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- /*
- ** $Id: lua.h,v 1.47 2000/04/14 17:48:20 roberto Exp roberto $
- ** Lua - An Extensible Extension Language
- ** TeCGraf: Grupo de Tecnologia em Computacao Grafica, PUC-Rio, Brazil
- ** e-mail: [email protected]
- ** www: http://www.tecgraf.puc-rio.br/lua/
- ** See Copyright Notice at the end of this file
- */
- #ifndef lua_h
- #define lua_h
- #define LUA_VERSION "Lua 4.0 (alpha)"
- #define LUA_COPYRIGHT "Copyright (C) 1994-2000 TeCGraf, PUC-Rio"
- #define LUA_AUTHORS "W. Celes, R. Ierusalimschy & L. H. de Figueiredo"
- #define LUA_NOREF (-2)
- #define LUA_REFNIL (-1)
- #define LUA_ANYTAG (-1)
- typedef struct lua_State lua_State;
- typedef void (*lua_CFunction) (lua_State *L);
- typedef struct TObject *lua_Object;
- #define LUA_NOOBJECT ((lua_Object)0)
- lua_State *lua_newstate (const char *s, ...);
- void lua_close (lua_State *L);
- lua_Object lua_settagmethod (lua_State *L, int tag, const char *event);
- /* In: new method */
- lua_Object lua_gettagmethod (lua_State *L, int tag, const char *event);
- int lua_newtag (lua_State *L);
- int lua_copytagmethods (lua_State *L, int tagto, int tagfrom);
- void lua_settag (lua_State *L, int tag); /* In: object */
- void lua_error (lua_State *L, const char *s);
- int lua_dofile (lua_State *L, const char *filename);
- /* Out: returns */
- int lua_dostring (lua_State *L, const char *str);
- /* Out: returns */
- int lua_dobuffer (lua_State *L, const char *buff, int size,
- const char *name); /* Out: returns */
- int lua_callfunction (lua_State *L, lua_Object f);
- /* In: parameters; Out: returns */
- void lua_beginblock (lua_State *L);
- void lua_endblock (lua_State *L);
- lua_Object lua_lua2C (lua_State *L, int number);
- #define lua_getparam lua_lua2C
- #define lua_getresult lua_lua2C
- const char *lua_type (lua_State *L, lua_Object obj);
- int lua_isnil (lua_State *L, lua_Object obj);
- int lua_istable (lua_State *L, lua_Object obj);
- int lua_isuserdata (lua_State *L, lua_Object obj);
- int lua_iscfunction (lua_State *L, lua_Object obj);
- int lua_isnumber (lua_State *L, lua_Object obj);
- int lua_isstring (lua_State *L, lua_Object obj);
- int lua_isfunction (lua_State *L, lua_Object obj);
- int lua_equal (lua_State *L, lua_Object o1, lua_Object o2);
- double lua_getnumber (lua_State *L, lua_Object obj);
- const char *lua_getstring (lua_State *L, lua_Object obj);
- long lua_strlen (lua_State *L, lua_Object obj);
- lua_CFunction lua_getcfunction (lua_State *L, lua_Object obj);
- void *lua_getuserdata (lua_State *L, lua_Object obj);
- void lua_pushnil (lua_State *L);
- void lua_pushnumber (lua_State *L, double n);
- void lua_pushlstring (lua_State *L, const char *s, long len);
- void lua_pushstring (lua_State *L, const char *s);
- void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
- void lua_pushusertag (lua_State *L, void *u, int tag);
- void lua_pushobject (lua_State *L, lua_Object obj);
- lua_Object lua_pop (lua_State *L);
- lua_Object lua_getglobal (lua_State *L, const char *name);
- lua_Object lua_rawgetglobal (lua_State *L, const char *name);
- void lua_setglobal (lua_State *L, const char *name); /* In: value */
- void lua_rawsetglobal (lua_State *L, const char *name);/* In: value */
- void lua_settable (lua_State *L); /* In: table, index, value */
- void lua_rawsettable (lua_State *L); /* In: table, index, value */
- lua_Object lua_gettable (lua_State *L); /* In: table, index */
