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- /*
- ** inout.c
- ** Provide function to realise the input/output function and debugger
- ** facilities.
- ** Also provides some predefined lua functions.
- */
- char *rcs_inout="$Id: inout.c,v 2.15 1994/12/16 15:55:04 roberto Exp roberto $";
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include "mem.h"
- #include "opcode.h"
- #include "hash.h"
- #include "inout.h"
- #include "table.h"
- #include "tree.h"
- #include "lua.h"
- /* Exported variables */
- Word lua_linenumber;
- Bool lua_debug;
- Word lua_debugline = 0;
- /* Internal variables */
-
- #ifndef MAXFUNCSTACK
- #define MAXFUNCSTACK 100
- #endif
-
- typedef struct FuncStackNode {
- struct FuncStackNode *next;
- char *file;
- Word function;
- Word line;
- } FuncStackNode;
-
- static FuncStackNode *funcStack = NULL;
- static Word nfuncstack=0;
- static FILE *fp;
- static char *st;
- /*
- ** Function to get the next character from the input file
- */
- static int fileinput (void)
- {
- return fgetc (fp);
- }
- /*
- ** Function to get the next character from the input string
- */
- static int stringinput (void)
- {
- return *st++;
- }
- /*
- ** Function to open a file to be input unit.
- ** Return 0 on success or error message on error.
- */
- char *lua_openfile (char *fn)
- {
- lua_linenumber = 1;
- lua_setinput (fileinput);
- fp = fopen (fn, "r");
- if (fp == NULL)
- {
- static char buff[32];
- sprintf(buff, "unable to open file %.10s", fn);
- return buff;
- }
- return lua_addfile (fn);
- }
- /*
- ** Function to close an opened file
- */
- void lua_closefile (void)
- {
- if (fp != NULL)
- {
- lua_delfile();
- fclose (fp);
- fp = NULL;
- }
- }
- /*
- ** Function to open a string to be input unit
- */
- char *lua_openstring (char *s)
- {
- lua_linenumber = 1;
- lua_setinput (stringinput);
- st = s;
- {
- char sn[64];
- sprintf (sn, "String: %10.10s...", s);
- return lua_addfile (sn);
- }
- }
- /*
- ** Function to close an opened string
- */
- void lua_closestring (void)
- {
- lua_delfile();
- }
- /*
- ** Called to execute SETFUNCTION opcode, this function pushs a function into
- ** function stack.
- */
- void lua_pushfunction (char *file, Word function)
- {
- FuncStackNode *newNode;
- if (nfuncstack++ >= MAXFUNCSTACK)
- {
- lua_reportbug("function stack overflow");
- }
- newNode = new(FuncStackNode);
- newNode->function = function;
- newNode->file = file;
- newNode->line= lua_debugline;
- newNode->next = funcStack;
- funcStack = newNode;
- }
- /*
- ** Called to execute RESET opcode, this function pops a function from
- ** function stack.
- */
- void lua_popfunction (void)
- {
- FuncStackNode *temp = funcStack;
- if (temp == NULL) return;
- --nfuncstack;
- lua_debugline = temp->line;
- funcStack = temp->next;
- luaI_free(temp);
- }
- /*
- ** Report bug building a message and sending it to lua_error function.
- */
- void lua_reportbug (char *s)
- {
- char msg[MAXFUNCSTACK*80];
- strcpy (msg, s);
- if (lua_debugline != 0)
- {
- if (funcStack)
- {
- FuncStackNode *func = funcStack;
- int line = lua_debugline;
- sprintf (strchr(msg,0), "\n\tactive stack:\n");
- do
- {
- sprintf (strchr(msg,0),
- "\t-> function \"%s\" at file \"%s\":%u\n",
- lua_constant[func->function]->str, func->file, line);
- line = func->line;
- func = func->next;
- lua_popfunction();
- } while (func);
- }
- else
- {
- sprintf (strchr(msg,0),
- "\n\tin statement begining at line %u of file \"%s\"",
- lua_debugline, lua_filename());
- }
- }
- lua_error (msg);
- }
-
- /*
- ** Internal function: do a string
- */
- void lua_internaldostring (void)
- {
- lua_Object obj = lua_getparam (1);
- if (lua_isstring(obj) && !lua_dostring(lua_getstring(obj)))
- lua_pushnumber(1);
- else
- lua_pushnil();
- }
- /*
- ** Internal function: do a file
- */
- void lua_internaldofile (void)
- {
- lua_Object obj = lua_getparam (1);
- if (lua_isstring(obj) && !lua_dofile(lua_getstring(obj)))
- lua_pushnumber(1);
- else
- lua_pushnil();
- }
-
- /*
- ** Internal function: print object values
- */
- void lua_print (void)
- {
- int i=1;
- lua_Object obj;
- while ((obj=lua_getparam (i++)) != LUA_NOOBJECT)
- {
- if (lua_isnumber(obj)) printf("%g\n",lua_getnumber(obj));
- else if (lua_isstring(obj)) printf("%s\n",lua_getstring(obj));
- else if (lua_isfunction(obj)) printf("function: %p\n",bvalue(luaI_Address(obj)));
- else if (lua_iscfunction(obj)) printf("cfunction: %p\n",lua_getcfunction(obj)
- );
- else if (lua_isuserdata(obj)) printf("userdata: %p\n",lua_getuserdata(obj));
- else if (lua_istable(obj)) printf("table: %p\n",avalue(luaI_Address(obj)));
- else if (lua_isnil(obj)) printf("nil\n");
- else printf("invalid value to print\n");
- }
- }
- /*
- ** Internal function: return an object type.
- */
- void luaI_type (void)
- {
- lua_Object o = lua_getparam(1);
- if (o == LUA_NOOBJECT)
- lua_error("no parameter to function 'type'");
- switch (lua_type(o))
- {
- case LUA_T_NIL :
- lua_pushliteral("nil");
- break;
- case LUA_T_NUMBER :
- lua_pushliteral("number");
- break;
- case LUA_T_STRING :
- lua_pushliteral("string");
- break;
- case LUA_T_ARRAY :
- lua_pushliteral("table");
- break;
- case LUA_T_FUNCTION :
- lua_pushliteral("function");
- break;
- case LUA_T_CFUNCTION :
- lua_pushliteral("cfunction");
- break;
- default :
- lua_pushliteral("userdata");
- break;
- }
- }
-
- /*
- ** Internal function: convert an object to a number
- */
- void lua_obj2number (void)
- {
- lua_Object o = lua_getparam(1);
- if (lua_isnumber(o))
- lua_pushobject(o);
- else if (lua_isstring(o))
- {
- char c;
- float f;
- if (sscanf(lua_getstring(o),"%f %c",&f,&c) == 1)
- lua_pushnumber(f);
- else
- lua_pushnil();
- }
- else
- lua_pushnil();
- }
- void luaI_error (void)
- {
- char *s = lua_getstring(lua_getparam(1));
- if (s == NULL) s = "(no message)";
- lua_reportbug(s);
- }
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