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- /*
- ** $Id: lmem.c,v 1.16 1999/05/20 20:43:06 roberto Exp roberto $
- ** Interface to Memory Manager
- ** See Copyright Notice in lua.h
- */
- #include <stdlib.h>
- #include "lmem.h"
- #include "lstate.h"
- #include "lua.h"
- /*
- ** real ANSI systems do not need these tests;
- ** but some systems (Sun OS) are not that ANSI...
- */
- #ifdef OLD_ANSI
- #define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s))
- #define free(b) if (b) (free)(b)
- #endif
- #define MINSIZE 8 /* minimum size for "growing" vectors */
- static unsigned long power2 (unsigned long n) {
- unsigned long p = MINSIZE;
- while (p<=n) p<<=1;
- return p;
- }
- void *luaM_growaux (void *block, unsigned long nelems, int inc, int size,
- char *errormsg, unsigned long limit) {
- unsigned long newn = nelems+inc;
- if (newn >= limit) lua_error(errormsg);
- if ((newn ^ nelems) <= nelems || /* still the same power of 2 limit? */
- (nelems > 0 && newn < MINSIZE)) /* or block already is MINSIZE? */
- return block; /* do not need to reallocate */
- else /* it crossed a power of 2 boundary; grow to next power */
- return luaM_realloc(block, power2(newn)*size);
- }
- #ifndef DEBUG
- /*
- ** generic allocation routine.
- */
- void *luaM_realloc (void *block, unsigned long size) {
- size_t s = (size_t)size;
- if (s != size)
- lua_error("memory allocation error: block too big");
- if (size == 0) {
- free(block); /* block may be NULL, that is OK for free */
- return NULL;
- }
- block = realloc(block, s);
- if (block == NULL)
- lua_error(memEM);
- return block;
- }
- #else
- /* DEBUG */
- #include <string.h>
- #define HEADER (sizeof(double))
- #define MARKSIZE 16
- #define MARK 55
- #define blocksize(b) ((unsigned long *)((char *)(b) - HEADER))
- unsigned long numblocks = 0;
- unsigned long totalmem = 0;
- static void *checkblock (void *block) {
- if (block == NULL)
- return NULL;
- else {
- unsigned long *b = blocksize(block);
- unsigned long size = *b;
- int i;
- for (i=0;i<MARKSIZE;i++)
- LUA_ASSERT(*(((char *)b)+HEADER+size+i) == MARK+i, "corrupted block");
- numblocks--;
- totalmem -= size;
- return b;
- }
- }
- static void freeblock (void *block) {
- if (block)
- memset(block, -1, *blocksize(block)); /* erase block */
- free(checkblock(block));
- }
- void *luaM_realloc (void *block, unsigned long size) {
- unsigned long realsize = HEADER+size+MARKSIZE;
- if (realsize != (size_t)realsize)
- lua_error("memory allocation error: block too big");
- if (size == 0) {
- freeblock(block);
- return NULL;
- }
- else {
- char *newblock = malloc(realsize);
- int i;
- if (block) {
- unsigned long oldsize = *blocksize(block);
- if (oldsize > size) oldsize = size;
- memcpy(newblock+HEADER, block, oldsize);
- freeblock(block); /* erase (and check) old copy */
- }
- if (newblock == NULL)
- lua_error(memEM);
- totalmem += size;
- numblocks++;
- *(unsigned long *)newblock = size;
- for (i=0;i<MARKSIZE;i++)
- *(newblock+HEADER+size+i) = MARK+i;
- return newblock+HEADER;
- }
- }
- #endif
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