- lua_Object lua_rawgettable (lua_State *L); /* In: table, index */
- int lua_tag (lua_State *L, lua_Object obj);
- const char *lua_nextvar (lua_State *L, const char *varname); /* Out: value */
- int lua_next (lua_State *L, lua_Object o, int i);
- /* Out: ref, value */
- int lua_ref (lua_State *L, int lock); /* In: value */
- lua_Object lua_getref (lua_State *L, int ref);
- void lua_unref (lua_State *L, int ref);
- lua_Object lua_createtable (lua_State *L);
- long lua_collectgarbage (lua_State *L, long limit);
- /*
- ** ===============================================================
- ** some useful macros
- ** ===============================================================
- */
- #ifdef LUA_REENTRANT
- #define lua_call(L,name) lua_callfunction(L, lua_getglobal(L, name))
- #define lua_pushref(L,ref) lua_pushobject(L, lua_getref(L, ref))
- #define lua_refobject(L,o,l) (lua_pushobject(L, o), lua_ref(L, l))
- #define lua_register(L,n,f) (lua_pushcfunction(L, f), lua_setglobal(L, n))
- #define lua_pushuserdata(L,u) lua_pushusertag(L, u, 0)
- #define lua_pushcfunction(L,f) lua_pushcclosure(L, f, 0)
- #define lua_clonetag(L,t) lua_copytagmethods(L, lua_newtag(L), (t))
- #else
- #define lua_call(name) lua_callfunction(lua_getglobal(name))
- #define lua_pushref(ref) lua_pushobject(lua_getref(ref))
- #define lua_refobject(o,l) (lua_pushobject(o), lua_ref(l))
- #define lua_register(n,f) (lua_pushcfunction(f), lua_setglobal(n))
- #define lua_pushuserdata(u) lua_pushusertag(u, 0)
- #define lua_pushcfunction(f) lua_pushcclosure(f, 0)
- #define lua_clonetag(t) lua_copytagmethods(lua_newtag(), (t))
- #endif
- #ifndef LUA_REENTRANT
- /*
- ** ===============================================================
- ** Macros for single-state use
- ** ===============================================================
- */
- extern lua_State *lua_state;
- #define lua_open() ((void)(lua_state?0:(lua_state=lua_newstate(0))))
- #define lua_close() (lua_close)(lua_state)
- #define lua_settagmethod(tag,event) (lua_settagmethod)(lua_state, tag,event)
- #define lua_gettagmethod(tag,event) (lua_gettagmethod)(lua_state, tag,event)
- #define lua_newtag() (lua_newtag)(lua_state)
- #define lua_copytagmethods(tagto,tagfrom) \
- (lua_copytagmethods)(lua_state, tagto,tagfrom)
- #define lua_settag(tag) (lua_settag)(lua_state, tag)
- #define lua_error(s) (lua_error)(lua_state, s)
- #define lua_dofile(filename) (lua_dofile)(lua_state, filename)
- #define lua_dostring(str) (lua_dostring)(lua_state, str)
- #define lua_callfunction(f) (lua_callfunction)(lua_state, f)
- #define lua_beginblock() (lua_beginblock)(lua_state)
- #define lua_endblock() (lua_endblock)(lua_state)
- #define lua_lua2C(number) (lua_lua2C)(lua_state, number)
- #define lua_type(obj) (lua_type)(lua_state, obj)
- #define lua_isnil(obj) (lua_isnil)(lua_state, obj)
- #define lua_istable(obj) (lua_istable)(lua_state, obj)
- #define lua_isuserdata(obj) (lua_isuserdata)(lua_state, obj)
- #define lua_iscfunction(obj) (lua_iscfunction)(lua_state, obj)
- #define lua_isnumber(obj) (lua_isnumber)(lua_state, obj)
- #define lua_isstring(obj) (lua_isstring)(lua_state, obj)
- #define lua_isfunction(obj) (lua_isfunction)(lua_state, obj)
- #define lua_equal(o1,o2) (lua_equal)(lua_state, o1,o2)
- #define lua_getnumber(obj) (lua_getnumber)(lua_state, obj)
- #define lua_getstring(obj) (lua_getstring)(lua_state, obj)
- #define lua_strlen(obj) (lua_strlen)(lua_state, obj)
- #define lua_getcfunction(obj) (lua_getcfunction)(lua_state, obj)
