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- /*
- ** table.c
- ** Module to control static tables
- */
- char *rcs_table="$Id: table.c,v 2.50 1996/03/21 16:31:32 roberto Exp roberto $";
- #include "mem.h"
- #include "opcode.h"
- #include "tree.h"
- #include "hash.h"
- #include "table.h"
- #include "inout.h"
- #include "lua.h"
- #include "fallback.h"
- #include "luadebug.h"
- #define BUFFER_BLOCK 256
- Symbol *lua_table = NULL;
- Word lua_ntable = 0;
- static Long lua_maxsymbol = 0;
- TaggedString **lua_constant = NULL;
- Word lua_nconstant = 0;
- static Long lua_maxconstant = 0;
- #define GARBAGE_BLOCK 1024
- #define MIN_GARBAGE_BLOCK (GARBAGE_BLOCK/2)
- static void lua_nextvar (void);
- /*
- ** Internal functions
- */
- static struct {
- char *name;
- lua_CFunction func;
- } int_funcs[] = {
- {"assert", luaI_assert},
- {"dofile", lua_internaldofile},
- {"dostring", lua_internaldostring},
- {"error", luaI_error},
- {"getglobal", luaI_getglobal},
- {"next", lua_next},
- {"nextvar", lua_nextvar},
- {"print", luaI_print},
- {"setfallback", luaI_setfallback},
- {"setglobal", luaI_setglobal},
- {"tonumber", lua_obj2number},
- {"tostring", luaI_tostring},
- {"type", luaI_type}
- };
- #define INTFUNCSIZE (sizeof(int_funcs)/sizeof(int_funcs[0]))
- void luaI_initsymbol (void)
- {
- int i;
- lua_maxsymbol = BUFFER_BLOCK;
- lua_table = newvector(lua_maxsymbol, Symbol);
- for (i=0; i<INTFUNCSIZE; i++)
- {
- Word n = luaI_findsymbolbyname(int_funcs[i].name);
- s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = int_funcs[i].func;
- }
- }
- /*
- ** Initialise constant table with pre-defined constants
- */
- void luaI_initconstant (void)
- {
- lua_maxconstant = BUFFER_BLOCK;
- lua_constant = newvector(lua_maxconstant, TaggedString *);
- /* pre-register mem error messages, to avoid loop when error arises */
- luaI_findconstantbyname(tableEM);
- luaI_findconstantbyname(memEM);
- }
- /*
- ** Given a name, search it at symbol table and return its index. If not
- ** found, allocate it.
- */
- Word luaI_findsymbol (TaggedString *t)
- {
- if (t->varindex == NOT_USED)
- {
- if (lua_ntable == lua_maxsymbol)
- lua_maxsymbol = growvector(&lua_table, lua_maxsymbol, Symbol,
- symbolEM, MAX_WORD);
- t->varindex = lua_ntable;
- lua_table[lua_ntable].varname = t;
- s_tag(lua_ntable) = LUA_T_NIL;
- lua_ntable++;
- }
- return t->varindex;
- }
- Word luaI_findsymbolbyname (char *name)
- {
- return luaI_findsymbol(luaI_createfixedstring(name));
- }
- /*
- ** Given a tree node, check it is has a correspondent constant index. If not,
- ** allocate it.
- */
- Word luaI_findconstant (TaggedString *t)
- {
- if (t->constindex == NOT_USED)
- {
- if (lua_nconstant == lua_maxconstant)
- lua_maxconstant = growvector(&lua_constant, lua_maxconstant, TaggedString *,
- constantEM, MAX_WORD);
- t->constindex = lua_nconstant;
- lua_constant[lua_nconstant] = t;
- lua_nconstant++;
- }
- return t->constindex;
- }
- Word luaI_findconstantbyname (char *name)
- {
- return luaI_findconstant(luaI_createfixedstring(name));
- }
- TaggedString *luaI_createfixedstring (char *name)
- {
- TaggedString *ts = lua_createstring(name);
- if (!ts->marked)
- ts->marked = 2; /* avoid GC */
- return ts;
- }
- /*
- ** Traverse symbol table objects
- */
- static char *lua_travsymbol (int (*fn)(Object *))
- {
- Word i;
- for (i=0; i<lua_ntable; i++)
- if (fn(&s_object(i)))
- return lua_table[i].varname->str;
- return NULL;
- }
- /*
- ** Mark an object if it is a string or a unmarked array.
