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fallback.h 1.1 KB

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  1. /*
  2. ** $Id: fallback.h,v 1.21 1997/04/02 23:04:12 roberto Exp roberto $
  3. */
  4. #ifndef fallback_h
  5. #define fallback_h
  6. #include "lua.h"
  7. #include "opcode.h"
  8. /*
  9. * WARNING: if you change the order of this enumeration,
  10. * grep "ORDER IM"
  11. */
  12. typedef enum {
  13. IM_GETTABLE = 0,
  14. IM_SETTABLE,
  15. IM_INDEX,
  16. IM_GETGLOBAL,
  17. IM_SETGLOBAL,
  18. IM_ADD,
  19. IM_SUB,
  20. IM_MUL,
  21. IM_DIV,
  22. IM_POW,
  23. IM_UNM,
  24. IM_LT,
  25. IM_LE,
  26. IM_GT,
  27. IM_GE,
  28. IM_CONCAT,
  29. IM_GC,
  30. IM_FUNCTION
  31. } IMS;
  32. #define IM_N 18
  33. extern char *luaI_eventname[];
  34. void luaI_setfallback (void);
  35. int luaI_ref (TObject *object, int lock);
  36. TObject *luaI_getref (int ref);
  37. void luaI_travlock (int (*fn)(TObject *));
  38. void luaI_invalidaterefs (void);
  39. char *luaI_travfallbacks (int (*fn)(TObject *));
  40. void luaI_settag (int tag, TObject *o);
  41. void luaI_realtag (int tag);
  42. TObject *luaI_getim (int tag, IMS event);
  43. #define luaI_getimbyObj(o,e) (luaI_getim(luaI_tag(o),(e)))
  44. TObject *luaI_geterrorim (void);
  45. int luaI_tag (TObject *o);
  46. void luaI_settagmethod (void);
  47. void luaI_gettagmethod (void);
  48. void luaI_seterrormethod (void);
  49. void luaI_initfallbacks (void);
  50. #endif