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- /*
- ** mathlib.c
- ** Mathematics library to LUA
- */
- char *rcs_mathlib="$Id: mathlib.c,v 1.16 1996/04/25 14:10:00 roberto Exp roberto $";
- #include <stdlib.h>
- #include <math.h>
- #include "lualib.h"
- #include "lua.h"
- #ifndef PI
- #define PI 3.14159265358979323846
- #endif
- #define TODEGREE(a) ((a)*180.0/PI)
- #define TORAD(a) ((a)*PI/180.0)
- static void math_abs (void)
- {
- double d = lua_check_number(1, "abs");
- if (d < 0) d = -d;
- lua_pushnumber (d);
- }
- static void math_sin (void)
- {
- double d = lua_check_number(1, "sin");
- lua_pushnumber (sin(TORAD(d)));
- }
- static void math_cos (void)
- {
- double d = lua_check_number(1, "cos");
- lua_pushnumber (cos(TORAD(d)));
- }
- static void math_tan (void)
- {
- double d = lua_check_number(1, "tan");
- lua_pushnumber (tan(TORAD(d)));
- }
- static void math_asin (void)
- {
- double d = lua_check_number(1, "asin");
- lua_pushnumber (TODEGREE(asin(d)));
- }
- static void math_acos (void)
- {
- double d = lua_check_number(1, "acos");
- lua_pushnumber (TODEGREE(acos(d)));
- }
- static void math_atan (void)
- {
- double d = lua_check_number(1, "atan");
- lua_pushnumber (TODEGREE(atan(d)));
- }
- static void math_atan2 (void)
- {
- double d1 = lua_check_number(1, "atan2");
- double d2 = lua_check_number(2, "atan2");
- lua_pushnumber (TODEGREE(atan2(d1, d2)));
- }
- static void math_ceil (void)
- {
- double d = lua_check_number(1, "ceil");
- lua_pushnumber (ceil(d));
- }
- static void math_floor (void)
- {
- double d = lua_check_number(1, "floor");
- lua_pushnumber (floor(d));
- }
- static void math_mod (void)
- {
- int d1 = (int)lua_check_number(1, "mod");
- int d2 = (int)lua_check_number(2, "mod");
- lua_pushnumber (d1%d2);
- }
- static void math_sqrt (void)
- {
- double d = lua_check_number(1, "sqrt");
- lua_pushnumber (sqrt(d));
- }
- static int old_pow;
- static void math_pow (void)
- {
- lua_Object o1 = lua_getparam (1);
- lua_Object o2 = lua_getparam (2);
- lua_Object op = lua_getparam(3);
- if (!lua_isnumber(o1) || !lua_isnumber(o2) || *(lua_getstring(op)) != 'p')
- {
- lua_Object old = lua_getref(old_pow);
- lua_pushobject(o1);
- lua_pushobject(o2);
- lua_pushobject(op);
- if (lua_callfunction(old) != 0)
- lua_error(NULL);
- }
- else
- {
- double d1 = lua_getnumber(o1);
- double d2 = lua_getnumber(o2);
- lua_pushnumber (pow(d1,d2));
- }
- }
- static void math_min (void)
- {
- int i=1;
- double dmin = lua_check_number(i, "min");
- while (lua_getparam(++i) != LUA_NOOBJECT)
- {
- double d = lua_check_number(i, "min");
- if (d < dmin) dmin = d;
- }
- lua_pushnumber (dmin);
- }
- static void math_max (void)
- {
- int i=1;
- double dmax = lua_check_number(i, "max");
- while (lua_getparam(++i) != LUA_NOOBJECT)
- {
- double d = lua_check_number(i, "max");
- if (d > dmax) dmax = d;
- }
- lua_pushnumber (dmax);
- }
- static void math_log (void)
- {
- double d = lua_check_number(1, "log");
- lua_pushnumber (log(d));
- }
- static void math_log10 (void)
- {
- double d = lua_check_number(1, "log10");
- lua_pushnumber (log10(d));
- }
- static void math_exp (void)
- {
- double d = lua_check_number(1, "exp");
- lua_pushnumber (exp(d));
- }
- static void math_deg (void)
- {
- float d = lua_check_number(1, "deg");
- lua_pushnumber (d*180./PI);
- }
- static void math_rad (void)
- {
- float d = lua_check_number(1, "rad");
- lua_pushnumber (d/180.*PI);
- }
- static void math_random (void)
- {
- lua_pushnumber((double)(rand()%RAND_MAX) / (double)RAND_MAX);
- }
- static void math_randomseed (void)
- {
- srand(lua_check_number(1, "randomseed"));
- }
- static struct lua_reg mathlib[] = {
- {"abs", math_abs},
- {"sin", math_sin},
- {"cos", math_cos},
- {"tan", math_tan},
- {"asin", math_asin},
- {"acos", math_acos},
- {"atan", math_atan},
- {"atan2", math_atan2},
- {"ceil", math_ceil},
- {"floor", math_floor},
- {"mod", math_mod},
- {"sqrt", math_sqrt},
- {"min", math_min},
- {"max", math_max},
- {"log", math_log},
- {"log10", math_log10},
- {"exp", math_exp},
- {"deg", math_deg},
- {"rad", math_rad},
- {"random", math_random},
- {"randomseed", math_randomseed}
- };
- /*
- ** Open math library
- */
- void mathlib_open (void)
- {
- luaI_openlib(mathlib, (sizeof(mathlib)/sizeof(mathlib[0])));
- old_pow = lua_refobject(lua_setfallback("arith", math_pow), 1);
- }
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