- */
- int lua_markobject (Object *o)
- {/* if already marked, does not change mark value */
- if (tag(o) == LUA_T_STRING && !tsvalue(o)->marked)
- tsvalue(o)->marked = 1;
- else if (tag(o) == LUA_T_ARRAY)
- lua_hashmark (avalue(o));
- else if ((o->tag == LUA_T_FUNCTION || o->tag == LUA_T_MARK)
- && !o->value.tf->marked)
- o->value.tf->marked = 1;
- return 0;
- }
- /*
- ** Garbage collection.
- ** Delete all unused strings and arrays.
- */
- Long luaI_collectgarbage (void)
- {
- Long recovered = 0;
- lua_travstack(lua_markobject); /* mark stack objects */
- lua_travsymbol(lua_markobject); /* mark symbol table objects */
- luaI_travlock(lua_markobject); /* mark locked objects */
- luaI_travfallbacks(lua_markobject); /* mark fallbacks */
- recovered += lua_strcollector();
- recovered += lua_hashcollector();
- recovered += luaI_funccollector();
- return recovered;
- }
- void lua_pack (void)
- {
- static Long block = GARBAGE_BLOCK; /* when garbage collector will be called */
- static Long nentity = 0; /* counter of new entities (strings and arrays) */
- Long recovered = 0;
- if (nentity++ < block) return;
- recovered = luaI_collectgarbage();
- nentity = 0; /* reset counter */
- block=(16*block-7*recovered)/12; /* adapt block size */
- if (block < MIN_GARBAGE_BLOCK) block = MIN_GARBAGE_BLOCK;
- }
- /*
- ** Internal function: return next global variable
- */
- static void lua_nextvar (void)
- {
- Word next;
- lua_Object o = lua_getparam(1);
- if (o == LUA_NOOBJECT)
- lua_error("too few arguments to function `nextvar'");
- if (lua_getparam(2) != LUA_NOOBJECT)
- lua_error("too many arguments to function `nextvar'");
- if (lua_isnil(o))
- next = 0;
- else if (!lua_isstring(o))
- {
- lua_error("incorrect argument to function `nextvar'");
- return; /* to avoid warnings */
- }
- else
- next = luaI_findsymbolbyname(lua_getstring(o)) + 1;
- while (next < lua_ntable && s_tag(next) == LUA_T_NIL) next++;
- if (next >= lua_ntable)
- {
- lua_pushnil();
- lua_pushnil();
- }
- else
- {
- TaggedString *t = lua_table[next].varname;
- Object name;
- tag(&name) = LUA_T_STRING;
- tsvalue(&name) = t;
- luaI_pushobject(&name);
- luaI_pushobject(&s_object(next));
- }
- }
- static Object *functofind;
- static int checkfunc (Object *o)
- {
- if (o->tag == LUA_T_FUNCTION)
- return
- ((functofind->tag == LUA_T_FUNCTION || functofind->tag == LUA_T_MARK)
- && (functofind->value.tf == o->value.tf));
- if (o->tag == LUA_T_CFUNCTION)
- return
- ((functofind->tag == LUA_T_CFUNCTION || functofind->tag == LUA_T_CMARK)
- && (functofind->value.f == o->value.f));
- return 0;
- }
- char *lua_getobjname (lua_Object o, char **name)
- { /* try to find a name for given function */
- functofind = luaI_Address(o);
- if ((*name = luaI_travfallbacks(checkfunc)) != NULL)
- return "fallback";
- else if ((*name = lua_travsymbol(checkfunc)) != NULL)
- return "global";
- else return "";
- }
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