops a function from
  116. ** function stack.
  117. */
  118. void lua_popfunction (void)
  119. {
  120. nfuncstack--;
  121. }
  122. /*
  123. ** Report bug building a message and sending it to lua_error function.
  124. */
  125. void lua_reportbug (char *s)
  126. {
  127. char msg[1024];
  128. strcpy (msg, s);
  129. if (lua_debugline != 0)
  130. {
  131. int i;
  132. if (nfuncstack > 0)
  133. {
  134. sprintf (strchr(msg,0),
  135. "\n\tin statement begining at line %d in function \"%s\" of file \"%s\"",
  136. lua_debugline, lua_varname(funcstack[nfuncstack-1].function),
  137. funcstack[nfuncstack-1].file);
  138. sprintf (strchr(msg,0), "\n\tactive stack\n");
  139. for (i=nfuncstack-1; i>=0; i--)
  140. sprintf (strchr(msg,0), "\t-> function \"%s\" of file \"%s\"\n",
  141. lua_varname(funcstack[i].function),
  142. funcstack[i].file);
  143. }
  144. else
  145. {
  146. sprintf (strchr(msg,0),
  147. "\n\tin statement begining at line %d of file \"%s\"",
  148. lua_debugline, lua_filename());
  149. }
  150. }
  151. lua_error (msg);
  152. }
  153. /*
  154. ** Internal function: do a string
  155. */
  156. void lua_internaldostring (void)
  157. {
  158. lua_Object obj = lua_getparam (1);
  159. if (lua_isstring(obj) && !lua_dostring(lua_getstring(obj)))
  160. lua_pushnumber(1);
  161. else
  162. lua_pushnil();
  163. }
  164. /*
  165. ** Internal function: do a file
  166. */
  167. void lua_internaldofile (void)
  168. {
  169. lua_Object obj = lua_getparam (1);
  170. if (lua_isstring(obj) && !lua_dofile(lua_getstring(obj)))
  171. lua_pushnumber(1);
  172. else
  173. lua_pushnil();
  174. }
  175. /*
  176. ** Internal function: print object values
  177. */
  178. void lua_print (void)
  179. {
  180. int i=1;
  181. Object *obj;
  182. while ((obj=lua_getparam (i++)) != NULL)
  183. {
  184. if (lua_isnumber(obj)) printf("%g\n",lua_getnumber (obj));
  185. else if (lua_isstring(obj)) printf("%s\n",lua_getstring (obj));
  186. else if (lua_isfunction(obj)) printf("function: %p\n",bvalue(obj));
  187. else if (lua_iscfunction(obj)) printf("cfunction: %p\n",lua_getcfunction (obj)
  188. );
  189. else if (lua_isuserdata(obj)) printf("userdata: %p\n",lua_getuserdata (obj));
  190. else if (lua_istable(obj)) printf("table: %p\n",obj);
  191. else if (lua_isnil(obj)) printf("nil\n");
  192. else printf("invalid value to print\n");
  193. }
  194. }
  195. /*
  196. ** Internal function: return an object type.
  197. */
  198. void lua_type (void)
  199. {
  200. Object *o = lua_getparam(1);
  201. switch (tag(o))
  202. {
  203. case LUA_T_NIL :
  204. lua_pushstring("nil");
  205. break;
  206. case LUA_T_NUMBER :
  207. lua_pushstring("number");
  208. break;
  209. case LUA_T_STRING :
  210. lua_pushstring("string");
  211. break;
  212. case LUA_T_ARRAY :
  213. lua_pushstring("table");
  214. break;
  215. case LUA_T_FUNCTION :
  216. lua_pushstring("function");
  217. break;
  218. case LUA_T_CFUNCTION :
  219. lua_pushstring("cfunction");
  220. break;
  221. default :
  222. lua_pushstring("userdata");
  223. break;
  224. }
  225. }