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- /*
- ** hash.c
- ** hash manager for lua
- */
- char *rcs_hash="$Id: hash.c,v 2.42 1997/05/08 20:43:30 roberto Exp roberto $";
- #include "luamem.h"
- #include "opcode.h"
- #include "hash.h"
- #include "table.h"
- #include "lua.h"
- #include "auxlib.h"
- #define nhash(t) ((t)->nhash)
- #define nuse(t) ((t)->nuse)
- #define markarray(t) ((t)->mark)
- #define nodevector(t) ((t)->node)
- #define node(t,i) (&(t)->node[i])
- #define ref(n) (&(n)->ref)
- #define val(n) (&(n)->val)
- #define REHASH_LIMIT 0.70 /* avoid more than this % full */
- #define TagDefault LUA_T_ARRAY;
- static Hash *listhead = NULL;
- /* hash dimensions values */
- static Long dimensions[] =
- {5L, 11L, 23L, 47L, 97L, 197L, 397L, 797L, 1597L, 3203L, 6421L,
- 12853L, 25717L, 51437L, 102811L, 205619L, 411233L, 822433L,
- 1644817L, 3289613L, 6579211L, 13158023L, MAX_INT};
- int luaI_redimension (int nhash)
- {
- int i;
- for (i=0; dimensions[i]<MAX_INT; i++)
- {
- if (dimensions[i] > nhash)
- return dimensions[i];
- }
- lua_error("table overflow");
- return 0; /* to avoid warnings */
- }
- int lua_equalObj (TObject *t1, TObject *t2)
- {
- if (ttype(t1) != ttype(t2)) return 0;
- switch (ttype(t1))
- {
- case LUA_T_NIL: return 1;
- case LUA_T_NUMBER: return nvalue(t1) == nvalue(t2);
- case LUA_T_STRING: case LUA_T_USERDATA: return svalue(t1) == svalue(t2);
- case LUA_T_ARRAY: return avalue(t1) == avalue(t2);
- case LUA_T_FUNCTION: return t1->value.tf == t2->value.tf;
- case LUA_T_CFUNCTION: return fvalue(t1) == fvalue(t2);
- default:
- lua_error("internal error in `lua_equalObj'");
- return 0; /* UNREACHEABLE */
- }
- }
- static long int hashindex (TObject *ref)
- {
- long int h;
- switch (ttype(ref)) {
- case LUA_T_NUMBER:
- h = (long int)nvalue(ref); break;
- case LUA_T_STRING: case LUA_T_USERDATA:
- h = tsvalue(ref)->hash; break;
- case LUA_T_FUNCTION:
- h = (IntPoint)ref->value.tf; break;
- case LUA_T_CFUNCTION:
- h = (IntPoint)fvalue(ref); break;
- case LUA_T_ARRAY:
- h = (IntPoint)avalue(ref); break;
- default:
- lua_error ("unexpected type to index table");
- h = 0; /* UNREACHEABLE */
- }
- if (h < 0) h = -h;
- return h;
- }
- static int present (Hash *t, TObject *key)
- {
- long int h = hashindex(key);
- int tsize = nhash(t);
- int h1 = h%tsize;
- TObject *rf = ref(node(t, h1));
- if (ttype(rf) != LUA_T_NIL && !lua_equalObj(key, rf)) {
- int h2 = h%(tsize-2) + 1;
- do {
- h1 = (h1+h2)%tsize;
- rf = ref(node(t, h1));
- } while (ttype(rf) != LUA_T_NIL && !lua_equalObj(key, rf));
- }
- return h1;
- }
- /*
- ** Alloc a vector node
- */
- static Node *hashnodecreate (int nhash)
- {
- int i;
- Node *v = newvector (nhash, Node);
- for (i=0; i<nhash; i++)
- ttype(ref(&v[i])) = LUA_T_NIL;
- return v;
- }
- /*
- ** Create a new hash. Return the hash pointer or NULL on error.
