lobject.h 4.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205
  1. /*
  2. ** $Id: lobject.h,v 1.75 2000/09/11 17:38:42 roberto Exp roberto $
  3. ** Type definitions for Lua objects
  4. ** See Copyright Notice in lua.h
  5. */
  6. #ifndef lobject_h
  7. #define lobject_h
  8. #include "llimits.h"
  9. #include "lua.h"
  10. #ifdef DEBUG
  11. #undef NDEBUG
  12. #include <assert.h>
  13. #define LUA_INTERNALERROR(s) assert(((void)s,0))
  14. #define LUA_ASSERT(c,s) assert(((void)s,(c)))
  15. #else
  16. #define LUA_INTERNALERROR(s) /* empty */
  17. #define LUA_ASSERT(c,s) /* empty */
  18. #endif
  19. #ifdef DEBUG
  20. /* to avoid warnings, and make sure value is really unused */
  21. #define UNUSED(x) (x=0, (void)(x))
  22. #else
  23. #define UNUSED(x) ((void)(x)) /* to avoid warnings */
  24. #endif
  25. /*
  26. ** Lua TYPES
  27. ** WARNING: if you change the order of this enumeration,
  28. ** grep "ORDER LUA_T"
  29. */
  30. typedef enum {
  31. TAG_USERDATA = 0, /* default tag for userdata */
  32. TAG_NUMBER, /* fixed tag for numbers */
  33. TAG_STRING, /* fixed tag for strings */
  34. TAG_TABLE, /* default tag for tables */
  35. TAG_LCLOSURE, /* fixed tag for Lua closures */
  36. TAG_CCLOSURE, /* fixed tag for C closures */
  37. TAG_NIL, /* last "pre-defined" tag */
  38. TAG_LMARK, /* mark for Lua closures */
  39. TAG_CMARK /* mark for C closures */
  40. } lua_Type;
  41. /* tags for values visible from Lua == first user-created tag */
  42. #define NUM_TAGS 7
  43. /*
  44. ** check whether `t' is a mark
  45. */
  46. #define is_T_MARK(t) ((t) == TAG_LMARK || (t) == TAG_CMARK)
  47. typedef union {
  48. struct TString *ts; /* TAG_STRING, TAG_USERDATA */
  49. struct Closure *cl; /* TAG_[CL]CLOSURE, TAG_CMARK */
  50. struct Hash *a; /* TAG_TABLE */
  51. struct CallInfo *i; /* TAG_LMARK */
  52. Number n; /* TAG_NUMBER */
  53. } Value;
  54. /* Macros to access values */
  55. #define ttype(o) ((o)->ttype)
  56. #define nvalue(o) ((o)->value.n)
  57. #define tsvalue(o) ((o)->value.ts)
  58. #define clvalue(o) ((o)->value.cl)
  59. #define hvalue(o) ((o)->value.a)
  60. #define infovalue(o) ((o)->value.i)
  61. #define svalue(o) (tsvalue(o)->str)
  62. typedef struct lua_TObject {
  63. lua_Type ttype;
  64. Value value;
  65. } TObject;
  66. /*
  67. ** String headers for string table
  68. */
  69. typedef struct TString {
  70. union {
  71. struct { /* for strings */
  72. unsigned long hash;
  73. size_t len;
  74. int constindex; /* hint to reuse constants */
  75. } s;
  76. struct { /* for userdata */
  77. int tag;
  78. void *value;
  79. } d;
  80. } u;
  81. struct TString *nexthash; /* chain for hash table */
  82. unsigned char marked;
  83. char str[1]; /* variable length string!! must be the last field! */
  84. } TString;
  85. /*
  86. ** Function Prototypes
  87. */
  88. typedef struct Proto {
  89. Number *knum; /* Number numbers used by the function */
  90. int nknum; /* size of `knum' */
  91. struct TString **kstr; /* strings used by the function */
  92. int nkstr; /* size of `kstr' */
  93. struct Proto **kproto; /* functions defined inside the function */
  94. int nkproto; /* size of `kproto' */
  95. Instruction *code; /* ends with opcode ENDCODE */
  96. int numparams;
  97. int is_vararg;
  98. int maxstacksize;
  99. struct Proto *next;
  100. int marked;
  101. /* debug information */
  102. int *lineinfo; /* map from opcodes to source lines */
  103. int nlocvars;
  104. struct LocVar *locvars; /* information about local variables */
  105. int lineDefined;
  106. TString *source;
  107. } Proto;
  108. typedef struct LocVar {
  109. TString *varname;
  110. int startpc; /* first point where variable is active */
  111. int endpc; /* first point where variable is dead */
  112. } LocVar;
  113. /*
  114. ** Closures
  115. */
  116. typedef struct Closure {
  117. union {
  118. lua_CFunction c; /* C functions */
  119. struct Proto *l; /* Lua functions */
  120. } f;
  121. struct Closure *next;
  122. struct Closure *mark; /* marked closures (point to itself when not marked) */
  123. int nupvalues;
  124. TObject upvalue[1];
  125. } Closure;
  126. typedef struct Node {
  127. TObject key;
  128. TObject val;
  129. struct Node *next; /* for chaining */
  130. } Node;
  131. typedef struct Hash {
  132. Node *node;
  133. int htag;
  134. int size;
  135. Node *firstfree; /* this position is free; all positions after it are full */
  136. struct Hash *next;
  137. struct Hash *mark; /* marked tables (point to itself when not marked) */
  138. } Hash;
  139. /* unmarked tables and closures are represented by pointing `mark' to
  140. ** themselves
  141. */
  142. #define ismarked(x) ((x)->mark != (x))
  143. /*
  144. ** informations about a call (for debugging)
  145. */
  146. typedef struct CallInfo {
  147. struct Closure *func; /* function being called */
  148. const Instruction **pc; /* current pc of called function */
  149. int lastpc; /* last pc traced */
  150. int line; /* current line */
  151. int refi; /* current index in `lineinfo' */
  152. } CallInfo;
  153. extern const char *const luaO_typenames[];
  154. extern const TObject luaO_nilobject;
  155. #define luaO_typename(o) luaO_typenames[ttype(o)]
  156. lint32 luaO_power2 (lint32 n);
  157. char *luaO_openspace (lua_State *L, size_t n);
  158. int luaO_equalObj (const TObject *t1, const TObject *t2);
  159. int luaO_str2d (const char *s, Number *result);
  160. void luaO_verror (lua_State *L, const char *fmt, ...);
  161. void luaO_chunkid (char *out, const char *source, int len);
  162. #endif