- #define lua_getuserdata(obj) (lua_getuserdata)(lua_state, obj)
- #define lua_pushnil() (lua_pushnil)(lua_state)
- #define lua_pushnumber(n) (lua_pushnumber)(lua_state, n)
- #define lua_pushlstring(s,len) (lua_pushlstring)(lua_state, s,len)
- #define lua_pushstring(s) (lua_pushstring)(lua_state, s)
- #define lua_pushusertag(u,tag) (lua_pushusertag)(lua_state, u,tag)
- #define lua_pushobject(obj) (lua_pushobject)(lua_state, obj)
- #define lua_pop() (lua_pop)(lua_state)
- #define lua_getglobal(name) (lua_getglobal)(lua_state, name)
- #define lua_rawgetglobal(name) (lua_rawgetglobal)(lua_state, name)
- #define lua_setglobal(name) (lua_setglobal)(lua_state, name)
- #define lua_rawsetglobal(name) (lua_rawsetglobal)(lua_state, name)
- #define lua_settable() (lua_settable)(lua_state)
- #define lua_rawsettable() (lua_rawsettable)(lua_state)
- #define lua_gettable() (lua_gettable)(lua_state)
- #define lua_rawgettable() (lua_rawgettable)(lua_state)
- #define lua_tag(obj) (lua_tag)(lua_state, obj)
- #define lua_nextvar(varname) (lua_nextvar)(lua_state, varname)
- #define lua_next(o,i) (lua_next)(lua_state, o,i)
- #define lua_ref(lock) (lua_ref)(lua_state, lock)
- #define lua_getref(ref) (lua_getref)(lua_state, ref)
- #define lua_unref(ref) (lua_unref)(lua_state, ref)
- #define lua_createtable() (lua_createtable)(lua_state)
- #define lua_collectgarbage(limit) (lua_collectgarbage)(lua_state, limit)
- /*
- ** the following typecast is a little dirty, but we know of no other
- ** way to keep compatibility with old definition of `lua_CFunction'
- */
- #define lua_pushcclosure(fn,n) \
- (lua_pushcclosure)(lua_state, (lua_CFunction)(fn), n)
- #endif
- #endif
- /******************************************************************************
- * Copyright (C) 1994-2000 TeCGraf, PUC-Rio. All rights reserved.
- *
- * Permission is hereby granted, without written agreement and without license
- * or royalty fees, to use, copy, modify, and distribute this software and its
- * documentation for any purpose, including commercial applications, subject to
- * the following conditions:
- *
- * - The above copyright notice and this permission notice shall appear in all
- * copies or substantial portions of this software.
- *
- * - The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software in a
- * product, an acknowledgment in the product documentation would be greatly
- * appreciated (but it is not required).
- *
- * - Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- *
- * The authors specifically disclaim any warranties, including, but not limited
- * to, the implied warranties of merchantability and fitness for a particular
- * purpose. The software provided hereunder is on an "as is" basis, and the
- * authors have no obligation to provide maintenance, support, updates,
- * enhancements, or modifications. In no event shall TeCGraf, PUC-Rio, or the
- * authors be held liable to any party for direct, indirect, special,
- * incidental, or consequential damages arising out of the use of this software
- * and its documentation.
- *
- * The Lua language and this implementation have been entirely designed and
- * written by Waldemar Celes Filho, Roberto Ierusalimschy and
- * Luiz Henrique de Figueiredo at TeCGraf, PUC-Rio.
- *
- * This implementation contains no third-party code.
- ******************************************************************************/
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