- */
- static Hash *hashcreate (int nhash)
- {
- Hash *t = new(Hash);
- nhash = luaI_redimension((int)((float)nhash/REHASH_LIMIT));
- nodevector(t) = hashnodecreate(nhash);
- nhash(t) = nhash;
- nuse(t) = 0;
- markarray(t) = 0;
- t->htag = TagDefault;
- return t;
- }
- /*
- ** Delete a hash
- */
- static void hashdelete (Hash *t)
- {
- luaI_free (nodevector(t));
- luaI_free(t);
- }
- /*
- ** Mark a hash and check its elements
- */
- void lua_hashmark (Hash *h)
- {
- if (markarray(h) == 0)
- {
- int i;
- markarray(h) = 1;
- for (i=0; i<nhash(h); i++)
- {
- Node *n = node(h,i);
- if (ttype(ref(n)) != LUA_T_NIL)
- {
- lua_markobject(&n->ref);
- lua_markobject(&n->val);
- }
- }
- }
- }
- void luaI_hashcallIM (Hash *l)
- {
- TObject t;
- ttype(&t) = LUA_T_ARRAY;
- for (; l; l=l->next) {
- avalue(&t) = l;
- luaI_gcIM(&t);
- }
- }
- void luaI_hashfree (Hash *frees)
- {
- while (frees) {
- Hash *next = frees->next;
- hashdelete(frees);
- frees = next;
- }
- }
-
- Hash *luaI_hashcollector (long *acum)
- {
- Hash *curr_array = listhead, *prev = NULL, *frees = NULL;
- long counter = 0;
- while (curr_array != NULL) {
- Hash *next = curr_array->next;
- if (markarray(curr_array) != 1) {
- if (prev == NULL)
- listhead = next;
- else
- prev->next = next;
- curr_array->next = frees;
- frees = curr_array;
- ++counter;
- }
- else {
- markarray(curr_array) = 0;
- prev = curr_array;
- }
- curr_array = next;
- }
- *acum += counter;
- return frees;
- }
- /*
- ** Create a new array
- ** This function inserts the new array in the array list. It also
- ** executes garbage collection if the number of arrays created
- ** exceed a pre-defined range.
- */
- Hash *lua_createarray (int nhash)
- {
- Hash *array;
- lua_pack();
- array = hashcreate(nhash);
- array->next = listhead;
- listhead = array;
- return array;
- }
- /*
- ** Rehash:
- ** Check if table has deleted slots. It it has, it does not need to
- ** grow, since rehash will reuse them.
- */
- static int emptyslots (Hash *t)
- {
- int i;
- for (i=nhash(t)-1; i>=0; i--) {
- Node *n = node(t, i);
- if (ttype(ref(n)) != LUA_T_NIL && ttype(val(n)) == LUA_T_NIL)
- return 1;
- }
- return 0;
- }
- static void rehash (Hash *t)
- {
- int nold = nhash(t);
- Node *vold = nodevector(t);
- int i;
- if (!emptyslots(t))
- nhash(t) = luaI_redimension(nhash(t));
- nodevector(t) = hashnodecreate(nhash(t));
- for (i=0; i<nold; i++) {
- Node *n = vold+i;
- if (ttype(ref(n)) != LUA_T_NIL && ttype(val(n)) != LUA_T_NIL)
- *node(t, present(t, ref(n))) = *n; /* copy old node to new hash */
- }
- luaI_free(vold);
- }
- /*
- ** If the hash node is present, return its pointer, otherwise return
- ** null.
- */
- TObject *lua_hashget (Hash *t, TObject *ref)
- {
- int h = present(t, ref);
- if (ttype(ref(node(t, h))) != LUA_T_NIL) return val(node(t, h));
- else return NULL;
- }
- /*
- ** If the hash node is present, return its pointer, otherwise create a new
- ** node for the given reference and also return its pointer.
- */
- TObject *lua_hashdefine (Hash *t, TObject *ref)
- {
- Node *n = node(t, present(t, ref));
- if (ttype(ref(n)) == LUA_T_NIL) {
- nuse(t)++;
- if ((float)nuse(t) > (float)nhash(t)*REHASH_LIMIT) {
- rehash(t);
- n = node(t, present(t, ref));
- }
- *ref(n) = *ref;
- ttype(val(n)) = LUA_T_NIL;
- }
- return (val(n));
- }
- /*
- ** Internal function to manipulate arrays.
- ** Given an array object and a reference value, return the next element
- ** in the hash.
- ** This function pushs the element value and its reference to the stack.
- */
- static void hashnext (Hash *t, int i)
- {
- Node *n;
- int tsize = nhash(t);
- if (i >= tsize)
- return;
- n = node(t, i);
- while (ttype(ref(n)) == LUA_T_NIL || ttype(val(n)) == LUA_T_NIL) {
- if (++i >= tsize)
- return;
- n = node(t, i);
- }
- luaI_pushobject(ref(node(t,i)));
- luaI_pushobject(val(node(t,i)));
- }
- void lua_next (void)
- {
- Hash *t;
- lua_Object o = lua_getparam(1);
- lua_Object r = lua_getparam(2);
- luaL_arg_check(lua_istable(o), 1, "table expected");
- luaL_arg_check(r != LUA_NOOBJECT, 2, "value expected");
- t = avalue(luaI_Address(o));
- if (lua_isnil(r))
- hashnext(t, 0);
- else
- hashnext(t, present(t, luaI_Address(r))+1);
- }
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